vngspice.vcxproj, unify working directory for all configurations
and platforms, allows using a special spinit for debugging
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@ -161,54 +161,54 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<GenerateManifest>false</GenerateManifest>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>false</LinkIncremental>
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<GenerateManifest>false</GenerateManifest>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_debug|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<GenerateManifest>false</GenerateManifest>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_debug|x64'">
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<LinkIncremental>false</LinkIncremental>
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<GenerateManifest>false</GenerateManifest>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOMP|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOMP|x64'">
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<LinkIncremental>false</LinkIncremental>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_release_omp|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_release_omp|x64'">
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<LinkIncremental>false</LinkIncremental>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
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<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PreBuildEvent>
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