vngspice.vcxproj, unify working directory for all configurations

and platforms, allows using a special spinit for debugging
This commit is contained in:
h_vogt 2017-02-26 12:56:43 +01:00 committed by rlar
parent b6091d27a9
commit 6484b8652f
1 changed files with 12 additions and 12 deletions

View File

@ -161,54 +161,54 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>false</LinkIncremental>
<GenerateManifest>false</GenerateManifest>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>false</LinkIncremental>
<GenerateManifest>false</GenerateManifest>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_debug|Win32'">
<LinkIncremental>false</LinkIncremental>
<GenerateManifest>false</GenerateManifest>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_release|Win32'">
<LinkIncremental>false</LinkIncremental>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_debug|x64'">
<LinkIncremental>false</LinkIncremental>
<GenerateManifest>false</GenerateManifest>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_release|x64'">
<LinkIncremental>false</LinkIncremental>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOMP|Win32'">
<LinkIncremental>false</LinkIncremental>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOMP|x64'">
<LinkIncremental>false</LinkIncremental>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_release_omp|Win32'">
<LinkIncremental>false</LinkIncremental>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='console_release_omp|x64'">
<LinkIncremental>false</LinkIncremental>
<LocalDebuggerWorkingDirectory>$(ProjectName)\$(Configuration).$(Platform)\</LocalDebuggerWorkingDirectory>
<LocalDebuggerWorkingDirectory>$(ProjectName)\</LocalDebuggerWorkingDirectory>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>