allocation fixes the issue with memory being grabbed constantly and never released, but re-surfaces an error with tiles being used after being freed. This is assumed to be a long-standing bug that has not been found yet. Meanwhile, the error that uses up excess memory is better than the error that causes layouts to get completely screwed up. |
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| .. | ||
| Makefile | ||
| search.c | ||
| tile.c | ||
| tile.h | ||