magic/dbwind
Tim Edwards 3108e5f18c Found that the crosshair function was wasting compute cycles by
drawing out-of-bounds when the crosshair was turned off rather
than just not drawing it.
2017-09-15 22:20:00 -04:00
..
DBWbuttons.c Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
DBWcommands.c Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
DBWdisplay.c Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
DBWelement.c Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
DBWfdback.c Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
DBWhlights.c Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
DBWprocs.c Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
DBWtools.c Found that the crosshair function was wasting compute cycles by 2017-09-15 22:20:00 -04:00
DBWundo.c Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
Depend Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
Makefile Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
dbwind.h Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00
dbwtech.h Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00