magic/cif/CIFgen.c

5421 lines
153 KiB
C

/* CIFgen.c -
*
* This file provides routines that generate CIF from Magic
* tile information, using one of the styles read from the
* technology file.
*
* *********************************************************************
* * Copyright (C) 1985, 1990 Regents of the University of California. *
* * Permission to use, copy, modify, and distribute this *
* * software and its documentation for any purpose and without *
* * fee is hereby granted, provided that the above copyright *
* * notice appear in all copies. The University of California *
* * makes no representations about the suitability of this *
* * software for any purpose. It is provided "as is" without *
* * express or implied warranty. Export of this software outside *
* * of the United States of America may require an export license. *
* *********************************************************************
*/
#ifndef lint
static const char rcsid[] __attribute__ ((unused)) = "$Header: /usr/cvsroot/magic-8.0/cif/CIFgen.c,v 1.23 2010/06/24 20:35:54 tim Exp $";
#endif /* not lint */
#include <stdio.h>
#include <stdlib.h> /* for abs() */
#include <math.h> /* for ceil() and sqrt() */
#include <ctype.h>
#include "utils/magic.h"
#include "utils/geometry.h"
#include "tiles/tile.h"
#include "utils/hash.h"
#include "database/database.h"
#include "cif/CIFint.h"
#include "calma/calma.h" /* for CalmaContactArrays */
#include "commands/commands.h" /* for CmdFindNetProc() */
#include "select/selInt.h" /* for select use and def */
#include "select/select.h"
#include "utils/stack.h"
#include "utils/malloc.h"
#include "utils/maxrect.h"
#include "drc/drc.h"
/* C99 compat */
#include "textio/textio.h"
#include "utils/undo.h"
/* TRUE to run (very slow) algorithm for optimizing non-manhattan tiles */
/* (cuts size of output; see also the GDS "merge" option) */
bool CIFUnfracture = FALSE;
/* The following global arrays hold pointers to the CIF planes
* generated by the procedures in this module. There are two
* kinds of planes: real CIF, which will ostensibly be output,
* and temporary layers used to build up more complex geometric
* functions.
*/
global Plane *CIFPlanes[MAXCIFLAYERS];
/* The following are paint tables used by the routines that implement
* the geometric operations on mask layers, such as AND, OR, GROW,
* etc. There are really only two tables. The first will paint
* CIF_SOLIDTYPE over anything else, and the second will paint
* space over anything else. These tables are used on planes with
* only two tile types, TT_SPACE and CIF_SOLIDTYPE, so they only
* have two entries each.
*/
PaintResultType CIFPaintTable[] = {CIF_SOLIDTYPE, CIF_SOLIDTYPE};
PaintResultType CIFEraseTable[] = {TT_SPACE, TT_SPACE};
/* The following local variables are used as a convenience to pass
* information between CIFGen and the various search functions.
*/
static int growDistance; /* Distance to grow stuff. */
static Plane *cifPlane; /* Plane acted on by search functions. */
static int cifScale; /* Scale factor to use on tiles. */
extern void cifClipPlane(Plane *plane, Rect *clip);
extern void cifGenClip(Rect *area, Rect *expanded, Rect *clip);
/*
* ----------------------------------------------------------------------------
*
* cifPaintFunc --
*
* This search function is called during CIF_AND and CIF_OR
* and CIF_ANDNOT operations for each relevant tile.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* For the area of the tile, either paints or erases in
* cifNewPlane, depending on the paint table passed as parameter.
* The tile's area is scaled by cifScale first.
* ----------------------------------------------------------------------------
*/
int
cifPaintFunc(
Tile *tile,
PaintResultType *table) /* Used for painting. */
{
Rect area;
TiToRect(tile, &area);
area.r_xbot *= cifScale;
area.r_xtop *= cifScale;
area.r_ybot *= cifScale;
area.r_ytop *= cifScale;
DBNMPaintPlane(cifPlane, TiGetTypeExact(tile), &area, table,
(PaintUndoInfo *) NULL);
CIFTileOps += 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
* SetBoxGrid ---
*
* Adjust the given area by expanding each side individually to
* ensure that it falls on the CIF minimum grid.
*
* Returns: Nothing
*
* Side Effects: Point to Rect "area" may be modified.
*
* ----------------------------------------------------------------------------
*/
void
SetBoxGrid(
Rect *area)
{
int limit;
int delta;
limit = CIFCurStyle->cs_gridLimit;
if (CIFCurStyle && (limit > 1))
{
delta = abs(area->r_xbot) % limit;
if (delta > 0)
{
if (area->r_xbot < 0)
{
area->r_xbot += delta;
area->r_xbot -= limit;
}
else
area->r_xbot -= delta;
}
delta = abs(area->r_xtop) % limit;
if (delta > 0)
{
if (area->r_xtop < 0)
area->r_xtop += delta;
else
{
area->r_xtop -= delta;
area->r_xtop += limit;
}
}
delta = abs(area->r_ybot) % limit;
if (delta > 0)
{
if (area->r_ybot < 0)
{
area->r_ybot += delta;
area->r_ybot -= limit;
}
else
area->r_ybot -= delta;
}
delta = abs(area->r_ytop) % limit;
if (delta > 0)
{
if (area->r_ytop < 0)
area->r_ytop += delta;
else
{
area->r_ytop -= delta;
area->r_ytop += limit;
}
}
}
}
/*
* ----------------------------------------------------------------------------
* SetValueGrid ---
*
* Adjust the given distance to the nearest CIF minimum grid.
*
* Returns: The adjusted value.
*
* Side Effects: None.
*
* Notes: Value is assumed to be a distance, therefore always positive.
*
* ----------------------------------------------------------------------------
*/
int
SetValueGrid(
int value)
{
int limit;
int delta;
limit = CIFCurStyle->cs_gridLimit;
if (CIFCurStyle && (limit > 1))
{
delta = value % limit;
if (delta > 0)
value += limit - delta;
}
return value;
}
/*
* ----------------------------------------------------------------------------
* SetMinBoxGrid ---
*
* Adjust the given area by expanding evenly on both sides so that it
* has a width and heigth no less than the given width. Then further
* expand the box to ensure that it falls on the CIF minimum grid.
*
* Returns: Nothing
*
* Side Effects: Point to Rect "area" may be modified.
*
* ----------------------------------------------------------------------------
*/
void
SetMinBoxGrid(
Rect *area,
int width)
{
int wtest;
int wtot;
wtest = (area->r_xtop - area->r_xbot);
wtot = area->r_xtop + area->r_xbot;
if (wtest < width)
{
area->r_xbot = (wtot - width) / 2;
area->r_xtop = (wtot + width) / 2;
}
wtest = (area->r_ytop - area->r_ybot);
wtot = area->r_ytop + area->r_ybot;
if (wtest < width)
{
area->r_ybot = (wtot - width) / 2;
area->r_ytop = (wtot + width) / 2;
}
SetBoxGrid(area);
}
/*
* ----------------------------------------------------------------------------
*
* cifGrowMinFunc --
*
* Called for each relevant tile during grow-min operations.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* May paint into cifNewPlane
*
* Algorithm (based on maximum horizontal stripes rule):
* Scan top and bottom boundaries from left to right. For any
* distance (including distance zero) sharing the same type (0 or 1)
* on both the tile top and bottom, find the diagonal length. If
* less than co_distance, then expand this area and paint.
* NOTE: This algorithm does not cover a number of geometry cases
* and needs to be reworked. It should be restricted to cases of
* layers that have "rect_only" DRC rules. Since the rule is usually
* needed for implants on FET gates to maintain the implant width for
* small gates, the "rect_only" requirement is not particularly
* constraining.
*
* ----------------------------------------------------------------------------
*/
int
cifGrowMinFunc(
Tile *tile,
PaintResultType *table) /* Table to be used for painting. */
{
Rect area, parea;
int locDist, width, height, h;
TileType type, tptype;
Tile *tp, *tp2;
bool changed;
TiToRect(tile, &area);
area.r_xbot *= cifScale;
area.r_xtop *= cifScale;
area.r_ybot *= cifScale;
area.r_ytop *= cifScale;
parea = area;
changed = FALSE;
/* Check whole tile for minimum width */
width = area.r_xtop - area.r_xbot;
if (width < growDistance)
{
locDist = (growDistance - width) / 2;
area.r_xbot -= locDist;
area.r_xtop += locDist;
/* If there is another tile on top or bottom, and the height is */
/* less than minimum, then extend height in the direction of */
/* the bordering tile. Otherwise, if the height is less than */
/* minimum, then grow halfway in both directions. */
height = area.r_ytop - area.r_ybot;
if (height < growDistance)
{
bool freeTop, freeBot;
freeTop = freeBot = TRUE;
for (tp = LB(tile); LEFT(tp) < RIGHT(tile); tp = TR(tp))
if (TiGetTopType(tp) == TiGetBottomType(tile))
{
freeBot = FALSE;
break;
}
for (tp2 = RT(tile); RIGHT(tp2) > LEFT(tile); tp2 = BL(tp2))
if (TiGetBottomType(tp2) == TiGetTopType(tile))
{
freeTop = FALSE;
break;
}
/* In the following, value h ensures that the euclidean */
/* distance between inside corners of the layer */
/* satisfies growDistance. */
if (freeTop == TRUE && freeBot == FALSE)
{
locDist = (growDistance - height) / 2;
h = (int)sqrt((double)(growDistance * growDistance) -
0.25 * (double)((growDistance + width) *
(growDistance + width)) + 0.5);
area.r_ybot -= h;
changed = TRUE;
}
else if (freeTop == FALSE && freeBot == TRUE)
{
h = (int)sqrt((double)(growDistance * growDistance) -
0.25 * (double)((growDistance + width) *
(growDistance + width)) + 0.5);
area.r_ytop += h;
changed = TRUE;
}
else {
locDist = (growDistance - height) / 2;
area.r_ybot -= locDist;
area.r_ytop += locDist;
changed = TRUE;
}
}
}
/* Ensure grid limit is not violated */
if (changed) SetMinBoxGrid(&area, growDistance);
DBPaintPlane(cifPlane, &area, table, (PaintUndoInfo *) NULL);
area = parea;
/* Scan bottom from left to right */
for (tp = LB(tile); LEFT(tp) < RIGHT(tile); tp = TR(tp))
{
tptype = TiGetTopType(tp);
/* Scan top from right to left across range of tp */
for (tp2 = RT(tile); RIGHT(tp2) > LEFT(tile); tp2 = BL(tp2))
if (TiGetBottomType(tp2) == tptype)
{
/* Set range to length of overlap */
if ((LEFT(tp2) <= RIGHT(tp)) && (LEFT(tp2) >= LEFT(tp)))
{
area.r_xbot = LEFT(tp2) < LEFT(tile) ? LEFT(tile) : LEFT(tp2);
area.r_xtop = RIGHT(tp) > RIGHT(tile) ? RIGHT(tile) : RIGHT(tp);
}
else if ((RIGHT(tp2) >= LEFT(tp)) && (RIGHT(tp2) <= RIGHT(tp)))
{
area.r_xbot = LEFT(tp) < LEFT(tile) ? LEFT(tile) : LEFT(tp);
area.r_xtop = RIGHT(tp2) > RIGHT(tile) ? RIGHT(tile) : RIGHT(tp2);
}
else continue;
area.r_xbot *= cifScale;
area.r_xtop *= cifScale;
/* Does area violate minimum width requirement? */
width = area.r_xtop - area.r_xbot;
height = area.r_ytop - area.r_ybot;
/* Manhattan requirement (to-do: Euclidean) */
if (width < growDistance)
{
locDist = (growDistance - width) / 2;
parea.r_xbot = area.r_xbot - locDist;
parea.r_xtop = area.r_xtop + locDist;
}
else
{
parea.r_xbot = area.r_xbot;
parea.r_xtop = area.r_xtop;
}
if (height < growDistance)
{
locDist = (growDistance - height) / 2;
parea.r_ybot = area.r_ybot - locDist;
parea.r_ytop = area.r_ytop + locDist;
}
else
{
parea.r_ybot = area.r_ybot;
parea.r_ytop = area.r_ytop;
}
if ((width < growDistance) || (height < growDistance))
{
/* Ensure grid limit is not violated */
SetMinBoxGrid(&parea, growDistance);
DBPaintPlane(cifPlane, &parea, table, (PaintUndoInfo *) NULL);
}
}
}
CIFTileOps += 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifGrowGridFunc --
*
* Called for each relevant tile during grow-grid operations.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Scales the tile by cifScale, then expands its area by the
* remainder of the distance to the nearest grid point, as
* defined by the grid distance (growDistance) in the current
* CIFOp, then paints this area into cifNewPlane using the table
* passed as parameter.
* ----------------------------------------------------------------------------
*/
int
cifGrowGridFunc(
Tile *tile,
PaintResultType *table) /* Table to be used for painting. */
{
Rect area;
int remainder;
/* To be done---handle non-Manhattan geometry */
TileType oldType = TiGetType(tile);
TiToRect(tile, &area);
/* In scaling the tile, watch out for infinities!! If something
* is already infinity, don't change it. */
if (area.r_xbot > TiPlaneRect.r_xbot) area.r_xbot *= cifScale;
if (area.r_ybot > TiPlaneRect.r_ybot) area.r_ybot *= cifScale;
if (area.r_xtop < TiPlaneRect.r_xtop) area.r_xtop *= cifScale;
if (area.r_ytop < TiPlaneRect.r_ytop) area.r_ytop *= cifScale;
/* In scaling the tile, watch out for infinities!! If something
* is already infinity, don't change it. */
if (area.r_xbot > TiPlaneRect.r_xbot)
area.r_xbot -= (abs(area.r_xbot) % growDistance);
if (area.r_ybot > TiPlaneRect.r_ybot)
area.r_ybot -= (abs(area.r_ybot) % growDistance);
if (area.r_xtop < TiPlaneRect.r_xtop)
area.r_xtop += (abs(area.r_xtop) % growDistance);
if (area.r_ytop < TiPlaneRect.r_ytop)
area.r_ytop += (abs(area.r_ytop) % growDistance);
DBPaintPlane(cifPlane, &area, table, (PaintUndoInfo *) NULL);
CIFTileOps += 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifGrowEuclideanFunc --
*
* Called for each relevant tile during grow or shrink operations.
* For growing, these are solid tiles. For shrinking, these are
* space tiles. This routine differs from cifGrowFunc in that it
* grows the minimum distance on non-Manhattan edges necessary to
* create a euclidean distance to the edge of growDistance while
* keeping corner points on-grid. This requires a substantially
* different algorithm from cifGrowFunc.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Scales the tile by cifScale, then expands its area by the
* distance in the current CIFOp, then paints this area into
* cifNewPlane using the table passed as parameter.
* ----------------------------------------------------------------------------
*/
#define GROW_NORTH 0x1
#define GROW_SOUTH 0x2
#define GROW_EAST 0x4
#define GROW_WEST 0x8
#define STOP_NW 0x1 /* WN EN */
#define STOP_SW 0x2 /* NW +-------+ NE */
#define STOP_NE 0x4 /* | | */
#define STOP_SE 0x8 /* | | */
#define STOP_WN 0x10 /* SW +-------+ SE */
#define STOP_WS 0x20 /* WS ES */
#define STOP_EN 0x40
#define STOP_ES 0x80
int
cifGrowEuclideanFunc(
Tile *tile,
PaintResultType *table) /* Table to be used for painting. */
{
Tile *tp;
Rect area, rtmp;
TileType oldType = TiGetTypeExact(tile);
unsigned char growDirs = GROW_NORTH | GROW_SOUTH | GROW_EAST | GROW_WEST;
unsigned char cornerDirs = 0;
TiToRect(tile, &area);
/* In scaling the tile, watch out for infinities!! If something
* is already infinity, don't change it. */
if (area.r_xbot > TiPlaneRect.r_xbot)
area.r_xbot *= cifScale;
else
growDirs &= ~GROW_WEST;
if (area.r_ybot > TiPlaneRect.r_ybot)
area.r_ybot *= cifScale;
else
growDirs &= ~GROW_SOUTH;
if (area.r_xtop < TiPlaneRect.r_xtop)
area.r_xtop *= cifScale;
else
growDirs &= ~GROW_EAST;
if (area.r_ytop < TiPlaneRect.r_ytop)
area.r_ytop *= cifScale;
else
growDirs &= ~GROW_NORTH;
/* Grow on diagonal tiles: grow rectangular tiles around the */
/* straight edges of the right-triangle, then copy the diagonal */
/* tile (at its original size) in the direction of the diagonal. */
/* Note: A diagonal tile, by definition, can't have infinities. */
if (oldType & TT_DIAGONAL)
{
int growDistanceX, growDistanceY;
int height, width;
double frac, ratio;
int limit;
if (oldType & TT_SIDE)
growDirs &= ~GROW_WEST;
else
growDirs &= ~GROW_EAST;
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION))
growDirs &= ~GROW_SOUTH;
else
growDirs &= ~GROW_NORTH;
/* Grow non-Manhattan edges to (the closest integer value */
/* to) growDistance along the normal to the edge. This */
/* will overestimate the distance only to the minimum */
/* amount necessary to ensure on-grid endpoints. */
width = area.r_xtop - area.r_xbot;
height = area.r_ytop - area.r_ybot;
ratio = (double)height / (double)width;
frac = ratio / (1 + sqrt(1 + ratio * ratio));
growDistanceX = ceil((double)growDistance * frac);
ratio = (double)width / (double)height;
frac = ratio / (1 + sqrt(1 + ratio * ratio));
growDistanceY = ceil((double)growDistance * frac);
/* Adjust for grid limit */
growDistanceX = SetValueGrid(growDistanceX);
growDistanceY = SetValueGrid(growDistanceY);
/* Draw vertical tile to distance X */
rtmp = area;
if (!(growDirs & GROW_EAST)) rtmp.r_xtop = rtmp.r_xbot + growDistanceX;
if (!(growDirs & GROW_WEST)) rtmp.r_xbot = rtmp.r_xtop - growDistanceX;
if (!(growDirs & GROW_SOUTH)) rtmp.r_ybot -= growDistance;
if (!(growDirs & GROW_NORTH)) rtmp.r_ytop += growDistance;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
/* Draw horizontal tile to distance Y */
rtmp = area;
if (!(growDirs & GROW_EAST)) rtmp.r_xtop += growDistance;
if (!(growDirs & GROW_WEST)) rtmp.r_xbot -= growDistance;
if (!(growDirs & GROW_SOUTH)) rtmp.r_ybot = rtmp.r_ytop - growDistanceY;
if (!(growDirs & GROW_NORTH)) rtmp.r_ytop = rtmp.r_ybot + growDistanceY;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
/* Finally, translate, resize, and paint the diagonal tile */
rtmp = area;
if (!(growDirs & GROW_NORTH))
rtmp.r_ytop += growDistance;
else
rtmp.r_ytop -= growDistanceY;
if (!(growDirs & GROW_SOUTH))
rtmp.r_ybot -= growDistance;
else
rtmp.r_ybot += growDistanceY;
if (!(growDirs & GROW_EAST))
rtmp.r_xtop += growDistance;
else
rtmp.r_xtop -= growDistanceX;
if (!(growDirs & GROW_WEST))
rtmp.r_xbot -= growDistance;
else
rtmp.r_xbot += growDistanceX;
DBNMPaintPlane(cifPlane, oldType, &rtmp, table, (PaintUndoInfo *) NULL);
oldType = (growDirs & GROW_EAST) ? TiGetRightType(tile) : TiGetLeftType(tile);
}
else
DBPaintPlane(cifPlane, &area, table, (PaintUndoInfo *) NULL);
/* Check tile corner areas for paint */
tp = TR(tile);
if (TiGetLeftType(tp) == oldType) cornerDirs |= STOP_NE;
for (; TOP(LB(tp)) > BOTTOM(tile); tp = LB(tp));
if (TiGetLeftType(tp) == oldType) cornerDirs |= STOP_SE;
tp = RT(tile);
if (TiGetBottomType(tp) == oldType) cornerDirs |= STOP_EN;
for (; RIGHT(BL(tp)) > LEFT(tile); tp = BL(tp));
if (TiGetBottomType(tp) == oldType) cornerDirs |= STOP_WN;
tp = BL(tile);
if (TiGetRightType(tp) == oldType) cornerDirs |= STOP_SW;
for (; BOTTOM(RT(tp)) < TOP(tile); tp = RT(tp));
if (TiGetRightType(tp) == oldType) cornerDirs |= STOP_NW;
tp = LB(tile);
if (TiGetTopType(tp) == oldType) cornerDirs |= STOP_WS;
for (; LEFT(TR(tp)) < RIGHT(tile); tp = TR(tp));
if (TiGetTopType(tp) == oldType) cornerDirs |= STOP_ES;
if (growDirs & GROW_NORTH)
{
rtmp = area;
rtmp.r_ybot = area.r_ytop;
rtmp.r_ytop = area.r_ytop + growDistance;
if ((cornerDirs & (STOP_EN | STOP_NE)) == 0)
if (growDirs & GROW_EAST) rtmp.r_xtop += growDistance;
if ((cornerDirs & (STOP_WN | STOP_NW)) == 0)
if (growDirs & GROW_WEST) rtmp.r_xbot -= growDistance;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
}
if (growDirs & GROW_EAST)
{
rtmp = area;
rtmp.r_xbot = area.r_xtop;
rtmp.r_xtop = area.r_xtop + growDistance;
if ((cornerDirs & (STOP_EN | STOP_NE)) == 0)
if (growDirs & GROW_NORTH) rtmp.r_ytop += growDistance;
if ((cornerDirs & (STOP_SE | STOP_ES)) == 0)
if (growDirs & GROW_SOUTH) rtmp.r_ybot -= growDistance;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
}
if (growDirs & GROW_SOUTH)
{
rtmp = area;
rtmp.r_ytop = area.r_ybot;
rtmp.r_ybot = area.r_ybot - growDistance;
if ((cornerDirs & (STOP_SE | STOP_ES)) == 0)
if (growDirs & GROW_EAST) rtmp.r_xtop += growDistance;
if ((cornerDirs & (STOP_SW | STOP_WS)) == 0)
if (growDirs & GROW_WEST) rtmp.r_xbot -= growDistance;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
}
if (growDirs & GROW_WEST)
{
rtmp = area;
rtmp.r_xtop = area.r_xbot;
rtmp.r_xbot = area.r_xbot - growDistance;
if ((cornerDirs & (STOP_NW | STOP_WN)) == 0)
if (growDirs & GROW_NORTH) rtmp.r_ytop += growDistance;
if ((cornerDirs & (STOP_SW | STOP_WS)) == 0)
if (growDirs & GROW_SOUTH) rtmp.r_ybot -= growDistance;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
}
CIFTileOps++;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifGrowFunc --
*
* Called for each relevant tile during grow or shrink operations.
* For growing, these are solid tiles. For shrinking, these are
* space tiles.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Scales the tile by cifScale, then expands its area by the
* distance in the current CIFOp, then paints this area into
* cifNewPlane using the table passed as parameter.
* ----------------------------------------------------------------------------
*/
int
cifGrowFunc(
Tile *tile,
PaintResultType *table) /* Table to be used for painting. */
{
Rect area;
TileType oldType = TiGetTypeExact(tile);
TiToRect(tile, &area);
/* In scaling the tile, watch out for infinities!! If something
* is already infinity, don't change it. */
if (area.r_xbot > TiPlaneRect.r_xbot) area.r_xbot *= cifScale;
if (area.r_ybot > TiPlaneRect.r_ybot) area.r_ybot *= cifScale;
if (area.r_xtop < TiPlaneRect.r_xtop) area.r_xtop *= cifScale;
if (area.r_ytop < TiPlaneRect.r_ytop) area.r_ytop *= cifScale;
/* Grow on diagonal tiles: grow rectangular tiles around the */
/* straight edges of the right-triangle, then copy the diagonal */
/* tile (at its original size) in the direction of the diagonal. */
/* Note: A diagonal tile, by definition, can't have infinities. */
if (oldType & TT_DIAGONAL)
{
Rect rtmp;
/* Grow top and bottom */
rtmp.r_ybot = area.r_ybot - growDistance;
rtmp.r_ytop = area.r_ytop + growDistance;
/* Grow around left or right edge */
if (oldType & TT_SIDE)
{
rtmp.r_xbot = area.r_xtop - growDistance;
rtmp.r_xtop = area.r_xtop + growDistance;
}
else
{
rtmp.r_xbot = area.r_xbot - growDistance;
rtmp.r_xtop = area.r_xbot + growDistance;
}
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
/* Now do the same for the other edge. */
rtmp.r_xbot = area.r_xbot - growDistance;
rtmp.r_xtop = area.r_xtop + growDistance;
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION)) /* top */
{
rtmp.r_ybot = area.r_ytop - growDistance;
rtmp.r_ytop = area.r_ytop + growDistance;
}
else /* bottom */
{
rtmp.r_ybot = area.r_ybot - growDistance;
rtmp.r_ytop = area.r_ybot + growDistance;
}
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
/* Finally, Move and replace the diagonal tile */
if (oldType & TT_SIDE)
{
rtmp.r_xtop = area.r_xtop - growDistance;
rtmp.r_xbot = area.r_xbot - growDistance;
}
else
{
rtmp.r_xtop = area.r_xtop + growDistance;
rtmp.r_xbot = area.r_xbot + growDistance;
}
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION)) /* top */
{
rtmp.r_ytop = area.r_ytop - growDistance;
rtmp.r_ybot = area.r_ybot - growDistance;
}
else /* bottom */
{
rtmp.r_ytop = area.r_ytop + growDistance;
rtmp.r_ybot = area.r_ybot + growDistance;
}
DBNMPaintPlane(cifPlane, oldType, &rtmp, table, (PaintUndoInfo *) NULL);
}
else
{
/* In scaling the tile, watch out for infinities!! If something
* is already infinity, don't change it. */
if (area.r_xbot > TiPlaneRect.r_xbot) area.r_xbot -= growDistance;
if (area.r_ybot > TiPlaneRect.r_ybot) area.r_ybot -= growDistance;
if (area.r_xtop < TiPlaneRect.r_xtop) area.r_xtop += growDistance;
if (area.r_ytop < TiPlaneRect.r_ytop) area.r_ytop += growDistance;
DBPaintPlane(cifPlane, &area, table, (PaintUndoInfo *) NULL);
}
CIFTileOps += 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifBloatFunc --
*
* Called once for each tile to be selectively bloated.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Uses the bloat table in the current CIFOp to expand the
* tile depending on which tiles it abuts, then paints the
* expanded area into the new CIF plane. The bloat table
* contains one entry for each tile type. When that tile
* type is seen next to the current tile, the area of the current
* tile is bloated by the table value in that location. The
* only exception to this rule is that internal edges (between
* two tiles of the same type) cause no bloating.
* Note: the original tile is scaled into CIF coordinates.
* ----------------------------------------------------------------------------
*/
int
cifBloatFunc(
Tile *tile,
ClientData clientData)
{
Rect tileArea, cifArea, bloat;
TileType oldType, type, topLeftType, bottomRightType;
Tile *t;
int tilestart, tilestop, cifstart, cifstop;
BloatData *bloats = (BloatData *)clientData;
int *bloatTable = (int *)bloats->bl_distance;
oldType = TiGetTypeExact(tile);
TiToRect(tile, &tileArea);
/* Output the original area of the tile. */
cifArea = tileArea;
cifArea.r_xbot *= cifScale;
cifArea.r_xtop *= cifScale;
cifArea.r_ybot *= cifScale;
cifArea.r_ytop *= cifScale;
/* This is a modified version of the nonmanhattan grow function. */
/* We grow only in the direction of the diagonal. */
/* This will not work in all situations! Corner extensions are not */
/* considered (but should be, for completeness). */
if (oldType & TT_DIAGONAL)
{
TileType otherType = (oldType & TT_SIDE) ?
TiGetLeftType(tile) : TiGetRightType(tile);
int dist = bloatTable[otherType];
/* The Euclidean grow function is identical to Euclidean bloat-or */
if (CIFCurStyle->cs_flags & CWF_GROW_EUCLIDEAN)
{
growDistance = dist;
cifGrowEuclideanFunc(tile, CIFPaintTable);
}
else
{
/* Grow top and bottom */
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION)) /* top */
{
bloat.r_ybot = cifArea.r_ytop - dist;
bloat.r_ytop = cifArea.r_ytop;
}
else /* bottom */
{
bloat.r_ybot = cifArea.r_ybot;
bloat.r_ytop = cifArea.r_ybot + dist;
}
/* Grow around left or right edge */
if (oldType & TT_SIDE)
{
bloat.r_xbot = cifArea.r_xbot - dist;
bloat.r_xtop = cifArea.r_xtop;
}
else
{
bloat.r_xbot = cifArea.r_xbot;
bloat.r_xtop = cifArea.r_xtop + dist;
}
DBPaintPlane(cifPlane, &bloat, CIFPaintTable, (PaintUndoInfo *) NULL);
/* Now do the same for the left or right edge. */
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION)) /* top */
{
bloat.r_ybot = cifArea.r_ybot - dist;
bloat.r_ytop = cifArea.r_ytop;
}
else /* bottom */
{
bloat.r_ybot = cifArea.r_ybot;
bloat.r_ytop = cifArea.r_ytop + dist;
}
if (oldType & TT_SIDE)
{
bloat.r_xbot = cifArea.r_xtop - dist;
bloat.r_xtop = cifArea.r_xtop;
}
else
{
bloat.r_xbot = cifArea.r_xbot;
bloat.r_xtop = cifArea.r_xbot + dist;
}
DBPaintPlane(cifPlane, &bloat, CIFPaintTable, (PaintUndoInfo *) NULL);
/* Finally, Move and replace the diagonal tile */
if (oldType & TT_SIDE)
{
bloat.r_xtop = cifArea.r_xtop - dist;
bloat.r_xbot = cifArea.r_xbot - dist;
}
else
{
bloat.r_xtop = cifArea.r_xtop + dist;
bloat.r_xbot = cifArea.r_xbot + dist;
}
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION)) /* top */
{
bloat.r_ytop = cifArea.r_ytop - dist;
bloat.r_ybot = cifArea.r_ybot - dist;
}
else /* bottom */
{
bloat.r_ytop = cifArea.r_ytop + dist;
bloat.r_ybot = cifArea.r_ybot + dist;
}
DBNMPaintPlane(cifPlane, oldType, &bloat, CIFPaintTable,
(PaintUndoInfo *) NULL);
}
}
else
DBNMPaintPlane(cifPlane, oldType, &cifArea, CIFPaintTable,
(PaintUndoInfo *) NULL);
/* Go around the tile, scanning the neighbors along each side.
* Start with the left side, and output the bloats along that
* side, if any.
*/
tilestop = tileArea.r_ytop;
cifstop = cifArea.r_ytop;
type = oldType;
/* If the tile type doesn't exist on the left side, skip */
if (oldType & TT_DIAGONAL)
{
type = TiGetLeftType(tile);
if (oldType & TT_SIDE)
{
if (oldType & TT_DIRECTION)
{
topLeftType = type;
goto dotop;
}
else
{
tilestop = tileArea.r_ybot;
cifstop = cifArea.r_ybot;
type = TiGetBottomType(tile);
}
}
}
bloat.r_ybot = cifArea.r_ybot - bloatTable[TiGetRightType(LB(tile))];
bloat.r_xtop = cifArea.r_xbot;
for (t = BL(tile); BOTTOM(t) < TOP(tile); t = RT(t))
{
if (BOTTOM(t) >= tilestop) continue;
topLeftType = TiGetRightType(t);
bloat.r_xbot = bloat.r_xtop - bloatTable[topLeftType];
if (TOP(t) > tilestop)
bloat.r_ytop = cifstop;
else bloat.r_ytop = cifScale * TOP(t);
if ((bloatTable[topLeftType] != 0) && (topLeftType != type))
DBPaintPlane(cifPlane, &bloat, CIFPaintTable,
(PaintUndoInfo *) NULL);
bloat.r_ybot = bloat.r_ytop;
}
/* Now do the top side. Use the type of the top-left tile to
* side-extend the left end of the top bloat in order to match
* things up at the corner.
*/
dotop:
cifstart = cifArea.r_xtop;
tilestart = tileArea.r_xtop;
/* If the tile type doesn't exist on the top side, skip */
if (oldType & TT_DIAGONAL)
{
type = TiGetTopType(tile);
if (((oldType & TT_SIDE) >> 1) != (oldType & TT_DIRECTION))
{
if (oldType & TT_SIDE)
goto doright;
else
{
cifstart = cifArea.r_xbot;
tilestart = tileArea.r_xbot;
type = TiGetLeftType(tile);
}
}
}
bloat.r_ybot = cifArea.r_ytop;
bloat.r_xtop = cifstart;
for (t = RT(tile); RIGHT(t) > LEFT(tile); t = BL(t))
{
TileType otherType;
if (LEFT(t) >= tilestart) continue;
otherType = TiGetBottomType(t);
bloat.r_ytop = bloat.r_ybot + bloatTable[otherType];
if (LEFT(t) <= tileArea.r_xbot)
bloat.r_xbot = cifArea.r_xbot - bloatTable[topLeftType];
else bloat.r_xbot = cifScale * LEFT(t);
if ((bloatTable[otherType] != 0) && (otherType != type))
DBPaintPlane(cifPlane, &bloat, CIFPaintTable,
(PaintUndoInfo *) NULL);
bloat.r_xtop = bloat.r_xbot;
}
/* Now do the right side. */
doright:
tilestop = tileArea.r_ybot;
cifstop = cifArea.r_ybot;
/* If the tile type doesn't exist on the right side, skip */
if (oldType & TT_DIAGONAL)
{
type = TiGetRightType(tile);
if (!(oldType & TT_SIDE))
{
if (oldType & TT_DIRECTION)
{
bottomRightType = type;
goto dobottom;
}
else
{
tilestop = tileArea.r_ytop;
cifstop = cifArea.r_ytop;
type = TiGetTopType(tile);
}
}
}
bloat.r_ytop = cifArea.r_ytop + bloatTable[TiGetLeftType(RT(tile))];
bloat.r_xbot = cifArea.r_xtop;
for (t = TR(tile); TOP(t) > BOTTOM(tile); t = LB(t))
{
if (TOP(t) <= tilestop) continue;
bottomRightType = TiGetLeftType(t);
bloat.r_xtop = bloat.r_xbot + bloatTable[bottomRightType];
if (BOTTOM(t) < tilestop)
bloat.r_ybot = cifstop;
else bloat.r_ybot = cifScale * BOTTOM(t);
if ((bloatTable[bottomRightType] != 0) && (bottomRightType != type))
DBPaintPlane(cifPlane, &bloat, CIFPaintTable,
(PaintUndoInfo *) NULL);
bloat.r_ytop = bloat.r_ybot;
}
/* Now do the bottom side. Use the type of the bottom-right tile
* to side-extend the right end of the bottom bloat in order to match
* things up at the corner.
*/
dobottom:
cifstart = cifArea.r_xbot;
tilestart = tileArea.r_xbot;
/* If the tile type doesn't exist on the bottom side, skip */
if (oldType & TT_DIAGONAL)
{
type = TiGetBottomType(tile);
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION))
{
if (!(oldType & TT_DIRECTION))
goto endbloat;
else
{
cifstart = cifArea.r_xtop;
tilestart = tileArea.r_xtop;
type = TiGetRightType(tile);
}
}
}
bloat.r_ytop = cifArea.r_ybot;
bloat.r_xbot = cifstart;
for (t = LB(tile); LEFT(t) < RIGHT(tile); t = TR(t))
{
TileType otherType;
if (RIGHT(t) <= tilestart) continue;
otherType = TiGetTopType(t);
bloat.r_ybot = bloat.r_ytop - bloatTable[otherType];
if (RIGHT(t) >= tileArea.r_xtop)
bloat.r_xtop = cifArea.r_xtop + bloatTable[bottomRightType];
else bloat.r_xtop = cifScale * RIGHT(t);
if ((bloatTable[otherType] != 0) && (otherType != type))
DBPaintPlane(cifPlane, &bloat, CIFPaintTable,
(PaintUndoInfo *) NULL);
bloat.r_xbot = bloat.r_xtop;
}
endbloat:
CIFTileOps += 1;
return 0;
}
#define CIF_PENDING 0
#define CIF_UNPROCESSED CLIENTDEFAULT
#define CIF_PROCESSED 1
#define CIF_IGNORE 2
#define PUSHTILE(tp, stack) \
if ((tp)->ti_client == (ClientData) CIF_UNPROCESSED) { \
(tp)->ti_client = (ClientData) CIF_PENDING; \
STACKPUSH((ClientData) (tp), stack); \
}
/*
*-------------------------------------------------------
*
* cifProcessResetFunc --
*
* Unmark tiles
*
* Results: Return 0 to keep the search going.
*
*-------------------------------------------------------
*/
int
cifProcessResetFunc(
Tile *tile,
ClientData clientData) /* unused */
{
tile->ti_client = (ClientData) CIF_UNPROCESSED;
return 0;
}
/*
*-------------------------------------------------------
*
* cifProcessSelectiveResetFunc --
*
* Unmark tiles which are partially or wholly outside
* the clip area (passed as client data).
*
* Results: Return 0 to keep the search going.
*
*-------------------------------------------------------
*/
int
cifProcessSelectiveResetFunc(tile, clipArea)
Tile *tile;
Rect *clipArea;
{
Rect area;
TiToRect(tile, &area);
if (!GEO_SURROUND(&area, clipArea))
tile->ti_client = (ClientData) CIF_UNPROCESSED;
return 0;
}
/*
*-------------------------------------------------------
*
* cifFoundFunc --
*
* Find the first tile in the given area.
*
* Results:
* Return 1 to stop the search and process.
* Set clientData to the tile found.
*
*-------------------------------------------------------
*/
int
cifFoundFunc(
Tile *tile,
Stack **BloatStackPtr)
{
PUSHTILE(tile, *BloatStackPtr);
return 0;
}
/* Data structure for bloat-all function */
typedef struct _bloatStruct {
CIFOp *op;
CellDef *def;
TileTypeBitMask connect;
Plane **temps;
} BloatStruct;
/*
* ----------------------------------------------------------------------------
*
* cifBloatAllFunc --
*
* Called once for each tile to be selectively bloated
* using the CIFOP_BLOATALL operation.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Uses the bloat table in the current CIFOp to expand the tile,
* depending on which tiles it abuts. All bordering material that
* has bl_distance = 1 is painted into the result plane.
*
* ----------------------------------------------------------------------------
*/
int
cifBloatAllFunc(
Tile *tile, /* The tile to be processed. */
BloatStruct *bls)
{
Rect area, clipArea;
TileTypeBitMask *connect;
Tile *t, *tp, *firstTile = NULL;
TileType type, ttype;
BloatData *bloats;
int i, locScale;
PlaneMask pmask;
CIFOp *op;
CellDef *def;
Plane **temps;
static Stack *BloatStack = (Stack *)NULL;
static Stack *ResetStack = (Stack *)NULL;
op = bls->op;
def = bls->def;
temps = bls->temps;
connect = &bls->connect;
bloats = (BloatData *)op->co_client;
/* This search function is based on drcCheckArea */
if (BloatStack == (Stack *)NULL)
BloatStack = StackNew(64);
if (ResetStack == (Stack *)NULL)
ResetStack = StackNew(64);
/* If the type of the tile to be processed is not in the same plane */
/* as the bloat type(s), then find any tile under the tile to be */
/* processed that belongs to the connect mask, and use that as the */
/* starting tile. */
t = tile;
type = TiGetType(tile);
if (type == CIF_SOLIDTYPE)
{
pmask = 0;
if (bloats->bl_plane < 0) /* Bloat types are CIF types */
locScale = 1;
else
locScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
/* Get the tile into magic database coordinates if it's in CIF coords */
TiToRect(tile, &area);
area.r_xbot /= locScale;
area.r_xtop /= locScale;
area.r_ybot /= locScale;
area.r_ytop /= locScale;
if (op->co_distance > 0) clipArea = area;
}
else
{
if (DBIsContact(type))
{
pmask = (bloats->bl_plane < 0) ? 0 :
CoincidentPlanes(connect, DBLayerPlanes(type));
}
else
{
int pNum = DBPlane(type);
pmask = (bloats->bl_plane < 0) ? 0 :
CoincidentPlanes(connect, PlaneNumToMaskBit(pNum));
}
if (pmask == 0) TiToRect(tile, &area);
if (bloats->bl_plane < 0)
{
/* Get the tile into CIF database coordinates if it's in magic coords */
area.r_xbot *= cifScale;
area.r_xtop *= cifScale;
area.r_ybot *= cifScale;
area.r_ytop *= cifScale;
locScale = 1;
if (op->co_distance > 0) clipArea = area;
}
else
{
locScale = cifScale;
if (op->co_distance > 0) TiToRect(tile, &clipArea);
}
}
if (pmask == 0)
{
Rect foundArea;
if (bloats->bl_plane < 0) /* Bloat types are CIF types */
{
/* This expands the area to the OR of all temp layers specified */
/* which may or may not be useful; normally one would expand */
/* into a single layer if a temp layer is specified. */
for (ttype = 0; ttype < TT_MAXTYPES; ttype++, temps++)
if (bloats->bl_distance[ttype] > 0)
(void) DBSrPaintArea((Tile *)NULL, *temps, &area,
&CIFSolidBits, cifFoundFunc, (ClientData)(&BloatStack));
/* Get clip area from intersection of found tile and t */
if (op->co_distance > 0)
{
if (!StackEmpty(BloatStack))
{
firstTile = (Tile *)StackLook(BloatStack);
TiToRect(firstTile, &foundArea);
GeoClip(&clipArea, &foundArea);
}
}
}
else
{
DBSrPaintArea((Tile *)NULL, def->cd_planes[bloats->bl_plane], &area,
connect, cifFoundFunc, (ClientData)(&BloatStack));
/* Get clip area from intersection of found tile and t */
if (op->co_distance > 0)
{
if (!StackEmpty(BloatStack))
{
firstTile = (Tile *)StackLook(BloatStack);
TiToRect(firstTile, &foundArea);
GeoClip(&clipArea, &foundArea);
}
}
}
}
else
{
PUSHTILE(t, BloatStack);
firstTile = t;
}
/* Note: if op->co_distance is 0 then bloat distance is arbitrarily large */
if (op->co_distance > 0)
{
clipArea.r_xbot *= locScale;
clipArea.r_ybot *= locScale;
clipArea.r_xtop *= locScale;
clipArea.r_ytop *= locScale;
clipArea.r_xtop += op->co_distance;
clipArea.r_xbot -= op->co_distance;
clipArea.r_ytop += op->co_distance;
clipArea.r_ybot -= op->co_distance;
}
while (!StackEmpty(BloatStack))
{
t = (Tile *) STACKPOP(BloatStack);
if (t->ti_client != (ClientData)CIF_PENDING) continue;
t->ti_client = (ClientData)CIF_PROCESSED;
/* Get the tile into CIF coordinates. */
TiToRect(t, &area);
area.r_xbot *= locScale;
area.r_ybot *= locScale;
area.r_xtop *= locScale;
area.r_ytop *= locScale;
if (op->co_distance > 0)
{
if (!GEO_SURROUND(&clipArea, &area))
{
STACKPUSH(t, ResetStack);
}
GeoClip(&area, &clipArea);
if (GEO_RECTNULL(&area))
continue;
}
/* Diagonal: If expanding across the edge of a diagonal, */
/* then just fill the whole tile. */
if (IsSplit(t))
{
TileType tt;
tt = TiGetTypeExact(t);
if ((tt & TT_SIDE) && (TTMaskHasType(connect, TiGetLeftType(t))))
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
else if (!(tt & TT_SIDE) && (TTMaskHasType(connect, TiGetRightType(t))))
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
else
DBNMPaintPlane(cifPlane, TiGetTypeExact(t), &area,
CIFPaintTable, (PaintUndoInfo *) NULL);
}
else
DBNMPaintPlane(cifPlane, TiGetTypeExact(t), &area,
CIFPaintTable, (PaintUndoInfo *) NULL);
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (TTMaskHasType(connect, TiGetBottomType(tp)))
PUSHTILE(tp, BloatStack);
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (TTMaskHasType(connect, TiGetRightType(tp)))
PUSHTILE(tp, BloatStack);
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (TTMaskHasType(connect, TiGetTopType(tp)))
PUSHTILE(tp, BloatStack);
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (TTMaskHasType(connect, TiGetLeftType(tp)))
PUSHTILE(tp, BloatStack);
}
/* Clear self */
tile->ti_client = (ClientData)CIF_UNPROCESSED;
/* NOTE: Tiles must be cleared after the bloat-all function has
* completed. However, for bloat-all with a limiting distance,
* it is necessary to clear tiles after each tile processed,
* because a processed tile that was partially or wholly outside
* of the clip area may be inside another tile's clip area.
* Those tiles that were not fully inside the clip area have all
* been pushed to the ResetStack.
*/
while (!StackEmpty(ResetStack))
{
t = (Tile *)STACKPOP(ResetStack);
t->ti_client = (ClientData) CIF_UNPROCESSED;
}
#if 0
if ((firstTile != NULL) && (op->co_distance > 0))
{
if (bloats->bl_plane < 0)
{
/* This would be a lot more efficient if the plane number of
* firstTile were pushed to the stack along with firstTile
*/
temps = bls->temps;
for (ttype = 0; ttype < TT_MAXTYPES; ttype++, temps++)
if (bloats->bl_distance[ttype] > 0)
(void) DBSrPaintArea((Tile *)NULL, *temps, &clipArea,
&CIFSolidBits, cifProcessSelectiveResetFunc,
&clipArea);
}
else
DBSrPaintArea((Tile *)firstTile, def->cd_planes[bloats->bl_plane],
&clipArea, connect, cifProcessSelectiveResetFunc, &clipArea);
}
#endif
return 0; /* Keep the search alive. . . */
}
/* Data structure to pass plane and minimum width to the callback function */
typedef struct _bridgeStruct {
Plane *plane;
BridgeData *bridge;
} BridgeStruct;
/* Bridge Check data structure */
typedef struct _bridgeCheckStruct {
Tile *tile; /* Tile that triggered search (ignore this tile) */
Rect *area; /* Area of search */
int direction; /* What outside corner to look for */
Tile *violator; /* Return the violator tile in this space */
TileType checktype; /* Type to check for, either TT_SPACE or CIF_SOLIDTYPE */
} BridgeCheckStruct;
/* Direction flags */
#define BRIDGE_NW 1
#define BRIDGE_SW 2
/*
* ----------------------------------------------------------------------------
*
* Function that returns the Euclidean distance corresponding to a manhattan
* distance of the given width, at 45 degrees.
*
* This is used by the bridging method to keep the amount of extra material
* added to a minimum.
*
* ----------------------------------------------------------------------------
*/
int
GetEuclideanWidthGrid(
int width)
{
int weuclid;
int delta;
int limit;
limit = CIFCurStyle->cs_gridLimit;
weuclid = (int)(ceil((double)width * 0.70711));
if (CIFCurStyle && (limit > 1))
{
delta = weuclid % limit;
if (delta > 0)
{
weuclid -= delta;
weuclid += limit;
}
}
return weuclid;
}
/*
* ----------------------------------------------------------------------------
*
* GetExpandedAreaGrid --
*
* Given a pointer "area" to a Rect and a minimum layer width "width",
* find the minimum size rectangle that expands "area" in all directions
* equally to ensure that the length of the diagonal of the expanded
* area is greater than or equal to "width". This is used by the
* "bridge" operator to ensure that the bridging rectangle meets the
* minimum layer width requirement.
*
* Results:
* None.
*
* Side effects:
* The Rect structure pointed to by "area" may be altered.
*
* Notes:
* The calculation needed depends on the geometry. If there is a
* horizontal gap between the tiles, then the bridging shape must
* be as tall as the minimum width rule; this is the vertical
* case (horiz = FALSE). If there is a vertical gap between the
* tiles, then the bridging shape must be as wide as the minimum
* width rule; this is the horizontal case (horiz = TRUE). Then
* calculate the length of the bridging shape in the other direction
* needed to ensure that the join of the bridging shape and the
* preexisting shapes is always wide enough to satisfy the width
* rule. Which calculation is needed depends on whether the shapes
* are catecorner (overlap = FALSE) or overlapping in one direction
* (overlap = TRUE).
*
* ----------------------------------------------------------------------------
*/
void
GetExpandedAreaGrid(
int wrule,
bool space,
Rect *area)
{
bool horiz;
bool overlap;
Rect r;
int width, height, dx, dy, a, b, delta, dx2, dy2, limit;
overlap = FALSE;
if (area->r_xbot > area->r_xtop)
{
overlap = TRUE;
horiz = (space) ? FALSE : TRUE;
}
if (area->r_ybot > area->r_ytop)
{
overlap = TRUE;
horiz = (space) ? TRUE : FALSE;
}
GeoCanonicalRect(area, &r);
width = r.r_xtop - r.r_xbot;
height = r.r_ytop - r.r_ybot;
if (overlap == FALSE)
horiz = (width > height);
if (horiz)
{
a = wrule - width;
dx = (int)ceilf((float)a / 2.0);
if (overlap || space)
b = wrule * wrule - (width + dx) * (width + dx);
else
b = wrule * wrule - dx * dx;
if (space && !overlap)
dy = (int)ceilf(sqrtf((float)b) - height);
else
dy = (int)ceilf(sqrtf((float)b));
b = wrule * wrule - width * width;
dy2 = (int)ceilf((sqrtf((float)b) - height) / 2.0);
if (dy2 > dy) dy = dy2;
}
else
{
a = wrule - height;
dy = (int)ceilf((float)a / 2.0);
if (overlap || space)
b = wrule * wrule - (height + dy) * (height + dy);
else
b = wrule * wrule - dy * dy;
if (space && !overlap)
dx = (int)ceilf(sqrtf((float)b) - width);
else
dx = (int)ceilf(sqrtf((float)b));
b = wrule * wrule - height * height;
dx2 = (int)ceilf((sqrtf((float)b) - width) / 2.0);
if (dx2 > dx) dx = dx2;
}
r.r_xbot -= dx;
r.r_xtop += dx;
r.r_ybot -= dy;
r.r_ytop += dy;
limit = CIFCurStyle->cs_gridLimit;
if (CIFCurStyle && (limit > 1))
{
delta = r.r_xbot % limit;
if (delta > 0)
r.r_xbot -= delta;
else if (delta < 0)
r.r_xbot -= limit + delta;
delta = r.r_xtop % limit;
if (delta > 0)
r.r_xtop += limit - delta;
else if (delta < 0)
r.r_xtop -= delta;
delta = r.r_ybot % limit;
if (delta > 0)
r.r_ybot -= delta;
else if (delta < 0)
r.r_ybot -= limit + delta;
delta = r.r_ytop % limit;
if (delta > 0)
r.r_ytop += limit - delta;
else if (delta < 0)
r.r_ytop -= delta;
}
*area = r;
}
/*
* ----------------------------------------------------------------------------
*
* cifBridgeFunc1 --
*
* Called for each relevant tile during bridge operations. The
* bridge operation is responsible for preventing a grow-shrink
* pair of operations from leaving width or spacing DRC errors,
* which happens when tiles are in a catecorner position from
* each other. The bridge operation adds a bridge of material
* between the two tiles that solves spacing requirements between
* the two tiles while satisfying the minimum width requirements,
* adding a minimum amount of material to do so.
*
* The current version of this routine adds material on a stair-step
* pattern; preferably this should be extended to create material
* at allowed angles, where the allowed angles (90, 45, or any) are
* specified as an option to the bridge statement in the tech file.
*
* GrowDistance is equal to the spacing rule distance needing to be
* satisfied.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Paints into cifNewPlane. Tiles in old plane are tagged with
* a static value in ClientData, which does not need to be reset
* since the old plane will be free'd.
* ----------------------------------------------------------------------------
*/
int
cifBridgeFunc1(
Tile *tile,
BridgeStruct *brs)
{
Plane *plane = brs->plane;
Rect area;
Tile *tp1, *tp2, *tpx;
int width = brs->bridge->br_width;
int spacing = growDistance;
BridgeCheckStruct brcs;
int cifBridgeCheckFunc(Tile *tile, BridgeCheckStruct *brcs); /* Forward reference */
/* If tile is marked, then it has been handled, so ignore it */
if (tile->ti_client != (ClientData)CIF_UNPROCESSED) return 0;
/* Find each tile outside corner (only two cases need to be checked) */
/* Check for NE outside corner */
tp1 = TR(tile); /* Tile on right side at the top of this tile */
tp2 = RT(tile); /* Tile on top side at the right of this tile */
if ((TiGetLeftType(tp1) == TT_SPACE) &&
(TiGetBottomType(tp2) == TT_SPACE))
{
/* Set search box */
area.r_xbot = RIGHT(tile) - width;
area.r_xtop = RIGHT(tile) + spacing;
area.r_ybot = TOP(tile) - width;
area.r_ytop = TOP(tile) + spacing;
/* Find violator tiles */
brcs.tile = tile;
brcs.area = &area;
brcs.direction = BRIDGE_SW;
brcs.checktype = TT_SPACE;
if (DBSrPaintArea((Tile *) NULL, plane, &area,
&CIFSolidBits, cifBridgeCheckFunc, (ClientData)&brcs) == 1)
{
tpx = brcs.violator;
area.r_xbot = RIGHT(tile);
area.r_ybot = TOP(tile);
area.r_xtop = LEFT(tpx);
area.r_ytop = BOTTOM(tpx);
GetExpandedAreaGrid(width, FALSE, &area);
/* Trivial implementation: fill box */
/* (to do: use stairstep to avoid filling unnecessary areas) */
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
}
}
/* Check for SE outside corner */
for (tp1 = TR(tile); BOTTOM(tp1) > BOTTOM(tile); tp1 = LB(tp1));
for (tp2 = LB(tile); RIGHT(tp1) < RIGHT(tile); tp2 = TR(tp2));
if ((TiGetLeftType(tp1) == TT_SPACE) &&
(TiGetTopType(tp2) == TT_SPACE))
{
/* Set search box */
area.r_xbot = RIGHT(tile) - width;
area.r_xtop = RIGHT(tile) + spacing;
area.r_ybot = BOTTOM(tile) - spacing;
area.r_ytop = BOTTOM(tile) + width;
/* Find violator tiles */
brcs.tile = tile;
brcs.area = &area;
brcs.direction = BRIDGE_NW;
brcs.checktype = TT_SPACE;
if (DBSrPaintArea((Tile *) NULL, plane, &area,
&CIFSolidBits, cifBridgeCheckFunc, (ClientData)&brcs) == 1)
{
tpx = brcs.violator;
area.r_xbot = RIGHT(tile);
area.r_ybot = TOP(tpx);
area.r_xtop = LEFT(tpx);
area.r_ytop = BOTTOM(tile);
GetExpandedAreaGrid(width, FALSE, &area);
/* Trivial implementation: fill box */
/* (to do: use stairstep to avoid filling unnecessary areas) */
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
}
}
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifBridgeFunc2 --
*
* Called for each relevant tile during bridge operations. The
* bridge operation is responsible for preventing a grow-shrink
* pair of operations from leaving width or spacing DRC errors,
* which happens when tiles are overlapping at a corner with the
* overlap failing to meet the minimum width requirement. The
* bridge operation adds a bridge of material over the pinch
* point that solves the minimum width requirement, adding a
* minimum amount of material to do so.
*
* The current version of this routine adds material on a stair-step
* pattern; preferably this should be extended to create material
* at allowed angles, where the allowed angles (90, 45, or any) are
* specified as an option to the bridge statement in the tech file.
*
* growDistance is equal to the spacing rule distance needing to be
* satisfied.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Paints into cifNewPlane. Tiles in old plane are tagged with
* a static value in ClientData, which does not need to be reset
* since the old plane will be free'd.
* ----------------------------------------------------------------------------
*/
int
cifBridgeFunc2(
Tile *tile,
BridgeStruct *brs)
{
Plane *plane = brs->plane;
Rect area;
Tile *tp1, *tp2, *tpx;
int width = brs->bridge->br_width;
int wtest;
int spacing = growDistance;
BridgeCheckStruct brcs;
int cifBridgeCheckFunc(Tile *tile, BridgeCheckStruct *brcs); /* Forward reference */
/* If tile is marked, then it has been handled, so ignore it */
if (tile->ti_client != (ClientData)CIF_UNPROCESSED) return 0;
/* Find each tile outside corner (only two cases need to be checked) */
/* Check for NE outside corner */
tp1 = TR(tile); /* Tile on right side at the top of this tile */
tp2 = RT(tile); /* Tile on top side at the right of this tile */
if ((TiGetLeftType(tp1) == CIF_SOLIDTYPE) &&
(TiGetBottomType(tp2) == CIF_SOLIDTYPE))
{
/* Set search box */
area.r_xbot = RIGHT(tile) - spacing;
area.r_xtop = RIGHT(tile) + width;
area.r_ybot = TOP(tile) - spacing;
area.r_ytop = TOP(tile) + width;
/* Find violator tiles */
brcs.tile = tile;
brcs.area = &area;
brcs.direction = BRIDGE_SW;
brcs.checktype = CIF_SOLIDTYPE;
if (DBSrPaintArea((Tile *) NULL, plane, &area,
&DBSpaceBits, cifBridgeCheckFunc, (ClientData)&brcs) == 1)
{
tpx = brcs.violator;
area.r_xbot = RIGHT(tile);
area.r_ybot = TOP(tile);
area.r_xtop = LEFT(tpx);
area.r_ytop = BOTTOM(tpx);
GetExpandedAreaGrid(width, TRUE, &area);
/* Trivial implementation: fill box */
/* (to do: use stairstep to avoid filling unnecessary areas) */
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
}
}
/* Check for SE outside corner */
for (tp1 = TR(tile); BOTTOM(tp1) > BOTTOM(tile); tp1 = LB(tp1));
for (tp2 = LB(tile); RIGHT(tp2) < RIGHT(tile); tp2 = TR(tp2));
if ((TiGetLeftType(tp1) == CIF_SOLIDTYPE) &&
(TiGetTopType(tp2) == CIF_SOLIDTYPE))
{
/* Set search box */
area.r_xbot = RIGHT(tile) - spacing;
area.r_xtop = RIGHT(tile) + width;
area.r_ybot = BOTTOM(tile) - width;
area.r_ytop = BOTTOM(tile) + spacing;
/* Find violator tiles */
brcs.tile = tile;
brcs.area = &area;
brcs.direction = BRIDGE_NW;
brcs.checktype = CIF_SOLIDTYPE;
if (DBSrPaintArea((Tile *) NULL, plane, &area,
&DBSpaceBits, cifBridgeCheckFunc, (ClientData)&brcs) == 1)
{
tpx = brcs.violator;
area.r_xbot = RIGHT(tile);
area.r_ybot = TOP(tpx);
area.r_xtop = LEFT(tpx);
area.r_ytop = BOTTOM(tile);
GetExpandedAreaGrid(width, TRUE, &area);
/* Trivial implementation: fill box */
/* (to do: use stairstep to avoid filling unnecessary areas) */
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
}
}
return 0;
}
/*
*-----------------------------------------------------------------------
* Callback function for cifBridgeFunc1 and cifBridgeFunc2 to find if
* there are violator cells in the search area. If a violator cell is
* found, then put the tile pointer in the BridgeCheckStruct and return
* value 1 to stop the search. Otherwise return 0 to keep going.
*-----------------------------------------------------------------------
*/
int
cifBridgeCheckFunc(
Tile *tile,
BridgeCheckStruct *brcs)
{
int dir = brcs->direction;
Tile *self = brcs->tile;
Tile *tp1, *tp2;
TileType checktype = brcs->checktype;
if (self == tile) return 0; /* Ignore the triggering tile */
switch (dir) {
case BRIDGE_NW:
/* Ignore tile if NW corner is not in the search area */
for (tp1 = RT(tile); LEFT(tp1) > LEFT(tile); tp1 = BL(tp1));
if (LEFT(tile) <= brcs->area->r_xbot || TOP(tile) >= brcs->area->r_ytop)
break;
/* Check that this is not a false corner */
else if (TiGetBottomType(tp1) == TiGetTopType(tile))
break;
/* Ignore tile if split, and SE corner is clipped */
if (TiGetRightType(tile) == checktype || TiGetBottomType(tile) == checktype)
break;
for (tp2 = BL(tile); TOP(tp2) < TOP(tile); tp2 = RT(tp2));
if ((TiGetBottomType(tp1) == checktype) &&
(TiGetRightType(tp2) == checktype))
{
brcs->violator = tile;
return 1; /* Violator found */
}
break;
case BRIDGE_SW:
/* Ignore tile if SW corner is not in the search area */
tp1 = LB(tile);
if (LEFT(tile) <= brcs->area->r_xbot || BOTTOM(tile) <= brcs->area->r_ybot)
break;
/* Check that this is not a false corner */
else if (TiGetTopType(tp1) == TiGetBottomType(tile))
break;
/* Ignore tile if split, and NE corner is clipped */
if (TiGetRightType(tile) == checktype || TiGetTopType(tile) == checktype)
break;
tp2 = BL(tile);
if ((TiGetTopType(tp1) == checktype) ||
(TiGetRightType(tp2) == checktype))
{
brcs->violator = tile;
return 1; /* Violator found */
}
break;
}
return 0; /* Nothing found here, so keep going */
}
/*
* ----------------------------------------------------------------------------
*
* cifCloseFunc --
*
* Called for each relevant tile during close operations.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Paints into cifNewPlane. Tiles in old plane are tagged with
* a static value in ClientData, which does not need to be reset
* since the old plane will be free'd.
* ----------------------------------------------------------------------------
*/
#define CLOSE_SEARCH 0
#define CLOSE_FILL 1
#define CLOSE_DONE 2
int
cifCloseFunc(
Tile *tile,
Plane *plane)
{
Rect area, newarea;
int atotal;
int cifGatherFunc(Tile *tile, int *atotal, int mode);
/* If tile is marked, then it has been handled, so ignore it */
if (tile->ti_client != (ClientData)CIF_UNPROCESSED) return 0;
atotal = 0;
/* Search all sides for connected space tiles, and accumulate the total */
/* area. If any connected tile borders infinity, then stop searching */
/* because the area is not enclosed. */
cifGatherFunc(tile, &atotal, CLOSE_SEARCH);
/* If the total area is smaller than the rule area, then paint all the */
/* tile areas into the destination plane. */
if ((atotal != INFINITY) && (atotal < growDistance))
{
cifGatherFunc(tile, &atotal, CLOSE_FILL);
}
else
{
cifGatherFunc(tile, &atotal, CLOSE_DONE);
}
return 0;
}
int
cifGatherFunc(
Tile *tile,
int *atotal,
int mode)
{
Tile *tp;
TileType type;
dlong locarea;
Rect area, newarea;
ClientData cdata = (mode == CLOSE_SEARCH) ? (ClientData)CIF_UNPROCESSED :
(ClientData)CIF_PENDING;
static Stack *GatherStack = (Stack *)NULL;
if (GatherStack == (Stack *)NULL)
GatherStack = StackNew(64);
STACKPUSH(tile, GatherStack);
while (!StackEmpty(GatherStack))
{
tile = (Tile *)STACKPOP(GatherStack);
/* Ignore if tile has already been processed */
if (tile->ti_client != cdata) continue;
TiToRect(tile, &area);
/* Boundary tiles indicate an unclosed area, so set the area total to */
/* INFINITY and don't try to run calculations on it. NOTE: */
/* TiPlaneRect is slightly smaller than the plane boundaries on all */
/* sides. */
if ((area.r_xbot <= TiPlaneRect.r_xbot) ||
(area.r_ybot <= TiPlaneRect.r_ybot) ||
(area.r_xtop >= TiPlaneRect.r_xtop) ||
(area.r_ytop >= TiPlaneRect.r_ytop))
*atotal = INFINITY;
/* Stop accumulating if already larger than growDistance to avoid the */
/* possibility of integer overflow. */
if (mode == CLOSE_SEARCH)
{
if ((*atotal != INFINITY) && (*atotal < growDistance))
{
locarea = (dlong)(area.r_xtop - area.r_xbot)
* (dlong)(area.r_ytop - area.r_ybot);
if (IsSplit(tile)) locarea /= 2;
if (locarea > (dlong)INFINITY)
*atotal = INFINITY;
else
*atotal += (int)locarea;
}
}
else if (mode == CLOSE_FILL)
{
TileType dinfo = TiGetTypeExact(tile);
/* The tile type cannot be depended on to have the TT_SIDE bit set */
/* for the side of the tile that is TT_SPACE. So set the side bit */
/* manually. */
if (IsSplit(tile))
{
if (TiGetLeftType(tile) == TT_SPACE)
dinfo &= ~TT_SIDE;
else
dinfo |= TT_SIDE;
}
DBNMPaintPlane(cifPlane, dinfo, &area, CIFPaintTable, (PaintUndoInfo *)NULL);
CIFTileOps++;
}
if (mode == CLOSE_SEARCH)
tile->ti_client = (ClientData)CIF_PENDING;
else
tile->ti_client = (ClientData)CIF_PROCESSED;
/* Look for additional neighboring space tiles */
/* Check top */
if (area.r_ytop != TiPlaneRect.r_ytop)
for (tp = RT(tile); RIGHT(tp) > LEFT(tile); tp = BL(tp))
if (tp->ti_client == cdata && TiGetBottomType(tp) == TT_SPACE)
{
STACKPUSH(tp, GatherStack);
}
/* Check bottom */
if (area.r_ybot != TiPlaneRect.r_ybot)
for (tp = LB(tile); LEFT(tp) < RIGHT(tile); tp = TR(tp))
if (tp->ti_client == cdata && TiGetTopType(tp) == TT_SPACE)
{
STACKPUSH(tp, GatherStack);
}
/* Check left */
if (area.r_xbot != TiPlaneRect.r_xbot)
for (tp = BL(tile); BOTTOM(tp) < TOP(tile); tp = RT(tp))
if (tp->ti_client == cdata && TiGetRightType(tp) == TT_SPACE)
{
STACKPUSH(tp, GatherStack);
}
/* Check right */
if (area.r_xtop != TiPlaneRect.r_xtop)
for (tp = TR(tile); TOP(tp) > BOTTOM(tile); tp = LB(tp))
if (tp->ti_client == cdata && TiGetLeftType(tp) == TT_SPACE)
{
STACKPUSH(tp, GatherStack);
}
}
return 0;
}
/*--------------------------------------------------------------*/
/* Support routines and definitions for cifSquaresFillArea */
/*--------------------------------------------------------------*/
/*------------------------------------------------------*/
/* Data structure used for identifying contact strips */
/*------------------------------------------------------*/
typedef struct _linkedStrip {
Rect area;
bool vertical; /* Tile is vertical */
bool shrink_ld; /* Shrink left or down before creating cuts */
bool shrink_ur; /* Shrink right or up before creating cuts */
struct _linkedStrip *strip_next;
} linkedStrip;
typedef struct
{
int size;
int pitch;
linkedStrip *strips;
} StripsData;
/*
*-------------------------------------------------------
*
* cifSquaresInitFunc --
*
* Find the first unprocessed tile in the plane.
*
* Results:
* Return 1 to stop the search and process.
* Otherwise, return 0 to keep the search going.
*
*-------------------------------------------------------
*/
int
cifSquaresInitFunc(tile, clientData)
Tile *tile;
ClientData clientData;
{
if (tile->ti_client == (ClientData) CIF_UNPROCESSED)
return 1;
else
return 0;
}
/*
*-------------------------------------------------------
*
* cifSquaresStripFunc --
*
* Find vertical or horizontal strips of contact
* material that is between 1 and 2 contact cuts wide.
* Generate and return a list of all such strips.
*
* Results: Return 0 to keep the search going.
*
*-------------------------------------------------------
*/
int
cifSquaresStripFunc(
Tile *tile,
StripsData *stripsData)
{
bool vertical;
int width, height;
linkedStrip *newStrip;
Tile *tp, *tp2;
Rect bbox;
if (IsSplit(tile))
return 0;
TiToRect(tile, &bbox);
/* Check if the tile is wide enough for exactly one cut */
width = bbox.r_xtop - bbox.r_xbot;
height = bbox.r_ytop - bbox.r_ybot;
if (height > width)
{
vertical = TRUE;
height = width;
}
else
vertical = FALSE;
if ((height < stripsData->size) || (height >=
(stripsData->size + stripsData->pitch)))
return 0;
/* Ignore strips that are part of a larger */
/* collection of non-manhattan geometry. */
for (tp = BL(tile); BOTTOM(tp) < TOP(tile); tp = RT(tp))
if (IsSplit(tp))
break;
if (BOTTOM(tp) < TOP(tile))
return 0;
/* Note that the max horizontal stripes rule guarantees */
/* that a tile is always bounded on left and right by */
/* TT_SPACE. Thus, we only need to search the top and */
/* bottom boundaries of horizontal tiles. */
if (vertical)
{
newStrip = (linkedStrip *)mallocMagic(sizeof(linkedStrip));
newStrip->area = bbox;
newStrip->vertical = TRUE;
newStrip->shrink_ur = (TTMaskHasType(&CIFSolidBits,
TiGetBottomType(RT(tile)))) ? TRUE : FALSE;
newStrip->shrink_ld = (TTMaskHasType(&CIFSolidBits,
TiGetTopType(LB(tile)))) ? TRUE : FALSE;
newStrip->strip_next = stripsData->strips;
stripsData->strips = newStrip;
}
else
{
int segstart, segend;
int matchstart, matchend;
tp = RT(tile);
segend = RIGHT(tile);
while (RIGHT(tp) > LEFT(tile))
{
/* Isolate segments of space along the top of the tile */
while ((RIGHT(tp) > LEFT(tile)) &&
TTMaskHasType(&CIFSolidBits, TiGetBottomType(tp)))
tp = BL(tp);
segend = MIN(segend, RIGHT(tp));
while ((RIGHT(tp) > LEFT(tile)) &&
TTMaskHasType(&DBSpaceBits, TiGetBottomType(tp)))
tp = BL(tp);
segstart = MAX(LEFT(tile), RIGHT(tp));
if (segend <= segstart) break;
/* Find matching segments along the bottom of the tile */
for (tp2 = LB(tile); RIGHT(tp2) < segstart; tp2 = TR(tp2));
while (LEFT(tp2) < segend)
{
while (RIGHT(tp2) < segstart) tp2 = TR(tp2);
while ((LEFT(tp2) < segend) &&
TTMaskHasType(&CIFSolidBits, TiGetTopType(tp2)))
tp2 = TR(tp2);
matchstart = MAX(LEFT(tp2), segstart);
while ((LEFT(tp2) < segend) &&
TTMaskHasType(&DBSpaceBits, TiGetTopType(tp2)))
tp2 = TR(tp2);
matchend = MIN(LEFT(tp2), segend);
if (matchend <= matchstart) break;
/* Process the strip */
newStrip = (linkedStrip *)mallocMagic(sizeof(linkedStrip));
newStrip->area = bbox;
newStrip->area.r_xbot = matchstart;
newStrip->area.r_xtop = matchend;
newStrip->vertical = FALSE;
newStrip->strip_next = stripsData->strips;
newStrip->shrink_ur = (matchend != RIGHT(tile)) ? TRUE : FALSE;
newStrip->shrink_ld = (matchstart != LEFT(tile)) ? TRUE : FALSE;
stripsData->strips = newStrip;
}
}
}
return 0;
}
/*
*-------------------------------------------------------
*
* cifUnconnectFunc --
*
* Find space tiles inside a possible contact area
*
* Results: Return 1 to stop the ongoing search.
*
*-------------------------------------------------------
*/
int
cifUnconnectFunc(
Tile *tile,
ClientData clientData) /* unused */
{
TileType t = TiGetTypeExact(tile);
if (t == TT_SPACE) return 1;
else if (t & TT_DIAGONAL) return 1;
else if (tile->ti_client != (ClientData)CIF_PROCESSED) return 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifRectBoundingBox --
*
* Fill regions of the current CIF plane with rectangles that represent
* the bounding box of each unconnected area. This function "cleans
* up" areas processed by multiple rules and removes notches and
* cut-outs.
*
* Results:
* None.
*
* Side effects:
*
* ----------------------------------------------------------------------------
*/
void
cifRectBoundingBox(
CIFOp *op,
CellDef *cellDef,
Plane *plane)
{
Tile *tile = NULL, *t, *tp;
Rect bbox, area, *maxr;
int i, j, savecount;
TileType type;
bool simple;
static Stack *BoxStack = (Stack *)NULL;
if (BoxStack == (Stack *)NULL)
BoxStack = StackNew(64);
while (DBSrPaintArea((Tile *)tile, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresInitFunc, (ClientData)NULL) != 0)
{
/* Now, search for (nontrivially) connected tiles in all */
/* directions. Mark the tiles, and record the bounding box. */
/* (Largely copied from cifSquaresFillArea) */
simple = TRUE;
tile = plane->pl_hint;
TiToRect(tile, &bbox);
PUSHTILE(tile, BoxStack);
while (!StackEmpty(BoxStack))
{
t = (Tile *) STACKPOP(BoxStack);
if (t->ti_client != (ClientData)CIF_PENDING) continue;
t->ti_client = (ClientData)CIF_PROCESSED;
/* Adjust bounding box */
TiToRect(t, &area);
GeoInclude(&area, &bbox);
if (IsSplit(t)) simple = FALSE;
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetBottomType(tp)))
{
simple = FALSE;
PUSHTILE(tp, BoxStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetRightType(tp)))
{
simple = FALSE;
PUSHTILE(tp, BoxStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetTopType(tp)))
{
simple = FALSE;
PUSHTILE(tp, BoxStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetLeftType(tp)))
{
simple = FALSE;
PUSHTILE(tp, BoxStack);
}
}
if (op->co_client == (ClientData)1) /* external */
{
DBPaintPlane(cifPlane, &bbox, CIFPaintTable, (PaintUndoInfo *)NULL);
CIFTileOps++;
}
else /* internal */
{
if (simple)
{
DBPaintPlane(cifPlane, &bbox, CIFPaintTable, (PaintUndoInfo *)NULL);
CIFTileOps++;
}
else
{
maxr = FindMaxRectangle2(&bbox, tile, plane, NULL);
DBPaintPlane(cifPlane, maxr, CIFPaintTable, (PaintUndoInfo *)NULL);
CIFTileOps++;
}
}
/* Clear the tiles that were processed in this set */
tile->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tile, BoxStack);
while (!StackEmpty(BoxStack))
{
t = (Tile *) STACKPOP(BoxStack);
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, BoxStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, BoxStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, BoxStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, BoxStack);
}
}
}
}
/*
* ----------------------------------------------------------------------------
*
* cifSquaresFillArea --
*
* Fill areas in the current CIF output plane with contact cuts based on
* the SQUARES operation passed in "op". This differs from the original
* tile-based contact cut generation by collecting all connected tiles
* in an area, and placing cuts relative to that area's bounding box.
* A tile search is used to select the parts of any non-rectangular area
* inside the bounding box that allow contact cuts, which lets cuts
* be placed across tile boundaries and inside non-manhattan tiles.
* It also allows contacts to be placed inside complex structures such
* as (possibly intersecting) guardrings.
*
* Results:
* None.
*
* Side effects:
*
* ----------------------------------------------------------------------------
*/
void
cifSquaresFillArea(
CIFOp *op,
CellDef *cellDef,
Plane *plane)
{
Tile *tile, *t, *tp;
Rect bbox, area, square, cut, llcut;
int nAcross, nUp, left, pitch, size, diff, right;
int i, j, k, savecount;
TileType type;
SquaresData *squares = (SquaresData *)op->co_client;
StripsData stripsData;
linkedStrip *stripList;
bool simple;
static Stack *CutStack = (Stack *)NULL;
pitch = squares->sq_size + squares->sq_sep;
size = squares->sq_size + 2 * squares->sq_border;
diff = squares->sq_sep - 2 * squares->sq_border;
if (CutStack == (Stack *)NULL)
CutStack = StackNew(64);
/* Two-pass algorithm */
/* Search the plane for "strips", sections of contact that are only */
/* wide enough for 1 cut. Process them separately, then erase the */
/* processed areas. The purpose of this is to avoid applying the */
/* contact matrix algorithm on non-convex spaces, such as guard */
/* rings, where centering the matrix on the bounding box of the */
/* contact area may produce a matrix misaligned with the contact */
/* strips, preventing any contacts from being drawn! Due to the */
/* maximum horizontal stripes rule for corner stitched tiles, we */
/* need only identify vertical contact strips. After processing */
/* and erasing them, all remaining areas will be convex. This */
/* algorithm allows contacts to be drawn in any arbitrary geometry. */
stripsData.size = size;
stripsData.pitch = pitch;
stripsData.strips = NULL;
DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresStripFunc, (ClientData)&stripsData);
/* Generate cuts in each strip found, then erase the strip */
stripList = stripsData.strips;
while (stripList != NULL)
{
Rect stripLess = stripList->area;
if (diff > 0)
{
if (stripList->vertical)
{
if (stripList->shrink_ur) stripLess.r_ytop -= diff;
if (stripList->shrink_ld) stripLess.r_ybot += diff;
}
else
{
if (stripList->shrink_ur) stripLess.r_xtop -= diff;
if (stripList->shrink_ld) stripLess.r_xbot += diff;
}
}
/* Create the cuts */
if (op->co_opcode == CIFOP_SQUARES)
cifSquareFunc(&stripLess, op, &nUp, &nAcross, &llcut);
else if (op->co_opcode == CIFOP_SQUARES_G)
cifSquareGridFunc(&stripLess, op, &nUp, &nAcross, &llcut);
cut.r_ybot = llcut.r_ybot;
cut.r_ytop = llcut.r_ytop;
for (i = 0; i < nUp; i++)
{
cut.r_xbot = llcut.r_xbot;
cut.r_xtop = llcut.r_xtop;
for (j = 0; j < nAcross; j++)
{
DBPaintPlane(cifPlane, &cut, CIFPaintTable, (PaintUndoInfo *)NULL);
cut.r_xbot += pitch;
cut.r_xtop += pitch;
}
cut.r_ybot += pitch;
cut.r_ytop += pitch;
}
if (nUp == 0)
{
if (stripList->shrink_ur == 0 && stripList->shrink_ld == 0)
{
/* The following code is backwardly-compatible with the */
/* original behavior of allowing cuts that do not have */
/* sufficient border. Here, we restrict that to contact */
/* areas exactly matching the cut size. There should be */
/* a flag to allow contacts to be generated this way. */
if ((stripList->area.r_xtop - stripList->area.r_xbot
== squares->sq_size) && (stripList->area.r_ytop
- stripList->area.r_ybot == squares->sq_size))
{
DBPaintPlane(cifPlane, &stripList->area, CIFPaintTable,
(PaintUndoInfo *)NULL);
CIFTileOps++;
}
else
CIFError(&stripList->area, "no room for contact cuts in area!");
}
/* Ad hoc rule catches problems due to contact areas of the proper */
/* size not fitting cuts because the grid offset prohibits it. */
else if (((stripList->area.r_ur.p_x - stripList->area.r_ll.p_x) *
(stripList->area.r_ur.p_y - stripList->area.r_ll.p_y)) >
2 * (pitch * pitch))
CIFError(&stripList->area, "contact strip with no room for cuts!");
}
DBPaintPlane(plane, &stripList->area, CIFEraseTable,
(PaintUndoInfo *) NULL);
freeMagic(stripList);
stripList = stripList->strip_next;
}
/* 2nd pass: Search the plane for unmarked tiles */
while (DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresInitFunc, (ClientData)NULL) != 0)
{
/* Now, search for (nontrivially) connected tiles in all */
/* directions. Mark the tiles, and record the bounding box. */
/* (Largely copied from cifBloatAllFunc) */
simple = TRUE;
tile = plane->pl_hint;
TiToRect(tile, &bbox);
PUSHTILE(tile, CutStack);
while (!StackEmpty(CutStack))
{
t = (Tile *) STACKPOP(CutStack);
if (t->ti_client != (ClientData)CIF_PENDING) continue;
t->ti_client = (ClientData)CIF_PROCESSED;
/* Adjust bounding box */
TiToRect(t, &area);
GeoInclude(&area, &bbox);
if (IsSplit(t)) simple = FALSE;
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetBottomType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetRightType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetTopType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetLeftType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
}
savecount = CIFTileOps;
for (k = 0; k < 3; k++) /* prepare for up to 3 passes */
{
/* Determine the contact cut offsets from the bounding box */
if (op->co_opcode == CIFOP_SQUARES)
cifSquareFunc(&bbox, op, &nUp, &nAcross, &llcut);
else if (op->co_opcode == CIFOP_SQUARES_G)
cifSquareGridFunc(&bbox, op, &nUp, &nAcross, &llcut);
cut.r_ybot = llcut.r_ybot;
cut.r_ytop = llcut.r_ytop;
/* For each contact cut area, check that there is */
/* no whitespace */
for (i = 0; i < nUp; i++)
{
cut.r_xbot = llcut.r_xbot;
cut.r_xtop = llcut.r_xtop;
square.r_ybot = cut.r_ybot - squares->sq_border;
square.r_ytop = cut.r_ytop + squares->sq_border;
for (j = 0; j < nAcross; j++)
{
square.r_xbot = cut.r_xbot - squares->sq_border;
square.r_xtop = cut.r_xtop + squares->sq_border;
/* If there is only one simple rectangle in the */
/* area, the area is convex, so we don't have to */
/* check for unconnected regions. */
if (simple || DBSrPaintArea((Tile *)tile, plane, &square,
&DBAllTypeBits, cifUnconnectFunc,
(ClientData)NULL) == 0)
{
DBPaintPlane(cifPlane, &cut, CIFPaintTable,
(PaintUndoInfo *)NULL);
CIFTileOps++;
}
cut.r_xbot += pitch;
cut.r_xtop += pitch;
}
cut.r_ybot += pitch;
cut.r_ytop += pitch;
}
if (savecount != CIFTileOps) break;
/* In non-Manhattan regions with beveled corners, where */
/* the bounding box has space for 2 contacts, there may not */
/* be space in the shape itself for more than one. We will */
/* attempt to shrink X, Y, and/or both to fit (up to 3 */
/* passes may be necessary). */
if (nUp == 2)
{
int bdiff = 1 + (bbox.r_ytop - bbox.r_ybot) -
(2 * (squares->sq_size + squares->sq_border) +
squares->sq_sep);
if (bdiff & 0x1) bdiff++; /* bdiff must be even */
bdiff >>= 1; /* take half */
bbox.r_ytop -= bdiff;
bbox.r_ybot += bdiff;
}
else if (nAcross == 2)
{
int bdiff = 1 + (bbox.r_xtop - bbox.r_xbot) -
(2 * (squares->sq_size + squares->sq_border) +
squares->sq_sep);
if (bdiff & 0x1) bdiff++; /* bdiff must be even */
bdiff >>= 1; /* take half */
bbox.r_xtop -= bdiff;
bbox.r_xbot += bdiff;
}
else
break;
}
if (savecount == CIFTileOps)
CIFError(&bbox, "no room for contacts in area!");
/* Clear the tiles that were processed */
tile->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tile, CutStack);
while (!StackEmpty(CutStack))
{
t = (Tile *) STACKPOP(CutStack);
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
}
}
/* Clear all the tiles that were processed */
DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifProcessResetFunc, (ClientData)NULL);
}
/*
* ----------------------------------------------------------------------------
*
* cifSlotsFillArea --
*
* Fill areas in the current CIF output plane with contact cuts based on
* the SLOTS operation passed in "op". This routine is like
* cifSquaresFillArea but handles X and Y dimensions independently.
*
* Results:
* None.
*
* Side effects:
*
* ----------------------------------------------------------------------------
*/
void
cifSlotsFillArea(
CIFOp *op,
CellDef *cellDef,
Plane *plane)
{
Tile *tile, *t, *tp;
Rect bbox, area, square, cut, llcut;
int nAcross, nUp, left, spitch, lpitch, ssize, lsize, offset;
int diff, right;
int xpitch, ypitch, xborder, yborder, xdiff, ydiff;
int i, j, k, savecount;
TileType type;
SlotsData *slots = (SlotsData *)op->co_client;
StripsData stripsData;
linkedStrip *stripList;
bool simple, vertical;
static Stack *CutStack = (Stack *)NULL;
spitch = slots->sl_ssize + slots->sl_ssep;
lpitch = slots->sl_lsize + slots->sl_lsep;
ssize = slots->sl_ssize + 2 * slots->sl_sborder;
lsize = slots->sl_lsize + 2 * slots->sl_lborder;
/* This may not be good in all cases! Amount to shorten a strip */
/* depends on the orientation of the cuts on either side of the */
/* connected strip edge. . . */
diff = slots->sl_lsep - slots->sl_lborder - slots->sl_sborder;
if (CutStack == (Stack *)NULL)
CutStack = StackNew(64);
/* Two-pass algorithm */
/* Search the plane for "strips", sections of contact that are only */
/* wide enough for 1 cut. Process them separately, then erase the */
/* processed areas. The purpose of this is to avoid applying the */
/* contact matrix algorithm on non-convex spaces, such as guard */
/* rings, where centering the matrix on the bounding box of the */
/* contact area may produce a matrix misaligned with the contact */
/* strips, preventing any contacts from being drawn! Due to the */
/* maximum horizontal stripes rule for corner stitched tiles, we */
/* need only identify vertical contact strips. After processing */
/* and erasing them, all remaining areas will be convex. This */
/* algorithm allows contacts to be drawn in any arbitrary geometry. */
stripsData.size = ssize;
stripsData.pitch = spitch;
stripsData.strips = NULL;
DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresStripFunc, (ClientData)&stripsData);
/* Generate cuts in each strip found, then erase the strip */
stripList = stripsData.strips;
while (stripList != NULL)
{
Rect stripLess = stripList->area;
if (diff > 0)
{
if (stripList->vertical)
{
if (stripList->shrink_ur) stripLess.r_ytop -= diff;
if (stripList->shrink_ld) stripLess.r_ybot += diff;
}
else
{
if (stripList->shrink_ur) stripLess.r_xtop -= diff;
if (stripList->shrink_ld) stripLess.r_xbot += diff;
}
}
/* Create the cuts */
cifSlotFunc(&stripLess, op, &nUp, &nAcross, &llcut, stripList->vertical);
cut = llcut;
if (stripList->vertical)
{
for (i = 0; i < nUp; i++)
{
DBPaintPlane(cifPlane, &cut, CIFPaintTable, (PaintUndoInfo *)NULL);
cut.r_ybot += lpitch;
cut.r_ytop += lpitch;
}
}
else
{
for (i = 0; i < nAcross; i++)
{
DBPaintPlane(cifPlane, &cut, CIFPaintTable, (PaintUndoInfo *)NULL);
cut.r_xbot += lpitch;
cut.r_xtop += lpitch;
}
}
if (nUp == 0 || nAcross == 0)
{
if (stripList->shrink_ur == 0 && stripList->shrink_ld == 0)
{
/* The following code is backwardly-compatible with the */
/* original behavior of allowing cuts that do not have */
/* sufficient border. Here, we restrict that to contact */
/* areas exactly matching the cut size. There should be */
/* a flag to allow contacts to be generated this way. */
if (((stripList->area.r_xtop - stripList->area.r_xbot
== slots->sl_ssize) && (stripList->area.r_ytop
- stripList->area.r_ybot == slots->sl_lsize)) ||
((stripList->area.r_xtop - stripList->area.r_xbot
== slots->sl_lsize) && (stripList->area.r_ytop
- stripList->area.r_ybot == slots->sl_ssize)))
{
DBPaintPlane(cifPlane, &stripList->area, CIFPaintTable,
(PaintUndoInfo *)NULL);
CIFTileOps++;
}
else
CIFError(&stripList->area, "no room for contact cuts in area!");
}
/* Ad hoc rule catches problems due to contact areas of the proper */
/* size not fitting cuts because the grid offset prohibits it. */
else if (((stripList->area.r_ur.p_x - stripList->area.r_ll.p_x) *
(stripList->area.r_ur.p_y - stripList->area.r_ll.p_y)) >
2 * (lpitch * spitch))
CIFError(&stripList->area, "contact strip with no room for cuts!");
}
DBPaintPlane(plane, &stripList->area, CIFEraseTable,
(PaintUndoInfo *) NULL);
freeMagic(stripList);
stripList = stripList->strip_next;
}
/* 2nd pass: Search the plane for unmarked tiles */
while (DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresInitFunc, (ClientData)NULL) != 0)
{
/* Now, search for (nontrivially) connected tiles in all */
/* directions. Mark the tiles, and record the bounding box. */
/* (Largely copied from cifBloatAllFunc) */
simple = TRUE;
tile = plane->pl_hint;
TiToRect(tile, &bbox);
PUSHTILE(tile, CutStack);
while (!StackEmpty(CutStack))
{
t = (Tile *) STACKPOP(CutStack);
if (t->ti_client != (ClientData)CIF_PENDING) continue;
t->ti_client = (ClientData)CIF_PROCESSED;
/* Adjust bounding box */
TiToRect(t, &area);
GeoInclude(&area, &bbox);
if (IsSplit(t)) simple = FALSE;
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetBottomType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetRightType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetTopType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetLeftType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
}
/* May want to attempt a second pass with the orthogonal alignment? */
if ((bbox.r_xtop - bbox.r_xbot) > (bbox.r_ytop - bbox.r_ybot))
vertical = FALSE;
else
vertical = TRUE;
if (vertical)
{
xpitch = spitch;
ypitch = lpitch;
xborder = slots->sl_sborder;
yborder = slots->sl_lborder;
xdiff = 2 * (slots->sl_ssize + slots->sl_sborder) + slots->sl_ssep;
ydiff = 2 * (slots->sl_lsize + slots->sl_lborder) + slots->sl_lsep;
}
else
{
xpitch = lpitch;
ypitch = spitch;
xborder = slots->sl_lborder;
yborder = slots->sl_sborder;
xdiff = 2 * (slots->sl_lsize + slots->sl_lborder) + slots->sl_lsep;
ydiff = 2 * (slots->sl_ssize + slots->sl_sborder) + slots->sl_ssep;
}
savecount = CIFTileOps;
for (k = 0; k < 3; k++) /* prepare for up to 3 passes */
{
/* Determine the contact cut offsets from the bounding box */
cifSlotFunc(&bbox, op, &nUp, &nAcross, &llcut, vertical);
cut.r_ybot = llcut.r_ybot + slots->sl_start;
cut.r_ytop = llcut.r_ytop + slots->sl_start;
/* For each contact cut area, check that there is */
/* no whitespace */
offset = slots->sl_start;
for (i = 0; i < nUp; i++)
{
cut.r_xbot = llcut.r_xbot + offset;
cut.r_xtop = llcut.r_xtop + offset;
square.r_ybot = cut.r_ybot - yborder;
square.r_ytop = cut.r_ytop + yborder;
for (j = 0; j < nAcross; j++)
{
square.r_xbot = cut.r_xbot - xborder;
square.r_xtop = cut.r_xtop + xborder;
/* If there is only one simple rectangle in the */
/* area, the area is convex, so we don't have to */
/* check for unconnected regions. */
if (simple || DBSrPaintArea((Tile *)tile, plane, &square,
&DBAllTypeBits, cifUnconnectFunc,
(ClientData)NULL) == 0)
{
DBPaintPlane(cifPlane, &cut, CIFPaintTable,
(PaintUndoInfo *)NULL);
CIFTileOps++;
}
cut.r_xbot += xpitch;
cut.r_xtop += xpitch;
}
cut.r_ybot += ypitch;
cut.r_ytop += ypitch;
offset += slots->sl_offset;
if (offset >= xpitch) offset -= xpitch;
}
if (savecount != CIFTileOps) break;
/* In non-Manhattan regions with beveled corners, where */
/* the bounding box has space for 2 contacts, there may not */
/* be space in the shape itself for more than one. We will */
/* attempt to shrink X, Y, and/or both to fit (up to 3 */
/* passes may be necessary). */
if (nUp == 2)
{
int bdiff = 1 + (bbox.r_ytop - bbox.r_ybot) - ydiff;
if (bdiff & 0x1) bdiff++; /* bdiff must be even */
bdiff >>= 1; /* take half */
bbox.r_ytop -= bdiff;
bbox.r_ybot += bdiff;
}
else if (nAcross == 2)
{
int bdiff = 1 + (bbox.r_xtop - bbox.r_xbot) - xdiff;
if (bdiff & 0x1) bdiff++; /* bdiff must be even */
bdiff >>= 1; /* take half */
bbox.r_xtop -= bdiff;
bbox.r_xbot += bdiff;
}
else
break;
}
if (savecount == CIFTileOps)
CIFError(&bbox, "no room for contacts in area!");
/* Clear the tiles that were processed */
tile->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tile, CutStack);
while (!StackEmpty(CutStack))
{
t = (Tile *) STACKPOP(CutStack);
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
}
}
/* Clear all the tiles that were processed */
DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifProcessResetFunc, (ClientData)NULL);
}
/*
* ----------------------------------------------------------------------------
*
* cifBloatMaxFunc --
*
* Called once for each tile to be selectively bloated or
* shrunk using the CIFOP_BLOATMAX or CIFOP_BLOATMIN operation.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Uses the bloat table in the current CIFOp to expand or shrink
* the tile, depending on which tiles it abuts. The rectangular
* area of the tile is modified by moving each side in or out
* by the maximum bloat distance for any of its neighbors on
* that side. The result is a new rectangle, which is OR'ed
* into the result plane. Note: any edge between two tiles of
* same type is given a zero bloat factor.
*
* ----------------------------------------------------------------------------
*/
int
cifBloatMaxFunc(
Tile *tile, /* The tile to be processed. */
CIFOp *op) /* Describes the operation to be performed
* (all we care about is the opcode and
* bloat table).
*/
{
Rect area;
int bloat, tmp;
Tile *t;
TileType type, otherType;
BloatData *bloats = (BloatData *)op->co_client;
/* Get the tile into CIF coordinates. */
type = TiGetType(tile);
TiToRect(tile, &area);
area.r_xbot *= cifScale;
area.r_ybot *= cifScale;
area.r_xtop *= cifScale;
area.r_ytop *= cifScale;
/* See how much to adjust the left side of the tile. */
if (op->co_opcode == CIFOP_BLOATMAX) bloat = -10000000;
else bloat = 10000000;
for (t = BL(tile); BOTTOM(t) < TOP(tile); t = RT(t))
{
otherType = TiGetType(t);
if (otherType == type) continue;
tmp = bloats->bl_distance[otherType];
if (op->co_opcode == CIFOP_BLOATMAX)
{
if (tmp > bloat) bloat = tmp;
}
else if (tmp < bloat) bloat = tmp;
}
if ((bloat < 10000000) && (bloat > -10000000))
area.r_xbot -= bloat;
/* Now figure out how much to adjust the top side of the tile. */
if (op->co_opcode == CIFOP_BLOATMAX) bloat = -10000000;
else bloat = 10000000;
for (t = RT(tile); RIGHT(t) > LEFT(tile); t = BL(t))
{
otherType = TiGetType(t);
if (otherType == type) continue;
tmp = bloats->bl_distance[otherType];
if (op->co_opcode == CIFOP_BLOATMAX)
{
if (tmp > bloat) bloat = tmp;
}
else if (tmp < bloat) bloat = tmp;
}
if ((bloat < 10000000) && (bloat > -10000000))
area.r_ytop += bloat;
/* Now the right side. */
if (op->co_opcode == CIFOP_BLOATMAX) bloat = -10000000;
else bloat = 10000000;
for (t = TR(tile); TOP(t) > BOTTOM(tile); t = LB(t))
{
otherType = TiGetType(t);
if (otherType == type) continue;
tmp = bloats->bl_distance[otherType];
if (op->co_opcode == CIFOP_BLOATMAX)
{
if (tmp > bloat) bloat = tmp;
}
else if (tmp < bloat) bloat = tmp;
}
if ((bloat < 10000000) && (bloat > -10000000))
area.r_xtop += bloat;
/* Lastly, do the bottom side. */
if (op->co_opcode == CIFOP_BLOATMAX) bloat = -10000000;
else bloat = 10000000;
for (t = LB(tile); LEFT(t) < RIGHT(tile); t = TR(t))
{
otherType = TiGetType(t);
if (otherType == type) continue;
tmp = bloats->bl_distance[otherType];
if (op->co_opcode == CIFOP_BLOATMAX)
{
if (tmp > bloat) bloat = tmp;
}
else if (tmp < bloat) bloat = tmp;
}
if ((bloat < 10000000) && (bloat > -10000000))
area.r_ybot -= bloat;
/* Make sure the tile didn't shrink into negativity. If it's
* ok, paint it into the new plane being built.
*/
if ((area.r_xbot > area.r_xtop) || (area.r_ybot > area.r_ytop))
{
TiToRect(tile, &area);
area.r_xbot *= cifScale;
area.r_xtop *= cifScale;
area.r_ybot *= cifScale;
area.r_ytop *= cifScale;
CIFError(&area, "tile inverted by shrink");
}
else
DBNMPaintPlane(cifPlane, TiGetTypeExact(tile), &area,
CIFPaintTable, (PaintUndoInfo *) NULL);
CIFTileOps += 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* inside_triangle --
*
* Test if the specified rectangle is completely inside the tile.
* Tile is presumed to be a split tile.
*
* Results:
* TRUE if inside, FALSE if outside or overlapping.
*
* Side Effects:
* None.
*
* Notes:
* This is an optimized version of the code in DBtiles.c. It
* assumes that the square is never infinite.
*
* ----------------------------------------------------------------------------
*/
bool
inside_triangle(
Rect *rect,
Tile *tile)
{
int theight, twidth;
dlong f1, f2, f3, f4;
theight = TOP(tile) - BOTTOM(tile);
twidth = RIGHT(tile) - LEFT(tile);
f1 = (dlong)(TOP(tile) - rect->r_ybot) * twidth;
f2 = (dlong)(rect->r_ytop - BOTTOM(tile)) * twidth;
if (SplitLeftType(tile) != TT_SPACE)
{
/* Inside-of-triangle check */
f4 = (dlong)(rect->r_xbot - LEFT(tile)) * theight;
if (SplitDirection(tile) ? (f1 > f4) : (f2 > f4))
return TRUE;
}
else
{
/* Inside-of-triangle check */
f3 = (dlong)(RIGHT(tile) - rect->r_xtop) * theight;
if (SplitDirection(tile) ? (f2 > f3) : (f1 > f3))
return TRUE;
}
return FALSE;
}
/*
* ----------------------------------------------------------------------------
*
* cifContactFunc --
*
* Called for each relevant tile when chopping up contacts into
* square cuts using the procedure of using a pre-defined cell
* definition of a single contact and arraying the cell.
* Technically, this is not a CIF function because CIF does not
* have an array method for cells, so there is no advantage to
* drawing lots of subcells in place of drawing lots of boxes.
* In GDS, however, the array method is much more compact than
* drawing individual cuts when the array size is larger than 1.
*
* Results:
* Normally returns 0 to keep the search going. Return 1 if
* the contact type cannot be found, which halts the search.
*
* Side effects:
* Stuff is painted into cifPlane.
*
* ----------------------------------------------------------------------------
*/
int
cifContactFunc(
Tile *tile, /* Tile to be diced up. */
CIFSquaresInfo *csi) /* Describes how to generate squares. */
{
Rect area;
int i, nAcross, j, nUp, left, bottom, pitch, halfsize;
bool result;
SquaresData *squares = csi->csi_squares;
/* For now, don't allow squares on non-manhattan tiles */
if (IsSplit(tile))
return 0;
TiToRect(tile, &area);
pitch = squares->sq_size + squares->sq_sep;
nAcross = (area.r_xtop - area.r_xbot + squares->sq_sep
- (2 * squares->sq_border)) / pitch;
if (nAcross == 0)
{
left = (area.r_xbot + area.r_xtop - squares->sq_size) / 2;
if (left >= area.r_xbot) nAcross = 1;
}
else
left = (area.r_xbot + area.r_xtop + squares->sq_sep
- (nAcross * pitch)) / 2;
nUp = (area.r_ytop - area.r_ybot + squares->sq_sep
- (2 * squares->sq_border)) / pitch;
if (nUp == 0)
{
bottom = (area.r_ybot + area.r_ytop - squares->sq_size) / 2;
if (bottom >= area.r_ybot) nUp = 1;
}
else
bottom = (area.r_ybot + area.r_ytop + squares->sq_sep
- (nUp * pitch)) / 2;
/* Lower-left coordinate should be centered on the contact cut, as
* contact definitions are centered on the origin.
*/
halfsize = (squares->sq_size / 2);
left += halfsize;
bottom += halfsize;
#ifdef HAVE_ZLIB
if (CalmaCompression > 0)
result = CalmaGenerateArrayZ((FILETYPE)csi->csi_client, csi->csi_type,
left, bottom, pitch, nAcross, nUp);
else
#endif
result = CalmaGenerateArray((FILE *)csi->csi_client, csi->csi_type,
left, bottom, pitch, nAcross, nUp);
return (result == TRUE) ? 0 : 1;
}
/*
* ----------------------------------------------------------------------------
*
* cifSlotFunc --
*
* Called for each relevant tile area when chopping areas up into
* slots (rectangles). Determines how to divide up the area into
* slots, and generates the number of rows, columns, and the lower-
* left-most cut rectangle.
*
* Results:
* Always return 0
*
* Side effects:
* Pointers "rows", "columns", and "cut" are filled with
* appropriate values.
*
* ----------------------------------------------------------------------------
*/
int
cifSlotFunc(
Rect *area, /* Area to be diced up */
CIFOp *op, /* Describes how to generate squares. */
int *numY,
int *numX, /* Return values: # rows and # columns */
Rect *cut, /* initial (lower left) cut area */
bool vertical) /* if TRUE, slot is aligned vertically */
{
int i, j, xpitch, ypitch, delta, limit;
int *axtop, *axbot, *aytop, *aybot;
int *sxtop, *sxbot, *sytop, *sybot;
int *rows, *columns;
SlotsData *slots = (SlotsData *)op->co_client;
/* Orient to the short/long orientation of the tile */
/* Assume a vertical tile; if not, reorient area and remember */
if (vertical)
{
axbot = &area->r_xbot;
aybot = &area->r_ybot;
axtop = &area->r_xtop;
aytop = &area->r_ytop;
sxbot = &cut->r_xbot;
sybot = &cut->r_ybot;
sxtop = &cut->r_xtop;
sytop = &cut->r_ytop;
rows = numY;
columns = numX;
}
else
{
axbot = &area->r_ybot;
aybot = &area->r_xbot;
axtop = &area->r_ytop;
aytop = &area->r_xtop;
sxbot = &cut->r_ybot;
sybot = &cut->r_xbot;
sxtop = &cut->r_ytop;
sytop = &cut->r_xtop;
rows = numX;
columns = numY;
}
xpitch = slots->sl_ssize + slots->sl_ssep;
calcX:
*columns = (*axtop - *axbot + slots->sl_ssep - (2 * slots->sl_sborder)) / xpitch;
if (*columns == 0)
{
*rows = 0;
return 0;
// *sxbot = (*axbot + *axtop - slots->sl_ssize) / 2;
// if (*sxbot >= *axbot) *columns = 1;
}
else
*sxbot = (*axbot + *axtop + slots->sl_ssep - (*columns * xpitch)) / 2;
*sxtop = *sxbot + slots->sl_ssize;
/* Check that we are not violating any gridlimit */
limit = CIFCurStyle->cs_gridLimit;
if (CIFCurStyle && (limit > 1))
{
delta = abs(*sxbot) % limit;
if (delta > 0)
{
if (*sxbot >= 0)
*axtop -= 2 * delta;
else
*axtop += 2 * delta;
goto calcX;
}
}
if (slots->sl_lsize > 0)
{
ypitch = slots->sl_lsize + slots->sl_lsep;
calcY:
*rows = (*aytop - *aybot + slots->sl_lsep - (2 * slots->sl_lborder)) / ypitch;
if (*rows == 0)
{
return 0;
// *sybot = (*aybot + *aytop - slots->sl_lsize) / 2;
// if (*sybot >= *aybot) *rows = 1;
}
else
*sybot = (*aybot + *aytop + slots->sl_lsep - (*rows * ypitch)) / 2;
*sytop = *sybot + slots->sl_lsize;
/* Check that we are not violating any gridlimit */
if (CIFCurStyle && (limit > 1))
{
delta = abs(*sybot) % limit;
if (delta > 0)
{
if (*sybot >= 0)
*aytop -= 2 * delta;
else
*aytop += 2 * delta;
goto calcY;
}
}
}
else
{
*rows = 1;
*sybot = *aybot + slots->sl_lborder;
*sytop = *aytop - slots->sl_lborder;
/* There's no space to fit a slot */
if (*sytop - *sybot <= 0)
return 0;
}
/* To be done---slot offsets */
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifSquareFunc --
*
* Called for each relevant rectangle when chopping areas up into
* squares. Determines the number of rows and columns in the area
* and returns these and the area of the lower-left cut.
*
* Results:
* Always return 0
*
* Side effects:
* Results filled in the pointer positions passed to the function
*
* ----------------------------------------------------------------------------
*/
int
cifSquareFunc(
Rect *area, /* Area to be diced up */
CIFOp *op, /* Describes how to generate squares. */
int *rows,
int *columns, /* Return values: # rows and # columns, */
Rect *cut) /* initial (lower left) cut area. */
{
int pitch, delta, limit;
bool glimit;
SquaresData *squares = (SquaresData *)op->co_client;
limit = CIFCurStyle->cs_gridLimit;
glimit = (CIFCurStyle && (limit > 1)) ? TRUE : FALSE;
pitch = squares->sq_size + squares->sq_sep;
/* Compute the real border to leave around the sides. If only
* one square will fit in a particular direction, center it
* regardless of the requested border size. If more than one
* square will fit, then fit it in extras only if at least the
* requested border size can be left. Also center things in the
* rectangle, so that the box's exact size doesn't matter. This
* trickiness is done so that coincident contacts from overlapping
* cells always have their squares line up, regardless of the
* orientation of the cells.
*
* Update 1/13/09: Removed the "feature" that allows contact
* cuts that violate the border requirement. The "slots" rule
* can be used if necessary to generate cuts with different
* border allowances.
*/
sqX:
*columns = (area->r_xtop - area->r_xbot + squares->sq_sep
- (2 * squares->sq_border)) / pitch;
if (*columns == 0)
{
*rows = 0;
return 0;
// cut->r_xbot = (area->r_xbot + area->r_xtop - squares->sq_size) / 2;
// if (cut->r_xbot >= area->r_xbot) *columns = 1;
}
else
{
cut->r_xbot = (area->r_xbot + area->r_xtop + squares->sq_sep
- (*columns * pitch)) / 2;
}
/* Check for any gridlimit violation */
if (glimit)
{
delta = abs(cut->r_xbot) % limit;
if (delta > 0)
{
area->r_xtop -= 2 * delta;
goto sqX;
}
}
sqY:
*rows = (area->r_ytop - area->r_ybot + squares->sq_sep
- (2 * squares->sq_border)) / pitch;
if (*rows == 0)
{
return 0;
// cut->r_ybot = (area->r_ybot + area->r_ytop - squares->sq_size) / 2;
// if (cut->r_ybot >= area->r_ybot) *rows = 1;
}
else
{
cut->r_ybot = (area->r_ybot + area->r_ytop + squares->sq_sep
- (*rows * pitch)) / 2;
}
/* Check for any gridlimit violation */
if (glimit)
{
delta = abs(cut->r_ybot) % limit;
if (delta > 0)
{
area->r_ytop -= 2 * delta;
goto sqY;
}
}
cut->r_xtop = cut->r_xbot + squares->sq_size;
cut->r_ytop = cut->r_ybot + squares->sq_size;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifSquareGridFunc --
*
* Called for each relevant rectangle when chopping areas up into
* squares. Determines the number of rows and columns in the area
* and returns these and the area of the lower-left cut.
*
* Results:
* Always return 0
*
* Side effects:
* Results filled in the pointer positions passed to the function
*
* ----------------------------------------------------------------------------
*/
int
cifSquareGridFunc(
Rect *area, /* Area to be diced up */
CIFOp *op, /* Describes how to generate squares. */
int *rows,
int *columns, /* Return values: # rows and # columns, */
Rect *cut) /* initial (lower left) cut area. */
{
Rect locarea;
int left, bottom, right, top, pitch;
int gridx, gridy, margin;
SquaresData *squares = (SquaresData *)op->co_client;
/*
* It may be necessary to generate contacts on a specific grid; e.g.,
* to avoid placing contacts at half-lambda. If this is the case,
* then the DRC section of the techfile should specify "no overlap"
* for these types.
*
* This routine has been simplified. It flags a warning when there
* is not enough space for a contact cut, rather than attempting to
* draw a cut without enough border area. The routine has also been
* extended to allow different x and y grids to be specified. This
* allows certain tricks, such as generating offset contact grids on
* a pad, as required by some processes.
*/
pitch = squares->sq_size + squares->sq_sep;
gridx = squares->sq_gridx;
gridy = squares->sq_gridy;
locarea.r_xtop = area->r_xtop - squares->sq_border;
locarea.r_ytop = area->r_ytop - squares->sq_border;
locarea.r_xbot = area->r_xbot + squares->sq_border;
locarea.r_ybot = area->r_ybot + squares->sq_border;
left = locarea.r_xbot / gridx;
left *= gridx;
if (left < locarea.r_xbot) left += gridx;
bottom = locarea.r_ybot / gridy;
bottom *= gridy;
if (bottom < locarea.r_ybot) bottom += gridy;
*columns = (locarea.r_xtop - left + squares->sq_sep) / pitch;
if (*columns == 0)
{
*rows = 0;
return 0;
}
*rows = (locarea.r_ytop - bottom + squares->sq_sep) / pitch;
if (*rows == 0) return 0;
/* Center the contacts while remaining on-grid */
right = left + *columns * squares->sq_size + (*columns - 1) * squares->sq_sep;
top = bottom + *rows * squares->sq_size + (*rows - 1) * squares->sq_sep;
margin = ((locarea.r_xtop - right) - (left - locarea.r_xbot)) / (gridx * 2);
locarea.r_xbot = left + margin * gridx;
margin = ((locarea.r_ytop - top) - (bottom - locarea.r_ybot)) / (gridy * 2);
locarea.r_ybot = bottom + margin * gridy;
cut->r_ybot = locarea.r_ybot;
cut->r_ytop = cut->r_ybot + squares->sq_size;
cut->r_xbot = locarea.r_xbot;
cut->r_xtop = cut->r_xbot + squares->sq_size;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifSrTiles --
*
* This is a utility procedure that just calls DBSrPaintArea
* one or more times for the planes being used in processing
* one CIFOp.
*
* Results:
* None.
*
* Side effects:
* This procedure itself has no side effects. For each of the
* paint or temporary planes indicated in cifOp, we call
* DBSrPaintArea to find the desired tiles in the desired
* area for the operation. DBSrPaintArea is given func as a
* search function, and cdArg as ClientData.
*
* ----------------------------------------------------------------------------
*/
void
cifSrTiles(
CIFOp *cifOp, /* Geometric operation being processed. */
Rect *area, /* Area of Magic paint to consider. */
CellDef *cellDef, /* CellDef to search for paint. */
Plane *temps[], /* Planes to use for temporaries. */
int (*func)(), /* Search function to pass to DBSrPaintArea. */
ClientData cdArg) /* Client data for func. */
{
TileTypeBitMask maskBits;
TileType t;
Tile *tp;
int i;
BloatData *bloats;
/* When reading data from a cell, it must first be scaled to
* CIF units. Check for CIFCurStyle, as we don't want to
* crash while reading CIF/GDS just becuase the techfile
* "cifoutput" section was blank.
*/
cifScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
/* Bloat operations (except bloat-all) have to be in a single plane */
switch (cifOp->co_opcode) {
case CIFOP_BLOAT:
case CIFOP_BLOATMIN:
case CIFOP_BLOATMAX:
bloats = (BloatData *)cifOp->co_client;
i = bloats->bl_plane;
maskBits = DBPlaneTypes[i];
TTMaskAndMask(&maskBits, &cifOp->co_paintMask);
if (!TTMaskEqual(&maskBits, &DBZeroTypeBits))
DBSrPaintArea((Tile *) NULL, cellDef->cd_planes[i],
area, &cifOp->co_paintMask, func, cdArg);
break;
default:
for (i = PL_DRC_CHECK; i < DBNumPlanes; i++)
{
maskBits = DBPlaneTypes[i];
TTMaskAndMask(&maskBits, &cifOp->co_paintMask);
if (!TTMaskEqual(&maskBits, &DBZeroTypeBits))
(void) DBSrPaintArea((Tile *) NULL, cellDef->cd_planes[i],
area, &cifOp->co_paintMask, func, cdArg);
}
break;
}
/* When processing CIF data, use everything in the plane. */
cifScale = 1;
for (t = 0; t < TT_MAXTYPES; t++, temps++)
if (TTMaskHasType(&cifOp->co_cifMask, t))
(void) DBSrPaintArea((Tile *) NULL, *temps, &TiPlaneRect,
&CIFSolidBits, func, (ClientData) cdArg);
}
/* Data structure to pass plane and minimum width to the callback function */
typedef struct _bridgeLimStruct {
Plane *plane;
BridgeData *bridge;
CellDef *def;
Plane **temps;
TileTypeBitMask co_paintMask;/* Zero or more paint layers to consider. */
TileTypeBitMask co_cifMask; /* Zero or more other CIF layers. */
} BridgeLimStruct;
static int xOverlap, yOverlap;
/* Bridge-lim Check data structure */
typedef struct _bridgeLimCheckStruct {
Tile *tile; /* Tile that triggered search (ignore this tile) */
int direction; /* What outside corner to look for */
Tile *violator; /* Return the violator tile in this space */
TileType checktype; /* Type to check for, either TT_SPACE or CIF_SOLIDTYPE */
long sqdistance; /* Square of the minimum distance */
} BridgeLimCheckStruct;
/*
*-----------------------------------------------------------------------
* Callback function for bridgeLimSrTiles used when a limiting layer tile
* was found in the specified area. If calcOverlap is TRUE then the xOverlap
* and yOverlap are updated and return 0 to continue searching. Otherwise
* return 1 to stop the search.
*-----------------------------------------------------------------------
*/
int
bridgeLimFound(
Tile *tile,
bool calcOverlap)
{
if (calcOverlap)
{
if (RIGHT(tile) > xOverlap)
xOverlap = RIGHT(tile);
if (TOP(tile) > yOverlap)
yOverlap = TOP(tile);
return 0; // continue searching
} else
return 1; // tile found, stop the search
}
/*
*------------------------------------------------------------------------
* Callback function used in bridge-lim operations to find if the specified
* area contains tiles of the limiting layers.
*------------------------------------------------------------------------
*/
int
bridgeLimSrTiles(
BridgeLimStruct *brlims, /* Bridge-Lim structure. */
Rect *area, /* Area of Magic paint to consider. */
bool calcOverlap) /* TRUE to calculate the overlap of the limiting tiles in the specified area. */
{
TileTypeBitMask maskBits;
TileType t;
int i;
Plane **temps = brlims->temps;
xOverlap = area->r_xbot;
yOverlap = area->r_ybot;
for (i = PL_DRC_CHECK; i < DBNumPlanes; i++)
{
maskBits = DBPlaneTypes[i];
TTMaskAndMask(&maskBits, &brlims->co_paintMask);
if (!TTMaskEqual(&maskBits, &DBZeroTypeBits))
if (DBSrPaintArea((Tile *) NULL, brlims->def->cd_planes[i], area, &brlims->co_paintMask, bridgeLimFound, calcOverlap))
return 0;
}
for (t = 0; t < TT_MAXTYPES; t++, temps++)
if (TTMaskHasType(&brlims->co_cifMask, t))
if (DBSrPaintArea((Tile *) NULL, *temps, area, &CIFSolidBits, bridgeLimFound, calcOverlap))
return 0;
if (( xOverlap != area->r_xbot) || (yOverlap != area->r_ybot))
return 0; //Constraint tile found
else
return 1; //Nothing found
}
/*
* ----------------------------------------------------------------------------
*
* cifBridgeLimFunc0 --
*
* Called for each relevant tile during bridge-lim operations. The
* bridge-lim operation is similar to the bridge operation with the
* difference that the material created to meet the minimum spacing/width
* rules do not overlap the limiting layers.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* May paint into cifNewPlane
*
* Algorithm (based on maximum horizontal stripes rule):
* This function grows dimentions of tiles to meet a minimimum width rule (only
* applies to vertical or horizontal directions). This is done in two steps:
* 1. Adjust tile width to accomplish the minimimum width rule, limited by
* the constraint layers.
* 2. Search top and bottom tiles of same type, for each segment verify if
* height meets the minimimum value, if not, adjust the segment height
* but do not paint over limiting layer tiles.
* ----------------------------------------------------------------------------
*/
int
cifBridgeLimFunc0(
Tile *tile,
BridgeLimStruct *brlims)
{
Plane *plane = brlims->plane;
Rect area, parea;
int minDistance = brlims->bridge->br_width;
int width, height, ybot0, tp2lim;
Tile *tp, *tp2;
TiToRect(tile, &area);
/* Check whole tile for minimum width */
width = area.r_xtop - area.r_xbot;
if (width < minDistance)
{
area.r_xbot = area.r_xtop - minDistance;
if (!bridgeLimSrTiles(brlims, &area, TRUE))
{
area.r_xbot = MIN(LEFT(tile), xOverlap);
area.r_xtop = area.r_xbot + minDistance;
}
}
/* If there is another tile on top or bottom, and the height is */
/* less than minimum, then extend height in the direction of */
/* the bordering tile. Otherwise, if the height is less than */
/* minimum, then grow considering the limiting layers. */
height = area.r_ytop - area.r_ybot;
if (height < minDistance)
{
for (tp = LB(tile); LEFT(tp) < RIGHT(tile); tp = TR(tp))
{
tp2lim = MAX(LEFT(tp), area.r_xbot);
for (tp2 = RT(tile); RIGHT(tp2) > tp2lim; tp2 = BL(tp2))
if (LEFT(tp2) < RIGHT(tp))
{
parea.r_xbot = MAX(LEFT(tp2), tp2lim);
parea.r_xtop = MIN(MIN(RIGHT(tp2), RIGHT(tp)), area.r_xtop);
if (TiGetBottomType(tp2) == TiGetTopType(tile))
parea.r_ytop = TOP(tp2);
else
parea.r_ytop = area.r_ytop;
if (TiGetTopType(tp) == TiGetBottomType(tile))
ybot0 = BOTTOM(tp);
else
ybot0 = area.r_ybot;
height = parea.r_ytop - ybot0;
if (height < minDistance)
{
parea.r_ybot = parea.r_ytop - minDistance;
if (!bridgeLimSrTiles(brlims, &parea, TRUE))
{
parea.r_ybot = MIN(ybot0 , yOverlap);
parea.r_ytop = parea.r_ybot + minDistance;
}
DBPaintPlane(cifPlane, &parea, CIFPaintTable, (PaintUndoInfo *) NULL);
}
}
}
}
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
return 0;
}
/*
*-----------------------------------------------------------------------
* Callback function for cifBridgeLimFunc1 and cifBridgeLimFunc2 to find if
* there are violator cells in the search area. If a violator cell is
* found, then put the tile pointer in the BridgeCheckStruct and return
* value 1 to stop the search. Otherwise return 0 to keep going.
*-----------------------------------------------------------------------
*/
int
bridgeLimCheckFunc(
Tile *tile,
BridgeLimCheckStruct *brlimcs)
{
int dir = brlimcs->direction;
Tile *self = brlimcs->tile;
Tile *tp1, *tp2;
TileType checktype = brlimcs->checktype;
long sqdistance = brlimcs->sqdistance;
int dx, dy;
long sqcheck;
if (self == tile) return 0; /* Ignore the triggering tile */
switch (dir) {
case BRIDGE_NW:
/* Ignore tile if split, and SE corner is clipped */
if (IsSplit(tile))
if (TiGetRightType(tile) == checktype || TiGetBottomType(tile) == checktype)
break;
for (tp1 = RT(tile); LEFT(tp1) > LEFT(tile); tp1 = BL(tp1));
for (tp2 = BL(tile); TOP(tp2) < TOP(tile); tp2 = RT(tp2));
if ((TiGetBottomType(tp1) == checktype) &&
(TiGetRightType(tp2) == checktype))
{
dx = LEFT(tile) - RIGHT(self);
dy = BOTTOM(self) - TOP(tile);
if ((dx > 0) && (dy > 0))
{
sqcheck = (long)dx*dx + (long)dy*dy;
if (sqcheck >= sqdistance)
return 0;
}
brlimcs->violator = tile;
return 1; /* Violator found */
}
break;
case BRIDGE_SW:
/* Ignore tile if split, and NE corner is clipped */
if (IsSplit(tile))
if (TiGetRightType(tile) == checktype || TiGetTopType(tile) == checktype)
break;
tp1 = LB(tile);
tp2 = BL(tile);
if ((TiGetTopType(tp1) == checktype) &&
(TiGetRightType(tp2) == checktype))
{
dx = LEFT(tile) - RIGHT(self);
dy = BOTTOM(tile) - TOP(self);
if ((dx > 0) && (dy > 0))
{
sqcheck = (long)dx*dx + (long)dy*dy;
if (sqcheck >= sqdistance)
return 0;
}
brlimcs->violator = tile;
return 1; /* Violator found */
}
break;
}
return 0; /* Nothing found here, so keep going */
}
/*
*-----------------------------------------------------------------------
* Callback function used in bridge-lim operations to do not paint areas
* where new bridge overlaps the limiting layer tiles.
*-----------------------------------------------------------------------
*/
int
bridgeErase(
BridgeLimStruct *brlims, /* Bridge-lim structure. */
Rect *area) /* Area of Magic paint to consider. */
{
TileTypeBitMask maskBits;
TileType t;
int i;
Plane **temps = brlims->temps;
for (i = PL_DRC_CHECK; i < DBNumPlanes; i++)
{
maskBits = DBPlaneTypes[i];
TTMaskAndMask(&maskBits, &brlims->co_paintMask);
if (!TTMaskEqual(&maskBits, &DBZeroTypeBits))
if (DBSrPaintArea((Tile *) NULL, brlims->def->cd_planes[i], area, &brlims->co_paintMask, cifPaintFunc, CIFEraseTable))
return 0;
}
for (t = 0; t < TT_MAXTYPES; t++, temps++)
{
if (TTMaskHasType(&brlims->co_cifMask, t))
if (DBSrPaintArea((Tile *) NULL, *temps, area, &CIFSolidBits, cifPaintFunc, CIFEraseTable))
return 0;
}
return 1; //Nothing found
}
/*
* ----------------------------------------------------------------------------
*
* cifBridgeLimFunc1 --
*
* Called for each relevant tile during bridge-lim operations. The
* bridge-lim operation is similar to the bridge operation with the
* difference that the material created to meet the minimum spacing/width
* rules do not overlap the limiting layers.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* May paint into cifNewPlane
* ----------------------------------------------------------------------------
*/
int
cifBridgeLimFunc1(
Tile *tile,
BridgeLimStruct *brlims)
{
Plane *plane = brlims->plane;
Rect area;
Tile *tp1, *tp2, *tpx;
int width = brlims->bridge->br_width;
int spacing = growDistance;
BridgeLimCheckStruct brlimcs;
brlimcs.sqdistance = (long) spacing * spacing;
/* If tile is marked, then it has been handled, so ignore it */
if (tile->ti_client != (ClientData)CIF_UNPROCESSED) return 0;
/* Find each tile outside corner (up to four) */
/* Check for NE outside corner */
tp1 = TR(tile); /* Tile on right side at the top of this tile */
tp2 = RT(tile); /* Tile on top side at the right of this tile */
if ((TiGetLeftType(tp1) == TT_SPACE) &&
(TiGetBottomType(tp2) == TT_SPACE))
{
/* Set search box */
area.r_xbot = RIGHT(tile);
area.r_xtop = RIGHT(tile) + spacing;
area.r_ybot = TOP(tile);
area.r_ytop = TOP(tile) + spacing;
/* Find violator tiles */
brlimcs.tile = tile;
brlimcs.direction = BRIDGE_SW;
brlimcs.checktype = TT_SPACE;
if (DBSrPaintArea((Tile *) NULL, plane, &area,
&CIFSolidBits, bridgeLimCheckFunc, (ClientData)&brlimcs) == 1)
{
tpx = brlimcs.violator;
area.r_xtop = MAX(RIGHT(tile), LEFT(tpx) + width);
area.r_ytop = MAX(TOP(tile), BOTTOM(tpx));
area.r_xbot = MIN(LEFT(tpx), RIGHT(tile));
area.r_ybot = MIN(BOTTOM(tpx), TOP(tile) - width);
if (bridgeLimSrTiles(brlims, &area, FALSE))
{
/* First option of bridge can be implemented (there are not limiting tiles in the area)*/
area.r_ytop = TOP(tile);
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
area.r_xbot = LEFT(tpx);
area.r_ytop = MAX(TOP(tile), BOTTOM(tpx));
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
}
else
{
area.r_xtop = MAX(RIGHT(tile), LEFT(tpx));
area.r_ytop = MAX(TOP(tile), BOTTOM(tpx) + width);
area.r_xbot = MIN(LEFT(tpx), RIGHT(tile) - width);
area.r_ybot = MIN(BOTTOM(tpx), TOP(tile));
if (bridgeLimSrTiles(brlims, &area, FALSE))
{
/* Second option of bridge can be implemented (there are not limiting tiles in the area)*/
area.r_ybot = BOTTOM(tpx);
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
area.r_xtop = RIGHT(tile);
area.r_ybot = MIN(BOTTOM(tpx), TOP(tile));
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
}
else
{
/* Last option (Limiting tiles are present on both sides, those areas must be excluded from the bridge)*/
area.r_xtop = MAX(RIGHT(tile), LEFT(tpx) + width);
area.r_ytop = MAX(TOP(tile), BOTTOM(tpx) + width);
area.r_xbot = MIN(LEFT(tpx), RIGHT(tile) - width);
area.r_ybot = MIN(BOTTOM(tpx), TOP(tile) - width);
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
bridgeErase(brlims, &area);
}
}
}
}
/* Check for SE outside corner */
for (tp1 = TR(tile); BOTTOM(tp1) > BOTTOM(tile); tp1 = LB(tp1));
for (tp2 = LB(tile); RIGHT(tp1) < RIGHT(tile); tp2 = TR(tp2));
if ((TiGetLeftType(tp1) == TT_SPACE) &&
(TiGetTopType(tp2) == TT_SPACE))
{
/* Set search box */
area.r_xbot = RIGHT(tile);
area.r_xtop = RIGHT(tile) + spacing;
area.r_ybot = BOTTOM(tile) - spacing;
area.r_ytop = BOTTOM(tile);
/* Find violator tiles */
brlimcs.tile = tile;
brlimcs.direction = BRIDGE_NW;
brlimcs.checktype = TT_SPACE;
if (DBSrPaintArea((Tile *) NULL, plane, &area,
&CIFSolidBits, bridgeLimCheckFunc, (ClientData)&brlimcs) == 1)
{
tpx = brlimcs.violator;
area.r_xtop = MAX(RIGHT(tile), LEFT(tpx));
area.r_ybot = MIN(BOTTOM(tile), TOP(tpx) - width);
area.r_xbot = MIN(LEFT(tpx), RIGHT(tile) - width);
area.r_ytop = MAX(TOP(tpx), BOTTOM(tile));
if (bridgeLimSrTiles(brlims, &area, FALSE))
{
/* First option of bridge can be implemented (there are not limiting tiles in the area)*/
area.r_xtop = RIGHT(tile);
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
area.r_xtop = MAX(RIGHT(tile), LEFT(tpx));
area.r_ytop = TOP(tpx);
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
}
else
{
area.r_xtop = MAX(RIGHT(tile), LEFT(tpx) + width);
area.r_ybot = MIN(BOTTOM(tile), TOP(tpx));
area.r_xbot = MIN(LEFT(tpx), RIGHT(tile));
area.r_ytop = MAX(TOP(tpx), BOTTOM(tile) + width);
if (bridgeLimSrTiles(brlims, &area, FALSE))
{
/* Second option of bridge can be implemented (there are not limiting tiles in the area)*/
area.r_xbot = LEFT(tpx);
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
area.r_xbot = MIN(LEFT(tpx), RIGHT(tile));
area.r_ybot = BOTTOM(tile);
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
}
else
{
/* Last option (Limiting tiles are present on both sides, those areas must be excluded from the bridge)*/
area.r_xtop = MAX(RIGHT(tile), LEFT(tpx) + width);
area.r_ybot = MIN(BOTTOM(tile), TOP(tpx) - width);
area.r_xbot = MIN(LEFT(tpx), RIGHT(tile) - width);
area.r_ytop = MAX(TOP(tpx), BOTTOM(tile) + width);
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
bridgeErase(brlims, &area);
}
}
}
}
return 0;
}
/*
* ----------------------------------------------------------------------------
* cifBridgeLimFunc2 --
*
* Called for each relevant tile during bridge-lim operations. The
* bridge-lim operation is similar to the bridge operation with the
* difference that the material created to meet the minimum spacing/width
* rules do not overlap the limiting layers.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* May paint into cifNewPlane
* ----------------------------------------------------------------------------
*/
int
cifBridgeLimFunc2(
Tile *tile,
BridgeLimStruct *brlims)
{
Plane *plane = brlims->plane;
Rect area;
Tile *tp1, *tp2, *tpx;
int width = brlims->bridge->br_width;
int thirdOption;
int spacing = growDistance;
BridgeLimCheckStruct brlimcs;
brlimcs.sqdistance = (long) width * width;
/* If tile is marked, then it has been handled, so ignore it */
if (tile->ti_client != (ClientData)CIF_UNPROCESSED) return 0;
/* Find each tile outside corner (up to four) */
/* Check for NE outside corner */
tp1 = TR(tile); /* Tile on right side at the top of this tile */
tp2 = RT(tile); /* Tile on top side at the right of this tile */
if ((TiGetLeftType(tp1) == CIF_SOLIDTYPE) &&
(TiGetBottomType(tp2) == CIF_SOLIDTYPE))
{
/* Set search box */
area.r_xbot = RIGHT(tile);
area.r_xtop = RIGHT(tile) + width;
area.r_ybot = TOP(tile);
area.r_ytop = TOP(tile) + width;
/* Find violator tiles */
brlimcs.tile = tile;
brlimcs.direction = BRIDGE_SW;
brlimcs.checktype = CIF_SOLIDTYPE;
if (DBSrPaintArea((Tile *) NULL, plane, &area,
&DBSpaceBits, bridgeLimCheckFunc, (ClientData)&brlimcs) == 1)
{
tpx = brlimcs.violator;
area.r_xtop = RIGHT(tile);
area.r_ytop = TOP(tile);
area.r_xbot = LEFT(tpx) - width;
area.r_ybot = BOTTOM(tpx) - width;
thirdOption = 0;
if (!bridgeLimSrTiles(brlims, &area, FALSE))
{
area.r_xtop = RIGHT(tile) + width;
area.r_ytop = TOP(tile) + width;
area.r_xbot = LEFT(tpx);
area.r_ybot = BOTTOM(tpx);
if (!bridgeLimSrTiles(brlims, &area, FALSE))
{
area.r_xbot = LEFT(tpx) - width;
area.r_ybot = BOTTOM(tpx) - width;
thirdOption = 1;
}
}
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
if (thirdOption)
bridgeErase(brlims, &area);
}
}
/* Check for SE outside corner */
for (tp1 = TR(tile); BOTTOM(tp1) > BOTTOM(tile); tp1 = LB(tp1));
for (tp2 = LB(tile); RIGHT(tp2) < RIGHT(tile); tp2 = TR(tp2));
if ((TiGetLeftType(tp1) == CIF_SOLIDTYPE) &&
(TiGetTopType(tp2) == CIF_SOLIDTYPE))
{
/* Set search box */
area.r_xbot = RIGHT(tile);
area.r_xtop = RIGHT(tile) + width;
area.r_ybot = BOTTOM(tile) - width;
area.r_ytop = BOTTOM(tile);
/* Find violator tiles */
brlimcs.tile = tile;
brlimcs.direction = BRIDGE_NW;
brlimcs.checktype = CIF_SOLIDTYPE;
if (DBSrPaintArea((Tile *) NULL, plane, &area,
&DBSpaceBits, bridgeLimCheckFunc, (ClientData)&brlimcs) == 1)
{
tpx = brlimcs.violator;
area.r_xtop = RIGHT(tile) + width;
area.r_ytop = TOP(tpx);
area.r_xbot = LEFT(tpx);
area.r_ybot = BOTTOM(tile) - width;
thirdOption = 0;
if (!bridgeLimSrTiles(brlims, &area, FALSE))
{
area.r_xtop = RIGHT(tile);
area.r_ytop = TOP(tpx) + width;
area.r_xbot = LEFT(tpx) - width;
area.r_ybot = BOTTOM(tile);
if (!bridgeLimSrTiles(brlims, &area, FALSE))
{
area.r_xtop = RIGHT(tile) + width;
area.r_ybot = BOTTOM(tile) - width;
thirdOption = 1;
}
}
DBPaintPlane(cifPlane, &area, CIFPaintTable, (PaintUndoInfo *) NULL);
if (thirdOption)
bridgeErase(brlims, &area);
}
}
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* CIFGenLayer --
*
* This routine will generate one CIF layer.
* It provides the core of the CIF generator.
*
* Results:
* Returns a malloc'ed plane with tiles of type CIF_SOLIDTYPE
* marking the area of this CIF layer as built up by op.
*
* Side effects:
* None, except to create a new plane holding the CIF for the layer.
* The CIF that's generated may fall outside of area... it's what
* results from considering everything in area. In most cases the
* caller will clip the results down to the desired area.
*
* ----------------------------------------------------------------------------
*/
Plane *
CIFGenLayer(
CIFOp *op, /* List of CIFOps telling how to make layer. */
Rect *area, /* Area to consider when generating CIF. Only
* material in this area will be considered, so
* the caller should usually expand his desired
* area by one CIF radius.
*/
CellDef *cellDef, /* CellDef to search when paint layers are
* needed for operation.
*/
CellDef *origDef, /* Original CellDef for which output is being
* generated (cellDef may be derived from this).
*/
Plane *temps[], /* Temporary layers to be used when needed
* for operation.
*/
bool hier, /* TRUE if called from CIFGenSubcells or CIFGenArrays */
ClientData clientdata) /*
* Data that may be passed to the CIF operation
* function.
*/
{
Plane *temp;
static Plane *nextPlane, *curPlane;
Rect bbox;
CIFOp *tempOp;
CIFSquaresInfo csi;
SearchContext scx;
TileType ttype;
char *netname;
BloatStruct bls;
BridgeStruct brs;
BridgeLimStruct brlims;
BridgeData *bridge;
BloatData *bloats;
bool hstop = FALSE;
char *propvalue;
bool found;
int (*cifGrowFuncPtr)() = (CIFCurStyle->cs_flags & CWF_GROW_EUCLIDEAN) ?
cifGrowEuclideanFunc : cifGrowFunc;
/* Set up temporary planes used during computation. One of these
* will be returned as the result (whichever is curPlane at the
* end of the computation). The other is saved for later use.
*/
if (nextPlane == NULL)
nextPlane = DBNewPlane((ClientData) TT_SPACE);
curPlane = DBNewPlane((ClientData) TT_SPACE);
/* Go through the geometric operations and process them one
* at a time.
*
* NOTE: Some opcodes (and whatever follows them) should never
* be run during hierarchical processing. That includes BOUNDARY,
* SQUARES/SLOTS, BBOX, and NET.
*
* Caveat: SQUARES/SLOTS followed by GROW can be used to define
* an etch area around a contact; this should be considered a
* special case that requires hierarchical processing on SQUARES/
* SLOTS.
*/
for ( ; op != NULL; op = op->co_next)
{
switch (op->co_opcode)
{
/* For AND, first collect all the stuff to be anded with
* plane in a temporary plane. Then find all the places
* where there isn't any stuff, and erase from the
* current plane.
*/
case CIFOP_AND:
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifSrTiles(op, area, cellDef, temps, cifPaintFunc,
(ClientData) CIFPaintTable);
cifPlane = curPlane;
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, nextPlane, &TiPlaneRect,
&DBSpaceBits, cifPaintFunc,
(ClientData) CIFEraseTable);
break;
/* For OR, just use cifPaintFunc to OR the areas of all
* relevant tiles into plane. HOWEVER, if the co_client
* record is non-NULL and CalmaContactArrays is TRUE,
* then for each contact type, we do the paint function
* separately, then call the contact array generation
* procedure.
*/
case CIFOP_OR:
cifPlane = curPlane;
cifScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
if ((op->co_client != (ClientData)NULL)
&& (CalmaContactArrays == TRUE))
{
TileTypeBitMask paintMask, errMask, *rMask;
TileType i, j;
TTMaskZero(&errMask);
TTMaskZero(&paintMask);
TTMaskSetMask(&paintMask, &op->co_paintMask);
for (i = TT_TECHDEPBASE; i < DBNumUserLayers; i++)
{
if (TTMaskHasType(&paintMask, i))
{
TTMaskSetOnlyType(&op->co_paintMask, i);
for (j = DBNumUserLayers; j < DBNumTypes; j++)
{
rMask = DBResidueMask(j);
if (TTMaskHasType(rMask, i))
TTMaskSetType(&op->co_paintMask, j);
}
cifSrTiles(op, area, cellDef, temps, cifPaintFunc,
(ClientData) CIFPaintTable);
csi.csi_squares = (SquaresData *)op->co_client;
csi.csi_type = i;
csi.csi_client = clientdata;
if (DBSrPaintArea((Tile *) NULL, curPlane,
&TiPlaneRect, &CIFSolidBits,
cifContactFunc, (ClientData) &csi))
{
/* Failure of DBSrPaintArea() (returns 1)
* indicates that a contact cell type
* could not be found for magic layer i.
* Record the error for subsequent handling.
*/
TTMaskSetType(&errMask, i);
}
DBClearPaintPlane(curPlane);
}
}
if (!TTMaskIsZero(&errMask))
{
/*
* Handle layers for which a contact cell could
* not be found in the default manner.
*/
TTMaskZero(&op->co_paintMask);
TTMaskSetMask(&op->co_paintMask, &errMask);
cifSrTiles(op, area, cellDef, temps, cifPaintFunc,
(ClientData) CIFPaintTable);
}
/* Recover the original magic layer mask for the cifop */
TTMaskZero(&op->co_paintMask);
TTMaskSetMask(&op->co_paintMask, &paintMask);
}
else
{
cifSrTiles(op, area, cellDef, temps, cifPaintFunc,
(ClientData) CIFPaintTable);
}
break;
/* For ANDNOT, do exactly the same thing as OR, except erase
* instead of paint.
*/
case CIFOP_ANDNOT:
cifPlane = curPlane;
cifSrTiles(op, area, cellDef, temps, cifPaintFunc,
(ClientData) CIFEraseTable);
break;
/* For GROW, just find all solid tiles in the current plane,
* and paint a larger version into a new plane. The switch
* the current and new planes.
*/
case CIFOP_GROW:
growDistance = op->co_distance;
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&CIFSolidBits, *cifGrowFuncPtr, (ClientData) CIFPaintTable);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
/* GROWMIN grows non-uniformly to ensure minimum dimensions */
case CIFOP_GROWMIN:
growDistance = op->co_distance;
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&CIFSolidBits, cifGrowMinFunc, (ClientData)CIFPaintTable);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
/* GROW_G grows non-uniformly to the indicated grid. */
case CIFOP_GROW_G:
growDistance = op->co_distance;
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&CIFSolidBits, cifGrowGridFunc, (ClientData) CIFPaintTable);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
/* SHRINK is just like grow except work from the space tiles. */
case CIFOP_SHRINK:
growDistance = op->co_distance;
DBClearPaintPlane(nextPlane);
DBPaintPlane(nextPlane, &TiPlaneRect, CIFPaintTable,
(PaintUndoInfo *) NULL);
cifPlane = nextPlane;
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&DBSpaceBits, *cifGrowFuncPtr, (ClientData) CIFEraseTable);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
case CIFOP_CLOSE:
growDistance = op->co_distance;
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifScale = 1;
/* First copy the existing paint into the target plane */
DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&CIFSolidBits, cifPaintFunc, (ClientData)CIFPaintTable);
DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&DBSpaceBits, cifCloseFunc, (ClientData)&curPlane);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
case CIFOP_BRIDGE:
growDistance = op->co_distance;
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifScale = 1;
/* First copy the existing paint into the target plane */
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&CIFSolidBits, cifPaintFunc, (ClientData)CIFPaintTable);
brs.plane = curPlane;
brs.bridge = (BridgeData *)op->co_client;
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&CIFSolidBits, cifBridgeFunc1, (ClientData)&brs);
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&DBSpaceBits, cifBridgeFunc2, (ClientData)&brs);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
case CIFOP_BRIDGELIM:
growDistance = op->co_distance;
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifScale = 1;
brlims.bridge = (BridgeData *)op->co_client;
brlims.def = cellDef;
brlims.temps = temps;
brlims.co_paintMask = op->co_paintMask;
brlims.co_cifMask = op->co_cifMask;
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&CIFSolidBits, cifBridgeLimFunc0, (ClientData)&brlims);
temp = curPlane;
curPlane = nextPlane;
brlims.plane = curPlane;
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&CIFSolidBits, cifBridgeLimFunc1, (ClientData)&brlims);
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&DBSpaceBits, cifBridgeLimFunc2, (ClientData)&brlims);
curPlane = nextPlane;
nextPlane = temp;
break;
case CIFOP_BLOAT:
cifPlane = curPlane;
cifSrTiles(op, area, cellDef, temps,
cifBloatFunc, op->co_client);
break;
case CIFOP_BLOATMAX:
case CIFOP_BLOATMIN:
cifPlane = curPlane;
cifSrTiles(op, area, cellDef, temps,
cifBloatMaxFunc, (ClientData) op);
break;
case CIFOP_BLOATALL:
cifPlane = curPlane;
bls.op = op;
bls.def = cellDef;
bls.temps = temps;
/* Create a mask of all connecting types (these must be in a single
* plane), then call a search function to find all connecting material
* of these types (if the bloat types are temp layers, then this mask
* is not used).
*/
bloats = (BloatData *)op->co_client;
if (bloats->bl_plane < 0)
{
/* bl_plane == -1 indicates bloating into a CIF templayer, */
/* so the only connecting type should be CIF_SOLIDTYPE. */
TTMaskSetOnlyType(&bls.connect, CIF_SOLIDTYPE);
}
else
{
int i;
TTMaskZero(&bls.connect);
for (i = 0; i < TT_MAXTYPES; i++)
if (bloats->bl_distance[i] != 0)
TTMaskSetType(&bls.connect, i);
}
cifSrTiles(op, area, cellDef, temps, cifBloatAllFunc, (ClientData)&bls);
/* Reset marked tiles */
if (bloats->bl_plane < 0) /* Bloat types are CIF types */
{
bls.temps = temps;
for (ttype = 0; ttype < TT_MAXTYPES; ttype++, bls.temps++)
if (bloats->bl_distance[ttype] > 0)
(void) DBSrPaintArea((Tile *)NULL, *bls.temps, &TiPlaneRect,
&CIFSolidBits, cifProcessResetFunc,
(ClientData)NULL);
}
else
DBSrPaintArea((Tile *)NULL, cellDef->cd_planes[bloats->bl_plane],
&TiPlaneRect, &bls.connect, cifProcessResetFunc,
(ClientData)NULL);
break;
case CIFOP_SQUARES:
if (hier)
{
if ((op->co_next == NULL) || (op->co_next->co_opcode != CIFOP_GROW))
{
hstop = TRUE; /* Stop hierarchical processing */
break;
}
}
if (CalmaContactArrays == FALSE)
{
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifSquaresFillArea(op, cellDef, curPlane);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
}
break;
case CIFOP_SQUARES_G:
if (hier)
{
if ((op->co_next == NULL) || (op->co_next->co_opcode != CIFOP_GROW))
{
hstop = TRUE; /* Stop hierarchical processing */
break;
}
}
if (CalmaContactArrays == FALSE)
{
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifSquaresFillArea(op, cellDef, curPlane);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
}
break;
case CIFOP_SLOTS:
if (hier)
{
if ((op->co_next == NULL) || (op->co_next->co_opcode != CIFOP_GROW))
{
hstop = TRUE; /* Stop hierarchical processing */
break;
}
}
if (CalmaContactArrays == FALSE)
{
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifSlotsFillArea(op, cellDef, curPlane);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
}
break;
case CIFOP_MAXRECT:
cifPlane = curPlane;
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifRectBoundingBox(op, cellDef, curPlane);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
case CIFOP_NET:
if (hier)
{
hstop = TRUE; /* Stop hierarchical processing */
break;
}
netname = (char *)op->co_client;
cifPlane = curPlane;
ttype = CmdFindNetProc(netname, CIFDummyUse, &bbox, FALSE, NULL);
if (ttype != TT_SPACE)
{
UndoDisable();
DBCellClearDef(Select2Def);
scx.scx_area = bbox;
scx.scx_use = CIFDummyUse;
scx.scx_trans = GeoIdentityTransform;
DBTreeCopyConnect(&scx, &DBConnectTbl[ttype], 0,
DBConnectTbl, &TiPlaneRect, SEL_NO_LABELS, Select2Use);
cifSrTiles(op, area, Select2Def, temps, cifPaintFunc,
(ClientData) CIFPaintTable);
DBCellClearDef(Select2Def);
UndoEnable();
}
break;
case CIFOP_BOUNDARY:
if (hier)
{
hstop = TRUE; /* Stop hierarchical processing */
break;
}
cifPlane = curPlane;
/* This function for cifoutput only. cifinput handled separately. */
if (origDef && (origDef->cd_flags & CDFIXEDBBOX))
{
propvalue = (char *)DBPropGet(origDef, "FIXED_BBOX", &found);
if (!found) break;
if (sscanf(propvalue, "%d %d %d %d", &bbox.r_xbot, &bbox.r_ybot,
&bbox.r_xtop, &bbox.r_ytop) != 4) break;
cifScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
bbox.r_xbot *= cifScale;
bbox.r_xtop *= cifScale;
bbox.r_ybot *= cifScale;
bbox.r_ytop *= cifScale;
cifScale = 1;
DBNMPaintPlane(cifPlane, CIF_SOLIDTYPE, &bbox,
CIFPaintTable, (PaintUndoInfo *)NULL);
}
break;
case CIFOP_BBOX:
if (hier)
{
hstop = TRUE; /* Stop hierarchical processing */
break;
}
if (CIFErrorDef == NULL) break;
/* co_client contains the flag (1) for top-level only */
if ((int)CD2INT(op->co_client) == 1)
{
/* Only generate output for the top-level cell */
int found = 0;
CellUse *celluse;
for (celluse = CIFErrorDef->cd_parents;
celluse != (CellUse *) NULL;
celluse = celluse->cu_nextuse)
{
if (celluse->cu_parent != (CellDef *) NULL)
if ((celluse->cu_parent->cd_flags & CDINTERNAL)
!= CDINTERNAL)
{
found = 1;
break;
}
}
if (found != 0) break;
}
cifPlane = curPlane;
bbox = CIFErrorDef->cd_bbox;
cifScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
bbox.r_xbot *= cifScale;
bbox.r_xtop *= cifScale;
bbox.r_ybot *= cifScale;
bbox.r_ytop *= cifScale;
cifScale = 1;
DBNMPaintPlane(curPlane, CIF_SOLIDTYPE, &bbox,
CIFPaintTable, (PaintUndoInfo *)NULL);
break;
/* The CIFOP_MASKHINTS operator checks the current cell for */
/* a property with "MASKHINTS_" followed by the name saved */
/* in the co_client record. If there is such a property, */
/* then the property value is parsed for geometry in */
/* internal units, grouped in sets of four values llx lly */
/* urx ury. */
case CIFOP_MASKHINTS:
{
int j, numfound;
char propname[512];
char *propptr;
char *layername = (char *)op->co_client;
sprintf(propname, "MASKHINTS_%s", layername);
propvalue = (char *)DBPropGet(cellDef, propname, &found);
if (!found) break; /* No mask hints available */
propptr = propvalue;
while (*propptr)
{
numfound = sscanf(propptr, "%d %d %d %d",
&bbox.r_xbot, &bbox.r_ybot,
&bbox.r_xtop, &bbox.r_ytop);
if (numfound != 4)
{
/* To do: Allow keyword "rect", "tri", or "poly"
* at the start of the list and parse accordingly.
* For now, this only flags an error.
*/
TxError("%s: Cannot read rectangle values.\n", propname);
break;
}
cifPlane = curPlane;
cifScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
bbox.r_xbot *= cifScale;
bbox.r_xtop *= cifScale;
bbox.r_ybot *= cifScale;
bbox.r_ytop *= cifScale;
cifScale = 1;
DBNMPaintPlane(curPlane, CIF_SOLIDTYPE, &bbox,
CIFPaintTable, (PaintUndoInfo *)NULL);
for (j = 0; j < 4; j++)
{
while (*propptr && isspace(*propptr)) propptr++;
while (*propptr && !isspace(*propptr)) propptr++;
}
}
}
break;
default:
continue;
}
if (hstop) break; /* Don't process any further rules */
}
return curPlane;
}
/*
* ----------------------------------------------------------------------------
*
* CIFGen --
*
* This procedure generates a complete set of CIF layers for
* a particular area of a particular cell. NOTE: if the argument
* genAllPlanes is FALSE, only planes for those layers having
* a bit set in 'layers' are generated; the others are set
* to NULL.
*
* Results:
* None.
*
* Side effects:
* The parameters realPlanes and tempPlanes are modified
* to hold the CIF and temporary layers for area of cellDef,
* as determined by the current CIF generation rules.
*
* ----------------------------------------------------------------------------
*/
void
CIFGen(
CellDef *cellDef, /* Cell for which CIF is to be generated. */
CellDef *origDef, /* Original cell, if different from cellDef */
Rect *area, /* Any CIF overlapping this area (in coords
* of cellDef) will be generated. The CIF
* will be clipped to this area.
*/
Plane **planes, /* Pointer to array of pointers to planes
* to hold "real" CIF layers that are
* generated. Pointers may initially be
* NULL.
*/
TileTypeBitMask *layers, /* CIF layers to generate. */
bool replace, /* TRUE means that the new CIF is to replace
* anything that was previously in planes.
* FALSE means that the new CIF is to be
* OR'ed in with the current contents of
* planes.
*/
bool genAllPlanes, /* If TRUE, generate a tile plane even for
* those layers not specified as being
* generated in the 'layers' mask above.
*/
bool hier, /* TRUE if called from CIFGenSubcells or CIFGenArrays */
ClientData clientdata) /* Data that may be passed along to the
* CIF operation functions.
*/
{
int i;
Plane *new[MAXCIFLAYERS];
Rect expanded, clip;
/*
* Generate the area in magic coordinates to search, and the area in
* cif coordinates to use in clipping the results of CIFGenLayer().
*/
cifGenClip(area, &expanded, &clip);
/*
* Generate all of the new layers in a temporary place.
* If a layer isn't being generated, leave new[i] set to
* NULL to indicate this fact.
*/
for (i = 0; i < CIFCurStyle->cs_nLayers; i++)
{
if (TTMaskHasType(layers,i))
{
CIFErrorLayer = i;
new[i] = CIFGenLayer(CIFCurStyle->cs_layers[i]->cl_ops,
&expanded, cellDef, origDef, new, hier, clientdata);
/* Clean up the non-manhattan geometry in the plane */
if (CIFUnfracture) DBMergeNMTiles(new[i], &expanded,
(PaintUndoInfo *)NULL);
}
else if (genAllPlanes) new[i] = DBNewPlane((ClientData) TT_SPACE);
else new[i] = (Plane *) NULL;
}
/*
* Now mask off all the unwanted material in the new layers, and
* either OR them into the existing layers or replace the existing
* material with them.
*/
for (i = 0; i < CIFCurStyle->cs_nLayers; i += 1)
{
if (new[i])
cifClipPlane(new[i], &clip);
if (replace)
{
if (planes[i])
{
DBFreePaintPlane(planes[i]);
TiFreePlane(planes[i]);
}
planes[i] = new[i];
continue;
}
if (planes[i])
{
if (new[i])
{
cifPlane = planes[i];
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, new[i], &TiPlaneRect,
&CIFSolidBits, cifPaintFunc,
(ClientData) CIFPaintTable);
DBFreePaintPlane(new[i]);
TiFreePlane(new[i]);
}
}
else planes[i] = new[i];
}
}
/*
* ----------------------------------------------------------------------------
*
* cifClipPlane --
*
* Erase the portions of the plane 'plane' that lie outside of 'clip'.
*
* Results:
* None.
*
* Side effects:
* See above.
*
* ----------------------------------------------------------------------------
*/
void
cifClipPlane(
Plane *plane,
Rect *clip)
{
Rect r;
if (clip->r_xtop < TiPlaneRect.r_xtop)
{
r = TiPlaneRect;
r.r_xbot = clip->r_xtop;
DBPaintPlane(plane, &r, CIFEraseTable, (PaintUndoInfo *) NULL);
}
if (clip->r_ytop < TiPlaneRect.r_ytop)
{
r = TiPlaneRect;
r.r_ybot = clip->r_ytop;
DBPaintPlane(plane, &r, CIFEraseTable, (PaintUndoInfo *) NULL);
}
if (clip->r_xbot > TiPlaneRect.r_xbot)
{
r = TiPlaneRect;
r.r_xtop = clip->r_xbot;
DBPaintPlane(plane, &r, CIFEraseTable, (PaintUndoInfo *) NULL);
}
if (clip->r_ybot > TiPlaneRect.r_ybot)
{
r = TiPlaneRect;
r.r_ytop = clip->r_ybot;
DBPaintPlane(plane, &r, CIFEraseTable, (PaintUndoInfo *) NULL);
}
}
/*
* ----------------------------------------------------------------------------
*
* cifGenClip --
*
* Compute two new areas from the original area: one ('expanded')
* is expanded by a CIF halo and is used to determine how much of
* the database to search to find what's relevant for CIF generation;
* the other ('clip') is the CIF equivalent of area and is used to
* clip the resulting CIF. This code is tricky because area may run
* off to infinity, and we have to be careful not to expand past infinity.
*
* Results:
* None.
*
* Side effects:
* Sets *expanded and *clip.
*
* ----------------------------------------------------------------------------
*/
void
cifGenClip(
Rect *area, /* Any CIF overlapping this area (in coords
* of cellDef) will be generated. The CIF
* will be clipped to this area.
*/
Rect *expanded,
Rect *clip)
{
if (area->r_xbot > TiPlaneRect.r_xbot)
{
clip->r_xbot = area->r_xbot * CIFCurStyle->cs_scaleFactor;
expanded->r_xbot = area->r_xbot - CIFCurStyle->cs_radius;
}
else clip->r_xbot = expanded->r_xbot = area->r_xbot;
if (area->r_ybot > TiPlaneRect.r_ybot)
{
clip->r_ybot = area->r_ybot * CIFCurStyle->cs_scaleFactor;
expanded->r_ybot = area->r_ybot - CIFCurStyle->cs_radius;
}
else clip->r_ybot = expanded->r_ybot = area->r_ybot;
if (area->r_xtop < TiPlaneRect.r_xtop)
{
clip->r_xtop = area->r_xtop * CIFCurStyle->cs_scaleFactor;
expanded->r_xtop = area->r_xtop + CIFCurStyle->cs_radius;
}
else clip->r_xtop = expanded->r_xtop = area->r_xtop;
if (area->r_ytop < TiPlaneRect.r_ytop)
{
clip->r_ytop = area->r_ytop * CIFCurStyle->cs_scaleFactor;
expanded->r_ytop = area->r_ytop + CIFCurStyle->cs_radius;
}
else clip->r_ytop = expanded->r_ytop = area->r_ytop;
}
/*
* ----------------------------------------------------------------------------
*
* CIFClearPlanes --
*
* This procedure clears out a collection of CIF planes.
*
* Results:
* None.
*
* Side effects:
* Each of the planes in "planes" is re-initialized to point to
* an empty paint plane.
*
* ----------------------------------------------------------------------------
*/
void
CIFClearPlanes(
Plane **planes) /* Pointer to an array of MAXCIFLAYERS
* planes.
*/
{
int i;
for (i = 0; i < MAXCIFLAYERS; i++)
{
if (planes[i] == NULL)
{
planes[i] = DBNewPlane((ClientData) TT_SPACE);
}
else
{
DBClearPaintPlane(planes[i]);
}
}
}