magic/doc/html/color/load.html

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<TITLE>Magic-7.3 Command Reference</TITLE>
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<H1> <IMG SRC=../graphics/magic_title2.gif ALT="Magic VLSI Layout Tool Version 7.3">
<IMG SRC=../graphics/magic_OGL_sm.gif ALIGN="top" ALT="*"> </H1>
<H2>load</H2>
<HR>
Load an alternate layer colormap.
<HR>
load [techStyle displayStyle monitorType]
<H3>Usage:</H3>
<BLOCKQUOTE>
<B>load</B> [<I>techStyle displayStyle monitorType</I>] <BR><BR>
<BLOCKQUOTE>
where <I>techStyle</I> is declared by the technology
(normally "<B>mos</B>"), <I>displayStyle</I> is determined
by the display visual (normally "<B>7bit</B>", "<B>24bit</B>",
or "<B>OpenGL</B>"), and <I>monitorType</I> is normally
"<B>std</B>".
</BLOCKQUOTE>
</BLOCKQUOTE>
<H3>Summary:</H3>
<BLOCKQUOTE>
The <B>load</B> command loads an alternative colormap file
that can be used to change the colors used by magic for
drawing layout. <P>
By default, without arguments, the filename searched for
varies according to the display visual type, but is normally
<BLOCKQUOTE>
<B>mos.24bit.std.cmap</B> for 24- and 32-bit visuals,
<B>mos.7bit.std.cmap</B> for 8-bit visuals, and
<B>mos.OpenGL.std.cmap</B> for OpenGL visuals.
</BLOCKQUOTE>
The current directory is searched first for local files
overriding the system colormap defaults, followed by a
search of the <B>sys</B> path as declared by the <B>path</B>
command.
</BLOCKQUOTE>
<H3>Implementation Notes:</H3>
<BLOCKQUOTE>
<B>load</B> is implemented as a built-in <B>color</B>
window command in <B>magic</B>. It can only be invoked from
a window created with the <B>specialopen color</B> command.
</BLOCKQUOTE>
<H3>See Also:</H3>
<BLOCKQUOTE>
<A HREF=save.html><B>save</B></A> <BR>
<A HREF=../path.html><B>path</B></A> <BR>
</BLOCKQUOTE>
<P><IMG SRC=../graphics/line1.gif><P>
<TABLE BORDER=0>
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<TD> <A HREF=../commands.html>Return to command index</A>
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<P><I>Last updated:</I> October, 2004<P>
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