Files
magic/lef
Tim Edwards 5693729ad5 Added code to avoid mishandling negative layer numbers when a
label in a DEF file is on a layer that has not been properly
mapped to a magic layer.  This would apply a negative index to
a TileType bitmask and crash the program.  Also:  Changed the
style and colormap slightly to make the via2 and via4 styles
more visible.
2019-02-14 12:19:50 -05:00
..
2018-11-20 13:04:44 -05:00