1112 lines
33 KiB
C
1112 lines
33 KiB
C
/* DBconnect.c -
|
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*
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* This file contains routines that extract electrically connected
|
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* regions of a layout for Magic. There are two extractors, one
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* that operates only within the paint of a single cell (DBSrConnect),
|
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* and one that operates hierarchically, across cell boundaries
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* (DBTreeCopyConnect).
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*
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* *********************************************************************
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* * Copyright (C) 1985, 1990 Regents of the University of California. *
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* * Permission to use, copy, modify, and distribute this *
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* * software and its documentation for any purpose and without *
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* * fee is hereby granted, provided that the above copyright *
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* * notice appear in all copies. The University of California *
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* * makes no representations about the suitability of this *
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* * software for any purpose. It is provided "as is" without *
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* * express or implied warranty. Export of this software outside *
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* * of the United States of America may require an export license. *
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* *********************************************************************
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*/
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#ifndef lint
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static char rcsid[] __attribute__ ((unused)) = "$Header: /usr/cvsroot/magic-8.0/database/DBconnect.c,v 1.6 2010/09/15 18:15:40 tim Exp $";
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#endif /* not lint */
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#include <stdio.h>
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#include <string.h> // for memcpy()
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#include "utils/magic.h"
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#include "utils/geometry.h"
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#include "tiles/tile.h"
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#include "utils/hash.h"
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#include "database/database.h"
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#include "database/databaseInt.h"
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#include "utils/signals.h"
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#include "utils/malloc.h"
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/* General note for DBSrConnect:
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*
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* The connectivity extractor works in two passes, in order to avoid
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* circularities. During the first pass, each connected tile gets
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* marked, using the ti_client field. This marking is needed to
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* avoid infinite searches on circular structures. The second pass
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* is used to clear the markings again.
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*/
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/* The following structure is used to hold several pieces
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* of information that must be passed through multiple
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* levels of search function (used by dbSrConnectFunc).
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*/
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struct conSrArg
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{
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CellDef *csa_def; /* Definition being searched. */
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int csa_plane; /* Index of current plane being searched. */
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TileTypeBitMask *csa_connect; /* Table indicating what connects
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* to what.
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*/
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int (*csa_clientFunc)(); /* Client function to call. */
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ClientData csa_clientData; /* Argument for clientFunc. */
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bool csa_clear; /* FALSE means pass 1, TRUE
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* means pass 2.
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*/
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Rect csa_bounds; /* Area that limits search. */
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};
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/* The following structure is used to hold several pieces
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* of information that must be passed through multiple
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* levels of search function (used by dbcConnectFunc).
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*/
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typedef struct
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{
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Rect area; /* Area to process */
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TileTypeBitMask *connectMask; /* Connection mask for search */
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TileType dinfo; /* Info about triangular search areas */
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} conSrArea;
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struct conSrArg2
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{
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CellUse *csa2_use; /* Destination use */
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TileTypeBitMask *csa2_connect; /* Table indicating what connects
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* to what.
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*/
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SearchContext *csa2_topscx; /* Original top-level search context */
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int csa2_xMask; /* Cell window mask for search */
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Rect *csa2_bounds; /* Area that limits the search */
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conSrArea *csa2_list; /* List of areas to process */
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int csa2_top; /* Index of next area to process */
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int csa2_size; /* Max. number bins in area list */
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};
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#define CSA2_LIST_START_SIZE 256
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/*
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*-----------------------------------------------------------------
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* DBTransformDiagonal --
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*
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* Resolve geometric transformations on diagonally-split tiles
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* Assumes that we have already determined that this tile is
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* split.
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*
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* Results:
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* A tile type containing embedded diagonal and side information.
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* Note that this tile type does NOT contain any actual type
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* information.
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*
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* Side Effects:
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* None.
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*-----------------------------------------------------------------
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*/
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TileType
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DBTransformDiagonal(oldtype, trans)
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TileType oldtype;
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Transform *trans;
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{
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TileType dinfo;
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int o1, o2, o3, dir, side;
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o1 = ((trans->t_e > 0) || (trans->t_d > 0)) ? 1 : 0;
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o2 = ((trans->t_a > 0) || (trans->t_b > 0)) ? 1 : 0;
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o3 = (trans->t_a != 0) ? 1 : 0;
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dir = (oldtype & TT_DIRECTION) ? 1 : 0;
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side = ((oldtype & TT_SIDE) ? 1 : 0) ^ o2 ^ (dir | o3);
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dir ^= o1 ^ o2;
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dinfo = TT_DIAGONAL;
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if (side) dinfo |= TT_SIDE;
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if (dir) dinfo |= TT_DIRECTION;
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return dinfo;
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}
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/*
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*-----------------------------------------------------------------
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* DBInvTransformDiagonal --
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*
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* This is equivalent to the routine above, but inverted, so
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* that the result is correct for the orientation of the
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* triangle in the coordinate system of the child cell,
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* rather than the parent cell (which comes down to merely
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* swapping transform positions b and d, since translation
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* isn't considered).
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*-----------------------------------------------------------------
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*/
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TileType
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DBInvTransformDiagonal(oldtype, trans)
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TileType oldtype;
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Transform *trans;
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{
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TileType dinfo;
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int o1, o2, o3;
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int dir, side;
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o1 = ((trans->t_e > 0) || (trans->t_b > 0)) ? 1 : 0;
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o2 = ((trans->t_a > 0) || (trans->t_d > 0)) ? 1 : 0;
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o3 = (trans->t_a != 0) ? 1 : 0;
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dir = (oldtype & TT_DIRECTION) ? 1 : 0;
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side = ((oldtype & TT_SIDE) ? 1 : 0) ^ o2 ^ (dir | o3);
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dir ^= o1 ^ o2;
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dinfo = TT_DIAGONAL;
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if (side) dinfo |= TT_SIDE;
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if (dir) dinfo |= TT_DIRECTION;
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return dinfo;
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}
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/*
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* ----------------------------------------------------------------------------
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*
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* DBSrConnect --
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*
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* Search through a cell to find all paint that is electrically
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* connected to things in a given starting area.
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*
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* Results:
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* 0 is returned if the search finished normally. 1 is returned
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* if the search was aborted.
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*
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* Side effects:
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* The search starts from one (random) non-space tile in "startArea"
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* that matches the types in the mask parameter. For every paint
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* tile that is electrically connected to the initial tile and that
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* intersects the rectangle "bounds", func is called. Func should
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* have the following form:
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*
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* int
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* func(tile, clientData)
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* Tile *tile;
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* ClientData clientData;
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* {
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* }
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*
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* The clientData passed to func is the same one that was passed
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* to us. Func returns 0 under normal conditions; if it returns
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* 1 then the search is aborted.
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*
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* *** WARNING ***
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*
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* Func should not modify any paint during the search, since this
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* will mess up pointers kept by these procedures and likely cause
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* a core-dump.
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*
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* ----------------------------------------------------------------------------
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*/
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int
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DBSrConnect(def, startArea, mask, connect, bounds, func, clientData)
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CellDef *def; /* Cell definition in which to carry out
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* the connectivity search. Only paint
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* in this definition is considered.
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*/
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Rect *startArea; /* Area to search for an initial tile. Only
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* tiles OVERLAPPING the area are considered.
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* This area should have positive x and y
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* dimensions.
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*/
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TileTypeBitMask *mask; /* Only tiles of one of these types are used
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* as initial tiles.
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*/
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TileTypeBitMask *connect; /* Pointer to a table indicating what tile
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* types connect to what other tile types.
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* Each entry gives a mask of types that
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* connect to tiles of a given type.
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*/
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Rect *bounds; /* Area, in coords of scx->scx_use->cu_def,
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* that limits the search: only tiles
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* overalapping this area will be returned.
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* Use TiPlaneRect to search everywhere.
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*/
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int (*func)(); /* Function to apply at each connected tile. */
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ClientData clientData; /* Client data for above function. */
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{
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struct conSrArg csa;
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int startPlane, result;
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Tile *startTile; /* Starting tile for search. */
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extern int dbSrConnectFunc(); /* Forward declaration. */
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extern int dbSrConnectStartFunc();
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result = 0;
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csa.csa_def = def;
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csa.csa_bounds = *bounds;
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/* Find a starting tile (if there are many tiles underneath the
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* starting area, pick any one). The search function just saves
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* the tile address and returns.
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*/
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startTile = NULL;
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for (startPlane = PL_TECHDEPBASE; startPlane < DBNumPlanes; startPlane++)
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{
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if (DBSrPaintArea((Tile *) NULL,
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def->cd_planes[startPlane], startArea, mask,
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dbSrConnectStartFunc, (ClientData) &startTile) != 0) break;
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}
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if (startTile == NULL) return 0;
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/* The following lets us call DBSrConnect recursively */
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else if (startTile->ti_client == (ClientData)1) return 0;
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/* Pass 1. During this pass the client function gets called. */
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csa.csa_clientFunc = func;
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csa.csa_clientData = clientData;
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csa.csa_clear = FALSE;
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csa.csa_connect = connect;
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csa.csa_plane = startPlane;
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if (dbSrConnectFunc(startTile, &csa) != 0) result = 1;
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/* Pass 2. Don't call any client function, just clear the marks.
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* Don't allow any interruptions.
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*/
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SigDisableInterrupts();
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csa.csa_clientFunc = NULL;
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csa.csa_clear = TRUE;
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csa.csa_plane = startPlane;
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(void) dbSrConnectFunc(startTile, &csa);
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SigEnableInterrupts();
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return result;
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}
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int
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dbSrConnectStartFunc(tile, pTile)
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Tile *tile; /* This will be the starting tile. */
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Tile **pTile; /* We store tile's address here. */
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{
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*pTile = tile;
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return 1;
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}
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/* Function similar to DBSrConnect but which does the first pass only */
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/* and leaves the marked tiles intact. Tiles must be cleared by the */
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/* caller. */
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int
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DBSrConnectOnePass(def, startArea, mask, connect, bounds, func, clientData)
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CellDef *def; /* Cell definition in which to carry out
|
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* the connectivity search. Only paint
|
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* in this definition is considered.
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*/
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Rect *startArea; /* Area to search for an initial tile. Only
|
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* tiles OVERLAPPING the area are considered.
|
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* This area should have positive x and y
|
||
* dimensions.
|
||
*/
|
||
TileTypeBitMask *mask; /* Only tiles of one of these types are used
|
||
* as initial tiles.
|
||
*/
|
||
TileTypeBitMask *connect; /* Pointer to a table indicating what tile
|
||
* types connect to what other tile types.
|
||
* Each entry gives a mask of types that
|
||
* connect to tiles of a given type.
|
||
*/
|
||
Rect *bounds; /* Area, in coords of scx->scx_use->cu_def,
|
||
* that limits the search: only tiles
|
||
* overalapping this area will be returned.
|
||
* Use TiPlaneRect to search everywhere.
|
||
*/
|
||
int (*func)(); /* Function to apply at each connected tile. */
|
||
ClientData clientData; /* Client data for above function. */
|
||
|
||
{
|
||
struct conSrArg csa;
|
||
int startPlane, result;
|
||
Tile *startTile; /* Starting tile for search. */
|
||
extern int dbSrConnectFunc(); /* Forward declaration. */
|
||
extern int dbSrConnectStartFunc();
|
||
|
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result = 0;
|
||
csa.csa_def = def;
|
||
csa.csa_bounds = *bounds;
|
||
|
||
/* Find a starting tile (if there are many tiles underneath the
|
||
* starting area, pick any one). The search function just saves
|
||
* the tile address and returns.
|
||
*/
|
||
|
||
startTile = NULL;
|
||
for (startPlane = PL_TECHDEPBASE; startPlane < DBNumPlanes; startPlane++)
|
||
{
|
||
if (DBSrPaintArea((Tile *) NULL,
|
||
def->cd_planes[startPlane], startArea, mask,
|
||
dbSrConnectStartFunc, (ClientData) &startTile) != 0) break;
|
||
}
|
||
if (startTile == NULL) return 0;
|
||
/* The following lets us call DBSrConnect recursively */
|
||
else if (startTile->ti_client == (ClientData)1) return 0;
|
||
|
||
|
||
/* Pass 1. During this pass the client function gets called. */
|
||
|
||
csa.csa_clientFunc = func;
|
||
csa.csa_clientData = clientData;
|
||
csa.csa_clear = FALSE;
|
||
csa.csa_connect = connect;
|
||
csa.csa_plane = startPlane;
|
||
if (dbSrConnectFunc(startTile, &csa) != 0) result = 1;
|
||
|
||
return result;
|
||
}
|
||
|
||
|
||
/*
|
||
* ----------------------------------------------------------------------------
|
||
*
|
||
* dbSrConnectFunc --
|
||
*
|
||
* This search function gets called by DBSrPaintArea as part
|
||
* of DBSrConnect, and also recursively by itself. Each invocation
|
||
* is made to process a single tile that is of interest.
|
||
*
|
||
* Results:
|
||
* 0 is returned unless the client function returns a non-zero
|
||
* value, in which case 1 is returned.
|
||
*
|
||
* Side effects:
|
||
* If this tile has been seen before, then just return
|
||
* immediately. If this tile hasn't been seen before, it is
|
||
* marked and the client procedure is called. A NULL client
|
||
* procedure is not called, of course. In addition, we scan
|
||
* the tiles perimeter for any connected tiles, and call
|
||
* ourselves recursively on them.
|
||
*
|
||
* Design note:
|
||
* This one procedure is used during both the marking and clearing
|
||
* passes, so "seen before" is a function both of the ti_client
|
||
* field in the tile and the csa_clear value.
|
||
*
|
||
* ----------------------------------------------------------------------------
|
||
*/
|
||
|
||
int
|
||
dbSrConnectFunc(tile, csa)
|
||
Tile *tile; /* Tile that is connected. */
|
||
struct conSrArg *csa; /* Contains information about the search. */
|
||
{
|
||
Tile *t2;
|
||
Rect tileArea;
|
||
int i;
|
||
TileTypeBitMask *connectMask;
|
||
TileType loctype, checktype;
|
||
PlaneMask planes;
|
||
|
||
TiToRect(tile, &tileArea);
|
||
|
||
/* Make sure this tile overlaps the area we're interested in. */
|
||
|
||
if (!GEO_OVERLAP(&tileArea, &csa->csa_bounds)) return 0;
|
||
|
||
/* See if we've already been here before, and mark the tile as already
|
||
* visited.
|
||
*/
|
||
|
||
if (csa->csa_clear)
|
||
{
|
||
if (tile->ti_client == (ClientData) CLIENTDEFAULT) return 0;
|
||
tile->ti_client = (ClientData) CLIENTDEFAULT;
|
||
}
|
||
else
|
||
{
|
||
if (tile->ti_client != (ClientData) CLIENTDEFAULT) return 0;
|
||
tile->ti_client = (ClientData) 1;
|
||
}
|
||
|
||
/* Call the client function, if there is one. */
|
||
|
||
if (csa->csa_clientFunc != NULL)
|
||
{
|
||
if ((*csa->csa_clientFunc)(tile, csa->csa_plane, csa->csa_clientData) != 0)
|
||
return 1;
|
||
}
|
||
|
||
/* Now search around each of the four sides of this tile for
|
||
* connected tiles. For each one found, call ourselves
|
||
* recursively.
|
||
*/
|
||
|
||
if (IsSplit(tile))
|
||
{
|
||
if (SplitSide(tile))
|
||
loctype = SplitRightType(tile);
|
||
else
|
||
loctype = SplitLeftType(tile);
|
||
}
|
||
else
|
||
loctype = TiGetTypeExact(tile);
|
||
connectMask = &csa->csa_connect[loctype];
|
||
|
||
/* Left side: */
|
||
|
||
if (IsSplit(tile) && SplitSide(tile)) goto bottomside;
|
||
|
||
for (t2 = BL(tile); BOTTOM(t2) < tileArea.r_ytop; t2 = RT(t2))
|
||
{
|
||
if (IsSplit(t2))
|
||
{
|
||
checktype = SplitRightType(t2);
|
||
}
|
||
else
|
||
checktype = TiGetTypeExact(t2);
|
||
if (TTMaskHasType(connectMask, checktype))
|
||
{
|
||
if (csa->csa_clear)
|
||
{
|
||
if (t2->ti_client == (ClientData) CLIENTDEFAULT) continue;
|
||
}
|
||
else if (t2->ti_client != (ClientData) CLIENTDEFAULT) continue;
|
||
if (IsSplit(t2))
|
||
TiSetBody(t2, (ClientData)(t2->ti_body | TT_SIDE)); /* bit set */
|
||
if (dbSrConnectFunc(t2, csa) != 0) return 1;
|
||
}
|
||
}
|
||
|
||
/* Bottom side: */
|
||
|
||
bottomside:
|
||
if (IsSplit(tile) && (!(SplitSide(tile) ^ SplitDirection(tile))))
|
||
goto rightside;
|
||
|
||
for (t2 = LB(tile); LEFT(t2) < tileArea.r_xtop; t2 = TR(t2))
|
||
{
|
||
if (IsSplit(t2))
|
||
{
|
||
checktype = SplitTopType(t2);
|
||
}
|
||
else
|
||
checktype = TiGetTypeExact(t2);
|
||
if (TTMaskHasType(connectMask, checktype))
|
||
{
|
||
if (csa->csa_clear)
|
||
{
|
||
if (t2->ti_client == (ClientData) CLIENTDEFAULT) continue;
|
||
}
|
||
else if (t2->ti_client != (ClientData) CLIENTDEFAULT) continue;
|
||
if (IsSplit(t2))
|
||
{
|
||
if (SplitDirection(t2))
|
||
TiSetBody(t2, (ClientData)(t2->ti_body | TT_SIDE)); /* bit set */
|
||
else
|
||
TiSetBody(t2, (ClientData)(t2->ti_body & ~TT_SIDE)); /* bit clear */
|
||
}
|
||
if (dbSrConnectFunc(t2, csa) != 0) return 1;
|
||
}
|
||
}
|
||
|
||
/* Right side: */
|
||
|
||
rightside:
|
||
if (IsSplit(tile) && !SplitSide(tile)) goto topside;
|
||
|
||
for (t2 = TR(tile); ; t2 = LB(t2))
|
||
{
|
||
if (IsSplit(t2))
|
||
{
|
||
checktype = SplitLeftType(t2);
|
||
}
|
||
else
|
||
checktype = TiGetTypeExact(t2);
|
||
if (TTMaskHasType(connectMask, checktype))
|
||
{
|
||
if (csa->csa_clear)
|
||
{
|
||
if (t2->ti_client == (ClientData) CLIENTDEFAULT) goto nextRight;
|
||
}
|
||
else if (t2->ti_client != (ClientData) CLIENTDEFAULT) goto nextRight;
|
||
if (IsSplit(t2))
|
||
TiSetBody(t2, (ClientData)(t2->ti_body & ~TT_SIDE)); /* bit clear */
|
||
if (dbSrConnectFunc(t2, csa) != 0) return 1;
|
||
}
|
||
nextRight: if (BOTTOM(t2) <= tileArea.r_ybot) break;
|
||
}
|
||
|
||
/* Top side: */
|
||
topside:
|
||
|
||
if (IsSplit(tile) && (SplitSide(tile) ^ SplitDirection(tile))) goto donesides;
|
||
|
||
for (t2 = RT(tile); ; t2 = BL(t2))
|
||
{
|
||
if (IsSplit(t2))
|
||
{
|
||
checktype = SplitBottomType(t2);
|
||
}
|
||
else
|
||
checktype = TiGetTypeExact(t2);
|
||
if (TTMaskHasType(connectMask, checktype))
|
||
{
|
||
if (csa->csa_clear)
|
||
{
|
||
if (t2->ti_client == (ClientData) CLIENTDEFAULT) goto nextTop;
|
||
}
|
||
else if (t2->ti_client != (ClientData) CLIENTDEFAULT) goto nextTop;
|
||
if (IsSplit(t2))
|
||
{
|
||
if (SplitDirection(t2))
|
||
TiSetBody(t2, (ClientData)(t2->ti_body & ~TT_SIDE)); /* bit clear */
|
||
else
|
||
TiSetBody(t2, (ClientData)(t2->ti_body | TT_SIDE)); /* bit set */
|
||
}
|
||
if (dbSrConnectFunc(t2, csa) != 0) return 1;
|
||
}
|
||
nextTop: if (LEFT(t2) <= tileArea.r_xbot) break;
|
||
}
|
||
|
||
donesides:
|
||
|
||
/* Lastly, check to see if this tile connects to anything on
|
||
* other planes. If so, search those planes.
|
||
*/
|
||
|
||
planes = DBConnPlanes[loctype];
|
||
planes &= ~(PlaneNumToMaskBit(csa->csa_plane));
|
||
if (planes != 0)
|
||
{
|
||
struct conSrArg newcsa;
|
||
Rect newArea;
|
||
|
||
newcsa = *csa;
|
||
TiToRect(tile, &newArea);
|
||
GEO_EXPAND(&newArea, 1, &newArea);
|
||
for (i = PL_TECHDEPBASE; i < DBNumPlanes; i++)
|
||
{
|
||
if (!PlaneMaskHasPlane(planes, i)) continue;
|
||
newcsa.csa_plane = i;
|
||
if (IsSplit(tile))
|
||
{
|
||
if (DBSrPaintNMArea((Tile *) NULL, csa->csa_def->cd_planes[i],
|
||
TiGetTypeExact(tile), &newArea, connectMask,
|
||
dbSrConnectFunc, (ClientData) &newcsa) != 0)
|
||
return 1;
|
||
}
|
||
else if (DBSrPaintArea((Tile *) NULL, csa->csa_def->cd_planes[i],
|
||
&newArea, connectMask, dbSrConnectFunc,
|
||
(ClientData) &newcsa) != 0) return 1;
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
/*
|
||
* ----------------------------------------------------------------------------
|
||
*
|
||
* dbcUnconnectFunc --
|
||
*
|
||
* This search function is invoked by DBSrPaintArea from
|
||
* DBTreeCopyConnect, whenever a tile is found in the result
|
||
* plane that is NOT connected to the current area. It
|
||
* returns 1 so that DBTreeCopyConnect will know it has
|
||
* to do a hierarchical check for the current area.
|
||
*
|
||
* Results:
|
||
* If the current tile OVERLAPS the search area, 1 is
|
||
* returned. Otherwise 0 is returned.
|
||
*
|
||
* Side effects:
|
||
* None.
|
||
*
|
||
* ----------------------------------------------------------------------------
|
||
*/
|
||
|
||
int
|
||
dbcUnconnectFunc(tile, clientData)
|
||
Tile *tile; /* Current tile */
|
||
ClientData clientData; /* Unused. */
|
||
|
||
{
|
||
return 1;
|
||
}
|
||
|
||
|
||
/*
|
||
* ----------------------------------------------------------------------------
|
||
*
|
||
* dbcConnectLabelFunc --
|
||
*
|
||
* This function is invoked by DBTreeSrTiles from DBTreeCopyConnect;
|
||
* when a label is found which is connected to paint belonging to the
|
||
* network, it adds it to the destination definition.
|
||
*
|
||
* In addition to simply adding a label to the destination, this
|
||
* routine also checks port connections on abstract cells. Abstract
|
||
* cells can have multiple ports of the same name with implied
|
||
* connectivity between them.
|
||
*
|
||
* Results:
|
||
* Always 0.
|
||
*
|
||
* Side effects:
|
||
* Adds a label to the destination definition "def".
|
||
*
|
||
* ----------------------------------------------------------------------------
|
||
*/
|
||
|
||
/* To do: Make the tpath entries dynamically allocated */
|
||
#define FLATTERMSIZE 1024
|
||
|
||
int
|
||
dbcConnectLabelFunc(scx, lab, tpath, csa2)
|
||
SearchContext *scx;
|
||
Label *lab;
|
||
TerminalPath *tpath;
|
||
struct conSrArg2 *csa2;
|
||
{
|
||
CellDef *def = csa2->csa2_use->cu_def;
|
||
Rect r;
|
||
Point offset;
|
||
int pos, rotate;
|
||
char newlabtext[FLATTERMSIZE];
|
||
char *newlabptr;
|
||
int dbcConnectFunc(); /* Forward declaration */
|
||
|
||
GeoTransRect(&scx->scx_trans, &lab->lab_rect, &r);
|
||
pos = GeoTransPos(&scx->scx_trans, lab->lab_just);
|
||
GeoTransPointDelta(&scx->scx_trans, &lab->lab_offset, &offset);
|
||
rotate = GeoTransAngle(&scx->scx_trans, lab->lab_rotate);
|
||
|
||
/* Do not add any labels to the destination unless they are on */
|
||
/* the top level (Note: Could alter label to be placed with */
|
||
/* tpath). */
|
||
|
||
if (scx->scx_use != csa2->csa2_topscx->scx_use)
|
||
{
|
||
int newllen = tpath->tp_next - tpath->tp_first;
|
||
newlabtext[0] = '\0';
|
||
if (newllen > 0)
|
||
strncpy(newlabtext, tpath->tp_first, newllen);
|
||
sprintf(newlabtext + newllen, "%s", lab->lab_text);
|
||
newlabptr = newlabtext;
|
||
}
|
||
else
|
||
newlabptr = lab->lab_text;
|
||
|
||
/* Do not repeat a label copy; check that the label doesn't */
|
||
/* already exist in the destination def first. */
|
||
if (DBCheckLabelsByContent(def, &r, lab->lab_type, lab->lab_text))
|
||
return 0;
|
||
|
||
if (DBCheckLabelsByContent(def, &r, lab->lab_type, newlabptr))
|
||
return 0;
|
||
|
||
DBEraseLabelsByContent(def, &r, -1, lab->lab_text);
|
||
DBPutFontLabel(def, &r, lab->lab_font, lab->lab_size, rotate, &offset,
|
||
pos, newlabptr, lab->lab_type, lab->lab_flags);
|
||
|
||
if (lab->lab_flags & PORT_DIR_MASK)
|
||
{
|
||
CellDef *orig_def = scx->scx_use->cu_def;
|
||
Label *slab;
|
||
int lidx = lab->lab_flags & PORT_NUM_MASK;
|
||
TileTypeBitMask *connectMask;
|
||
|
||
/* Check for equivalent ports. For any found, call */
|
||
/* DBTreeSrTiles recursively on the type and area */
|
||
/* of the label. */
|
||
|
||
/* Don't recurse, just add area to the csa2_list. */
|
||
/* Only add the next label found to the list. If there */
|
||
/* are more equivalent ports, they will be found when */
|
||
/* processing this label's area. */
|
||
|
||
for (slab = orig_def->cd_labels; slab != NULL; slab = slab->lab_next)
|
||
if ((slab->lab_flags & PORT_DIR_MASK) && (slab != lab))
|
||
if ((slab->lab_flags & PORT_NUM_MASK) == lidx)
|
||
{
|
||
Rect newarea;
|
||
int pNum;
|
||
|
||
// Do NOT go searching on labels connected to space!
|
||
if (slab->lab_type == TT_SPACE) continue;
|
||
|
||
GeoTransRect(&scx->scx_trans, &slab->lab_rect, &newarea);
|
||
|
||
// Avoid infinite looping. If material under the label
|
||
// has already been added to the destination, then ignore.
|
||
|
||
connectMask = &csa2->csa2_connect[slab->lab_type];
|
||
|
||
pNum = DBPlane(slab->lab_type);
|
||
if (DBSrPaintArea((Tile *) NULL, def->cd_planes[pNum],
|
||
&newarea, connectMask, dbcUnconnectFunc,
|
||
(ClientData) NULL) == 1)
|
||
continue;
|
||
|
||
newarea.r_xbot--;
|
||
newarea.r_xtop++;
|
||
newarea.r_ybot--;
|
||
newarea.r_ytop++;
|
||
|
||
/* Register the area and connection mask as needing to be processed */
|
||
|
||
if (++csa2->csa2_top == csa2->csa2_size)
|
||
{
|
||
/* Reached list size limit---need to enlarge the list */
|
||
/* Double the size of the list every time we hit the limit */
|
||
|
||
conSrArea *newlist;
|
||
int i, lastsize = csa2->csa2_size;
|
||
|
||
csa2->csa2_size *= 2;
|
||
|
||
newlist = (conSrArea *)mallocMagic(csa2->csa2_size
|
||
* sizeof(conSrArea));
|
||
memcpy((void *)newlist, (void *)csa2->csa2_list,
|
||
(size_t)lastsize * sizeof(conSrArea));
|
||
freeMagic((char *)csa2->csa2_list);
|
||
csa2->csa2_list = newlist;
|
||
}
|
||
|
||
csa2->csa2_list[csa2->csa2_top].area = newarea;
|
||
csa2->csa2_list[csa2->csa2_top].connectMask = connectMask;
|
||
csa2->csa2_list[csa2->csa2_top].dinfo = 0;
|
||
|
||
/* See above: Process only one equivalent port at a time */
|
||
break;
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/*
|
||
* ----------------------------------------------------------------------------
|
||
*
|
||
* dbcConnectFunc --
|
||
*
|
||
* This procedure is invoked by DBTreeSrTiles from DBTreeCopyConnect,
|
||
* whenever a tile is found that is connected to the current area
|
||
* being processed. If the tile overlaps the search area in a non-
|
||
* trivial way (i.e. more than a 1x1 square of overlap at a corner),
|
||
* then its area is checked against the equivalent destination area.
|
||
* If the destination area contains unconnected portions, then the
|
||
* area of the tile is painted into the destination, and an area 1
|
||
* unit larger than the tile is recursively checked for connecting
|
||
* tiles. The "non-trivial" overlap check is needed to prevent
|
||
* catecorner tiles from being considered as connected.
|
||
*
|
||
* Results:
|
||
* Always returns 0 to keep the search from aborting.
|
||
*
|
||
* Side effects:
|
||
* Adds paint to the destination definition.
|
||
*
|
||
* ----------------------------------------------------------------------------
|
||
*/
|
||
|
||
int
|
||
dbcConnectFunc(tile, cx)
|
||
Tile *tile; /* Tile found. */
|
||
TreeContext *cx; /* Describes context of search. The client
|
||
* data is a pointer to a conSrArg2 record
|
||
* containing various required information.
|
||
*/
|
||
{
|
||
struct conSrArg2 *csa2;
|
||
Rect tileArea, newarea;
|
||
TileTypeBitMask *connectMask, notConnectMask;
|
||
Rect *srArea;
|
||
SearchContext *scx = cx->tc_scx;
|
||
SearchContext scx2;
|
||
TileType loctype = TiGetTypeExact(tile);
|
||
TileType dinfo = 0;
|
||
int pNum = cx->tc_plane;
|
||
CellDef *def;
|
||
|
||
TiToRect(tile, &tileArea);
|
||
srArea = &scx->scx_area;
|
||
|
||
if (((tileArea.r_xbot >= srArea->r_xtop-1) ||
|
||
(tileArea.r_xtop <= srArea->r_xbot+1)) &&
|
||
((tileArea.r_ybot >= srArea->r_ytop-1) ||
|
||
(tileArea.r_ytop <= srArea->r_ybot+1)))
|
||
{
|
||
/* If the search area is only one unit wide or tall, then it's
|
||
* OK to have only a small overlap. This happens only when
|
||
* looking for an initial search tile.
|
||
*/
|
||
|
||
if (((srArea->r_xtop-1) != srArea->r_xbot)
|
||
&& ((srArea->r_ytop-1) != srArea->r_ybot)) return 0;
|
||
}
|
||
GeoTransRect(&scx->scx_trans, &tileArea, &newarea);
|
||
|
||
/* Clip the current area down to something that overlaps the
|
||
* area of interest.
|
||
*/
|
||
|
||
csa2 = (struct conSrArg2 *)cx->tc_filter->tf_arg;
|
||
GeoClip(&newarea, csa2->csa2_bounds);
|
||
if (GEO_RECTNULL(&newarea)) return 0;
|
||
|
||
if (IsSplit(tile))
|
||
{
|
||
dinfo = DBTransformDiagonal(loctype, &scx->scx_trans);
|
||
loctype = (SplitSide(tile)) ? SplitRightType(tile) : SplitLeftType(tile);
|
||
}
|
||
|
||
/* See if the destination cell contains stuff over the whole
|
||
* current area (on its home plane) that is connected to it.
|
||
* If so, then there's no need to process the current area,
|
||
* since any processing that is needed was already done before.
|
||
*/
|
||
|
||
connectMask = &csa2->csa2_connect[loctype];
|
||
|
||
/* In the case of contact bits, the types underneath
|
||
* must be constituents of the contact before we punt
|
||
*/
|
||
|
||
if (DBIsContact(loctype))
|
||
{
|
||
/* Different contact types may share residues (6/18/04) */
|
||
/* Use TTMaskIntersect(), not TTMaskEqual()---types */
|
||
/* which otherwise stack may be in separate cells */
|
||
/* (12/1/05) */
|
||
|
||
/* The mask of contact types must include all stacked contacts */
|
||
|
||
TTMaskZero(¬ConnectMask);
|
||
TTMaskSetMask(¬ConnectMask, &DBNotConnectTbl[loctype]);
|
||
}
|
||
else
|
||
{
|
||
TTMaskCom2(¬ConnectMask, connectMask);
|
||
}
|
||
|
||
/* Only check those tiles in the destination (select) */
|
||
/* which have not already been painted. */
|
||
|
||
def = csa2->csa2_use->cu_def;
|
||
if (DBSrPaintNMArea((Tile *) NULL, def->cd_planes[pNum],
|
||
dinfo, &newarea, ¬ConnectMask, dbcUnconnectFunc,
|
||
(ClientData) NULL) == 0)
|
||
return 0;
|
||
|
||
/* Paint this tile into the destination cell. This
|
||
* marks its area has having been processed. Then recycle
|
||
* the storage for the current list element.
|
||
*/
|
||
|
||
DBNMPaintPlane(def->cd_planes[pNum], dinfo,
|
||
&newarea, DBStdPaintTbl(loctype, pNum),
|
||
(PaintUndoInfo *) NULL);
|
||
|
||
/* Since the whole area of this tile hasn't been recorded,
|
||
* we must process its area to find any other tiles that
|
||
* connect to it. Add each of them to the list of things
|
||
* to process. We have to expand the search area by 1 unit
|
||
* on all sides because DBTreeSrTiles only returns things
|
||
* that overlap the search area, and we want things that
|
||
* even just touch.
|
||
*/
|
||
|
||
/* Only extend those sides bordering the diagonal tile */
|
||
|
||
if (dinfo & TT_DIAGONAL)
|
||
{
|
||
if (dinfo & TT_SIDE) /* right */
|
||
newarea.r_xtop += 1;
|
||
else /* left */
|
||
newarea.r_xbot -= 1;
|
||
if (((dinfo & TT_SIDE) >> 1)
|
||
== (dinfo & TT_DIRECTION)) /* top */
|
||
newarea.r_ytop += 1;
|
||
else /* bottom */
|
||
newarea.r_ybot -= 1;
|
||
}
|
||
else
|
||
{
|
||
newarea.r_ybot -= 1;
|
||
newarea.r_ytop += 1;
|
||
newarea.r_xbot -= 1;
|
||
newarea.r_xtop += 1;
|
||
}
|
||
|
||
/* Register the area and connection mask as needing to be processed */
|
||
|
||
if (++csa2->csa2_top == csa2->csa2_size)
|
||
{
|
||
/* Reached list size limit---need to enlarge the list */
|
||
/* Double the size of the list every time we hit the limit */
|
||
|
||
conSrArea *newlist;
|
||
int i, lastsize = csa2->csa2_size;
|
||
|
||
csa2->csa2_size *= 2;
|
||
|
||
newlist = (conSrArea *)mallocMagic((size_t)(csa2->csa2_size) * sizeof(conSrArea));
|
||
memcpy((void *)newlist, (void *)csa2->csa2_list,
|
||
(size_t)lastsize * sizeof(conSrArea));
|
||
freeMagic((char *)csa2->csa2_list);
|
||
csa2->csa2_list = newlist;
|
||
}
|
||
|
||
csa2->csa2_list[csa2->csa2_top].area = newarea;
|
||
csa2->csa2_list[csa2->csa2_top].connectMask = connectMask;
|
||
csa2->csa2_list[csa2->csa2_top].dinfo = dinfo;
|
||
|
||
return 0;
|
||
}
|
||
|
||
|
||
/*
|
||
* ----------------------------------------------------------------------------
|
||
*
|
||
* DBTreeCopyConnect --
|
||
*
|
||
* This procedure copies connected information from a given cell
|
||
* hierarchy to a given (flat) cell. Starting from the tile underneath
|
||
* the given area, this procedure finds all paint in all cells
|
||
* that is connected to that information. All such paint is
|
||
* copied into the result cell. If there are several electrically
|
||
* distinct nets underneath the given area, one of them is picked
|
||
* at more-or-less random.
|
||
*
|
||
* Modified so the result cell is NOT first cleared of all paint. This
|
||
* allows multiple calls, to highlight incomplete routing nets.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* The contents of the result cell are modified.
|
||
*
|
||
* ----------------------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
DBTreeCopyConnect(scx, mask, xMask, connect, area, doLabels, destUse)
|
||
SearchContext *scx; /* Describes starting area. The
|
||
* scx_use field gives the root of
|
||
* the hierarchy to search, and the
|
||
* scx_area field gives the starting
|
||
* area. An initial tile must overlap
|
||
* this area. The transform is from
|
||
* coords of scx_use to destUse.
|
||
*/
|
||
TileTypeBitMask *mask; /* Tile types to start from in area. */
|
||
int xMask; /* Information must be expanded in all
|
||
* of the windows indicated by this
|
||
* mask. Use 0 to consider all info
|
||
* regardless of expansion.
|
||
*/
|
||
TileTypeBitMask *connect; /* Points to table that defines what
|
||
* each tile type is considered to
|
||
* connect to. Use DBConnectTbl as
|
||
* a default.
|
||
*/
|
||
Rect *area; /* The resulting information is
|
||
* clipped to this area. Pass
|
||
* TiPlaneRect to get everything.
|
||
*/
|
||
bool doLabels; /* If TRUE, copy connected labels
|
||
* and paint. If FALSE, copy only
|
||
* connected paint.
|
||
*/
|
||
CellUse *destUse; /* Result use in which to place
|
||
* anything connected to material of
|
||
* type mask in area of rootUse.
|
||
*/
|
||
{
|
||
struct conSrArg2 csa2;
|
||
TileTypeBitMask *newmask;
|
||
TileType newtype;
|
||
unsigned char searchtype;
|
||
|
||
csa2.csa2_use = destUse;
|
||
csa2.csa2_xMask = xMask;
|
||
csa2.csa2_bounds = area;
|
||
csa2.csa2_connect = connect;
|
||
csa2.csa2_topscx = scx;
|
||
|
||
/* Instead of using a linked list, we keep down the number of */
|
||
/* malloc calls by maintaining a small list and expanding it only */
|
||
/* when necessary. */
|
||
|
||
csa2.csa2_size = CSA2_LIST_START_SIZE;
|
||
csa2.csa2_list = (conSrArea *)mallocMagic(CSA2_LIST_START_SIZE
|
||
* sizeof(conSrArea));
|
||
csa2.csa2_top = -1;
|
||
|
||
DBTreeSrTiles(scx, mask, xMask, dbcConnectFunc, (ClientData) &csa2);
|
||
while (csa2.csa2_top >= 0)
|
||
{
|
||
char pathstring[FLATTERMSIZE];
|
||
TerminalPath tpath;
|
||
|
||
tpath.tp_first = tpath.tp_next = pathstring;
|
||
tpath.tp_last = pathstring + FLATTERMSIZE;
|
||
pathstring[0] = '\0';
|
||
|
||
newmask = csa2.csa2_list[csa2.csa2_top].connectMask;
|
||
scx->scx_area = csa2.csa2_list[csa2.csa2_top].area;
|
||
newtype = csa2.csa2_list[csa2.csa2_top].dinfo;
|
||
csa2.csa2_top--;
|
||
|
||
if (newtype & TT_DIAGONAL)
|
||
DBTreeSrNMTiles(scx, newtype, newmask, xMask, dbcConnectFunc,
|
||
(ClientData) &csa2);
|
||
else
|
||
DBTreeSrTiles(scx, newmask, xMask, dbcConnectFunc, (ClientData) &csa2);
|
||
|
||
/* Check the source def for any labels belonging to this */
|
||
/* tile area and plane, and add them to the destination. */
|
||
|
||
/* (This code previously in dbcConnectFunc, but moved to avoid */
|
||
/* running the cell search from the top within another cell */
|
||
/* search, which creates deep stacks and can trigger stack */
|
||
/* overflow.) */
|
||
|
||
searchtype = TF_LABEL_ATTACH;
|
||
if (newtype & TT_DIAGONAL)
|
||
{
|
||
/* If the tile is split, then labels attached to the */
|
||
/* opposite point of the triangle are NOT connected. */
|
||
|
||
if (newtype & TT_SIDE)
|
||
{
|
||
if (newtype & TT_DIRECTION)
|
||
searchtype |= TF_LABEL_ATTACH_NOT_SW;
|
||
else
|
||
searchtype |= TF_LABEL_ATTACH_NOT_NW;
|
||
}
|
||
else
|
||
{
|
||
if (newtype & TT_DIRECTION)
|
||
searchtype |= TF_LABEL_ATTACH_NOT_NE;
|
||
else
|
||
searchtype |= TF_LABEL_ATTACH_NOT_SE;
|
||
}
|
||
}
|
||
if (doLabels)
|
||
DBTreeSrLabels(scx, newmask, xMask, &tpath, searchtype,
|
||
dbcConnectLabelFunc, (ClientData) &csa2);
|
||
}
|
||
freeMagic((char *)csa2.csa2_list);
|
||
|
||
/* Recompute the bounding box of the destination and record its area
|
||
* for redisplay.
|
||
*/
|
||
|
||
DBReComputeBbox(destUse->cu_def);
|
||
}
|