176 lines
4.4 KiB
C
176 lines
4.4 KiB
C
/*
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* magicWasm.c --
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*
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* Headless Emscripten entry points for running Magic without a
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* terminal-driven event loop.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#ifdef MAGIC_WRAPPER
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#include "tcltk/tclmagic.h"
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#endif
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#include "utils/main.h"
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#include "utils/magic.h"
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#include "utils/paths.h"
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#include "textio/textio.h"
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#include "textio/txcommands.h"
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#include "utils/utils.h"
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#include "windows/windows.h"
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#include "graphics/graphics.h"
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#ifdef __EMSCRIPTEN__
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#include <emscripten/emscripten.h>
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#else
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#define EMSCRIPTEN_KEEPALIVE
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#endif
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static int
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magicWasmEnsureCadRoot(void)
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{
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if (getenv("CAD_ROOT") == NULL)
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{
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if (setenv("CAD_ROOT", "/", 0) != 0)
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{
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TxError("Failed to set CAD_ROOT for the WASM runtime.\n");
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return -1;
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}
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}
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return 0;
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}
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#ifdef MAGIC_WRAPPER
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/* Forward decl — Tclmagic_Init installs all magic Tcl commands and calls
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* Tcl_InitStubs(), which sets tclStubsPtr. Without this, any Tcl_X macro
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* dereferences a NULL stubs pointer at runtime (crashes the wasm). */
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extern int Tclmagic_Init(Tcl_Interp *interp);
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#endif
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EMSCRIPTEN_KEEPALIVE int
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magic_wasm_init(void)
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{
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static char *argv[] = {
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"magic",
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"-d",
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"null",
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"-T",
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"minimum",
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NULL
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};
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if (magicWasmEnsureCadRoot() != 0)
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return -1;
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#ifdef MAGIC_WRAPPER
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/* In wrapper mode, magic's code (and our PaExpand path expansion) reaches
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* for `magicinterp` to resolve $env vars via Tcl_GetVar. In the normal
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* Linux flow Tclmagic_Init() is called by tclsh after dlopen(); here we
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* embed the interp directly, so we have to bootstrap it before
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* magicMainInit() runs anything that might touch Tcl.
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*
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* Note: we deliberately avoid TxError here — in MAGIC_WRAPPER mode
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* TxError flushes via Tcl_EvalEx through tclStubsPtr, which only becomes
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* non-NULL after Tclmagic_Init -> Tcl_InitStubs. So early errors go
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* straight to stderr. */
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if (magicinterp == NULL)
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{
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Tcl_Interp *interp = Tcl_CreateInterp();
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if (interp == NULL)
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{
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fprintf(stderr, "magic_wasm_init: Tcl_CreateInterp returned NULL\n");
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return -1;
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}
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/* Tcl_Init loads /init.tcl from the Tcl library directory; in our
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* embedded VFS that script isn't shipped, so failure here is expected
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* and non-fatal — the interpreter itself is still usable for embedded
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* evaluation, which is all we need. */
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(void)Tcl_Init(interp);
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consoleinterp = interp;
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if (Tclmagic_Init(interp) != TCL_OK)
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{
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fprintf(stderr, "magic_wasm_init: Tclmagic_Init failed: %s\n",
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Tcl_GetStringResult(interp));
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return -1;
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}
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}
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#endif
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return magicMainInit(5, argv);
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}
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EMSCRIPTEN_KEEPALIVE int
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magic_wasm_run_command(const char *command)
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{
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int status;
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status = magic_wasm_init();
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if (status != 0)
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return status;
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if ((command == NULL) || (*command == '\0'))
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return 0;
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/* Set the current point to the center of the screen so that
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* WindSendCommand routes the command to the layout window client
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* (not the window-management border client which handles point 0,0).
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*/
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TxSetPoint(GrScreenRect.r_xtop / 2, GrScreenRect.r_ytop / 2,
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WIND_UNKNOWN_WINDOW);
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#ifdef MAGIC_WRAPPER
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/* In wrapper mode the command is Tcl. Evaluate it via the magic interp;
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* the magic backend is reachable through ::magic:: ensemble commands. */
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if (magicinterp == NULL)
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return -1;
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return Tcl_EvalEx(magicinterp, command, -1, 0);
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#else
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return TxDispatchString(command, FALSE);
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#endif
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}
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EMSCRIPTEN_KEEPALIVE int
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magic_wasm_source_file(const char *path)
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{
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FILE *f;
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int status;
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status = magic_wasm_init();
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if (status != 0)
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return status;
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if ((path == NULL) || (*path == '\0'))
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return -1;
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f = PaOpen((char *)path, "r", (char *)NULL, ".", (char *)NULL,
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(char **)NULL);
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if (f == NULL)
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{
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TxError("Unable to open command file \"%s\".\n", path);
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return -1;
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}
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/* Set the current point to the centre of the screen so that
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* WindSendCommand routes all commands from the file to the layout
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* window client, just as magic_wasm_run_command does for single
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* commands. Without this, commands arrive with point (0,0) and
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* end up in the border/windClient context where most commands are
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* unknown.
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*/
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TxSetPoint(GrScreenRect.r_xtop / 2, GrScreenRect.r_ytop / 2,
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WIND_UNKNOWN_WINDOW);
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TxDispatch(f);
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fclose(f);
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return 0;
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}
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EMSCRIPTEN_KEEPALIVE void
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magic_wasm_update(void)
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{
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if (magic_wasm_init() == 0)
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WindUpdate();
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}
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