813 lines
20 KiB
Plaintext
813 lines
20 KiB
Plaintext
/* grTOGL3.c -
|
||
*
|
||
* Copyright 2003 Open Circuit Design, Inc., for MultiGiG Ltd.
|
||
*
|
||
* This file contains additional functions to manipulate an X window system
|
||
* color display. Included here are device-dependent routines to draw and
|
||
* erase text and draw a grid.
|
||
*
|
||
*/
|
||
|
||
#include <stdio.h>
|
||
#include <string.h>
|
||
|
||
#include <GL/gl.h>
|
||
#include <GL/glx.h>
|
||
#include <GL/glu.h>
|
||
|
||
#include "tcltk/tclmagic.h"
|
||
#include "utils/magic.h"
|
||
#include "utils/geometry.h"
|
||
#include "utils/malloc.h"
|
||
#include "windows/windows.h"
|
||
#include "graphics/graphics.h"
|
||
#include "graphics/graphicsInt.h"
|
||
#include "dbwind/dbwind.h"
|
||
#include "textio/textio.h"
|
||
#include "utils/signals.h"
|
||
#include "utils/utils.h"
|
||
#include "utils/hash.h"
|
||
#include "graphics/grTOGLInt.h"
|
||
#include "graphics/grTkCommon.h"
|
||
#include "database/fonts.h"
|
||
|
||
extern Display *grXdpy;
|
||
|
||
/* locals */
|
||
|
||
GLuint grXBases[4];
|
||
|
||
|
||
/*---------------------------------------------------------
|
||
* grtoglDrawGrid:
|
||
* grxDrawGrid adds a grid to the grid layer, using the current
|
||
* write mask and color.
|
||
*
|
||
* Results:
|
||
* TRUE is returned normally. However, if the grid gets too small
|
||
* to be useful, then nothing is drawn and FALSE is returned.
|
||
*
|
||
* Side Effects: None.
|
||
*---------------------------------------------------------
|
||
*/
|
||
|
||
bool
|
||
grtoglDrawGrid (prect, outline, clip)
|
||
Rect *prect; /* A rectangle that forms the template
|
||
* for the grid. Note: in order to maintain
|
||
* precision for the grid, the rectangle
|
||
* coordinates are specified in units of
|
||
* screen coordinates multiplied by SUBPIXEL.
|
||
*/
|
||
int outline; /* the outline style */
|
||
Rect *clip; /* a clipping rectangle */
|
||
{
|
||
int xsize, ysize;
|
||
int x, y;
|
||
int xstart, ystart;
|
||
int snum, low, hi, shifted;
|
||
|
||
xsize = prect->r_xtop - prect->r_xbot;
|
||
ysize = prect->r_ytop - prect->r_ybot;
|
||
if (!xsize || !ysize || GRID_TOO_SMALL(xsize, ysize))
|
||
return FALSE;
|
||
|
||
xstart = prect->r_xbot % xsize;
|
||
while (xstart < clip->r_xbot << SUBPIXELBITS) xstart += xsize;
|
||
ystart = prect->r_ybot % ysize;
|
||
while (ystart < clip->r_ybot << SUBPIXELBITS) ystart += ysize;
|
||
|
||
grtoglSetLineStyle(outline);
|
||
|
||
glBegin(GL_LINES);
|
||
|
||
snum = 0;
|
||
low = clip->r_ybot;
|
||
hi = clip->r_ytop;
|
||
for (x = xstart; x < (clip->r_xtop+1) << SUBPIXELBITS; x += xsize)
|
||
{
|
||
shifted = x >> SUBPIXELBITS;
|
||
glVertex2i(shifted, low);
|
||
glVertex2i(shifted, hi);
|
||
snum++;
|
||
}
|
||
|
||
snum = 0;
|
||
low = clip->r_xbot;
|
||
hi = clip->r_xtop;
|
||
for (y = ystart; y < (clip->r_ytop+1) << SUBPIXELBITS; y += ysize)
|
||
{
|
||
shifted = y >> SUBPIXELBITS;
|
||
glVertex2i(low, shifted);
|
||
glVertex2i(hi, shifted);
|
||
snum++;
|
||
}
|
||
glEnd();
|
||
return TRUE;
|
||
}
|
||
|
||
|
||
/*---------------------------------------------------------
|
||
* grtoglLoadFont
|
||
* This local routine transfers the X font bitmaps
|
||
* into OpenGL display lists for simple text
|
||
* rendering.
|
||
*
|
||
* Results: Success/Failure
|
||
*
|
||
* Side Effects: None.
|
||
*---------------------------------------------------------
|
||
*/
|
||
|
||
bool
|
||
grtoglLoadFont()
|
||
{
|
||
Font id;
|
||
unsigned int i;
|
||
|
||
for (i = 0; i < 4; i++) {
|
||
id = Tk_FontId(grTkFonts[i]);
|
||
|
||
grXBases[i] = glGenLists(256);
|
||
if (grXBases[i] == 0) {
|
||
TxError("Out of display lists!\n");
|
||
return FALSE;
|
||
}
|
||
glXUseXFont(id, 0, 256, grXBases[i]);
|
||
}
|
||
return TRUE;
|
||
}
|
||
|
||
|
||
/*---------------------------------------------------------
|
||
* grtoglSetCharSize:
|
||
* This local routine sets the character size in the display,
|
||
* if necessary.
|
||
*
|
||
* Results: None.
|
||
*
|
||
* Side Effects: None.
|
||
*---------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
grtoglSetCharSize (size)
|
||
int size; /* Width of characters, in pixels (6 or 8). */
|
||
{
|
||
toglCurrent.fontSize = size;
|
||
switch (size)
|
||
{
|
||
case GR_TEXT_DEFAULT:
|
||
case GR_TEXT_SMALL:
|
||
toglCurrent.font = grSmallFont;
|
||
break;
|
||
case GR_TEXT_MEDIUM:
|
||
toglCurrent.font = grMediumFont;
|
||
break;
|
||
case GR_TEXT_LARGE:
|
||
toglCurrent.font = grLargeFont;
|
||
break;
|
||
case GR_TEXT_XLARGE:
|
||
toglCurrent.font = grXLargeFont;
|
||
break;
|
||
default:
|
||
TxError("%s%d\n", "grtoglSetCharSize: Unknown character size ",
|
||
size );
|
||
break;
|
||
}
|
||
}
|
||
|
||
|
||
/*
|
||
* ----------------------------------------------------------------------------
|
||
* GrTOGLTextSize --
|
||
*
|
||
* Determine the size of a text string.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* A rectangle is filled in that is the size of the text in pixels.
|
||
* The origin (0, 0) of this rectangle is located on the baseline
|
||
* at the far left side of the string.
|
||
* ----------------------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
GrTOGLTextSize(text, size, r)
|
||
char *text;
|
||
int size;
|
||
Rect *r;
|
||
{
|
||
Tk_FontMetrics overall;
|
||
Tk_Font font;
|
||
int width;
|
||
|
||
switch (size) {
|
||
case GR_TEXT_DEFAULT:
|
||
case GR_TEXT_SMALL:
|
||
font = grSmallFont;
|
||
break;
|
||
case GR_TEXT_MEDIUM:
|
||
font = grMediumFont;
|
||
break;
|
||
case GR_TEXT_LARGE:
|
||
font = grLargeFont;
|
||
break;
|
||
case GR_TEXT_XLARGE:
|
||
font = grXLargeFont;
|
||
break;
|
||
default:
|
||
TxError("%s%d\n", "GrTOGLTextSize: Unknown character size ",
|
||
size );
|
||
break;
|
||
}
|
||
if (font == NULL) return;
|
||
Tk_GetFontMetrics(font, &overall);
|
||
width = Tk_TextWidth(font, text, strlen(text));
|
||
/* Hack alert! Tk_TextWidth returns values too small! */
|
||
width = width + (width >> 4);
|
||
r->r_ytop = overall.ascent;
|
||
r->r_ybot = -overall.descent;
|
||
r->r_xtop = width;
|
||
r->r_xbot = 0;
|
||
}
|
||
|
||
/* OpenGL backing store functions (now removed from the X11-based ones) */
|
||
|
||
void
|
||
grtoglFreeBackingStore(MagWindow *window)
|
||
{
|
||
if (window->w_backingStore == (ClientData)NULL) return;
|
||
freeMagic(window->w_backingStore);
|
||
window->w_backingStore = (ClientData)NULL;
|
||
}
|
||
|
||
void
|
||
grtoglCreateBackingStore(MagWindow *w)
|
||
{
|
||
unsigned int width, height;
|
||
|
||
/* ignore all windows other than layout */
|
||
if (w->w_client != DBWclientID) return;
|
||
|
||
/* deferred */
|
||
if (w->w_grdata == NULL) return;
|
||
|
||
width = w->w_screenArea.r_xtop - w->w_screenArea.r_xbot;
|
||
height = w->w_screenArea.r_ytop - w->w_screenArea.r_ybot;
|
||
|
||
if (w->w_backingStore != (ClientData)NULL) freeMagic(w->w_backingStore);
|
||
|
||
w->w_backingStore = (ClientData)mallocMagic(width * height * 3);
|
||
}
|
||
|
||
bool
|
||
grtoglGetBackingStore(MagWindow *w, Rect *area)
|
||
{
|
||
unsigned int width, height;
|
||
int xbot, ybot;
|
||
int xoff, yoff;
|
||
Rect r;
|
||
|
||
GEO_EXPAND(area, 1, &r);
|
||
GeoClip(&r, &(w->w_screenArea));
|
||
|
||
width = r.r_xtop - r.r_xbot;
|
||
height = r.r_ytop - r.r_ybot;
|
||
|
||
xbot = r.r_xbot;
|
||
ybot = r.r_ybot;
|
||
|
||
xoff = w->w_screenArea.r_xbot - w->w_allArea.r_xbot;
|
||
yoff = w->w_allArea.r_ytop - w->w_screenArea.r_ytop;
|
||
|
||
glDrawBuffer(GL_FRONT);
|
||
glReadBuffer(GL_BACK);
|
||
glRasterPos2i((GLint)(xbot - xoff), (GLint)(ybot - yoff));
|
||
glCopyPixels(xbot, ybot, width, height, GL_COLOR);
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
|
||
bool
|
||
grtoglxGetBackingStore(MagWindow *w, Rect *area)
|
||
{
|
||
unsigned int width, height;
|
||
int ybot, y;
|
||
int xoff, yoff;
|
||
int swidth, sheight, srow;
|
||
int bpos;
|
||
Rect r;
|
||
|
||
if ((GLvoid *)w->w_backingStore == NULL)
|
||
return FALSE;
|
||
|
||
// Get width and height of the backing store
|
||
sheight = w->w_screenArea.r_ytop - w->w_screenArea.r_ybot;
|
||
swidth = w->w_screenArea.r_xtop - w->w_screenArea.r_xbot;
|
||
srow = swidth * 3;
|
||
|
||
GEO_EXPAND(area, 1, &r);
|
||
GeoClip(&r, &(w->w_screenArea));
|
||
|
||
width = r.r_xtop - r.r_xbot;
|
||
height = r.r_ytop - r.r_ybot;
|
||
// ybot = grXtransY(w, r.r_ytop);
|
||
ybot = r.r_ybot;
|
||
|
||
xoff = w->w_screenArea.r_xbot - w->w_allArea.r_xbot;
|
||
yoff = w->w_allArea.r_ytop - w->w_screenArea.r_ytop;
|
||
|
||
bpos = ybot * srow + (3 * r.r_xbot);
|
||
|
||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||
glDrawBuffer(GL_FRONT);
|
||
for (y = ybot; y < ybot + height; y++)
|
||
{
|
||
// Remove next line once all math is correct. . .
|
||
if ((bpos + srow) > (srow * sheight)) break;
|
||
|
||
glRasterPos2i((GLint)(r.r_xbot - xoff), (GLint)(y - yoff));
|
||
glDrawPixels(width, 1, GL_RGB, GL_UNSIGNED_BYTE,
|
||
(const GLvoid *)(w->w_backingStore + bpos));
|
||
bpos += srow;
|
||
}
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
bool
|
||
grtoglScrollBackingStore(MagWindow *w, Point *shift)
|
||
{
|
||
return TRUE;
|
||
}
|
||
|
||
bool
|
||
grtoglxScrollBackingStore(MagWindow *w, Point *shift)
|
||
{
|
||
unsigned int width, height;
|
||
int xorigin, yorigin, xshift, yshift, y, bpos, tpos, srow;
|
||
int swidth, sheight;
|
||
int memmax;
|
||
|
||
if (w->w_backingStore == (ClientData)NULL)
|
||
return FALSE;
|
||
|
||
swidth = width = w->w_screenArea.r_xtop - w->w_screenArea.r_xbot;
|
||
sheight = height = w->w_screenArea.r_ytop - w->w_screenArea.r_ybot;
|
||
srow = swidth * 3;
|
||
xorigin = 0;
|
||
yorigin = 0;
|
||
xshift = shift->p_x;
|
||
// yshift = -shift->p_y;
|
||
yshift = shift->p_y;
|
||
|
||
if (xshift > 0)
|
||
width -= xshift;
|
||
else if (xshift < 0)
|
||
{
|
||
width += xshift;
|
||
xorigin = -xshift;
|
||
xshift = 0;
|
||
}
|
||
if (yshift > 0)
|
||
height -= yshift;
|
||
else if (yshift < 0)
|
||
{
|
||
height += yshift;
|
||
yorigin = -yshift;
|
||
yshift = 0;
|
||
}
|
||
|
||
/* To do: shift data within the stream itself. . . */
|
||
|
||
/* Source stream position */
|
||
bpos = yorigin * srow + 3 * xorigin;
|
||
/* Target stream position */
|
||
tpos = yshift * srow + 3 * xshift;
|
||
|
||
/* It's easier to do the whole memmove as a single block. */
|
||
memmax = (width * height * 3) - ((tpos > bpos) ? tpos : bpos);
|
||
|
||
|
||
memmove((void *)(w->w_backingStore + tpos),
|
||
(void *)(w->w_backingStore + bpos),
|
||
memmax);
|
||
|
||
// for (y = yorigin; y < yorigin + height; y++)
|
||
// {
|
||
// Remove next lines once all math is correct. . .
|
||
// if ((bpos + srow) > (srow * height)) break;
|
||
// if ((tpos + srow) > (srow * height)) break;
|
||
|
||
// memmove((void *)(w->w_backingStore + tpos),
|
||
// (void *)(w->w_backingStore + bpos), width * 3);
|
||
|
||
// if (y >= height) break;
|
||
// bpos += srow;
|
||
// tpos += srow;
|
||
// }
|
||
return TRUE;
|
||
}
|
||
|
||
void
|
||
grtoglPutBackingStore(MagWindow *w, Rect *area)
|
||
{
|
||
unsigned int width, height;
|
||
int ybot, xbot, xoff, yoff;
|
||
|
||
width = area->r_xtop - area->r_xbot;
|
||
height = area->r_ytop - area->r_ybot;
|
||
|
||
ybot = area->r_ybot;
|
||
xbot = area->r_xbot;
|
||
|
||
xoff = w->w_screenArea.r_xbot - w->w_allArea.r_xbot;
|
||
yoff = w->w_screenArea.r_ytop - w->w_allArea.r_ytop;
|
||
|
||
glDrawBuffer(GL_BACK);
|
||
glReadBuffer(GL_FRONT);
|
||
glRasterPos2i((GLint)(xbot - xoff), (GLint)(ybot - yoff));
|
||
glCopyPixels(xbot, ybot, width, height, GL_COLOR);
|
||
}
|
||
|
||
void
|
||
grtoglxPutBackingStore(MagWindow *w, Rect *area)
|
||
{
|
||
unsigned int width, height;
|
||
int y, ybot, xbot, xoff, yoff;
|
||
int swidth, sheight, srow;
|
||
int bpos;
|
||
|
||
if ((GLvoid *)w->w_backingStore == NULL) return;
|
||
|
||
if (w->w_flags & WIND_OBSCURED)
|
||
{
|
||
grtoglFreeBackingStore(w);
|
||
w->w_backingStore = (ClientData)NULL;
|
||
return;
|
||
}
|
||
|
||
// Get width and height of the backing store area
|
||
|
||
swidth = w->w_screenArea.r_xtop - w->w_screenArea.r_xbot;
|
||
sheight = w->w_screenArea.r_ytop - w->w_screenArea.r_ybot;
|
||
srow = swidth * 3;
|
||
|
||
width = area->r_xtop - area->r_xbot;
|
||
height = area->r_ytop - area->r_ybot;
|
||
// ybot = grXtransY(w, area->r_ytop);
|
||
ybot = area->r_ybot;
|
||
xbot = area->r_xbot;
|
||
xoff = w->w_screenArea.r_xbot - w->w_allArea.r_xbot;
|
||
yoff = w->w_allArea.r_ytop - w->w_screenArea.r_ytop;
|
||
|
||
if (GrPixelCorrect == 0)
|
||
{
|
||
height--;
|
||
width--;
|
||
xbot++;
|
||
}
|
||
|
||
// OpenGL has no concept of a 2-dimensional arrangement to the
|
||
// data returned, or boundaries, so we have to enforce them.
|
||
|
||
if (xbot < 0)
|
||
{
|
||
width += xbot;
|
||
xbot = 0;
|
||
}
|
||
if (ybot < 0)
|
||
{
|
||
height += ybot;
|
||
ybot = 0;
|
||
}
|
||
if (width > swidth) width = swidth;
|
||
|
||
bpos = (ybot - yoff) * srow + 3 * (xbot - xoff);
|
||
|
||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||
glReadBuffer(GL_FRONT);
|
||
for (y = ybot; y < ybot + height; y++)
|
||
{
|
||
// Remove next line once all math is correct. . .
|
||
if ((bpos + srow) > (srow * sheight)) break;
|
||
|
||
glReadPixels(xbot, y, width, 1,
|
||
GL_RGB, GL_UNSIGNED_BYTE,
|
||
(GLvoid *)(w->w_backingStore + bpos));
|
||
if (y >= sheight) break;
|
||
bpos += srow;
|
||
}
|
||
}
|
||
|
||
|
||
/*
|
||
* ----------------------------------------------------------------------------
|
||
* GrTOGLReadPixel --
|
||
*
|
||
* Read one pixel from the screen.
|
||
*
|
||
* Results:
|
||
* An integer containing the pixel's color.
|
||
*
|
||
* Side effects:
|
||
* none.
|
||
*
|
||
* ----------------------------------------------------------------------------
|
||
*/
|
||
|
||
int
|
||
GrTOGLReadPixel (w, x, y)
|
||
MagWindow *w;
|
||
int x,y; /* the location of a pixel in screen coords */
|
||
{
|
||
return 0; /* OpenGL has no such function, so return 0 */
|
||
}
|
||
|
||
|
||
/*
|
||
* ----------------------------------------------------------------------------
|
||
* GrTOGLBitBlt --
|
||
*
|
||
* Copy information in bit block transfers.
|
||
*
|
||
* Results:
|
||
* None.
|
||
*
|
||
* Side effects:
|
||
* changes the screen.
|
||
* ----------------------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
GrTOGLBitBlt(r, p)
|
||
Rect *r;
|
||
Point *p;
|
||
{
|
||
glCopyPixels(r->r_xbot, r->r_ybot, r->r_xtop - r->r_xbot + 1,
|
||
r->r_ytop - r->r_ybot + 1, GL_COLOR);
|
||
}
|
||
|
||
#ifdef VECTOR_FONTS
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
*
|
||
* Technically, there should be no self-intersecting polygons in outline
|
||
* fonts. However, decomposition of bezier curves into line segments
|
||
* may occasionally produce one, so it needs to be handled.
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
myCombine(GLdouble coords[3], GLdouble *vertex_data[4],
|
||
GLfloat weight[4], GLdouble **outData, void *dataptr)
|
||
{
|
||
/* This needs to be free'd at the end of gluTessEndPolygon()! */
|
||
GLdouble *new = (GLdouble *)mallocMagic(2 * sizeof(GLdouble));
|
||
new[0] = coords[0];
|
||
new[1] = coords[1];
|
||
*outData = new;
|
||
/* Diagnostic */
|
||
TxError("Intersecting polygon in char \"%c\" at %g %g!\n",
|
||
*((char *)dataptr), coords[0], coords[1]);
|
||
}
|
||
|
||
/*
|
||
*----------------------------------------------------------------------
|
||
* Draw a text character
|
||
* This routine differs from grtoglFillPolygon() in that it uses the
|
||
* glu library to handle non-convex polygons as may appear in font
|
||
* outlines.
|
||
*----------------------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
grtoglDrawCharacter(clist, tc, pixsize)
|
||
FontChar *clist;
|
||
unsigned char tc;
|
||
int pixsize;
|
||
{
|
||
Point *tp;
|
||
int np, nptotal;
|
||
int i, j;
|
||
static GLUtesselator *tess = NULL;
|
||
static GLdouble *v = NULL;
|
||
static int maxnp = 0;
|
||
FontChar *ccur;
|
||
|
||
if (pixsize < 5) return; /* Label too small to be useful */
|
||
|
||
if (tess == NULL)
|
||
{
|
||
tess = gluNewTess();
|
||
gluTessCallback(tess, GLU_TESS_BEGIN, (_GLUfuncptr)glBegin);
|
||
gluTessCallback(tess, GLU_TESS_VERTEX, (_GLUfuncptr)glVertex3dv);
|
||
gluTessCallback(tess, GLU_TESS_END, (_GLUfuncptr)glEnd);
|
||
gluTessCallback(tess, GLU_TESS_COMBINE_DATA, (_GLUfuncptr)myCombine);
|
||
}
|
||
// Boundary-only does not look particularly good. . .
|
||
gluTessProperty(tess, GLU_TESS_BOUNDARY_ONLY, GL_FALSE);
|
||
|
||
nptotal = 0;
|
||
for (ccur = clist; ccur != NULL; ccur = ccur->fc_next)
|
||
nptotal += ccur->fc_numpoints;
|
||
|
||
if (nptotal > maxnp)
|
||
{
|
||
if (v != NULL) freeMagic((char *)v);
|
||
maxnp = nptotal;
|
||
v = (GLdouble *)mallocMagic(nptotal * 3 * sizeof(GLdouble));
|
||
}
|
||
|
||
j = 0;
|
||
for (ccur = clist; ccur != NULL; ccur = ccur->fc_next)
|
||
{
|
||
tp = ccur->fc_points;
|
||
np = ccur->fc_numpoints;
|
||
|
||
for (i = 0; i < np; i++, j += 3) {
|
||
v[j] = tp[i].p_x;
|
||
v[j + 1] = tp[i].p_y;
|
||
v[j + 2] = 0;
|
||
}
|
||
}
|
||
|
||
gluTessBeginPolygon(tess, (GLvoid *)(&tc));
|
||
j = 0;
|
||
for (ccur = clist; ccur != NULL; ccur = ccur->fc_next)
|
||
{
|
||
np = ccur->fc_numpoints;
|
||
gluTessBeginContour(tess);
|
||
for (i = 0; i < np; i++, j += 3) {
|
||
gluTessVertex(tess, &v[j], &v[j]);
|
||
}
|
||
gluTessEndContour(tess);
|
||
}
|
||
gluTessEndPolygon(tess);
|
||
}
|
||
|
||
/*---------------------------------------------------------
|
||
* grtoglFontText:
|
||
*
|
||
* This routine draws text from font vectors using the
|
||
* font vector routines in DBlabel.c. Text is clipped
|
||
* to the clipping rectangle.
|
||
*
|
||
* For speed, we should be transferring the font
|
||
* vectors into OpenGL display lists!
|
||
*
|
||
*---------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
grtoglFontText(text, font, size, rotate, pos, clip, obscure)
|
||
char *text; /* The text to be drawn */
|
||
int font; /* Font to use from fontList */
|
||
int size; /* Pixel size of the font */
|
||
int rotate; /* Text rotation */
|
||
Point *pos; /* Text base position */
|
||
Rect *clip; /* Clipping area */
|
||
LinkedRect *obscure; /* List of obscuring areas */
|
||
{
|
||
char *tptr;
|
||
Point *coffset; /* vector to next character */
|
||
Rect *cbbox;
|
||
GLfloat fsize, matvals[16];
|
||
FontChar *clist;
|
||
int cheight, baseline;
|
||
float tmp;
|
||
|
||
/* Keep it simple for now---ignore clip and obscure */
|
||
|
||
glDisable(GL_BLEND);
|
||
glPushMatrix();
|
||
glTranslated(pos->p_x, pos->p_y, 0);
|
||
glRotated(rotate, 0, 0, 1);
|
||
|
||
/* Get label size */
|
||
cbbox = &DBFontList[font]->mf_extents;
|
||
|
||
fsize = (GLfloat)size / (GLfloat)cbbox->r_ytop;
|
||
glScalef(fsize, fsize, 1.0);
|
||
|
||
/* Adjust to baseline */
|
||
baseline = 0;
|
||
for (tptr = text; *tptr != '\0'; tptr++)
|
||
{
|
||
DBFontChar(font, *tptr, NULL, NULL, &cbbox);
|
||
if (cbbox->r_ybot < baseline)
|
||
baseline = cbbox->r_ybot;
|
||
}
|
||
glTranslated(0, -baseline, 0);
|
||
|
||
for (tptr = text; *tptr != '\0'; tptr++)
|
||
{
|
||
DBFontChar(font, *tptr, &clist, &coffset, NULL);
|
||
grtoglDrawCharacter(clist, *tptr, size);
|
||
glTranslated(coffset->p_x, coffset->p_y, 0);
|
||
}
|
||
glPopMatrix();
|
||
}
|
||
|
||
#endif /* VECTOR_FONTS */
|
||
|
||
/*---------------------------------------------------------
|
||
* grtoglPutText:
|
||
* (modified on SunPutText)
|
||
*
|
||
* This routine puts a chunk of text on the screen in the current
|
||
* color, size, etc. The caller must ensure that it fits on
|
||
* the screen -- no clipping is done except to the obscuring rectangle
|
||
* list and the clip rectangle.
|
||
*
|
||
* Results:
|
||
* none.
|
||
*
|
||
* Side Effects:
|
||
* The text is drawn on the screen.
|
||
*
|
||
*---------------------------------------------------------
|
||
*/
|
||
|
||
void
|
||
grtoglPutText (text, pos, clip, obscure)
|
||
char *text; /* The text to be drawn. */
|
||
Point *pos; /* A point located at the leftmost point of
|
||
* the baseline for this string.
|
||
*/
|
||
Rect *clip; /* A rectangle to clip against */
|
||
LinkedRect *obscure; /* A list of obscuring rectangles */
|
||
|
||
{
|
||
Rect location;
|
||
Rect overlap;
|
||
Rect textrect;
|
||
LinkedRect *ob;
|
||
void grTOGLGeoSub();
|
||
int i;
|
||
float tscale;
|
||
|
||
GrTOGLTextSize(text, toglCurrent.fontSize, &textrect);
|
||
|
||
location.r_xbot = pos->p_x + textrect.r_xbot;
|
||
location.r_xtop = pos->p_x + textrect.r_xtop;
|
||
location.r_ybot = pos->p_y + textrect.r_ybot;
|
||
location.r_ytop = pos->p_y + textrect.r_ytop;
|
||
|
||
/* erase parts of the bitmap that are obscured */
|
||
for (ob = obscure; ob != NULL; ob = ob->r_next)
|
||
{
|
||
if (GEO_TOUCH(&ob->r_r, &location))
|
||
{
|
||
overlap = location;
|
||
GeoClip(&overlap, &ob->r_r);
|
||
grTOGLGeoSub(&location, &overlap);
|
||
}
|
||
}
|
||
|
||
overlap = location;
|
||
GeoClip(&overlap, clip);
|
||
|
||
/* copy the text to the color screen */
|
||
if ((overlap.r_xbot < overlap.r_xtop)&&(overlap.r_ybot <= overlap.r_ytop))
|
||
{
|
||
glScissor(overlap.r_xbot, overlap.r_ybot, overlap.r_xtop - overlap.r_xbot,
|
||
overlap.r_ytop - overlap.r_ybot);
|
||
glEnable(GL_SCISSOR_TEST);
|
||
glDisable(GL_BLEND);
|
||
glRasterPos2i(pos->p_x, pos->p_y);
|
||
glListBase(grXBases[(toglCurrent.fontSize == GR_TEXT_DEFAULT) ?
|
||
GR_TEXT_SMALL : toglCurrent.fontSize]);
|
||
glCallLists(strlen(text), GL_UNSIGNED_BYTE, (unsigned char *)text);
|
||
glDisable(GL_SCISSOR_TEST);
|
||
}
|
||
}
|
||
|
||
|
||
/* grTOGLGeoSub:
|
||
* return the tallest sub-rectangle of r not obscured by area
|
||
* area must be within r.
|
||
*/
|
||
|
||
void
|
||
grTOGLGeoSub(r, area)
|
||
Rect *r; /* Rectangle to be subtracted from. */
|
||
Rect *area; /* Area to be subtracted. */
|
||
|
||
{
|
||
if (r->r_xbot == area->r_xbot) r->r_xbot = area->r_xtop;
|
||
else
|
||
if (r->r_xtop == area->r_xtop) r->r_xtop = area->r_xbot;
|
||
else
|
||
if (r->r_ybot <= area->r_ybot) r->r_ybot = area->r_ytop;
|
||
else
|
||
if (r->r_ytop == area->r_ytop) r->r_ytop = area->r_ybot;
|
||
else
|
||
r->r_xtop = area->r_xbot;
|
||
}
|