68 lines
2.0 KiB
HTML
68 lines
2.0 KiB
HTML
<HTML>
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<HEAD>
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<STYLE type="text/css">
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H1 {color: black }
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H2 {color: maroon }
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H3 {color: #007090 }
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A.red:active {color: yellow }
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</STYLE>
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</HEAD>
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<TITLE>Magic-8.3 Command Reference</TITLE>
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<BODY BACKGROUND=graphics/blpaper.gif>
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<H1> <IMG SRC=graphics/magic_title8_3.png ALT="Magic VLSI Layout Tool Version 8.3">
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<IMG SRC=graphics/magic_OGL_sm.gif ALIGN="top" ALT="*"> </H1>
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<H2>updatedisplay</H2>
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<HR>
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Force display update, or suspend/resume updates
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<HR>
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<H3>Usage:</H3>
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<BLOCKQUOTE>
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<B>updatedisplay</B> [<B>suspend</B>|<B>resume</B>] <BR><BR>
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</BLOCKQUOTE>
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<H3>Summary:</H3>
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<BLOCKQUOTE>
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The <B>updatedisplay</B> command allows the display redraw to
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be suspended and resumed. The main situation where this is
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useful is inside a script or series of commands, where it is
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not desired to have the display refresh at each step. Areas
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needing to be redrawn will accumulate and be processed all at
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once when <B>updatedisplay resume</B> is called. <P>
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Calls to <B>updatedisplay suspend</B> can be nested, so that
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the display will not update until the same number of calls
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to <B>updatedisplay resume</B> have been encountered. <P>
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Without arguments, <B>updatedisplay</B> forces an immediate
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display redraw.
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</BLOCKQUOTE>
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<H3>Implementation Notes:</H3>
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<BLOCKQUOTE>
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<B>updatedisplay</B> is implemented as a built-in window command in <B>magic</B>.
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</BLOCKQUOTE>
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<H3>See Also:</H3>
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<BLOCKQUOTE>
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<A HREF=suspendall.html><B>suspendall</B></A> <BR>
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<A HREF=resumeall.html><B>resumeall</B></A> <BR>
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</BLOCKQUOTE>
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<P><IMG SRC=graphics/line1.gif><P>
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<TABLE BORDER=0>
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<TR>
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<TD> <A HREF=commands.html>Return to command index</A>
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</TR>
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</TABLE>
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<P><I>Last updated:</I> March 7, 2020 at 1:06pm <P>
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</BODY>
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</HTML>
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