magic/database/DBpaint.c

3514 lines
97 KiB
C

/*
* DBpaint.c --
*
* Fast paint primitive.
* This uses a very fast, heavily tuned algorithm for painting.
* The basic outer loop is a non-recursive area enumeration, and
* the inner loop attempts to avoid merging as much as possible.
*
* *********************************************************************
* * Copyright (C) 1985, 1990 Regents of the University of California. *
* * Permission to use, copy, modify, and distribute this *
* * software and its documentation for any purpose and without *
* * fee is hereby granted, provided that the above copyright *
* * notice appear in all copies. The University of California *
* * makes no representations about the suitability of this *
* * software for any purpose. It is provided "as is" without *
* * express or implied warranty. Export of this software outside *
* * of the United States of America may require an export license. *
* *********************************************************************
*/
/* #define PAINTDEBUG */ /* For debugging */
#ifndef lint
static char rcsid[] __attribute__ ((unused)) = "$Header: /usr/cvsroot/magic-8.0/database/DBpaint.c,v 1.15 2010/09/24 19:53:19 tim Exp $";
#endif /* not lint */
#include <sys/types.h>
#include <stdio.h>
#include "utils/magic.h"
#include "utils/malloc.h"
#include "utils/geometry.h"
#include "tiles/tile.h"
#include "utils/hash.h"
#include "database/database.h"
#include "database/databaseInt.h"
#include "windows/windows.h"
#include "graphics/graphics.h"
#include "dbwind/dbwind.h"
#include "utils/signals.h"
#include "textio/textio.h"
#include "utils/undo.h"
/* ---------------------- Imports from DBundo.c ----------------------- */
extern CellDef *dbUndoLastCell;
extern UndoType dbUndoIDPaint, dbUndoIDSplit, dbUndoIDJoin;
/* ----------------------- Forward declarations ----------------------- */
Tile *dbPaintMerge();
Tile *dbMergeType();
Tile *dbPaintMergeVert();
bool TiNMSplitX();
bool TiNMSplitY();
Tile *TiNMMergeRight();
Tile *TiNMMergeLeft();
#ifdef PAINTDEBUG
void dbPaintShowTile(Tile *tile, PaintUndoInfo *undo, char *str);
int dbPaintDebug = 0;
#endif /* PAINTDEBUG */
/* ----------------------- Flags to dbPaintMerge ---------------------- */
#define MRG_TOP 0x01
#define MRG_LEFT 0x02
#define MRG_RIGHT 0x04
#define MRG_BOTTOM 0x08
/* -------------- Macros to see if merging is possible ---------------- */
#define CANMERGE_Y(t1, t2) ( LEFT(t1) == LEFT(t2) \
&& TiGetTypeExact(t1) == TiGetTypeExact(t2) \
&& !IsSplit(t1) \
&& RIGHT(t1) == RIGHT(t2) )
#define CANMERGE_X(t1, t2) ( BOTTOM(t1) == BOTTOM(t2) \
&& TiGetTypeExact(t1) == TiGetTypeExact(t2) \
&& !IsSplit(t1) \
&& TOP(t1) == TOP(t2) )
#define SELMERGE_Y(t1, t2, msk) ( LEFT(t1) == LEFT(t2) \
&& TiGetTypeExact(t1) == TiGetTypeExact(t2) \
&& !IsSplit(t1) \
&& RIGHT(t1) == RIGHT(t2) \
&& ! TTMaskHasType(msk, TiGetType(t1)) )
#define SELMERGE_X(t1, t2, msk) ( BOTTOM(t1) == BOTTOM(t2) \
&& TiGetTypeExact(t1) == TiGetTypeExact(t2) \
&& !IsSplit(t1) \
&& TOP(t1) == TOP(t2) \
&& ! TTMaskHasType(msk, TiGetType(t1)) )
/* This macro seems to buy us about 15% in speed */
#define TISPLITX(res, otile, xcoord) \
{ \
Tile *xtile = otile, *xxnew, *xp; \
int x = xcoord; \
\
xxnew = (Tile *) TiAlloc(); \
xxnew->ti_client = (ClientData) CLIENTDEFAULT; \
\
LEFT(xxnew) = x, BOTTOM(xxnew) = BOTTOM(xtile); \
BL(xxnew) = xtile, TR(xxnew) = TR(xtile), RT(xxnew) = RT(xtile); \
\
/* Left edge */ \
for (xp = TR(xtile); BL(xp) == xtile; xp = LB(xp)) BL(xp) = xxnew; \
TR(xtile) = xxnew; \
\
/* Top edge */ \
for (xp = RT(xtile); LEFT(xp) >= x; xp = BL(xp)) LB(xp) = xxnew; \
RT(xtile) = xp; \
\
/* Bottom edge */ \
for (xp = LB(xtile); RIGHT(xp) <= x; xp = TR(xp)) /* nothing */; \
for (LB(xxnew) = xp; RT(xp) == xtile; RT(xp) = xxnew, xp = TR(xp)); \
res = xxnew; \
}
/* Use this for debugging purposes when necessary */
// #undef TISPLITX
// #define TISPLITX(a, b, c) a = TiSplitX(b, c)
/* Record undo information */
#define DBPAINTUNDO(tile, newType, undo) \
{ \
paintUE *xxpup; \
\
if (undo->pu_def != dbUndoLastCell) dbUndoEdit(undo->pu_def); \
\
xxpup = (paintUE *) UndoNewEvent(dbUndoIDPaint, sizeof(paintUE)); \
if (xxpup) \
{ \
xxpup->pue_rect.r_xbot = LEFT(tile); \
xxpup->pue_rect.r_xtop = RIGHT(tile); \
xxpup->pue_rect.r_ybot = BOTTOM(tile); \
xxpup->pue_rect.r_ytop = TOP(tile); \
xxpup->pue_oldtype = TiGetTypeExact(tile); \
xxpup->pue_newtype = newType; \
xxpup->pue_plane = undo->pu_pNum; \
} \
}
/*
* ----------------------------------------------------------------------------
*
* dbSplitUndo(tile, splitx, undo)
* dbJoinUndo(tile, splitx, undo)
*
* Record information about a non-Manhattan tile split, where a triangle
* tile is subdivided in x and y. dbSplitUndo and dbJoinUndo are
* opposites, but use the same structures.
*
* ----------------------------------------------------------------------------
*/
void
dbSplitUndo(tile, splitx, undo)
Tile *tile;
int splitx;
PaintUndoInfo *undo;
{
splitUE *xxsup;
if (undo->pu_def != dbUndoLastCell) dbUndoEdit(undo->pu_def);
xxsup = (splitUE *)UndoNewEvent(dbUndoIDSplit, sizeof(splitUE));
if (xxsup)
{
xxsup->sue_point.p_x = LEFT(tile);
xxsup->sue_point.p_y = BOTTOM(tile);
xxsup->sue_splitx = splitx;
xxsup->sue_plane = undo->pu_pNum;
}
}
void
dbJoinUndo(tile, splitx, undo)
Tile *tile;
int splitx;
PaintUndoInfo *undo;
{
splitUE *xxsup;
if (undo->pu_def != dbUndoLastCell) dbUndoEdit(undo->pu_def);
xxsup = (splitUE *)UndoNewEvent(dbUndoIDJoin, sizeof(splitUE));
if (xxsup)
{
xxsup->sue_point.p_x = LEFT(tile);
xxsup->sue_point.p_y = BOTTOM(tile);
xxsup->sue_splitx = splitx;
xxsup->sue_plane = undo->pu_pNum;
}
}
/*
* ----------------------------------------------------------------------------
*
* DBPaintPlane0 --
*
* Paint a rectangular area ('area') on a single tile plane ('plane').
*
* The argument 'resultTbl' is a table, indexed by the type of each tile
* found while enumerating 'area', that gives the result type for this
* operation. The semantics of painting, erasing, and "writing" (storing
* a new type in the area without regard to the previous contents) are
* all encapsulated in this table.
*
* If undo is desired, 'undo' should point to a PaintUndoInfo struct
* that contains everything needed to build an undo record. Otherwise,
* 'undo' can be NULL.
*
* Results:
* Always return 0.
*
* Side effects:
* Modifies the database plane that contains the given tile.
*
* REMINDER:
* Callers should remember to set the CDMODIFIED and CDGETNEWSTAMP
* bits in the cell definition containing the plane being painted.
*
* NOTE:
* This routine was modified from DBPaintPlane(). To prevent making
* a nested call (since this routine is very high frequency), DBPaintPlane()
* is defined in database.h as DBPaintPlane0(..., FALSE). The use of
* DBPaintPlane(..., TRUE) is a replacement for the original
* DBPaintPlaneMergeOnce(), the purpose of which is to avoid painting
* any tile twice in the same pass, since the DRC overlap rule depends
* on it.
*
* ----------------------------------------------------------------------------
*/
int
DBPaintPlane0(plane, area, resultTbl, undo, method)
Plane *plane; /* Plane whose paint is to be modified */
Rect *area; /* Area to be changed */
const PaintResultType *resultTbl; /* Table, indexed by the type of tile already
* present in the plane, giving the type to
* which the existing tile must change as a
* result of this paint operation.
*/
PaintUndoInfo *undo; /* Record containing everything needed to
* save undo entries for this operation.
* If NULL, the undo package is not used.
*/
unsigned char method; /* If PAINT_MARK, the routine marks tiles as it
* goes to avoid processing tiles twice.
*/
{
Point start;
int clipTop, mergeFlags;
TileType oldType, newType;
Tile *tile, *newtile;
Tile *tpnew; /* Used for area search */
Tile *tp; /* Used for paint */
bool haschanged;
if (area->r_xtop <= area->r_xbot || area->r_ytop <= area->r_ybot)
return 0;
/*
* The following is a modified version of the area enumeration
* algorithm. It expects the in-line paint code below to leave
* 'tile' pointing to the tile from which we should continue the
* search.
*/
Tile *delayed = NULL; /* delayed free to extend lifetime */
start.p_x = area->r_xbot;
start.p_y = area->r_ytop - 1;
tile = PlaneGetHint(plane);
GOTOPOINT(tile, &start);
/* Each iteration visits another tile on the LHS of the search area */
while (TOP(tile) > area->r_ybot)
{
/***
*** AREA SEARCH.
*** Each iteration enumerates another tile.
***/
enumerate:
if (SigInterruptPending)
break;
clipTop = TOP(tile);
if (clipTop > area->r_ytop) clipTop = area->r_ytop;
/* Skip processed tiles, if the "method" option was PAINT_MARK */
if (method == (unsigned char)PAINT_MARK)
if (tile->ti_client != (ClientData) CLIENTDEFAULT)
goto paintdone;
oldType = TiGetTypeExact(tile);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "area enum");
#endif /* PAINTDEBUG */
/***
*** ---------- THE FOLLOWING IS IN-LINE PAINT CODE ----------
***/
/*
* Set up the directions in which we will have to
* merge initially. Clipping can cause some of these
* to be turned off.
*
* The search runs from left to right, top to bottom.
* Therefore always merge left and up, but never right
* and down, unless at or beyond the each of the search
* area.
*/
mergeFlags = MRG_TOP | MRG_LEFT;
if (RIGHT(tile) >= area->r_xtop) mergeFlags |= MRG_RIGHT;
if (BOTTOM(tile) <= area->r_ybot) mergeFlags |= MRG_BOTTOM;
/*
* Determine new type of this tile.
* Change the type if necessary.
*/
haschanged = FALSE;
/* If the source tile is split, apply table to each side */
if (method == (unsigned char)PAINT_XOR)
newType = *resultTbl;
else if (!IsSplit(tile))
newType = resultTbl[oldType];
else
newType = resultTbl[SplitLeftType(tile)]
| (resultTbl[SplitRightType(tile)] << 14)
| (oldType & (TT_DIAGONAL | TT_DIRECTION | TT_SIDE));
if (oldType != newType)
{
/*
* Clip the tile against the clipping rectangle.
* Merging is only necessary if we clip to the left or to
* the right, and then only to the top or the bottom.
* We do the merge in-line for efficiency.
* Clipping of split tiles is more complicated.
*/
/* Clip up */
if (TOP(tile) > area->r_ytop)
{
if (IsSplit(tile))
{
haschanged |= TiNMSplitY(&tile, &newtile, area->r_ytop, 1, undo);
if (!IsSplit(tile))
{
oldType = TiGetTypeExact(tile);
newType = (method == (unsigned char)PAINT_XOR) ?
*resultTbl : resultTbl[oldType];
if (mergeFlags & MRG_LEFT)
tile = TiNMMergeLeft(tile, plane);
if ((mergeFlags & MRG_RIGHT) || SplitDirection(newtile) == 1)
TiNMMergeRight(TR(newtile), plane);
}
else
{
if (mergeFlags & MRG_LEFT)
TiNMMergeLeft(newtile, plane);
if ((mergeFlags & MRG_RIGHT) || SplitDirection(tile) == 1)
TiNMMergeRight(TR(tile), plane);
}
}
else
{
newtile = TiSplitY(tile, area->r_ytop);
TiSetBody(newtile, TiGetBody(tile));
}
mergeFlags &= ~MRG_TOP;
}
/* Clipping diagonals can cause the new tile to no longer be */
/* in the search path! */
if (RIGHT(tile) <= area->r_xbot)
goto paintdone;
if (oldType == newType) goto clipdone;
/* Clip down */
if (BOTTOM(tile) < area->r_ybot)
{
if (IsSplit(tile))
{
haschanged |= TiNMSplitY(&tile, &newtile, area->r_ybot, 0, undo);
if (!IsSplit(tile))
{
oldType = TiGetTypeExact(tile);
newType = (method == (unsigned char)PAINT_XOR) ?
*resultTbl : resultTbl[oldType];
if (mergeFlags & MRG_LEFT)
tile = TiNMMergeLeft(tile, plane);
if ((mergeFlags & MRG_RIGHT) || SplitDirection(newtile) == 0)
TiNMMergeRight(TR(newtile), plane);
}
else
{
if (mergeFlags & MRG_LEFT)
TiNMMergeLeft(newtile, plane);
if ((mergeFlags & MRG_RIGHT) || SplitDirection(tile) == 0)
TiNMMergeRight(TR(tile), plane);
}
}
else
{
newtile = tile, tile = TiSplitY(tile, area->r_ybot);
TiSetBody(tile, TiGetBody(newtile));
}
mergeFlags &= ~MRG_BOTTOM;
}
/* Clipping diagonals can cause the new tile to no longer be */
/* in the search path! */
if (RIGHT(tile) <= area->r_xbot)
goto paintdone;
if (oldType == newType) goto clipdone;
/* Clip right */
if (RIGHT(tile) > area->r_xtop)
{
if (IsSplit(tile))
{
haschanged |= TiNMSplitX(&tile, &newtile, area->r_xtop, 1, undo);
if (!IsSplit(tile))
{
oldType = TiGetTypeExact(tile);
newType = (method == (unsigned char)PAINT_XOR) ?
*resultTbl : resultTbl[oldType];
if (mergeFlags & MRG_LEFT)
tile = TiNMMergeLeft(tile, plane);
if (mergeFlags & MRG_RIGHT)
TiNMMergeRight(LB(newtile), plane);
}
else
{
if (mergeFlags & MRG_LEFT)
TiNMMergeRight(newtile, plane);
if (mergeFlags & MRG_RIGHT)
TiNMMergeLeft(LB(tile), plane);
}
}
else
{
TISPLITX(newtile, tile, area->r_xtop);
TiSetBody(newtile, TiGetBody(tile));
/* Merge the outside tile to its top */
tp = RT(newtile);
if (CANMERGE_Y(newtile, tp)) TiJoinY1(&delayed, newtile, tp, plane);
/* Merge the outside tile to its bottom */
tp = LB(newtile);
if (CANMERGE_Y(newtile, tp)) TiJoinY1(&delayed, newtile, tp, plane);
}
mergeFlags &= ~MRG_RIGHT;
}
/* Clipping diagonals can cause the new tile */
/* to no longer be in the search path! */
if (BOTTOM(tile) >= area->r_ytop || RIGHT(tile) <= area->r_xbot)
goto paintdone;
if (oldType == newType) goto clipdone;
/* Clip left */
if (LEFT(tile) < area->r_xbot)
{
if (IsSplit(tile))
{
haschanged |= TiNMSplitX(&tile, &newtile, area->r_xbot, 0, undo);
if (!IsSplit(tile))
{
oldType = TiGetTypeExact(tile);
newType = (method == (unsigned char)PAINT_XOR) ?
*resultTbl : resultTbl[oldType];
if (mergeFlags & MRG_RIGHT)
tile = TiNMMergeRight(tile, plane); // was commented out?
if (mergeFlags & MRG_LEFT)
TiNMMergeLeft(LB(newtile), plane);
}
else
{
if (mergeFlags & MRG_LEFT)
TiNMMergeLeft(newtile, plane);
if (mergeFlags & MRG_RIGHT)
TiNMMergeRight(LB(tile), plane); // was commented out?
}
}
else
{
newtile = tile;
TISPLITX(tile, tile, area->r_xbot);
TiSetBody(tile, TiGetBody(newtile));
/* Merge the outside tile to its top */
tp = RT(newtile);
if (CANMERGE_Y(newtile, tp)) TiJoinY1(&delayed, newtile, tp, plane);
/* Merge the outside tile to its bottom */
tp = LB(newtile);
if (CANMERGE_Y(newtile, tp)) TiJoinY1(&delayed, newtile, tp, plane);
}
mergeFlags &= ~MRG_LEFT;
}
/* Clipping diagonals can cause the new tile */
/* to no longer be in the search path! */
if (BOTTOM(tile) >= area->r_ytop)
goto paintdone;
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "after clip");
#endif /* PAINTDEBUG */
}
clipdone:
if (newType & TT_DIAGONAL)
{
/* If left and right types of a diagonal tile are */
/* the same, revert back to a rectangular tile. */
if ((newType & TT_LEFTMASK) == ((newType & TT_RIGHTMASK) >> 14))
{
newType &= TT_LEFTMASK;
if (undo && UndoIsEnabled())
DBPAINTUNDO(tile, newType, undo);
TiSetBody(tile, newType);
// if (method == PAINT_MARK) tile->ti_client = (ClientData)1;
/* Reinstate the left and right merge requirements */
mergeFlags |= MRG_LEFT;
if (RIGHT(tile) >= area->r_xtop) mergeFlags |= MRG_RIGHT;
}
else
mergeFlags = 0;
}
/*
* Merge the tile back into the parts of the plane that have
* already been visited. Note that if we clipped in a particular
* direction we avoid merging in that direction.
*
* We avoid calling dbPaintMerge if at all possible.
*/
if (mergeFlags & MRG_LEFT)
{
for (tp = BL(tile); BOTTOM(tp) < TOP(tile); tp = RT(tp))
if (TiGetTypeExact(tp) == newType)
{
tile = dbPaintMerge(tile, newType, area, plane, mergeFlags,
undo, (method == (unsigned char)PAINT_MARK)
? TRUE : FALSE);
goto paintdone;
}
mergeFlags &= ~MRG_LEFT;
}
if (mergeFlags & MRG_RIGHT)
{
for (tp = TR(tile); TOP(tp) > BOTTOM(tile); tp = LB(tp))
if (TiGetTypeExact(tp) == newType)
{
tile = dbPaintMerge(tile, newType, area, plane, mergeFlags,
undo, (method == (unsigned char)PAINT_MARK)
? TRUE : FALSE);
goto paintdone;
}
mergeFlags &= ~MRG_RIGHT;
}
/*
* Cheap and dirty merge -- we don't have to merge to the
* left or right, so the top/bottom merge is very fast.
*
* Now it's safe to change the type of this tile, and
* record the event on the undo list.
*/
if (undo && UndoIsEnabled())
if (haschanged || (oldType != newType))
DBPAINTUNDO(tile, newType, undo);
TiSetBody(tile, newType);
if (method == (unsigned char)PAINT_MARK) tile->ti_client = (ClientData)1;
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "changed type");
#endif /* PAINTDEBUG */
if (mergeFlags & MRG_TOP)
{
tp = RT(tile);
if (CANMERGE_Y(tile, tp)) TiJoinY1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "merged up (CHEAP)");
#endif /* PAINTDEBUG */
}
if (mergeFlags & MRG_BOTTOM)
{
tp = LB(tile);
if (CANMERGE_Y(tile, tp)) TiJoinY1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "merged down (CHEAP)");
#endif /* PAINTDEBUG */
}
paintdone:
/***
*** END OF PAINT CODE
*** ---------- BACK TO AREA SEARCH ----------
***/
/* Move right if possible */
tpnew = TR(tile);
if (LEFT(tpnew) < area->r_xtop)
{
/* Move back down into clipping area if necessary */
while (BOTTOM(tpnew) >= clipTop) tpnew = LB(tpnew);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto enumerate;
}
}
/* Each iteration returns one tile further to the left */
while (LEFT(tile) > area->r_xbot)
{
/* Move left if necessary */
if (BOTTOM(tile) <= area->r_ybot)
goto done;
/* Move down if possible; left otherwise */
tpnew = LB(tile); tile = BL(tile);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto enumerate;
}
}
/* At left edge -- walk down to next tile along the left edge */
for (tile = LB(tile); RIGHT(tile) <= area->r_xbot; tile = TR(tile))
/* Nothing */;
}
done:
if (method == (unsigned char)PAINT_MARK)
{
/* Now unmark the processed tiles with the same search algorithm */
/* Expand the area by one to catch tiles that were clipped at */
/* the area boundary. */
area->r_xbot -= 1;
area->r_ybot -= 1;
area->r_xtop += 1;
area->r_ytop += 1;
start.p_x = area->r_xbot;
start.p_y = area->r_ytop - 1;
tile = PlaneGetHint(plane);
GOTOPOINT(tile, &start);
while (TOP(tile) > area->r_ybot)
{
enum2:
clipTop = TOP(tile);
if (clipTop > area->r_ytop) clipTop = area->r_ytop;
tile->ti_client = (ClientData)CLIENTDEFAULT;
/* Move right if possible */
tpnew = TR(tile);
if (LEFT(tpnew) < area->r_xtop)
{
/* Move back down into clipping area if necessary */
while (BOTTOM(tpnew) >= clipTop) tpnew = LB(tpnew);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto enum2;
}
}
/* Each iteration returns one tile further to the left */
while (LEFT(tile) > area->r_xbot)
{
/* Move left if necessary */
if (BOTTOM(tile) <= area->r_ybot)
goto done2;
/* Move down if possible; left otherwise */
tpnew = LB(tile); tile = BL(tile);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto enum2;
}
tile->ti_client = (ClientData)CLIENTDEFAULT;
}
/* At left edge -- walk down to next tile along the left edge */
for (tile = LB(tile); RIGHT(tile) <= area->r_xbot; tile = TR(tile))
tile->ti_client = (ClientData)CLIENTDEFAULT;
}
tile->ti_client = (ClientData)CLIENTDEFAULT;
}
done2:
PlaneSetHint(plane, tile);
TiFreeIf(delayed);
return 0;
}
/*
* ----------------------------------------------------------------------------
* DBSplitTile --
*
* This routine fractures a non-Manhattan tile into four parts, by
* splitting along the X and Y axes (X is provided as an argument;
* Y is determined from the intercept of the X split position and
* the tile diagonal). This routine is used only by the "undo"
* code.
* ----------------------------------------------------------------------------
*/
void
DBSplitTile(plane, point, splitx)
Plane *plane;
Point *point;
int splitx;
{
Tile *tile, *newtile, *tp;
tile = PlaneGetHint(plane);
GOTOPOINT(tile, point);
if (IsSplit(tile)) /* This should always be true */
{
TiNMSplitX(&tile, &newtile, splitx, 1, (PaintUndoInfo *)NULL);
if (!IsSplit(tile))
{
TiNMMergeLeft(tile, plane);
TiNMMergeRight(LB(newtile), plane);
}
else
{
TiNMMergeRight(newtile, plane);
TiNMMergeLeft(LB(tile), plane);
}
}
}
/*
* ----------------------------------------------------------------------------
*
* DBFracturePlane --
*
* This routine fractures the plane around the given area, splitting
* existing non-Manhattan tiles which cross the area boundary. After
* fracturing, it merges tiles where possible inside and outside the
* area boundary to maintain the maximum horizontal stripes rule.
* This routine is used by DBNMPaintPlane to prepare an area for
* painting with a non-manhattan diagonally split tile.
*
* Use the resultTbl such that we ONLY fracture tiles that interact
* with the type to be painted. This prevents "frivolous fracturing".
*
* Results:
* None.
*
* Side effects:
* Modifies the database plane that contains the given tile.
*
* ----------------------------------------------------------------------------
*/
void
DBFracturePlane(plane, area, resultTbl, undo)
Plane *plane; /* Plane whose paint is to be modified */
Rect *area; /* Area to be changed */
const PaintResultType *resultTbl; /* Paint table, to pinpoint those tiles
* that interact with the paint type.
*/
PaintUndoInfo *undo; /* Record containing everything needed to
* save undo entries for this operation.
* If NULL, the undo package is not used.
*/
{
Point start;
int clipTop;
TileType oldType;
Tile *tile, *newtile;
Tile *tpnew; /* Used for area search */
Tile *tp; /* Used for paint */
if (area->r_xtop <= area->r_xbot || area->r_ytop <= area->r_ybot)
return;
/*
* The following is a modified version of the area enumeration
* algorithm. It expects the in-line paint code below to leave
* 'tile' pointing to the tile from which we should continue the
* search.
*/
start.p_x = area->r_xbot;
start.p_y = area->r_ytop - 1;
tile = PlaneGetHint(plane);
GOTOPOINT(tile, &start);
/* Each iteration visits another tile on the LHS of the search area */
while (TOP(tile) > area->r_ybot)
{
/***
*** AREA SEARCH.
*** Each iteration enumerates another tile.
***/
enumerate:
if (SigInterruptPending)
break;
clipTop = TOP(tile);
if (clipTop > area->r_ytop) clipTop = area->r_ytop;
/* Ignore all tiles that are not non-Manhattan */
if (!IsSplit(tile)) goto paintdone;
/* Important! Determine if the tile actually interacts */
/* with the type to be painted. If not, then ignore it */
oldType = TiGetLeftType(tile);
if (resultTbl[oldType] == oldType)
{
oldType = TiGetRightType(tile);
if (resultTbl[oldType] == oldType)
goto paintdone;
}
oldType = TiGetTypeExact(tile);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "area enum");
#endif /* PAINTDEBUG */
/***
*** ---------- THE FOLLOWING IS IN-LINE PAINT CODE ----------
***/
/*
* Clip the tile against the clipping rectangle.
* Merging is only necessary if we clip to the left or to
* the right, and then only to the top or the bottom.
* We do the merge in-line for efficiency.
*/
/* Clip up */
if (TOP(tile) > area->r_ytop)
{
if (IsSplit(tile))
{
TiNMSplitY(&tile, &newtile, area->r_ytop, 1, undo);
if (!IsSplit(tile))
{
oldType = TiGetTypeExact(tile);
tile = TiNMMergeLeft(tile, plane);
TiNMMergeRight(TR(newtile), plane);
}
else
{
TiNMMergeLeft(newtile, plane);
TiNMMergeRight(TR(tile), plane);
}
}
}
/* Clipping diagonals can cause the new tile to no */
/* longer be in the search path! */
if (RIGHT(tile) <= area->r_xbot)
goto paintdone;
/* Clip down */
if (BOTTOM(tile) < area->r_ybot)
{
if (IsSplit(tile))
{
TiNMSplitY(&tile, &newtile, area->r_ybot, 0, undo);
if (!IsSplit(tile))
{
oldType = TiGetTypeExact(tile);
tile = TiNMMergeLeft(tile, plane);
TiNMMergeRight(TR(newtile), plane);
}
else
{
TiNMMergeLeft(newtile, plane);
TiNMMergeRight(TR(tile), plane);
}
}
else
newtile = tile;
}
/* Clipping diagonals can cause the new tile to no longer be */
/* in the search path! */
if (RIGHT(tile) <= area->r_xbot)
goto paintdone;
/* Clip right */
if (RIGHT(tile) > area->r_xtop)
{
if (IsSplit(tile))
{
TiNMSplitX(&tile, &newtile, area->r_xtop, 1, undo);
if (!IsSplit(tile))
{
oldType = TiGetTypeExact(tile);
tile = TiNMMergeLeft(tile, plane);
TiNMMergeRight(LB(newtile), plane);
}
else
{
TiNMMergeRight(newtile, plane);
TiNMMergeLeft(LB(tile), plane);
}
}
}
/* Clipping diagonals can cause the new tile */
/* to no longer be in the search path! */
if (BOTTOM(tile) >= area->r_ytop)
goto paintdone;
/* Clip left */
if (LEFT(tile) < area->r_xbot)
{
if (IsSplit(tile))
{
TiNMSplitX(&tile, &newtile, area->r_xbot, 0, undo);
if (!IsSplit(tile))
{
oldType = TiGetTypeExact(tile);
tile = TiNMMergeRight(tile, plane);
TiNMMergeLeft(LB(newtile), plane);
}
else
{
TiNMMergeLeft(newtile, plane);
TiNMMergeRight(LB(tile), plane);
}
}
else
newtile = tile;
}
/* Clipping diagonals can cause the new tile */
/* to no longer be in the search path! */
if (BOTTOM(tile) >= area->r_ytop)
goto paintdone;
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "after clip");
#endif /* PAINTDEBUG */
/***
*** END OF PAINT CODE
*** ---------- BACK TO AREA SEARCH ----------
***/
paintdone:
/* Move right if possible */
tpnew = TR(tile);
if (LEFT(tpnew) < area->r_xtop)
{
/* Move back down into clipping area if necessary */
while (BOTTOM(tpnew) >= clipTop) tpnew = LB(tpnew);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto enumerate;
}
}
/* Each iteration returns one tile further to the left */
while (LEFT(tile) > area->r_xbot)
{
/* Move left if necessary */
if (BOTTOM(tile) <= area->r_ybot)
goto done;
/* Move down if possible; left otherwise */
tpnew = LB(tile); tile = BL(tile);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto enumerate;
}
}
/* At left edge -- walk down to next tile along the left edge */
for (tile = LB(tile); RIGHT(tile) <= area->r_xbot; tile = TR(tile))
/* Nothing */;
}
done:
PlaneSetHint(plane, tile);
}
/*
* ----------------------------------------------------------------------------
* DBMergeNMTiles0 --
*
* This procedure works through the plane like DBPaintPlane. As it
* goes, it checks for possible non-Manhattan tile merges, and
* merges those tiles that meet the criteria. This routine should
* be run before all writes to external databases to avoid problems
* caused by severe plane fracturing, but it may be run after any
* paint/erase routine to clean up fracturing.
*
* Because the resulting database is identical to the original for
* all practical purposes, there is no "undo" record for this
* operation.
*
* Results:
* Return 0
*
* Side Effects:
* Messes with the corner-stitched database.
*
* Notes:
* DBMergeNMTiles is a macro definition of a wrapper for calling
* DBMergeNMTiles0 with mergeOnce = FALSE.
*
* ----------------------------------------------------------------------------
*/
int
DBMergeNMTiles0(plane, area, undo, mergeOnce)
Plane *plane;
Rect *area;
PaintUndoInfo *undo;
bool mergeOnce;
{
Point start;
int clipTop;
Tile *tile, *tp, *tp2, *newtile, *tpnew;
int aspecta, aspectb;
Tile *delayed = NULL; /* delayed free to extend lifetime */
TileType ttype, ltype, rtype;
start.p_x = area->r_xbot;
start.p_y = area->r_ytop - 1;
tile = PlaneGetHint(plane);
GOTOPOINT(tile, &start);
/* Each iteration visits another tile on the LHS of the search area */
while (TOP(tile) > area->r_ybot)
{
nmenum:
if (SigInterruptPending)
break;
clipTop = TOP(tile);
if (clipTop > area->r_ytop) clipTop = area->r_ytop;
while (IsSplit(tile))
{
ttype = (TiGetTypeExact(tile) & ~TT_SIDE);
/* Two main cases: direction 0 (/) and direction 1 (\) */
if (SplitDirection(tile) == 0)
{
/* find tile at SW corner */
tp = LB(tile);
tp = BL(tp);
while (BOTTOM(tile) > TOP(tp))
tp = RT(tp);
if ((RIGHT(tp) != LEFT(tile)) || (BOTTOM(tile) != TOP(tp)))
break;
}
else
{
/* find tile at SE corner */
tp = LB(tile);
while (LEFT(tp) < RIGHT(tile))
tp = TR(tp);
if ((RIGHT(tile) != LEFT(tp)) || (BOTTOM(tile) != TOP(tp)))
break;
}
if ((TiGetTypeExact(tp) & ~TT_SIDE) != ttype)
break;
aspecta = (RIGHT(tp) - LEFT(tp)) * (TOP(tile) - BOTTOM(tile));
aspectb = (RIGHT(tile) - LEFT(tile)) * (TOP(tp) - BOTTOM(tp));
if (aspecta != aspectb)
break;
ltype = TiGetLeftType(tile);
rtype = TiGetRightType(tile);
if (SplitDirection(tile) == 0)
{
/* Walk up from tp */
tp2 = RT(tp);
while (BOTTOM(tp2) < TOP(tile))
{
if (LEFT(tp2) > LEFT(tp)) break;
if (TiGetTypeExact(tp2) != ltype) break;
tp2 = RT(tp2);
}
if (BOTTOM(tp2) < TOP(tile)) break;
/* Walk down from tile */
tp2 = LB(tile);
while (TOP(tp2) > BOTTOM(tp))
{
if (RIGHT(tp2) < RIGHT(tile)) break;
if (TiGetTypeExact(tp2) != rtype) break;
tp2 = LB(tp2);
}
if (TOP(tp2) > BOTTOM(tp)) break;
/* Announce merge to undo system */
if (undo && UndoIsEnabled())
dbJoinUndo(tile, LEFT(tile), undo);
/* All's clear to merge. Again, walk up from tp */
tp2 = RT(tp);
while (BOTTOM(tp2) < TOP(tile))
{
if (TOP(tp2) > TOP(tile))
{
newtile = TiSplitY(tp2, TOP(tile));
TiSetBody(newtile, ltype);
if (CANMERGE_X(newtile, BL(newtile)))
TiJoinX1(&delayed, newtile, BL(newtile), plane);
if (CANMERGE_X(newtile, TR(newtile)))
TiJoinX1(&delayed, newtile, TR(newtile), plane);
if (CANMERGE_Y(newtile, RT(newtile)))
TiJoinY1(&delayed, newtile, RT(newtile), plane);
}
if (LEFT(tp2) < LEFT(tp))
{
newtile = TiSplitX(tp2, LEFT(tp));
TiSetBody(newtile, ltype);
if (CANMERGE_Y(tp2, LB(tp2)))
TiJoinY1(&delayed, tp2, LB(tp2), plane);
if (CANMERGE_Y(tp2, RT(tp2)))
TiJoinY1(&delayed, tp2, RT(tp2), plane);
tp2 = newtile;
}
TiJoinY1(&delayed, tp2, tp, plane);
tp = tp2;
tp2 = RT(tp2);
}
/* Walk down from tile */
tp2 = LB(tile);
while (TOP(tp2) > BOTTOM(tp))
{
if (BOTTOM(tp2) < BOTTOM(tp))
{
newtile = TiSplitY(tp2, BOTTOM(tp));
TiSetBody(newtile, rtype);
if (CANMERGE_X(tp2, BL(tp2)))
TiJoinX1(&delayed, tp2, BL(tp2), plane);
if (CANMERGE_X(tp2, TR(tp2)))
TiJoinX1(&delayed, tp2, TR(tp2), plane);
if (CANMERGE_Y(tp2, LB(tp2)))
TiJoinY1(&delayed, tp2, LB(tp2), plane);
tp2 = newtile;
}
if (RIGHT(tp2) > RIGHT(tile))
{
newtile = TiSplitX(tp2, RIGHT(tile));
TiSetBody(newtile, rtype);
if (CANMERGE_Y(newtile, LB(newtile)))
TiJoinY1(&delayed, newtile, LB(newtile), plane);
if (CANMERGE_Y(newtile, RT(newtile)))
TiJoinY1(&delayed, newtile, RT(newtile), plane);
}
TiJoinY1(&delayed, tp2, tile, plane);
tile = tp2;
tp2 = LB(tp2);
}
/* Merge tp and tile */
TiJoinX1(&delayed, tile, tp, plane);
TiSetBody(tile, ttype);
}
else /* split direction 1 */
{
/* Walk down from tile */
tp2 = LB(tile);
while (TOP(tp2) > BOTTOM(tp))
{
while (RIGHT(tp2) < LEFT(tp)) tp2 = TR(tp2);
if (LEFT(tp2) > LEFT(tile)) break;
if (TiGetTypeExact(tp2) != ltype) break;
tp2 = LB(tp2);
}
if (TOP(tp2) > BOTTOM(tp)) break;
/* Walk up from tp */
tp2 = RT(tp);
while (BOTTOM(tp2) < TOP(tile))
{
while (LEFT(tp2) > RIGHT(tile)) tp2 = BL(tp2);
if (RIGHT(tp2) < RIGHT(tp)) break;
if (TiGetTypeExact(tp2) != rtype) break;
tp2 = RT(tp2);
}
if (BOTTOM(tp2) < TOP(tile)) break;
/* Announce merge to undo system */
if (undo && UndoIsEnabled())
dbJoinUndo(tile, RIGHT(tile), undo);
/* All's clear to merge. Again, walk down from tile */
tp2 = LB(tile);
while (TOP(tp2) > BOTTOM(tp))
{
while (RIGHT(tp2) < LEFT(tp)) tp2 = TR(tp2);
if (BOTTOM(tp2) < BOTTOM(tp))
{
newtile = TiSplitY(tp2, BOTTOM(tp));
TiSetBody(newtile, ltype);
if (CANMERGE_X(tp2, BL(tp2)))
TiJoinX1(&delayed, tp2, BL(tp2), plane);
if (CANMERGE_X(tp2, TR(tp2)))
TiJoinX1(&delayed, tp2, TR(tp2), plane);
if (CANMERGE_Y(tp2, LB(tp2)))
TiJoinY1(&delayed, tp2, LB(tp2), plane);
tp2 = newtile;
}
if (LEFT(tp2) < LEFT(tile))
{
newtile = TiSplitX(tp2, LEFT(tile));
TiSetBody(newtile, ltype);
if (CANMERGE_Y(tp2, LB(tp2)))
TiJoinY1(&delayed, tp2, LB(tp2), plane);
if (CANMERGE_Y(tp2, RT(tp2)))
TiJoinY1(&delayed, tp2, RT(tp2), plane);
tp2 = newtile;
}
TiJoinY1(&delayed, tp2, tile, plane);
tile = tp2;
tp2 = LB(tp2);
}
/* Walk up from tp */
tp2 = RT(tp);
while (BOTTOM(tp2) < TOP(tile))
{
while (LEFT(tp2) > RIGHT(tile)) tp2 = BL(tp2);
if (TOP(tp2) > TOP(tile))
{
newtile = TiSplitY(tp2, TOP(tile));
TiSetBody(newtile, rtype);
if (CANMERGE_X(newtile, BL(newtile)))
TiJoinX1(&delayed, newtile, BL(newtile), plane);
if (CANMERGE_X(newtile, TR(newtile)))
TiJoinX1(&delayed, newtile, TR(newtile), plane);
if (CANMERGE_Y(newtile, RT(newtile)))
TiJoinY1(&delayed, newtile, RT(newtile), plane);
}
if (RIGHT(tp2) > RIGHT(tp))
{
newtile = TiSplitX(tp2, RIGHT(tp));
TiSetBody(newtile, rtype);
if (CANMERGE_Y(newtile, LB(newtile)))
TiJoinY1(&delayed, newtile, LB(newtile), plane);
if (CANMERGE_Y(newtile, RT(newtile)))
TiJoinY1(&delayed, newtile, RT(newtile), plane);
}
TiJoinY1(&delayed, tp2, tp, plane);
tp = tp2;
tp2 = RT(tp2);
}
/* Merge tp and tile */
TiJoinX1(&delayed, tile, tp, plane);
TiSetBody(tile, ttype);
}
/* Now repeat until no more merging is possible */
if (mergeOnce) break;
}
/* Move right if possible */
tpnew = TR(tile);
if (LEFT(tpnew) < area->r_xtop)
{
/* Move back down into clipping area if necessary */
while (BOTTOM(tpnew) >= clipTop) tpnew = LB(tpnew);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto nmenum;
}
}
/* Each iteration returns one tile further to the left */
while (LEFT(tile) > area->r_xbot)
{
/* Move left if necessary */
if (BOTTOM(tile) <= area->r_ybot)
goto nmdone;
/* Move down if possible; left otherwise */
tpnew = LB(tile); tile = BL(tile);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto nmenum;
}
}
/* At left edge -- walk down to next tile along the left edge */
for (tile = LB(tile); RIGHT(tile) <= area->r_xbot; tile = TR(tile));
}
nmdone:
PlaneSetHint(plane, tile);
TiFreeIf(delayed);
return 0;
}
/*
* ----------------------------------------------------------------------------
* DBDiagonalProc(type) --
*
* Return the result type of a diagonal tile painted on oldtype;
* Argument "dinfo", gives direction and side of diagonal, and the
* paint result table for the given diagonal side.
*
* If the result cannot be described with a single tile, then
* return -1.
*
* This routine is called only from DBNMPaintPlane().
*
* Results:
* Returns the new type to be painted, or -1 if the result can
* only be generated by quartering the original tile.
*
* Side Effects:
* None.
* ----------------------------------------------------------------------------
*/
int
DBDiagonalProc(oldtype, dinfo)
TileType oldtype;
DiagInfo *dinfo;
{
TileType old_n, old_s, old_e, old_w;
TileType new_n, new_s, new_e, new_w;
TileType newtype;
const PaintResultType *resultTbl = dinfo->resultTbl;
/* Disassemble old and new types into four quadrants, find the */
/* paint result for each quadrant, then reassemble the result. */
if (oldtype & TT_DIAGONAL)
{
old_e = (oldtype & TT_RIGHTMASK) >> 14;
old_w = oldtype & TT_LEFTMASK;
if (oldtype & TT_DIRECTION)
{
old_n = old_e;
old_s = old_w;
}
else
{
old_n = old_w;
old_s = old_e;
}
}
else
old_n = old_s = old_e = old_w = oldtype;
/* Determine result for each quadrant */
if (dinfo->side == 0)
{
new_e = old_e;
new_w = resultTbl[old_w];
}
else
{
new_e = resultTbl[old_e];
new_w = old_w;
}
if (dinfo->dir == dinfo->side)
{
new_n = resultTbl[old_n];
new_s = old_s;
}
else
{
new_n = old_n;
new_s = resultTbl[old_s];
}
/* Now reassemble */
if ((new_n == new_e) && (new_s == new_w))
{
if (new_n == new_w)
{
newtype = new_n; /* Turned back into a rectangle */
return newtype;
}
else
{
newtype = new_w | (new_e << 14);
newtype |= (TT_DIAGONAL | TT_DIRECTION);
}
}
else if ((new_n == new_w) && (new_s == new_e))
{
newtype = new_w | (new_e << 14);
newtype |= TT_DIAGONAL;
}
else
return -1;
/* For purposes of "undo" recording, record which side we just painted */
if (dinfo->side)
newtype |= TT_SIDE;
return newtype;
}
typedef struct
{
Rect *area; /* An area to be painted with a triangle */
int width; /* Dimensions of area, preprocessed for speed */
int height;
TileType dinfo; /* Information about the triangle to paint */
Plane *plane;
PaintUndoInfo *undo;
} TileRect;
/*
* ----------------------------------------------------------------------------
*
* DBNMPaintPlane --
*
* Non-Manhattan PaintPlane function (wrapper for DBPaintPlane)
*
* Due to the intricacies of painting diagonals, it is necessary to
* perform a search on the area to paint and return a list of sub-areas
* matching the tiles underneath. The sub-areas are checked against the
* diagonal and further subdivided as necessary to prevent attempts to
* paint quadrangular (clipped triangle) areas.
*
* Results:
* 0 on success, 1 on error splitting a non-manhattan tile
*
* Side Effects:
* Plane is painted with a diagonal. The plane may be hacked up
* to deal with the numerous situations involved in painting
* diagonal tiles and/or painting on diagonal tiles.
*
* ----------------------------------------------------------------------------
*/
int
DBNMPaintPlane0(plane, exacttype, area, resultTbl, undo, method)
Plane *plane; /* Plane whose paint is to be modified */
TileType exacttype; /* diagonal info for tile to be changed */
Rect *area; /* Area to be changed */
const PaintResultType *resultTbl; /* Table, indexed by the type of tile already
* present in the plane, giving the type to
* which the existing tile must change as a
* result of this paint operation.
*/
PaintUndoInfo *undo; /* Record containing everything needed to
* save undo entries for this operation.
* If NULL, the undo package is not used.
*/
unsigned char method; /* If true, track tiles as they are processed */
#define RES_LEFT 0 /* Result is rect to left of diagonal */
#define RES_DIAG 1 /* Resulting rectangle is on diagonal */
#define RES_RIGHT 2 /* Result is rect to right of diagonal */
{
DiagInfo dinfo;
LinkedRect *lhead, *lr, *newlr;
int xc, yc, width, height;
dlong xref, yref; /* xref, yref can easily exceed 32 bits */
int resstate;
int result = 0;
if (exacttype & TT_DIAGONAL)
{
int dbNMEnumFunc(); /* Forward reference */
TileRect arg;
dinfo.resultTbl = resultTbl;
dinfo.dir = (exacttype & TT_DIRECTION) ? 1 : 0;
dinfo.side = (exacttype & TT_SIDE) ? 1 : 0;
height = area->r_ytop - area->r_ybot;
width = area->r_xtop - area->r_xbot;
/* Break non-Manhattan tiles around the specified boundary */
DBFracturePlane(plane, area, resultTbl, undo);
/* Find all tiles under the area to paint, and make a */
/* linked list out of them. */
lhead = NULL;
DBSrPaintArea(PlaneGetHint(plane), plane, area, &DBAllTypeBits,
dbNMEnumFunc, (ClientData) &lhead);
/*--------------------------------------------------------------*/
/* Each rectangular area, depending on how it intersects the */
/* triangular area to paint, is subdivided into rectangles and */
/* (non-clipped) triangles, and each painted in turn. */
/*--------------------------------------------------------------*/
lr = lhead;
if (lr != NULL)
if (lhead->r_next == NULL)
{
Point start;
Tile *tile;
TileType oldType, newType;
GeoClip(&lhead->r_r, area);
start.p_x = area->r_xbot;
start.p_y = area->r_ytop - 1;
tile = PlaneGetHint(plane);
GOTOPOINT(tile, &start);
/* Ignore tiles that don't interact. This has */
/* to match the same check done in */
/* DBFracturePlane */
oldType = TiGetLeftType(tile);
if (resultTbl[oldType] == oldType)
{
oldType = TiGetRightType(tile);
if (resultTbl[oldType] == oldType)
{
freeMagic((char *) lr);
return 0;
}
}
oldType = TiGetTypeExact(tile);
newType = DBDiagonalProc(oldType, &dinfo);
/* Ignore tiles that don't change type. */
if (newType == oldType)
{
freeMagic((char *) lr);
return 0;
}
/* Watch for the worst-case scenario of attempting to */
/* draw a triangle on top of another triangle with the */
/* diagonal in the opposite direction. This forces */
/* subsplitting into quarters. But if we're down to */
/* width=1 or height=1, we cannot subdivide any further */
/* so we stop the madness. */
/* 6/8/10: On reflection, it makes more sense to fill */
/* in the 1x1 area instead of leaving it as-is. */
else if (newType == -1)
{
if ((width == 1) || (height == 1))
{
result = DBPaintPlane(plane, &(lr->r_r), resultTbl, undo);
freeMagic((char *) lr);
return 1; /* Flag the error by returning 1 */
}
/* lr->r_r is drawn & quartered */
lr->r_r.r_xtop -= (width >> 1);
lr->r_r.r_ytop -= (height >> 1);
newlr = (LinkedRect *) mallocMagic(sizeof(LinkedRect));
newlr->r_r.r_xbot = area->r_xbot;
newlr->r_r.r_xtop = lr->r_r.r_xtop;
newlr->r_r.r_ybot = lr->r_r.r_ytop;
newlr->r_r.r_ytop = area->r_ytop;
newlr->r_next = (LinkedRect *)NULL;
lr->r_next = newlr;
newlr = (LinkedRect *) mallocMagic(sizeof(LinkedRect));
newlr->r_r.r_xbot = lr->r_r.r_xtop;
newlr->r_r.r_xtop = area->r_xtop;
newlr->r_r.r_ybot = area->r_ybot;
newlr->r_r.r_ytop = lr->r_r.r_ytop;
newlr->r_next = lr->r_next;
lr->r_next = newlr;
newlr = (LinkedRect *) mallocMagic(sizeof(LinkedRect));
newlr->r_r.r_xbot = lr->r_r.r_xtop;
newlr->r_r.r_xtop = area->r_xtop;
newlr->r_r.r_ybot = lr->r_r.r_ytop;
newlr->r_r.r_ytop = area->r_ytop;
newlr->r_next = lr->r_next;
lr->r_next = newlr;
}
else
{
/* Easier case: Triangles have the diagonal in the */
/* same direction, so we just find the new paint */
/* types. Tile may become a non-split tile, in */
/* which case we call DBPaintPlane() to make sure */
/* that the tile is properly merged back into the */
/* surrounding area, if applicable. */
if (newType & TT_DIAGONAL)
{
result = DBPaintPlane(plane, &(lr->r_r), DBSpecialPaintTbl,
(PaintUndoInfo *)NULL);
tile = PlaneGetHint(plane);
GOTOPOINT(tile, &(lr->r_r.r_ll));
if (undo && UndoIsEnabled())
{
TiSetBody(tile, oldType);
DBPAINTUNDO(tile, newType, undo);
}
TiSetBody(tile, newType);
}
else if (method == (unsigned char)PAINT_XOR)
{
PaintResultType tempTbl;
tempTbl = newType;
result = DBPaintPlane0(plane, &(lr->r_r), &tempTbl,
undo, method);
}
else
result = DBPaintPlane(plane, &(lr->r_r), resultTbl, undo);
freeMagic((char *) lr);
return result;
}
}
/*------------------------------------------------------*/
/* Further subdivide the rects so that every rect is */
/* either a (non-clipped) triangle or a rectangle. */
/* Recursively call this function on triangular areas, */
/* and DBPaintPlane() on rectangular areas. Reject */
/* areas which contain no paint. */
/*------------------------------------------------------*/
while (lr != NULL)
{
resstate = RES_DIAG;
/* Clip to area */
GeoClip(&lr->r_r, area);
/* Split off left */
yref = (dlong)width * (dlong)((dinfo.dir) ?
lr->r_r.r_ytop - area->r_ytop :
lr->r_r.r_ybot - area->r_ybot);
xc = (((yref % height) << 1) >= height) ? 1 : 0; /* round */
if (dinfo.dir) yref = -yref;
xc += area->r_xbot + (int)(yref / (dlong)height);
if (xc > lr->r_r.r_xbot && xc < lr->r_r.r_xtop)
{
newlr = (LinkedRect *) mallocMagic(sizeof(LinkedRect));
newlr->r_r.r_xtop = lr->r_r.r_xtop;
newlr->r_r.r_xbot = xc;
newlr->r_r.r_ybot = lr->r_r.r_ybot;
newlr->r_r.r_ytop = lr->r_r.r_ytop;
newlr->r_next = lr->r_next;
lr->r_r.r_xtop = xc;
lr->r_next = newlr;
resstate = RES_LEFT;
}
else if (xc >= lr->r_r.r_xtop)
{
if (dinfo.side == 0) resstate = RES_LEFT;
else goto nextrect;
}
if (resstate != RES_DIAG) goto paintrect;
/* Split off right */
yref = (dlong)width * (dlong)((dinfo.dir) ?
lr->r_r.r_ybot - area->r_ytop :
lr->r_r.r_ytop - area->r_ybot);
xc = (((yref % height) << 1) >= height) ? 1 : 0; /* round */
if (dinfo.dir) yref = -yref;
xc += area->r_xbot + yref / height;
if (xc > lr->r_r.r_xbot && xc < lr->r_r.r_xtop)
{
newlr = (LinkedRect *) mallocMagic(sizeof(LinkedRect));
newlr->r_r.r_xtop = xc;
newlr->r_r.r_xbot = lr->r_r.r_xbot;
newlr->r_r.r_ybot = lr->r_r.r_ybot;
newlr->r_r.r_ytop = lr->r_r.r_ytop;
newlr->r_next = lr->r_next;
lr->r_r.r_xbot = xc;
lr->r_next = newlr;
resstate = RES_RIGHT;
}
else if (xc <= lr->r_r.r_xbot)
{
if (dinfo.side == 1) resstate = RES_RIGHT;
else goto nextrect;
}
if (resstate != RES_DIAG) goto paintrect;
/* Split off top */
xref = (dlong)height * (dlong)((dinfo.dir) ?
lr->r_r.r_xbot - area->r_xtop :
lr->r_r.r_xtop - area->r_xbot);
yc = (((xref % width) << 1) >= width) ? 1 : 0; /* round */
if (dinfo.dir) xref = -xref;
yc += area->r_ybot + (int)(xref / (dlong)width);
if (yc > lr->r_r.r_ybot && yc < lr->r_r.r_ytop)
{
newlr = (LinkedRect *) mallocMagic(sizeof(LinkedRect));
newlr->r_r.r_xbot = lr->r_r.r_xbot;
newlr->r_r.r_xtop = lr->r_r.r_xtop;
newlr->r_r.r_ytop = yc;
newlr->r_r.r_ybot = lr->r_r.r_ybot;
newlr->r_next = lr->r_next;
lr->r_r.r_ybot = yc;
lr->r_next = newlr;
resstate = (dinfo.dir) ? RES_RIGHT : RES_LEFT;
}
else if (yc <= lr->r_r.r_ybot)
{
if (dinfo.side == dinfo.dir)
resstate = (dinfo.side) ? RES_RIGHT : RES_LEFT;
else goto nextrect;
}
if (resstate != RES_DIAG) goto paintrect;
/* Split off bottom */
xref = (dlong)height * (dlong)((dinfo.dir) ?
lr->r_r.r_xtop - area->r_xtop :
lr->r_r.r_xbot - area->r_xbot);
yc = (((xref % width) << 1) >= width) ? 1 : 0;
if (dinfo.dir) xref = -xref;
yc += area->r_ybot + xref / width;
if (yc > lr->r_r.r_ybot && yc < lr->r_r.r_ytop)
{
newlr = (LinkedRect *) mallocMagic(sizeof(LinkedRect));
newlr->r_r.r_xbot = lr->r_r.r_xbot;
newlr->r_r.r_xtop = lr->r_r.r_xtop;
newlr->r_r.r_ytop = lr->r_r.r_ytop;
newlr->r_r.r_ybot = yc;
newlr->r_next = lr->r_next;
lr->r_r.r_ytop = yc;
lr->r_next = newlr;
resstate = (dinfo.dir) ? RES_LEFT : RES_RIGHT;
}
else if (yc >= lr->r_r.r_ytop)
{
if (dinfo.side != dinfo.dir)
resstate = (dinfo.side) ? RES_RIGHT : RES_LEFT;
else goto nextrect;
}
paintrect:
if (resstate == RES_DIAG)
{
/* Recursive call to self on sub-area */
result |= DBNMPaintPlane0(plane, exacttype, &(lr->r_r), resultTbl,
undo, method);
}
else if ((resstate == RES_LEFT && !dinfo.side) ||
(resstate == RES_RIGHT && dinfo.side)) {
result |= DBPaintPlane(plane, &(lr->r_r), resultTbl, undo);
}
/* else: Rectangle does not contain type and should be ignored. */
nextrect:
lr = lr->r_next;
}
lr = lhead;
while (lr != NULL)
{
freeMagic((char *) lr);
lr = lr->r_next;
}
}
else
result = DBPaintPlane0(plane, area, resultTbl, undo, (method == PAINT_MARK) ?
method : PAINT_NORMAL);
return result;
}
/*
* ----------------------------------------------------------------------------
*
* dbNMEnumFunc --
*
* Routine which makes a linked list of all the tiles found in the search
* area.
*
* ----------------------------------------------------------------------------
*/
int
dbNMEnumFunc(tile, arg)
Tile *tile;
LinkedRect **arg;
{
LinkedRect *lr;
/* Ignore the second call to any diagonal---only count once! */
if (IsSplit(tile) && SplitSide(tile)) return 0;
lr = (LinkedRect *) mallocMagic(sizeof(LinkedRect));
TiToRect(tile, &lr->r_r);
lr->r_next = (*arg);
(*arg) = lr;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* dbMarkClient --
*
* Mark a tile's client record for use in tracking if this tile has
* been handled in this pass of dbPaintPlane. If the tile's area
* is outside of "clip", then we don't mark it, or else it will be
* missed during cleanup.
*
* ----------------------------------------------------------------------------
*/
void
dbMarkClient(tile, clip)
Tile *tile;
Rect *clip;
{
if (LEFT(tile) < clip->r_xtop &&
RIGHT(tile) > clip->r_xbot &&
BOTTOM(tile) < clip->r_ytop &&
TOP(tile) > clip->r_ybot)
tile->ti_client = (ClientData)1;
else
tile->ti_client = (ClientData)CLIENTDEFAULT;
}
/*
* ----------------------------------------------------------------------------
*
* dbPaintMerge --
*
* The tile 'tp' is to be changed to type 'newtype'. To maintain
* maximal horizontal strips, it may be necessary to merge the new
* 'tp' with its neighbors.
*
* This procedure splits off the biggest segment along the top of the
* tile 'tp' that can be merged with its neighbors to the left and right
* (depending on which of MRG_LEFT and MRG_RIGHT are set in the merge flags),
* then changes the type of 'tp' to 'newtype' and merges to the left, right,
* top, and bottom (in that order).
*
* Results:
* Returns a pointer to the topmost tile resulting from any splits
* and merges of the original tile 'tp'. By the maximal horizontal
* strip property and the fact that the original tile 'tp' gets
* painted a single color, we know that this topmost resulting tile
* extends across the entire top of the area occupied by 'tp'.
*
* NOTE: the only tile whose type is changed is 'tp'. Any tiles
* resulting from splits below this tile will not have had their
* types changed.
*
* Side effects:
* Modifies the database plane that contains the given tile.
*
* THIS IS SLOW, SO SHOULD BE AVOIDED IF AT ALL POSSIBLE.
* THE CODE ABOVE GOES TO GREAT LENGTHS TO DO SO.
*
* ----------------------------------------------------------------------------
*/
Tile *
dbPaintMerge(tile, newType, area, plane, mergeFlags, undo, mark)
Tile *tile; /* Tile to be merged with its neighbors */
TileType newType; /* Type to which we will change 'tile' */
Rect *area; /* Original area painted, needed for marking */
Plane *plane; /* Plane on which this resides */
int mergeFlags; /* Specify which directions to merge */
PaintUndoInfo *undo; /* See DBPaintPlane() above */
bool mark; /* Mark tiles that were processed */
{
Tile *delayed = NULL; /* delayed free to extend lifetime */
Tile *tp, *tpLast;
int ysplit;
ysplit = BOTTOM(tile);
if (mergeFlags & MRG_LEFT)
{
/*
* Find the split point along the LHS of tile.
* If the topmost tile 'tp' along the LHS is of type 'newType'
* the split point will be no lower than the bottom of 'tp'.
* If the topmost tile is NOT of type 'newType', then the split
* point will be no lower than the top of the first tile along
* the LHS that is of type 'newType'.
*
* NOTE: This code depends on the maximum horizontal stripes rule!
*/
for (tpLast = NULL, tp = BL(tile); BOTTOM(tp) < TOP(tile); tp = RT(tp))
if (TiGetTypeExact(tp) == newType)
tpLast = tp;
/* If the topmost LHS tile is not of type 'newType', we don't merge */
if (tpLast == NULL || TOP(tpLast) < TOP(tile))
{
mergeFlags &= ~MRG_LEFT;
if (tpLast && TOP(tpLast) > ysplit) ysplit = TOP(tpLast);
}
else if (BOTTOM(tpLast) > ysplit) ysplit = BOTTOM(tpLast);
}
if (mergeFlags & MRG_RIGHT)
{
/*
* Find the split point along the RHS of 'tile'.
* If the topmost tile 'tp' along the RHS is of type 'newType'
* the split point will be no lower than the bottom of 'tp'.
* If the topmost tile is NOT of type 'newType', then the split
* point will be no lower than the top of the first tile along
* the RHS that is of type 'newType'.
*
* NOTE: This code depends on the maximum horizontal stripes rule!
*/
tp = TR(tile);
if (TiGetTypeExact(tp) == newType)
{
if (BOTTOM(tp) > ysplit) ysplit = BOTTOM(tp);
}
else
{
/* Topmost RHS tile is not of type 'newType', so don't merge */
do
tp = LB(tp);
while (TiGetTypeExact(tp) != newType && TOP(tp) > ysplit);
if (TOP(tp) > ysplit) ysplit = TOP(tp);
mergeFlags &= ~MRG_RIGHT;
}
}
/*
* If 'tile' must be split horizontally, do so.
* Any merging to the bottom will be delayed until the split-off
* bottom tile is processed on a subsequent iteration of the area
* enumeration loop in DBPaintPlane().
*/
if (ysplit > BOTTOM(tile))
{
mergeFlags &= ~MRG_BOTTOM;
tp = TiSplitY(tile, ysplit);
TiSetBody(tp, TiGetTypeExact(tile));
tile = tp;
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) after split");
#endif /* PAINTDEBUG */
}
/*
* Set the type of the new tile.
* Record any undo information.
*/
if (undo && TiGetTypeExact(tile) != newType && UndoIsEnabled())
DBPAINTUNDO(tile, newType, undo);
TiSetBody(tile, newType);
if (mark) dbMarkClient(tile, area);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) changed type");
#endif /* PAINTDEBUG */
/*
* Do the merging.
* We are guaranteed that at most one tile abuts 'tile' on
* any side that we will merge to, and that this tile is
* of type 'newType'.
*/
if (mergeFlags & MRG_LEFT)
{
tp = BL(tile);
if (TOP(tp) > TOP(tile))
{
tpLast = TiSplitY(tp, TOP(tile));
TiSetBody(tpLast, newType);
if (mark) dbMarkClient(tile, area);
}
if (BOTTOM(tp) < BOTTOM(tile)) tp = TiSplitY(tp, BOTTOM(tile));
TiJoinX1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged left");
#endif /* PAINTDEBUG */
}
if (mergeFlags & MRG_RIGHT)
{
tp = TR(tile);
if (TOP(tp) > TOP(tile))
{
tpLast = TiSplitY(tp, TOP(tile));
TiSetBody(tpLast, newType);
if (mark) dbMarkClient(tile, area);
}
if (BOTTOM(tp) < BOTTOM(tile)) tp = TiSplitY(tp, BOTTOM(tile));
TiJoinX1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged right");
#endif /* PAINTDEBUG */
}
if (mergeFlags&MRG_TOP)
{
tp = RT(tile);
if (CANMERGE_Y(tp, tile)) TiJoinY1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged up");
#endif /* PAINTDEBUG */
}
if (mergeFlags&MRG_BOTTOM)
{
tp = LB(tile);
if (CANMERGE_Y(tp, tile)) TiJoinY1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged down");
#endif /* PAINTDEBUG */
}
TiFreeIf(delayed);
return (tile);
}
/*
* ----------------------------------------------------------------------------
*
* DBPaintType --
*
* Paint a rectangular area ('area') of type ('newType') on plane ('plane').
* Merge only with neighbors of the same type and client data.
*
* If undo is desired, 'undo' should point to a PaintUndoInfo struct
* that contains everything needed to build an undo record. Otherwise,
* 'undo' can be NULL.
*
* Results:
* None.
*
* Side effects:
* Modifies the database plane that contains the given tile.
*
* REMINDER:
* Callers should remember to set the CDMODIFIED and CDGETNEWSTAMP
* bits in the cell definition containing the plane being painted.
*
* ----------------------------------------------------------------------------
*/
void
DBPaintType(plane, area, resultTbl, client, undo, tileMask)
Plane *plane; /* Plane whose paint is to be modified */
Rect *area; /* Area to be changed */
const PaintResultType *resultTbl; /* Table, indexed by the type of tile already
* present in the plane, giving the type to
* which the existing tile must change as a
* result of this paint operation.
*/
ClientData client; /* ClientData for tile */
PaintUndoInfo *undo; /* Record containing everything needed to
* save undo entries for this operation.
* If NULL, the undo package is not used.
*/
TileTypeBitMask *tileMask; /* Mask of un-mergable tile types */
{
Point start;
int clipTop, mergeFlags;
TileType oldType;
Tile *tile, *tpnew; /* Used for area search */
Tile *newtile, *tp; /* Used for paint */
TileType newType; /* Type of new tile to be painted */
if (area->r_xtop <= area->r_xbot || area->r_ytop <= area->r_ybot)
return;
/*
* The following is a modified version of the area enumeration
* algorithm. It expects the in-line paint code below to leave
* 'tile' pointing to the tile from which we should continue the
* search.
*/
Tile *delayed = NULL; /* delayed free to extend lifetime */
start.p_x = area->r_xbot;
start.p_y = area->r_ytop - 1;
tile = PlaneGetHint(plane);
GOTOPOINT(tile, &start);
/* Each iteration visits another tile on the LHS of the search area */
while (TOP(tile) > area->r_ybot)
{
/***
*** AREA SEARCH.
*** Each iteration enumerates another tile.
***/
enumerate:
clipTop = TOP(tile);
if (clipTop > area->r_ytop) clipTop = area->r_ytop;
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "area enum");
#endif /* PAINTDEBUG */
/***
*** ---------- THE FOLLOWING IS IN-LINE PAINT CODE ----------
***/
/*
* Set up the directions in which we will have to
* merge initially. Clipping can cause some of these
* to be turned off.
*/
mergeFlags = MRG_TOP | MRG_LEFT;
if (RIGHT(tile) >= area->r_xtop) mergeFlags |= MRG_RIGHT;
if (BOTTOM(tile) <= area->r_ybot) mergeFlags |= MRG_BOTTOM;
/*
* Map tile types using the *resultTbl* table.
* If the client field of the existing tile differs
* from the given client, ignore the type of the existing
* tile and treat as painting over space.
*/
oldType = TiGetTypeExact(tile);
if ( TiGetClient(tile) == client )
newType = resultTbl[oldType];
else
{
if ( oldType != TT_SPACE )
/*DEBUG*/ TxPrintf("Overwrite tile type %d\n",oldType);
newType = resultTbl[TT_SPACE];
}
if (oldType != newType)
{
/*
* Clip the tile against the clipping rectangle.
* Merging is only necessary if we clip to the left or to
* the right, and then only to the top or the bottom.
* We do the merge in-line for efficiency.
*/
/* Clip up */
if (TOP(tile) > area->r_ytop)
{
newtile = TiSplitY(tile, area->r_ytop);
TiSetBody(newtile, TiGetBody(tile));
TiSetClient(newtile, TiGetClient(tile));
mergeFlags &= ~MRG_TOP;
}
/* Clip down */
if (BOTTOM(tile) < area->r_ybot)
{
newtile = tile, tile = TiSplitY(tile, area->r_ybot);
TiSetBody(tile, TiGetBody(newtile));
TiSetClient(tile, TiGetClient(newtile));
mergeFlags &= ~MRG_BOTTOM;
}
/* Clip right */
if (RIGHT(tile) > area->r_xtop)
{
TISPLITX(newtile, tile, area->r_xtop);
TiSetBody(newtile, TiGetBody(tile));
TiSetClient(newtile, TiGetClient(tile));
mergeFlags &= ~MRG_RIGHT;
/* Merge the outside tile to its top */
tp = RT(newtile);
if (CANMERGE_Y(newtile, tp) &&
( (TiGetClient(tp) == TiGetClient(newtile)) ||
( ! TTMaskHasType(tileMask, TiGetTypeExact(tp)) ) ) )
TiJoinY1(&delayed, newtile, tp, plane);
/* Merge the outside tile to its bottom */
tp = LB(newtile);
if (CANMERGE_Y(newtile, tp) &&
( (TiGetClient(tp) == TiGetClient(newtile)) ||
( ! TTMaskHasType(tileMask, TiGetTypeExact(tp)) ) ) )
TiJoinY1(&delayed, newtile, tp, plane);
}
/* Clip left */
if (LEFT(tile) < area->r_xbot)
{
newtile = tile;
TISPLITX(tile, tile, area->r_xbot);
TiSetBody(tile, TiGetBody(newtile));
TiSetClient(tile, TiGetClient(newtile));
mergeFlags &= ~MRG_LEFT;
/* Merge the outside tile to its top */
tp = RT(newtile);
if (CANMERGE_Y(newtile, tp) &&
( (TiGetClient(tp) == TiGetClient(newtile)) ||
( ! TTMaskHasType(tileMask, TiGetTypeExact(tp)) ) ) )
TiJoinY1(&delayed, newtile, tp, plane);
/* Merge the outside tile to its bottom */
tp = LB(newtile);
if (CANMERGE_Y(newtile, tp) &&
( (TiGetClient(tp) == TiGetClient(newtile)) ||
( ! TTMaskHasType(tileMask, TiGetTypeExact(tp)) ) ) )
TiJoinY1(&delayed, newtile, tp, plane);
}
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "after clip");
#endif /* PAINTDEBUG */
}
/*
* Merge the tile back into the parts of the plane that have
* already been visited. Note that if we clipped in a particular
* direction we avoid merging in that direction.
*
* We avoid calling dbPaintMerge if at all possible.
*/
if (mergeFlags & MRG_LEFT)
{
for (tp = BL(tile); BOTTOM(tp) < TOP(tile); tp = RT(tp))
if ( (TiGetTypeExact(tp) == newType) && (tp->ti_client == client) )
{
tile = dbMergeType(tile, newType, plane, mergeFlags, undo, client);
goto paintdone;
}
mergeFlags &= ~MRG_LEFT;
}
if (mergeFlags & MRG_RIGHT)
{
for (tp = TR(tile); TOP(tp) > BOTTOM(tile); tp = LB(tp))
if ( (TiGetTypeExact(tp) == newType) && (tp->ti_client == client) )
{
tile = dbMergeType(tile, newType, plane, mergeFlags, undo, client);
goto paintdone;
}
mergeFlags &= ~MRG_RIGHT;
}
/*
* Cheap and dirty merge -- we don't have to merge to the
* left or right, so the top/bottom merge is very fast.
*
* Now it's safe to change the type of this tile, and
* record the event on the undo list.
*/
if (undo && oldType != newType && UndoIsEnabled())
DBPAINTUNDO(tile, newType, undo);
TiSetBody(tile, newType);
TiSetClient(tile, client);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "changed type");
#endif /* PAINTDEBUG */
if (mergeFlags & MRG_TOP)
{
tp = RT(tile);
if (CANMERGE_Y(tile, tp) && (tp->ti_client == client))
TiJoinY1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "merged up (CHEAP)");
#endif /* PAINTDEBUG */
}
if (mergeFlags & MRG_BOTTOM)
{
tp = LB(tile);
if (CANMERGE_Y(tile, tp) && (tp->ti_client == client))
TiJoinY1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "merged down (CHEAP)");
#endif /* PAINTDEBUG */
}
/***
*** END OF PAINT CODE
*** ---------- BACK TO AREA SEARCH ----------
***/
paintdone:
/* Move right if possible */
tpnew = TR(tile);
if (LEFT(tpnew) < area->r_xtop)
{
/* Move back down into clipping area if necessary */
while (BOTTOM(tpnew) >= clipTop) tpnew = LB(tpnew);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto enumerate;
}
}
/* Each iteration returns one tile further to the left */
while (LEFT(tile) > area->r_xbot)
{
/* Move left if necessary */
if (BOTTOM(tile) <= area->r_ybot)
goto done;
/* Move down if possible; left otherwise */
tpnew = LB(tile); tile = BL(tile);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto enumerate;
}
}
/* At left edge -- walk down to next tile along the left edge */
for (tile = LB(tile); RIGHT(tile) <= area->r_xbot; tile = TR(tile))
/* Nothing */;
}
done:
PlaneSetHint(plane, tile);
TiFreeIf(delayed);
}
/*
* ----------------------------------------------------------------------------
*
* dbMergeType --
*
* The tile 'tp' is to be changed to type 'newtype'. To maintain
* maximal horizontal strips, it may be necessary to merge the new
* 'tp' with its neighbors.
*
* This procedure splits off the biggest segment along the top of the
* tile 'tp' that can be merged with its neighbors to the left and right
* (depending on which of MRG_LEFT and MRG_RIGHT are set in the merge flags),
* then changes the type of 'tp' to 'newtype' and merges to the left, right,
* top, and bottom (in that order).
*
* Results:
* Returns a pointer to the topmost tile resulting from any splits
* and merges of the original tile 'tp'. By the maximal horizontal
* strip property and the fact that the original tile 'tp' gets
* painted a single color, we know that this topmost resulting tile
* extends across the entire top of the area occupied by 'tp'.
*
* NOTE: the only tile whose type is changed is 'tp'. Any tiles
* resulting from splits below this tile will not have had their
* types changed.
*
* Side effects:
* Modifies the database plane that contains the given tile.
*
* THIS IS SLOW, SO SHOULD BE AVOIDED IF AT ALL POSSIBLE.
* THE CODE ABOVE GOES TO GREAT LENGTHS TO DO SO.
*
* ----------------------------------------------------------------------------
*/
Tile *
dbMergeType(tile, newType, plane, mergeFlags, undo, client)
Tile *tile; /* Tile to be merged with its neighbors */
TileType newType; /* Type to which we will change 'tile' */
Plane *plane; /* Plane on which this resides */
int mergeFlags; /* Specify which directions to merge */
PaintUndoInfo *undo; /* See DBPaintPlane() above */
ClientData client;
{
Tile *delayed = NULL; /* delayed free to extend lifetime */
Tile *tp, *tpLast;
int ysplit;
ysplit = BOTTOM(tile);
if (mergeFlags & MRG_LEFT)
{
/*
* Find the split point along the LHS of tile.
* If the topmost tile 'tp' along the LHS is of type 'newType'
* the split point will be no lower than the bottom of 'tp'.
* If the topmost tile is NOT of type 'newType', then the split
* point will be no lower than the top of the first tile along
* the LHS that is of type 'newType'.
*/
for (tpLast = NULL, tp = BL(tile); BOTTOM(tp) < TOP(tile); tp = RT(tp))
if ((TiGetTypeExact(tp) == newType) && (tp->ti_client == client) )
tpLast = tp;
/* If the topmost LHS tile is not of type 'newType', we don't merge */
if (tpLast == NULL || TOP(tpLast) < TOP(tile))
{
mergeFlags &= ~MRG_LEFT;
if (tpLast && TOP(tpLast) > ysplit) ysplit = TOP(tpLast);
}
else if (BOTTOM(tpLast) > ysplit) ysplit = BOTTOM(tpLast);
}
if (mergeFlags & MRG_RIGHT)
{
/*
* Find the split point along the RHS of 'tile'.
* If the topmost tile 'tp' along the RHS is of type 'newType'
* the split point will be no lower than the bottom of 'tp'.
* If the topmost tile is NOT of type 'newType', then the split
* point will be no lower than the top of the first tile along
* the RHS that is of type 'newType'.
*/
tp = TR(tile);
if ((TiGetTypeExact(tp) == newType) && (tp->ti_client == client))
{
if (BOTTOM(tp) > ysplit) ysplit = BOTTOM(tp);
}
else
{
/* Topmost RHS tile is not of type 'newType', so don't merge */
do
tp = LB(tp);
while (TiGetTypeExact(tp) != newType && TOP(tp) > ysplit);
if (TOP(tp) > ysplit) ysplit = TOP(tp);
mergeFlags &= ~MRG_RIGHT;
}
}
/*
* If 'tile' must be split horizontally, do so.
* Any merging to the bottom will be delayed until the split-off
* bottom tile is processed on a subsequent iteration of the area
* enumeration loop in DBPaintPlane().
*/
if (ysplit > BOTTOM(tile))
{
mergeFlags &= ~MRG_BOTTOM;
tp = TiSplitY(tile, ysplit);
TiSetBody(tp, TiGetTypeExact(tile));
TiSetClient(tp, TiGetClient(tile));
tile = tp;
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) after split");
#endif /* PAINTDEBUG */
}
/*
* Set the type of the new tile.
* Record any undo information.
*/
if (undo && TiGetTypeExact(tile) != newType && UndoIsEnabled())
DBPAINTUNDO(tile, newType, undo);
TiSetBody(tile, newType);
TiSetClient(tile, client);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) changed type");
#endif /* PAINTDEBUG */
/*
* Do the merging.
* We are guaranteed that at most one tile abuts 'tile' on
* any side that we will merge to, and that this tile is
* of type 'newType'.
*/
if (mergeFlags & MRG_LEFT)
{
tp = BL(tile);
if (TOP(tp) > TOP(tile))
{
tpLast = TiSplitY(tp, TOP(tile));
TiSetBody(tpLast, newType);
TiSetClient(tpLast, client);
}
if (BOTTOM(tp) < BOTTOM(tile)) tp = TiSplitY(tp, BOTTOM(tile));
TiJoinX1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged left");
#endif /* PAINTDEBUG */
}
if (mergeFlags & MRG_RIGHT)
{
tp = TR(tile);
if (TOP(tp) > TOP(tile))
{
tpLast = TiSplitY(tp, TOP(tile));
TiSetBody(tpLast, newType);
TiSetClient(tpLast, client);
}
if (BOTTOM(tp) < BOTTOM(tile)) tp = TiSplitY(tp, BOTTOM(tile));
TiJoinX1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged right");
#endif /* PAINTDEBUG */
}
if (mergeFlags&MRG_TOP)
{
tp = RT(tile);
if (CANMERGE_Y(tp, tile) && (tp->ti_client == client)) TiJoinY1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged up");
#endif /* PAINTDEBUG */
}
if (mergeFlags&MRG_BOTTOM)
{
tp = LB(tile);
if (CANMERGE_Y(tp, tile) && (tp->ti_client == client)) TiJoinY1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged down");
#endif /* PAINTDEBUG */
}
TiFreeIf(delayed);
return (tile);
}
/*
* ----------------------------------------------------------------------------
*
* DBPaintPlaneVert --
*
* Paint a rectangular area ('area') on a single tile plane ('plane').
*
* --------------------------------------------------------------------
* This is identical to DBPaintPlane above, except we merge in maximal
* VERTICAL strips instead of maximal HORIZONTAL. See the comments for
* DBPaintPlane for details.
* --------------------------------------------------------------------
*
* Results:
* None.
*
* Side effects:
* Modifies the database plane that contains the given tile.
*
* REMINDER:
* Callers should remember to set the CDMODIFIED and CDGETNEWSTAMP
* bits in the cell definition containing the plane being painted.
*
* ----------------------------------------------------------------------------
*/
int
DBPaintPlaneVert(plane, area, resultTbl, undo)
Plane *plane; /* Plane whose paint is to be modified */
Rect *area; /* Area to be changed */
const PaintResultType *resultTbl; /* Table, indexed by the type of tile already
* present in the plane, giving the type to
* which the existing tile must change as a
* result of this paint operation.
*/
PaintUndoInfo *undo; /* Record containing everything needed to
* save undo entries for this operation.
* If NULL, the undo package is not used.
*/
{
Point start;
int clipTop, mergeFlags;
TileType oldType, newType;
Tile *tile, *tpnew; /* Used for area search */
Tile *newtile, *tp; /* Used for paint */
if (area->r_xtop <= area->r_xbot || area->r_ytop <= area->r_ybot)
return 0;
/*
* The following is a modified version of the area enumeration
* algorithm. It expects the in-line paint code below to leave
* 'tile' pointing to the tile from which we should continue the
* search.
*/
Tile *delayed = NULL; /* delayed free to extend lifetime */
start.p_x = area->r_xbot;
start.p_y = area->r_ytop - 1;
tile = PlaneGetHint(plane);
GOTOPOINT(tile, &start);
/* Each iteration visits another tile on the LHS of the search area */
while (TOP(tile) > area->r_ybot)
{
/***
*** AREA SEARCH.
*** Each iteration enumerates another tile.
***/
enumerate:
if (SigInterruptPending)
break;
clipTop = TOP(tile);
if (clipTop > area->r_ytop) clipTop = area->r_ytop;
oldType = TiGetTypeExact(tile);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "area enum");
#endif /* PAINTDEBUG */
/***
*** ---------- THE FOLLOWING IS IN-LINE PAINT CODE ----------
***/
/*
* Set up the directions in which we will have to
* merge initially. Clipping can cause some of these
* to be turned off.
*/
mergeFlags = MRG_TOP | MRG_LEFT;
if (RIGHT(tile) >= area->r_xtop) mergeFlags |= MRG_RIGHT;
if (BOTTOM(tile) <= area->r_ybot) mergeFlags |= MRG_BOTTOM;
/*
* Determine new type of this tile.
* Change the type if necessary.
*/
newType = resultTbl[oldType];
if (oldType != newType)
{
/*
* Clip the tile against the clipping rectangle.
* Merging is only necessary if we clip to the top or to
* the bottom, and then only to the left or the right.
*
* *** REMEMBER, THESE ARE MAXIMAL VERTICAL STRIPS HERE ***
*
* We do the merge in-line for efficiency.
*/
/* Clip right */
if (RIGHT(tile) > area->r_xtop)
{
TISPLITX(newtile, tile, area->r_xtop);
TiSetBody(newtile, TiGetBody(tile));
mergeFlags &= ~MRG_RIGHT;
}
/* Clip left */
if (LEFT(tile) < area->r_xbot)
{
newtile = tile;
TISPLITX(tile, tile, area->r_xbot);
TiSetBody(tile, TiGetBody(newtile));
mergeFlags &= ~MRG_LEFT;
}
/* Clip up */
if (TOP(tile) > area->r_ytop)
{
newtile = TiSplitY(tile, area->r_ytop);
TiSetBody(newtile, TiGetBody(tile));
mergeFlags &= ~MRG_TOP;
/* Merge the outside tile to its left */
tp = BL(newtile);
if (CANMERGE_X(newtile, tp)) TiJoinX1(&delayed, newtile, tp, plane);
/* Merge the outside tile to its right */
tp = TR(newtile);
if (CANMERGE_X(newtile, tp)) TiJoinX1(&delayed, newtile, tp, plane);
}
/* Clip down */
if (BOTTOM(tile) < area->r_ybot)
{
newtile = tile, tile = TiSplitY(tile, area->r_ybot);
TiSetBody(tile, TiGetBody(newtile));
mergeFlags &= ~MRG_BOTTOM;
/* Merge the outside tile to its left */
tp = BL(newtile);
if (CANMERGE_X(newtile, tp)) TiJoinX1(&delayed, newtile, tp, plane);
/* Merge the outside tile to its right */
tp = TR(newtile);
if (CANMERGE_X(newtile, tp)) TiJoinX1(&delayed, newtile, tp, plane);
}
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "after clip");
#endif /* PAINTDEBUG */
}
/*
* Merge the tile back into the parts of the plane that have
* already been visited. Note that if we clipped in a particular
* direction we avoid merging in that direction.
*
* We avoid calling dbPaintMerge if at all possible.
*/
if (mergeFlags & MRG_BOTTOM)
{
for (tp = LB(tile); LEFT(tp) < RIGHT(tile); tp = TR(tp))
if (TiGetTypeExact(tp) == newType)
{
tile = dbPaintMergeVert(tile, newType, plane, mergeFlags,
undo);
goto paintdone;
}
mergeFlags &= ~MRG_BOTTOM;
}
if (mergeFlags & MRG_TOP)
{
for (tp = RT(tile); RIGHT(tp) > LEFT(tile); tp = BL(tp))
if (TiGetTypeExact(tp) == newType)
{
tile = dbPaintMergeVert(tile, newType, plane, mergeFlags,
undo);
goto paintdone;
}
mergeFlags &= ~MRG_TOP;
}
/*
* Cheap and dirty merge -- we don't have to merge to the
* top or bottom, so the left/right merge is very fast.
*
* Now it's safe to change the type of this tile, and
* record the event on the undo list.
*/
if (undo && oldType != newType && UndoIsEnabled())
DBPAINTUNDO(tile, newType, undo);
TiSetBody(tile, newType);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "changed type");
#endif /* PAINTDEBUG */
if (mergeFlags & MRG_LEFT)
{
tp = BL(tile);
if (CANMERGE_X(tile, tp)) TiJoinX1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "merged left (CHEAP)");
#endif /* PAINTDEBUG */
}
if (mergeFlags & MRG_RIGHT)
{
tp = TR(tile);
if (CANMERGE_X(tile, tp)) TiJoinX1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "merged right (CHEAP)");
#endif /* PAINTDEBUG */
}
/***
*** END OF PAINT CODE
*** ---------- BACK TO AREA SEARCH ----------
***/
paintdone:
/* Move right if possible */
tpnew = TR(tile);
if (LEFT(tpnew) < area->r_xtop)
{
/* Move back down into clipping area if necessary */
while (BOTTOM(tpnew) >= clipTop) tpnew = LB(tpnew);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto enumerate;
}
}
/* Each iteration returns one tile further to the left */
while (LEFT(tile) > area->r_xbot)
{
/* Move left if necessary */
if (BOTTOM(tile) <= area->r_ybot)
goto done;
/* Move down if possible; left otherwise */
tpnew = LB(tile); tile = BL(tile);
if (BOTTOM(tpnew) >= BOTTOM(tile) || BOTTOM(tile) <= area->r_ybot)
{
tile = tpnew;
goto enumerate;
}
}
/* At left edge -- walk down to next tile along the left edge */
for (tile = LB(tile); RIGHT(tile) <= area->r_xbot; tile = TR(tile))
/* Nothing */;
}
done:
PlaneSetHint(plane, tile);
TiFreeIf(delayed);
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* dbPaintMergeVert --
*
* The tile 'tp' is to be changed to type 'newtype'. To maintain
* maximal vertical strips, it may be necessary to merge the new
* 'tp' with its neighbors.
*
* --------------------------------------------------------------------
* This is identical to dbPaintMerge above, except we merge in maximal
* VERTICAL strips instead of maximal HORIZONTAL. See the comments for
* dbPaintMerge for details.
* --------------------------------------------------------------------
*
* This procedure splits off the biggest segment along the left of the
* tile 'tp' that can be merged with its neighbors to the top and bottom
* (depending on which of MRG_TOP and MRG_BOTTOM are set in the merge flags),
* then changes the type of 'tp' to 'newtype' and merges to the top, bottom,
* left, and right (in that order).
*
* Results:
* Returns a pointer to the leftmost tile resulting from any splits
* and merges of the original tile 'tp'. By the maximal vertical
* strip property and the fact that the original tile 'tp' gets
* painted a single color, we know that this leftmost resulting tile
* extends across the entire LHS of the area occupied by 'tp'.
*
* NOTE: the only tile whose type is changed is 'tp'. Any tiles
* resulting from splits to the right of this tile will not have
* had their types changed.
*
* Side effects:
* Modifies the database plane that contains the given tile.
*
* THIS IS SLOW, SO SHOULD BE AVOIDED IF AT ALL POSSIBLE.
* THE CODE ABOVE GOES TO GREAT LENGTHS TO DO SO.
*
* ----------------------------------------------------------------------------
*/
Tile *
dbPaintMergeVert(tile, newType, plane, mergeFlags, undo)
Tile *tile; /* Tile to be merged with its neighbors */
TileType newType; /* Type to which we will change 'tile' */
Plane *plane; /* Plane on which this resides */
int mergeFlags; /* Specify which directions to merge */
PaintUndoInfo *undo; /* See DBPaintPlane() above */
{
Tile *delayed = NULL; /* delayed free to extend lifetime */
Tile *tp, *tpLast;
int xsplit;
xsplit = RIGHT(tile);
if (mergeFlags & MRG_TOP)
{
/*
* Find the split point along the top of tile.
* If the leftmost tile 'tp' along the top is of type 'newType'
* the split point will be no further right than the RHS of 'tp'.
* If the leftmost tile is NOT of type 'newType', then the split
* point will be no further right than the LHS of the first tile
* along the top that is of type 'newType'.
*/
for (tpLast = NULL, tp = RT(tile); RIGHT(tp) > LEFT(tile); tp = BL(tp))
if (TiGetTypeExact(tp) == newType)
tpLast = tp;
/* If the leftmost top tile is not of type 'newType', don't merge */
if (tpLast == NULL || LEFT(tpLast) > LEFT(tile))
{
mergeFlags &= ~MRG_TOP;
if (tpLast && LEFT(tpLast) < xsplit) xsplit = LEFT(tpLast);
}
else if (RIGHT(tpLast) < xsplit) xsplit = RIGHT(tpLast);
}
if (mergeFlags & MRG_BOTTOM)
{
/*
* Find the split point along the bottom of 'tile'.
* If the leftmost tile 'tp' along the bottom is of type 'newType'
* the split point will be no further right than the LHS of 'tp'.
* If the leftmost tile is NOT of type 'newType', then the split
* point will be no further right than the LHS of the first tile
* along the bottom that is of type 'newType'.
*/
tp = LB(tile);
if (TiGetTypeExact(tp) == newType)
{
if (RIGHT(tp) < xsplit) xsplit = RIGHT(tp);
}
else
{
/* Leftmost bottom tile is not of type 'newType', so don't merge */
do
tp = TR(tp);
while (TiGetTypeExact(tp) != newType && LEFT(tp) < xsplit);
if (LEFT(tp) < xsplit) xsplit = LEFT(tp);
mergeFlags &= ~MRG_BOTTOM;
}
}
/*
* If 'tile' must be split vertically, do so.
* Any merging to the right will be delayed until the split-off
* right tile is processed on a subsequent iteration of the area
* enumeration loop in DBPaintPlaneVert().
*/
if (xsplit < RIGHT(tile))
{
mergeFlags &= ~MRG_RIGHT;
tp = TiSplitX(tile, xsplit);
TiSetBody(tp, TiGetTypeExact(tile));
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) after split");
#endif /* PAINTDEBUG */
}
/*
* Set the type of the new tile.
* Record any undo information.
*/
if (undo && TiGetTypeExact(tile) != newType && UndoIsEnabled())
DBPAINTUNDO(tile, newType, undo);
TiSetBody(tile, newType);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) changed type");
#endif /* PAINTDEBUG */
/*
* Do the merging.
* We are guaranteed that at most one tile abuts 'tile' on
* any side that we will merge to, and that this tile is
* of type 'newType'.
*/
if (mergeFlags & MRG_TOP)
{
tp = RT(tile);
if (LEFT(tp) < LEFT(tile)) tp = TiSplitX(tp, LEFT(tile));
if (RIGHT(tp) > RIGHT(tile))
tpLast = TiSplitX(tp, RIGHT(tile)), TiSetBody(tpLast, newType);
TiJoinY1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged up");
#endif /* PAINTDEBUG */
}
if (mergeFlags & MRG_BOTTOM)
{
tp = LB(tile);
if (LEFT(tp) < LEFT(tile)) tp = TiSplitX(tp, LEFT(tile));
if (RIGHT(tp) > RIGHT(tile))
tpLast = TiSplitX(tp, RIGHT(tile)), TiSetBody(tpLast, newType);
TiJoinY1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged down");
#endif /* PAINTDEBUG */
}
if (mergeFlags&MRG_LEFT)
{
tp = BL(tile);
if (CANMERGE_X(tp, tile)) TiJoinX1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged left");
#endif /* PAINTDEBUG */
}
if (mergeFlags&MRG_RIGHT)
{
tp = TR(tile);
if (CANMERGE_X(tp, tile)) TiJoinX1(&delayed, tile, tp, plane);
#ifdef PAINTDEBUG
if (dbPaintDebug)
dbPaintShowTile(tile, undo, "(DBMERGE) merged right");
#endif /* PAINTDEBUG */
}
TiFreeIf(delayed);
return (tile);
}
#ifdef PAINTDEBUG
/*
* ----------------------------------------------------------------------------
*
* dbPaintShowTile --
*
* Show the tile 'tp' in the cell undo->pu_def in a highlighted style,
* then print a message, wait for more, and erase the highlights.
* This procedure is for debugging the new paint code only.
*
* Results:
* None.
*
* Side effects:
* Redisplays.
*
* ----------------------------------------------------------------------------
*/
#include "utils/styles.h"
void
dbPaintShowTile(tile, undo, str)
Tile *tile; /* Tile to be highlighted */
PaintUndoInfo *undo; /* Cell to which tile belongs is undo->pu_def */
char *str; /* Message to be displayed */
{
char answer[100];
Rect r;
if (undo == NULL)
return;
TiToRect(tile, &r);
DBWAreaChanged(undo->pu_def, &r, DBW_ALLWINDOWS, &DBAllButSpaceBits);
DBWFeedbackAdd(&r, str, undo->pu_def, 1, STYLE_MEDIUMHIGHLIGHTS);
DBWFeedbackShow();
WindUpdate();
TxPrintf("%s --more--", str); fflush(stdout);
(void) TxGetLine(answer, sizeof answer);
DBWFeedbackClear(NULL);
/* To debug tile operations that happen away from the active layout
* window, it may be advantageous to replace the display code above
* with the print statement below.
*/
/*
TxPrintf("Debug %s: Tile (%d %d) to (%d %d) type %d\n",
str, LEFT(tile), BOTTOM(tile), RIGHT(tile), TOP(tile),
TiGetBody(tile));
*/
}
#endif /* PAINTDEBUG */
/*
* --------------------------------------------------------------------
*
* TiNMSplitY --
*
* Extension of TiSplitY to the non-manhattan case.
* Assumes that the tile has alredy been checked for type diagonal.
*
* When splitting diagonal tiles, a Y split must be accompanied by
* an X split, cutting the tile vertically at the intersection of
* the tile's diagonal and the horizontal Y cut. If it is not
* an integer number, it will be rounded down.
*
* Results:
* Returns TRUE if rounding fractional values has caused a
* change in the tile geometry. May be used by the calling
* function for DBWAreaChanged().
*
* Side Effects:
* May change the geometry of the split tile by a fraction of
* an internal unit.
*
* --------------------------------------------------------------------
*/
bool
TiNMSplitY(oldtile, newtile, y, dir, undo)
Tile **oldtile; /* Tile to be split */
Tile **newtile; /* Tile to be generated */
int y; /* Y coordinate of split */
int dir; /* 1: new tile on top, 0: new tile on bottom */
PaintUndoInfo *undo; /* Undo record */
{
long tmpdx;
int x, delx, height;
bool haschanged; /* If split changes the geometry */
Tile *newxtop, *newxbot;
Rect r;
height = TOP(*oldtile) - BOTTOM(*oldtile);
tmpdx = (long)(y - BOTTOM(*oldtile)) * (long)(RIGHT(*oldtile) - LEFT(*oldtile));
haschanged = (x = (tmpdx % (long)height) << 1) ? ((undo) ? TRUE : FALSE) : FALSE;
x = (x >= height) ? 1 : 0;
tmpdx /= (long)height;
delx = tmpdx + x;
/* fprintf(stderr, "delx = %d\n", delx); */
if (SplitDirection(*oldtile))
x = RIGHT(*oldtile) - delx;
else
x = LEFT(*oldtile) + delx;
/* fprintf(stderr, "x = %d, left = %d, right = %d\n", */
/* x, LEFT(*oldtile), RIGHT(*oldtile)); */
if (haschanged) TiToRect(*oldtile, &r);
*newtile = TiSplitY(*oldtile, y);
/* Only split if there is enough space to split */
if (x > LEFT(*oldtile) && x < RIGHT(*oldtile))
{
newxbot = TiSplitX(*oldtile, x);
newxtop = TiSplitX(*newtile, x);
/* fprintf(stderr, "Double split x = %d, y = %d\n", x, y); */
if (SplitDirection(*oldtile))
{
if (undo) dbSplitUndo(*newtile, x, undo);
TiSetBody(newxbot, TiGetBody(*oldtile));
TiSetBody(*newtile, TiGetBody(*oldtile));
TiSetBody(newxtop, SplitRightType(*oldtile));
TiSetBody(*oldtile, SplitLeftType(*oldtile));
}
else
{
if (undo) dbSplitUndo(newxtop, x, undo);
TiSetBody(newxtop, TiGetBody(*oldtile));
TiSetBody(newxbot, SplitRightType(*oldtile));
TiSetBody(*newtile, SplitLeftType(*oldtile));
}
}
else
{
TiSetBody(*newtile, TiGetBody(*oldtile));
if (x == LEFT(*oldtile))
{
if (SplitDirection(*newtile))
{
if (undo) DBPAINTUNDO(*newtile, SplitRightType(*oldtile), undo);
TiSetBody(*newtile, SplitRightType(*oldtile));
}
else
{
if (undo) DBPAINTUNDO(*oldtile, SplitRightType(*oldtile), undo);
TiSetBody(*oldtile, SplitRightType(*oldtile));
}
}
else
{
if (SplitDirection(*newtile))
{
if (undo) DBPAINTUNDO(*oldtile, SplitLeftType(*oldtile), undo);
TiSetBody(*oldtile, SplitLeftType(*oldtile));
}
else
{
if (undo) DBPAINTUNDO(*newtile, SplitLeftType(*oldtile), undo);
TiSetBody(*newtile, SplitLeftType(*oldtile));
}
}
}
if (!dir)
{
newxtop = *oldtile;
*oldtile = *newtile;
*newtile = newxtop;
}
/* Requires repaint if tile geometry was altered by integer round-off */
if (haschanged)
DBWAreaChanged(undo->pu_def, &r, DBW_ALLWINDOWS,
&DBAllButSpaceBits);
return haschanged;
}
/*
* --------------------------------------------------------------------
*
* TiNMSplitX --
*
* Extension of TiSplitX to the non-manhattan case.
* Assumes that the tile has alredy been checked for type diagonal.
*
* When splitting diagonal tiles, an X split must be accompanied by
* a Y split, cutting the tile horizontally at the intersection of
* the tile's diagonal and the vertical X cut. If it is not
* an integer number, it will be rounded to the nearest integer.
*
* Results:
* Returns TRUE if rounding fractional values has caused a
* change in the tile geometry. May be used by the calling
* function for DBWAreaChanged().
*
* Side Effects:
* May change the geometry of the split tile by a fraction of
* an internal unit.
*
* --------------------------------------------------------------------
*/
bool
TiNMSplitX(oldtile, newtile, x, dir, undo)
Tile **oldtile; /* Tile to be split */
Tile **newtile; /* Tile to be generated */
int x; /* X coordinate of split */
int dir; /* 1: new tile on right, 0: new tile on left */
PaintUndoInfo *undo; /* Undo record */
{
long tmpdy;
int y, dely, width;
bool haschanged; /* If split changes the geometry */
Tile *newyright, *newyleft;
Rect r;
width = RIGHT(*oldtile) - LEFT(*oldtile);
tmpdy = (long)(x - LEFT(*oldtile)) * (long)(TOP(*oldtile) - BOTTOM(*oldtile));
haschanged = (y = (tmpdy % (long)width) << 1) ? ((undo) ? TRUE : FALSE) : FALSE;
y = (y >= width) ? 1 : 0;
tmpdy /= (long)width;
dely = tmpdy + y;
/* fprintf(stderr, "dely = %d\n", dely); */
if (SplitDirection(*oldtile))
y = TOP(*oldtile) - dely;
else
y = BOTTOM(*oldtile) + dely;
if (haschanged)
TiToRect(*oldtile, &r);
*newtile = TiSplitX(*oldtile, x);
/* fprintf(stderr, "y = %d, bottom = %d, top = %d\n", */
/* y, BOTTOM(*oldtile), TOP(*oldtile)); */
/* Only split if there is enough space to split */
if (y > BOTTOM(*oldtile) && y < TOP(*oldtile))
{
newyleft = *oldtile;
*oldtile = TiSplitY(newyleft, y);
newyright = *newtile;
*newtile = TiSplitY(newyright, y);
/* fprintf(stderr, "Double split x = %d, y = %d\n", x, y); */
if (SplitDirection(newyleft))
{
if (undo) dbSplitUndo(*oldtile, x, undo);
TiSetBody(*oldtile, TiGetBody(newyleft));
TiSetBody(newyright, TiGetBody(newyleft));
TiSetBody(*newtile, SplitRightType(newyleft));
TiSetBody(newyleft, SplitLeftType(newyleft));
}
else
{
if (undo) dbSplitUndo(*newtile, x, undo);
TiSetBody(*newtile, TiGetBody(newyleft));
TiSetBody(newyright, SplitRightType(newyleft));
TiSetBody(*oldtile, SplitLeftType(newyleft));
}
}
else
{
TiSetBody(*newtile, TiGetBody(*oldtile));
if (y == BOTTOM(*oldtile))
{
if (SplitDirection(*newtile))
{
if (undo) DBPAINTUNDO(*newtile, SplitRightType(*oldtile), undo);
TiSetBody(*newtile, SplitRightType(*oldtile));
}
else
{
if (undo) DBPAINTUNDO(*oldtile, SplitRightType(*oldtile), undo);
TiSetBody(*oldtile, SplitLeftType(*oldtile));
}
}
else
{
if (SplitDirection(*newtile))
{
if (undo) DBPAINTUNDO(*oldtile, SplitLeftType(*oldtile), undo);
TiSetBody(*oldtile, SplitLeftType(*oldtile));
}
else
{
if (undo) DBPAINTUNDO(*newtile, SplitLeftType(*oldtile), undo);
TiSetBody(*newtile, SplitRightType(*oldtile));
}
}
}
if (!dir)
{
newyright = *oldtile;
*oldtile = *newtile;
*newtile = newyright;
}
/* Requires repaint if tile geometry was altered by integer round-off */
if (haschanged)
DBWAreaChanged(undo->pu_def, &r, DBW_ALLWINDOWS,
&DBAllButSpaceBits);
return haschanged;
}
/*
* --------------------------------------------------------------------
*
* TiNMMergeRight --
*
* After splitting a non-Manhattan tile into quarters, the two
* Manhattan quarters need to be merged back into the plane to
* preserve the maximum horizontal stripes rule. This routine
* does the merge to the right.
*
* Results:
* Returns the topmost tile in the area formerly covered by "tile".
*
* Side effects:
* Tile splitting and merging.
*
* --------------------------------------------------------------------
*/
Tile *
TiNMMergeRight(tile, plane)
Tile *tile;
Plane *plane;
{
Tile *delayed = NULL; /* delayed free to extend lifetime */
TileType ttype = TiGetTypeExact(tile);
Tile *tp, *tp2, *newtile;
tp = TR(tile);
if (TOP(tp) > TOP(tile))
{
if (TiGetTypeExact(tp) == ttype)
{
newtile = TiSplitY(tp, TOP(tile));
TiSetBody(newtile, ttype);
}
}
while (BOTTOM(tp) >= BOTTOM(tile))
{
tp2 = LB(tp);
if (TiGetTypeExact(tp) == ttype)
{
if (TOP(tp) < TOP(tile))
{
newtile = TiSplitY(tile, TOP(tp));
TiSetBody(newtile, ttype);
}
if (BOTTOM(tp) > BOTTOM(tile))
{
newtile = TiSplitY(tile, BOTTOM(tp));
TiSetBody(newtile, ttype);
}
else
newtile = tile;
// Join tp to newtile
TiJoinX1(&delayed, newtile, tp, plane);
}
tp = tp2;
}
if (TOP(tp) > BOTTOM(tile))
{
if (TiGetTypeExact(tp) == ttype)
{
if (TOP(tp) < TOP(tile))
{
newtile = TiSplitY(tile, TOP(tp));
TiSetBody(newtile, ttype);
}
newtile = TiSplitY(tp, BOTTOM(tile));
TiSetBody(newtile, ttype);
// join newtile to tile
TiJoinX1(&delayed, tile, newtile, plane);
// merge up if possible
if (CANMERGE_Y(tile, RT(tile))) TiJoinY1(&delayed, tile, RT(tile), plane);
}
}
TiFreeIf(delayed);
return tile;
}
/*
* --------------------------------------------------------------------
*
* TiNMMergeLeft --
*
* After splitting a non-Manhattan tile into quarters, the two
* Manhattan quarters need to be merged back into the plane to
* preserve the maximum horizontal stripes rule. This routine
* does the merge to the left.
*
* Results:
* Returns the topmost tile in the area formerly covered by "tile".
*
* Side effects:
* Tile splitting and merging.
*
* --------------------------------------------------------------------
*/
Tile *
TiNMMergeLeft(tile, plane)
Tile *tile;
Plane *plane;
{
Tile *delayed = NULL; /* delayed free to extend lifetime */
TileType ttype = TiGetTypeExact(tile);
Tile *tp, *tp2, *newtile;
tp = BL(tile);
if (BOTTOM(tp) < BOTTOM(tile))
{
if (TiGetTypeExact(tp) == ttype)
{
newtile = TiSplitY(tp, BOTTOM(tile));
TiSetBody(newtile, ttype);
tp = newtile;
}
}
while (TOP(tp) <= TOP(tile))
{
tp2 = RT(tp);
if (TiGetTypeExact(tp) == ttype)
{
if (BOTTOM(tile) < BOTTOM(tp))
{
tile = TiSplitY(tile, BOTTOM(tp));
TiSetBody(tile, ttype);
}
if (TOP(tp) < TOP(tile))
{
newtile = TiSplitY(tile, TOP(tp));
TiSetBody(newtile, ttype);
}
else
newtile = tile;
// Join tp to tile
TiJoinX1(&delayed, tile, tp, plane);
tile = newtile;
}
tp = tp2;
}
if (BOTTOM(tp) < TOP(tile))
{
if (TiGetTypeExact(tp) == ttype)
{
if (BOTTOM(tile) < BOTTOM(tp))
{
tile = TiSplitY(tile, BOTTOM(tp));
TiSetBody(tile, ttype);
}
newtile = TiSplitY(tp, TOP(tile));
TiSetBody(newtile, ttype);
// join tp to tile
TiJoinX1(&delayed, tile, tp, plane);
}
}
else
{
// Merge up if possible
if (CANMERGE_Y(tile, tp)) TiJoinY1(&delayed, tile, tp, plane);
}
TiFreeIf(delayed);
return tile;
}