magic/resis/ResMerge.c

1064 lines
28 KiB
C

#ifndef lint
static char rcsid[] __attribute__ ((unused)) = "$Header: /usr/cvsroot/magic-8.0/resis/ResMerge.c,v 1.1.1.1 2008/02/03 20:43:50 tim Exp $";
#endif /* not lint */
#include <stdio.h>
#include "utils/magic.h"
#include "utils/geometry.h"
#include "utils/geofast.h"
#include "tiles/tile.h"
#include "utils/hash.h"
#include "database/database.h"
#include "utils/malloc.h"
#include "textio/textio.h"
#include "resis/resis.h"
TileTypeBitMask ResNoMergeMask[NT];
/* Forward declarations */
extern void ResMergeNodes();
extern void ResDeleteResPointer();
extern void ResEliminateResistor();
extern void ResCleanNode();
extern void ResFixBreakPoint();
/*
*-------------------------------------------------------------------------
*
* ResDoneWithNode--After all connections to node are made, ResDoneWithNode
* is called. It checks for parallel, series, loop, triangle,
* and single conections, and simplifies the network where possible.
*
* Results: none
*
* Side Effects: deletes resistors and/or nodes.
*
*-------------------------------------------------------------------------
*/
void
ResDoneWithNode(resptr)
resNode *resptr;
{
int status;
resNode *resptr2;
resElement *rcell1;
resResistor *rr1;
resptr2 = NULL;
resptr->rn_status |= TRUE;
status = UNTOUCHED;
/* are there any resistors? */
if (resptr->rn_re == NULL)
{
return;
}
/* Special handling for geometry option */
if (ResOptionsFlags & ResOpt_Geometry) return;
/* Eliminate resistors with connections to one terminal and */
/* resistors with value 0. */
for (rcell1 = resptr->rn_re; rcell1 != NULL; rcell1 = rcell1->re_nextEl)
{
rr1 = rcell1->re_thisEl;
if (rr1->rr_connection1 == rr1->rr_connection2)
{
ResDeleteResPointer(resptr,rr1);
ResDeleteResPointer(resptr,rr1);
resptr->rn_float.rn_area += rr1->rr_float.rr_area;
ResEliminateResistor(rr1,&ResResList);
status = LOOP;
ResDoneWithNode(resptr);
break;
}
else if (rr1->rr_value == 0)
{
ResDeleteResPointer(rr1->rr_connection1,rr1);
ResDeleteResPointer(rr1->rr_connection2,rr1);
if (rr1->rr_connection1 == resptr)
{
resptr2 = rr1->rr_connection2;
}else
{
resptr2 = rr1->rr_connection1;
}
ResMergeNodes(resptr2,resptr,&ResNodeQueue,&ResNodeList);
resptr2->rn_float.rn_area += rr1->rr_float.rr_area;
ResEliminateResistor(rr1,&ResResList);
if ((resptr2->rn_status & TRUE) == TRUE)
{
resptr2->rn_status &= ~TRUE;
ResDoneWithNode(resptr2);
}
resptr2 = NULL;
status = SINGLE;
break;
}
}
/* Eliminations that can be only if there are no devices connected */
/* to node. Series and dangling connections fall in this group. */
if ((resptr->rn_te == NULL) && (resptr->rn_why != RES_NODE_ORIGIN)
&& (status == UNTOUCHED))
{
status = ResSeriesCheck(resptr);
}
if ((status == UNTOUCHED) && (resptr->rn_why != RES_NODE_ORIGIN))
{
status = ResParallelCheck(resptr);
}
if ((status == UNTOUCHED) && (resptr->rn_why != RES_NODE_ORIGIN))
{
status = ResTriangleCheck(resptr);
}
}
/*
*------------------------------------------------------------------------
*
* ResFixRes--
*
* Results: none
*
* Side Effects: ResFixRes combines two resistors in series. the second
* Resistor is eliminated. Resptr is the node that is "cut out" of the
* network.
*
*------------------------------------------------------------------------
*/
void
ResFixRes(resptr,resptr2,resptr3,elimResis,newResis)
resNode *resptr,*resptr2,*resptr3;
resResistor *elimResis, *newResis;
{
resElement *thisREl;
resptr3->rn_float.rn_area += newResis->rr_value*resptr->rn_float.rn_area/((float)(newResis->rr_value+elimResis->rr_value));
resptr2->rn_float.rn_area += elimResis->rr_value*resptr->rn_float.rn_area/((float)(newResis->rr_value+elimResis->rr_value));
newResis->rr_value += elimResis->rr_value;
ASSERT(newResis->rr_value > 0,"series");
newResis->rr_float.rr_area += elimResis->rr_float.rr_area;
#ifdef ARIEL
if (elimResis->rr_csArea && elimResis->rr_csArea < newResis->rr_csArea || newResis->rr_csArea == 0)
{
newResis->rr_csArea = elimResis->rr_csArea;
newResis->rr_tt = elimResis->rr_tt;
}
#endif
for (thisREl = resptr3->rn_re; (thisREl != NULL); thisREl = thisREl->re_nextEl)
{
if (thisREl->re_thisEl == elimResis)
{
(thisREl->re_thisEl = newResis);
break;
}
}
if (thisREl == NULL) TxError("Resistor not found in duo\n");
ResDeleteResPointer(resptr,elimResis);
ResDeleteResPointer(resptr,newResis);
ResEliminateResistor(elimResis, &ResResList);
ResCleanNode(resptr, TRUE,&ResNodeList,&ResNodeQueue);
}
/*
*------------------------------------------------------------------------
*
* ResFixParallel--
*
* Results: none
*
* Side Effects: ResFixParallel combines two resistors in parallel. T
* The second Resistor is eliminated.
*
*
*------------------------------------------------------------------------
*/
void
ResFixParallel(elimResis,newResis)
resResistor *elimResis,*newResis;
{
if ((newResis->rr_value+elimResis->rr_value) != 0)
{
newResis->rr_value = (((float) newResis->rr_value)*
((float)elimResis->rr_value))/
((float)(newResis->rr_value+
elimResis->rr_value));
ASSERT(newResis->rr_value >= 0,"parallel");
}
else
{
newResis->rr_value =0;
}
newResis->rr_float.rr_area += elimResis->rr_float.rr_area;
#ifdef ARIEL
newResis->rr_csArea += elimResis->rr_csArea;
#endif
ResDeleteResPointer(elimResis->rr_connection1,elimResis);
ResDeleteResPointer(elimResis->rr_connection2,elimResis);
ResEliminateResistor(elimResis,&ResResList);
}
/*
*-------------------------------------------------------------------------
*
* ResSeriesCheck -- for nodes with no devices, sees if a series
or loop combination is possible.
*
* Results: returns SINGLE,LOOP,or SERIES if succesful.
*
* Side Effects: may delete some nodes and resistors.
*
*-------------------------------------------------------------------------
*/
int
ResSeriesCheck(resptr)
resNode *resptr;
{
resResistor *rr1,*rr2;
resNode *resptr2,*resptr3;
int status=UNTOUCHED;
resElement *res_next;
rr1 = resptr->rn_re->re_thisEl;
res_next = resptr->rn_re->re_nextEl;
if (res_next == NULL)
/* node with only one connection */
{
resptr2 = (rr1->rr_connection1 == resptr)?rr1->rr_connection2:
rr1->rr_connection1;
ResDeleteResPointer(rr1->rr_connection1,rr1);
ResDeleteResPointer(rr1->rr_connection2,rr1);
resptr2->rn_float.rn_area += rr1->rr_float.rr_area+
resptr->rn_float.rn_area;
ResEliminateResistor(rr1,&ResResList);
ResCleanNode(resptr,TRUE,&ResNodeList,&ResNodeQueue);
status = SINGLE;
if (resptr2->rn_status & TRUE)
{
resptr2->rn_status &= ~TRUE;
ResDoneWithNode(resptr2);
}
resptr2 = NULL;
}
else if (res_next->re_nextEl == NULL)
{
rr2 = res_next->re_thisEl;
if (!TTMaskHasType(ResNoMergeMask+rr1->rr_tt,rr2->rr_tt))
{
if (rr1->rr_connection1 == resptr)
{
if (rr2->rr_connection1 == resptr)
{
resptr2 = rr1->rr_connection2;
if (rr1->rr_connection2 ==
rr2->rr_connection2)
{
status = LOOP;
ResDeleteResPointer(rr1->rr_connection1,rr1);
ResDeleteResPointer(rr1->rr_connection2,rr1);
ResDeleteResPointer(rr2->rr_connection1,rr2);
ResDeleteResPointer(rr2->rr_connection2,rr2);
resptr2->rn_float.rn_area += rr1->rr_float.rr_area
+ rr2->rr_float.rr_area
+ resptr->rn_float.rn_area;
ResEliminateResistor(rr1,&ResResList);
ResEliminateResistor(rr2,&ResResList);
ResCleanNode(resptr,TRUE,&ResNodeList,&ResNodeQueue);
}else
{
status = SERIES;
resptr3 = rr2->rr_connection2;
rr1->rr_connection1 = rr2->rr_connection2;
ResFixRes(resptr,resptr2,resptr3,rr2,rr1);
}
if ((resptr2->rn_status & TRUE) == TRUE)
{
resptr2->rn_status &= ~TRUE;
ResDoneWithNode(resptr2);
}
resptr2 = NULL;
}else
{
resptr2 = rr1->rr_connection2;
if (rr1->rr_connection2 == rr2->rr_connection1)
{
status = LOOP;
ResDeleteResPointer(rr1->rr_connection1,rr1);
ResDeleteResPointer(rr1->rr_connection2,rr1);
ResDeleteResPointer(rr2->rr_connection1,rr2);
ResDeleteResPointer(rr2->rr_connection2,rr2);
resptr2->rn_float.rn_area += rr1->rr_float.rr_area
+ rr2->rr_float.rr_area
+ resptr->rn_float.rn_area;
ResEliminateResistor(rr1,&ResResList);
ResEliminateResistor(rr2,&ResResList);
ResCleanNode(resptr,TRUE,&ResNodeList,&ResNodeQueue);
}else
{
status = SERIES;
resptr3 = rr2->rr_connection1;
rr1->rr_connection1 = rr2->rr_connection1;
ResFixRes(resptr,resptr2,resptr3,rr2,rr1);
}
if ((resptr2->rn_status & TRUE) == TRUE)
{
resptr2->rn_status &= ~TRUE;
ResDoneWithNode(resptr2);
}
resptr2 = NULL;
}
}else
{
if (rr2->rr_connection1 == resptr)
{
resptr2 = rr1->rr_connection1;
if (rr1->rr_connection1 == rr2->rr_connection2)
{
status = LOOP;
ResDeleteResPointer(rr1->rr_connection1,rr1);
ResDeleteResPointer(rr1->rr_connection2,rr1);
ResDeleteResPointer(rr2->rr_connection1,rr2);
ResDeleteResPointer(rr2->rr_connection2,rr2);
resptr2->rn_float.rn_area += rr1->rr_float.rr_area
+ rr2->rr_float.rr_area
+ resptr->rn_float.rn_area;
ResEliminateResistor(rr1,&ResResList);
ResEliminateResistor(rr2,&ResResList);
ResCleanNode(resptr,TRUE,&ResNodeList,&ResNodeQueue);
}else
{
status = SERIES;
resptr3 = rr2->rr_connection2;
rr1->rr_connection2 =
rr2->rr_connection2;
ResFixRes(resptr,resptr2,resptr3,rr2,rr1);
}
if ((resptr2->rn_status & TRUE) == TRUE)
{
resptr2->rn_status &= ~TRUE;
ResDoneWithNode(resptr2);
}
resptr2 = NULL;
}else
{
resptr2 = rr1->rr_connection1;
if (rr1->rr_connection1 == rr2->rr_connection1)
{
status = LOOP;
ResDeleteResPointer(rr1->rr_connection1,rr1);
ResDeleteResPointer(rr1->rr_connection2,rr1);
ResDeleteResPointer(rr2->rr_connection1,rr2);
ResDeleteResPointer(rr2->rr_connection2,rr2);
resptr2->rn_float.rn_area += rr1->rr_float.rr_area
+ rr2->rr_float.rr_area
+ resptr->rn_float.rn_area;
ResEliminateResistor(rr1,&ResResList);
ResEliminateResistor(rr2,&ResResList);
ResCleanNode(resptr,TRUE,&ResNodeList,&ResNodeQueue);
}else
{
status = SERIES;
resptr3 = rr2->rr_connection1;
rr1->rr_connection2 =
rr2->rr_connection1;
ResFixRes(resptr,resptr2,resptr3,rr2,rr1);
}
if ((resptr2->rn_status & TRUE) == TRUE)
{
resptr2->rn_status &= ~TRUE;
ResDoneWithNode(resptr2);
}
resptr2 = NULL;
}
}
}
}
return status;
}
/*
*-------------------------------------------------------------------------
*
* ResParallelCheck -- tries to do parallel combinations of devices.
*
* Results: returns PARALLEL if successful
*
* Side Effects: may delete resistors and nodes.
*
*-------------------------------------------------------------------------
*/
int
ResParallelCheck(resptr)
resNode *resptr;
{
resResistor *r1,*r2;
resNode *resptr2,*resptr3;
int status=UNTOUCHED;
resElement *rcell1,*rcell2;
for (rcell1 = resptr->rn_re;
rcell1->re_nextEl != NULL; rcell1 = rcell1->re_nextEl)
{
r1 = rcell1->re_thisEl;
for (rcell2 = rcell1->re_nextEl;
rcell2 != NULL; rcell2 = rcell2->re_nextEl)
{
r2 = rcell2->re_thisEl;
if (TTMaskHasType(ResNoMergeMask+r1->rr_tt,r2->rr_tt)) continue;
if (((r1->rr_connection1 == r2->rr_connection1) &&
(r1->rr_connection2 == r2->rr_connection2))||
((r1->rr_connection1 == r2->rr_connection2) &&
(r1->rr_connection2 == r2->rr_connection1)))
{
resptr3 = (r1->rr_connection1 == resptr) ?
r1->rr_connection2 : r1->rr_connection1;
ResFixParallel(r1,r2);
status = PARALLEL;
resptr2 = NULL;
if (resptr3->rn_status & TRUE)
{
resptr2 = resptr3;
resptr2->rn_status &= ~TRUE;
}
ResDoneWithNode(resptr);
if (resptr2 != NULL) ResDoneWithNode(resptr2);
break;
}
}
if (status == PARALLEL) break;
}
return status;
}
/*
*-------------------------------------------------------------------------
*
* ResTriangleCheck -- looks for places to do the traingle-to-Y conversion.
*
* Results: returns TRIANGLE if successful.
*
* Side Effects: may allocate a new node.
*
*-------------------------------------------------------------------------
*/
int
ResTriangleCheck(resptr)
resNode *resptr;
{
resResistor *rr1,*rr2,*rr3;
int status=UNTOUCHED;
float r1,r2,r3,denom;
resNode *n1,*n2,*n3;
resElement *rcell1,*rcell2,*rcell3,*element;
for (rcell1 = resptr->rn_re;
rcell1->re_nextEl != NULL; rcell1 = rcell1->re_nextEl)
{
rr1 = rcell1->re_thisEl;
n1 = (rr1->rr_connection1 == resptr)?rr1->rr_connection2:
rr1->rr_connection1;
for (rcell2 = rcell1->re_nextEl;
rcell2 != NULL; rcell2 = rcell2->re_nextEl)
{
rr2 = rcell2->re_thisEl;
if (TTMaskHasType(ResNoMergeMask + rr1->rr_tt, rr2->rr_tt))
continue;
n2 = (rr2->rr_connection1 == resptr) ? rr2->rr_connection2 :
rr2->rr_connection1;
for (rcell3 = n1->rn_re;
rcell3 != NULL; rcell3 = rcell3->re_nextEl)
{
rr3 = rcell3->re_thisEl;
if (TTMaskHasType(ResNoMergeMask+rr1->rr_tt,rr3->rr_tt))
continue;
if (TTMaskHasType(ResNoMergeMask+rr2->rr_tt,rr3->rr_tt))
continue;
if (((rr3->rr_connection1 != n1) ||
(rr3->rr_connection2 != n2)) &&
((rr3->rr_connection2 != n1) ||
(rr3->rr_connection1 != n2))) continue;
status = TRIANGLE;
if ((denom=rr1->rr_value+rr2->rr_value+rr3->rr_value) != 0.0)
{
denom = 1.0/denom;
/*calculate new values for resistors */
r1 = (((float) rr1->rr_value)*
((float) rr2->rr_value))*denom;
r2 = (((float) rr2->rr_value)*
((float) rr3->rr_value))*denom;
r3 = (((float) rr1->rr_value)*
((float) rr3->rr_value))*denom;
rr1->rr_value = r1+0.5;
rr2->rr_value = r2+0.5;
rr3->rr_value = r3+0.5;
ASSERT(rr1->rr_value >= 0,"Triangle");
ASSERT(rr2->rr_value >= 0,"Triangle");
ASSERT(rr3->rr_value >= 0,"Triangle");
}
else
{
rr1->rr_value = 0;
rr2->rr_value = 0;
rr3->rr_value = 0;
}
n3 = (resNode *) mallocMagic((unsigned) (sizeof(resNode)));
/* Where should the new node be `put'? It */
/* is arbitrarily assigned to the location */
/* occupied by the first node. */
InitializeNode(n3,resptr->rn_loc.p_x,resptr->rn_loc.p_y,TRIANGLE);
n3->rn_status = FINISHED | TRUE | MARKED;
n3->rn_less = NULL;
n3->rn_more = ResNodeList;
ResNodeList->rn_less = n3;
ResNodeList = n3;
if (resptr == rr1->rr_connection1)
{
ResDeleteResPointer(rr1->rr_connection2,rr1);
rr1->rr_connection2 = n3;
}
else
{
ResDeleteResPointer(rr1->rr_connection1,rr1);
rr1->rr_connection1 = n3;
}
if (n2 == rr2->rr_connection1)
{
ResDeleteResPointer(rr2->rr_connection2,rr2);
rr2->rr_connection2 = n3;
}
else
{
ResDeleteResPointer(rr2->rr_connection1,rr2);
rr2->rr_connection1 = n3;
}
if (n1 == rr3->rr_connection1)
{
ResDeleteResPointer(rr3->rr_connection2,rr3);
rr3->rr_connection2 = n3;
}
else
{
ResDeleteResPointer(rr3->rr_connection1,rr3);
rr3->rr_connection1 = n3;
}
element = (resElement *) mallocMagic((unsigned)(sizeof(resElement)));
element->re_nextEl = NULL;
element->re_thisEl = rr1;
n3->rn_re = element;
element = (resElement *) mallocMagic((unsigned)(sizeof(resElement)));
element->re_nextEl = n3->rn_re;
element->re_thisEl = rr2;
n3->rn_re = element;
element = (resElement *) mallocMagic((unsigned)(sizeof(resElement)));
element->re_nextEl = n3->rn_re;
element->re_thisEl = rr3;
n3->rn_re = element;
if ((n1->rn_status & TRUE) == TRUE)
{
n1->rn_status &= ~TRUE;
}
else
{
n1 = NULL;
}
if ((n2->rn_status & TRUE) == TRUE)
{
n2->rn_status &= ~TRUE;
}
else
{
n2 = NULL;
}
ResDoneWithNode(resptr);
if (n1 != NULL) ResDoneWithNode(n1);
if (n2 != NULL) ResDoneWithNode(n2);
break;
}
if (status == TRIANGLE) break;
}
if (status == TRIANGLE) break;
}
return status;
}
/*
*--------------------------------------------------------------------------
*
* ResMergeNodes--
*
* results: none
*
* side effects: appends all the cElement, jElement, tElement and
* resElement structures from node 2 onto node 1. Node 2 is
* then eliminated.
*
*---------------------------------------------------------------------------
*/
void
ResMergeNodes(node1,node2,pendingList,doneList)
resNode *node1,*node2,**pendingList,**doneList;
{
resElement *workingRes,*tRes;
tElement *workingDev,*tDev;
jElement *workingJunc,*tJunc;
cElement *workingCon,*tCon;
Tile *tile;
int i;
/* sanity check */
if (node1 == node2) return;
if (node1 == NULL || node2 == NULL)
{
TxError("Attempt to merge NULL node\n");
return;
}
/* don't want to merge away startpoint */
if (node2->rn_why & RES_NODE_ORIGIN)
{
node1->rn_why = RES_NODE_ORIGIN;
}
/* set node resistance */
if (node1->rn_noderes >node2->rn_noderes)
{
node1->rn_noderes = node2->rn_noderes;
if ((node1->rn_status & FINISHED) != FINISHED)
{
ResRemoveFromQueue(node1,pendingList);
ResAddToQueue(node1,pendingList);
}
}
node1->rn_float.rn_area += node2->rn_float.rn_area;
/* combine relevant flags */
node1->rn_status |= (node2->rn_status & RN_MAXTDI);
/*merge device lists */
workingDev = node2->rn_te;
while (workingDev != NULL)
{
if (workingDev->te_thist->rd_status & RES_DEV_PLUG)
{
ResPlug *plug = (ResPlug *) workingDev->te_thist;
if (plug->rpl_node == node2)
{
plug->rpl_node = node1;
}
else
{
TxError("Bad plug node: is (%d %d), should be (%d %d)\n",
plug->rpl_node->rn_loc,node2->rn_loc);
plug->rpl_node = NULL;
}
}
else
{
int j;
for (j = 0; j != workingDev->te_thist->rd_nterms; j++)
if (workingDev->te_thist->rd_terminals[j] == node2)
{
workingDev->te_thist->rd_terminals[j] = node1;
}
}
tDev = workingDev;
workingDev = workingDev->te_nextt;
tDev->te_nextt = node1->rn_te;
node1->rn_te = tDev;
}
/* append junction lists */
workingJunc = node2->rn_je;
while (workingJunc != NULL)
{
tJunc = workingJunc;
for (i=0; i<TILES_PER_JUNCTION; i++)
{
tileJunk *junk;
tile =tJunc->je_thisj->rj_Tile[i];
junk = (tileJunk *) tile->ti_client;
if ((junk->tj_status & RES_TILE_DONE) == FALSE)
{
ResFixBreakPoint(&junk->breakList,node2,node1);
}
}
tJunc->je_thisj->rj_jnode = node1;
workingJunc = workingJunc->je_nextj;
tJunc->je_nextj = node1->rn_je;
node1->rn_je = tJunc;
}
/* Append connection lists */
workingCon = node2->rn_ce;
while (workingCon != NULL)
{
tCon = workingCon;
for (i=0; i <workingCon->ce_thisc->cp_currentcontact;i++)
{
if (workingCon->ce_thisc->cp_cnode[i] == node2)
{
tileJunk *junk;
workingCon->ce_thisc->cp_cnode[i] = node1;
tile =tCon->ce_thisc->cp_tile[i];
junk = (tileJunk *) tile->ti_client;
if ((junk->tj_status & RES_TILE_DONE) == FALSE)
{
ResFixBreakPoint(&junk->breakList,node2,node1);
}
}
}
workingCon = workingCon->ce_nextc;
tCon->ce_nextc = node1->rn_ce;
node1->rn_ce = tCon;
}
/* Moves resistors to new node */
workingRes = node2->rn_re;
while (workingRes != NULL)
{
if (workingRes->re_thisEl->rr_connection1 == node2)
{
workingRes->re_thisEl->rr_connection1 = node1;
}
else if (workingRes->re_thisEl->rr_connection2 == node2)
{
workingRes->re_thisEl->rr_connection2 = node1;
}
else
{
TxError("Resistor not found.\n");
}
tRes = workingRes;
workingRes = workingRes->re_nextEl;
tRes->re_nextEl = node1->rn_re;
node1->rn_re = tRes;
}
if ((node2->rn_status & FINISHED) == FINISHED)
{
ResRemoveFromQueue(node2,doneList);
}
else
{
ResRemoveFromQueue(node2,pendingList);
}
if (node2->rn_client != (ClientData)NULL)
{
freeMagic((char *)node2->rn_client);
node2->rn_client = (ClientData)NULL;
}
{
node2->rn_re = (resElement *) CLIENTDEFAULT;
node2->rn_ce = (cElement *) CLIENTDEFAULT;
node2->rn_je = (jElement *) CLIENTDEFAULT;
node2->rn_te = (tElement *) CLIENTDEFAULT;
node2->rn_more = (resNode *) CLIENTDEFAULT;
node2->rn_less = (resNode *) CLIENTDEFAULT;
}
freeMagic((char *)node2);
}
/*
*-------------------------------------------------------------------------
*
* ResDeleteResPointer-- Deletes the pointer from a node to a resistor.
* Used when a resistor is deleted.
*
* Results:none
*
* Side Effects: Modifies a node's resistor list.
*
*-------------------------------------------------------------------------
*/
void
ResDeleteResPointer(node,resistor)
resNode *node;
resResistor *resistor;
{
resElement *rcell1,*rcell2;
int notfound=TRUE;
rcell1 = NULL;
rcell2 = node->rn_re;
while (rcell2 != NULL)
{
if (rcell2->re_thisEl == resistor)
{
notfound=FALSE;
if (rcell1 != NULL)
{
rcell1->re_nextEl = rcell2->re_nextEl;
}else
{
node->rn_re = rcell2->re_nextEl;
}
/* Set fields to null just in case there are any stray */
/* pointers to structure. */
rcell2->re_thisEl = NULL;
rcell2->re_nextEl = NULL;
freeMagic((char *)rcell2);
break;
}
rcell1 = rcell2;
rcell2 = rcell2->re_nextEl;
}
if (notfound)
{
TxError("Missing rptr at (%d %d).\n",
node->rn_loc.p_x,node->rn_loc.p_y);
}
}
/*
*-------------------------------------------------------------------------
*
* ResEliminateResistor--
*
* Results:none
*
* Side Effects: Deletes a resistor. Does not delete pointers from nodes to
* resistor.
*
*-------------------------------------------------------------------------
*/
void
ResEliminateResistor(resistor,homelist)
resResistor *resistor,**homelist;
{
if (resistor->rr_lastResistor == NULL)
{
*homelist = resistor->rr_nextResistor;
}else
{
resistor->rr_lastResistor->rr_nextResistor = resistor->rr_nextResistor;
}
if (resistor->rr_nextResistor != NULL)
{
resistor->rr_nextResistor->rr_lastResistor = resistor->rr_lastResistor;
}
/* set everything to null so that any stray pointers will cause */
/* immediate death instead of a slow lingering one. */
resistor->rr_nextResistor = NULL;
resistor->rr_lastResistor = NULL;
resistor->rr_connection1 = NULL;
resistor->rr_connection2 = NULL;
freeMagic((char *)resistor);
}
/*
*-------------------------------------------------------------------------
*
* ResCleanNode--removes the linked lists of junctions and contacts after
* they are no longer needed. If the 'junk' option is used,
* the node is eradicated.
*
* Results:
* None.
*
* Side Effects: frees memory
*
*-------------------------------------------------------------------------
*/
void
ResCleanNode(resptr,junk,homelist1,homelist2)
resNode *resptr;
int junk;
resNode **homelist1;
resNode **homelist2;
{
resElement *rcell;
cElement *ccell;
jElement *jcell;
tElement *tcell;
/* free up contact and junction lists */
while (resptr->rn_ce != NULL)
{
ccell = resptr->rn_ce;
resptr->rn_ce = resptr->rn_ce->ce_nextc;
freeMagic((char *)ccell);
}
while (resptr->rn_je != NULL)
{
jcell = resptr->rn_je;
resptr->rn_je = resptr->rn_je->je_nextj;
freeMagic((char *)jcell->je_thisj);
freeMagic((char *)jcell);
}
if (junk == TRUE)
{
if (resptr->rn_client != (ClientData)NULL)
{
freeMagic((char *)resptr->rn_client);
resptr->rn_client = (ClientData)NULL;
}
while (resptr->rn_te != NULL)
{
tcell = resptr->rn_te;
resptr->rn_te = resptr->rn_te->te_nextt;
freeMagic((char *)tcell);
}
while (resptr->rn_re != NULL)
{
rcell = resptr->rn_re;
resptr->rn_re = resptr->rn_re->re_nextEl;
freeMagic((char *)rcell);
}
if (resptr->rn_less != NULL)
{
resptr->rn_less->rn_more = resptr->rn_more;
}else
{
if (*homelist1 == resptr)
{
*homelist1 = resptr->rn_more;
}
else if (*homelist2 == resptr)
{
*homelist2 = resptr->rn_more;
}
else
{
TxError("Error: Attempted to eliminate node from wrong list.\n");
}
}
if (resptr->rn_more != NULL)
{
resptr->rn_more->rn_less = resptr->rn_less;
}
{
resptr->rn_re = (resElement *) CLIENTDEFAULT;
resptr->rn_ce = (cElement *) CLIENTDEFAULT;
resptr->rn_je = (jElement *) CLIENTDEFAULT;
resptr->rn_te = (tElement *) CLIENTDEFAULT;
resptr->rn_more = (resNode *) CLIENTDEFAULT;
resptr->rn_less = (resNode *) CLIENTDEFAULT;
}
freeMagic((char *)resptr);
}
}
/*
*-------------------------------------------------------------------------
*
* ResFixBreakPoint--moves breakpoints from one node to another, checking
* first to see whether the target node already has the breakpoint.
* Used when nodes are merged.
*
* Results: none
*
* Side Effects: may free up memory if breakpoint is already present.
*
*-------------------------------------------------------------------------
*/
void
ResFixBreakPoint(sourcelist,origNode,newNode)
Breakpoint **sourcelist;
resNode *origNode,*newNode;
{
Breakpoint *bp,*bp2,*bp3,*bp4;
int alreadypresent;
alreadypresent = FALSE;
for (bp4 = *sourcelist; bp4 != NULL; bp4 = bp4->br_next)
{
if (bp4->br_this == newNode)
{
alreadypresent = TRUE;
break;
}
}
bp2 = NULL;
bp = *sourcelist;
while (bp != NULL)
{
if (bp->br_this == origNode)
{
if (alreadypresent)
{
if (bp2 == NULL)
{
*sourcelist = bp->br_next;
}else
{
bp2->br_next = bp->br_next;
}
bp3 = bp;
bp = bp->br_next;
if (bp3->br_crect != NULL && bp4->br_crect == NULL)
{
bp4->br_crect = bp3->br_crect;
}
freeMagic((char *)bp3);
continue;
}else
{
(bp->br_this = newNode);
}
}
bp2 = bp;
bp = bp->br_next;
}
}