magic/doc/html/wind3d/refresh.html

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<TITLE>Magic-7.3 Command Reference</TITLE>
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<H1> <IMG SRC=../graphics/magic_title2.gif ALT="Magic VLSI Layout Tool Version 7.3">
<IMG SRC=../graphics/magic_OGL_sm.gif ALIGN="top" ALT="*"> </H1>
<H2>refresh</H2>
<HR>
Refresh the 3D display
<HR>
<H3>Usage:</H3>
<BLOCKQUOTE>
<B>refresh</B>
</BLOCKQUOTE>
<H3>Summary:</H3>
<BLOCKQUOTE>
The <B>refresh</B> command clears and redraws the 3D window
display. The 3D display does not maintain areas requiring
updates like the layout window (this is very difficult to
do in 3 dimensions), so updating the view to reflect changes
made to the layout often requires a manual refresh.
However, all commands that change any aspect of the 3D
display will also cause a refresh.
</BLOCKQUOTE>
<H3>Implementation Notes:</H3>
<BLOCKQUOTE>
<B>refresh</B> is implemented as a built-in <B>wind3d</B>
window command in <B>magic</B>. It can only be invoked from
a window created with the <B>specialopen wind3d</B> command,
or the <B>render</B> procedure. Note that the <B>wind3d</B>
window is only available when magic is compiled with the OpenGL
graphics option and invoked with <B>magic -d OGL</B>. <P>
Note that macros of the <B>wind3d</B> window are hard-coded,
and cannot be changed with the <B>macro</B>, <B>gmacro</B>, or
<B>imacro</B> commands. There is no "<TT>:</TT>" macro for
entering commands; to enter commands from the command-line,
use the <A HREF=../tk_path_name.html> <I>tk_path_name</I></A>
command. The default Tk path name of the <B>wind3d</B> window
is "<TT>.magic3d</TT>".
</BLOCKQUOTE>
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<TABLE BORDER=0>
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<TD> <A HREF=../commands.html>Return to command index</A>
</TR>
</TABLE>
<P><I>Last updated:</I> October, 2004<P>
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