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10 Commits

Author SHA1 Message Date
R. Timothy Edwards d9e6c78adb Corrected an issue that was caused by early work on extresist:
The original version of extresist only worked with 4-terminal FET
devices, and handling of devices with fewer terminals was ignored,
and never properly dealt with.  This commit fixes the issues with
devices such as diodes that have fewer terminals.
2026-05-27 10:52:44 -04:00
R. Timothy Edwards d8580be739 Corrected a problem caused by fixing the "select visible" command
with respect to visible/invisible labels and cells.  The change
inadvertently made the "select area" command option stop selecting
labels on the same type as the layers being selected.  This has
been fixed.
2026-05-26 17:01:45 -04:00
R. Timothy Edwards 1a16502a69 Fixed a potential string overrun crash condition when doing
"getnode", as there is no limit on the length of a hierarchical
node name, and no check on the string length when copying back into
a fixed-length character array.
2026-05-25 14:39:12 -04:00
R. Timothy Edwards 5ecf10c022 Updated the version to go along with the merge of pull request #521
from Sylvain Munaut, which fixes an issue with the "property" command
when using the recently-added plane properties.
2026-05-25 12:07:33 -04:00
Sylvain Munaut e366cf6a4c commands: Fix parsing of plane properties in case of single string
The previous code would iterate over `proplen` chunks of strings
but would not initialize `proplen` for plane properties.

Technically for plane properties you don't need to "pre-count"
the string chunks but given how the code is currently written
it's easier to do the counting in all cases.

Also makes sure proprec is init to NULL so that if argument is
empty, property is set to NULL and not random value on the stack.

Fixes #520

Signed-off-by: Sylvain Munaut <tnt@246tNt.com>
2026-05-25 12:49:52 +02:00
R. Timothy Edwards 7ecebb5dd6 Corrected a stupid omission to set the plane hint during a search
in "extresist", which when missing causes the plane to be searched
repeatedly from the same point instead of from the last place searched.
Can knock down the "extresist" time by up to 50%.
2026-05-24 22:01:29 -04:00
R. Timothy Edwards 099d513011 Corrected the "Pick" button action in the "Library Manager" window;
this had two issues:  (1) "getcell" was not being called with
"child 0 0", leading to child cells that are not placed where
expected in relation to a grid snap setting;  and (2) "cursor"
was assuming internal units and needed that to be explicitly
stated using "cursor internal".
2026-05-24 16:23:18 -04:00
R. Timothy Edwards e45399d347 Yet another optimization on "extresist", to remove the calls to
DBPaint() and DBErase(), which are meant as high-level calls from
the "paint" and "erase" commands and are not appropriate for low-
level tasks like erasing all contacts out of a database.  This
cut maybe 40 to 50% time off of the resistance extraction.
2026-05-22 12:02:03 -04:00
R. Timothy Edwards 7a3717b02a Another performance optimization to "extresist", this one to
avoid re-parsing a linked list from the current breakpoint
to the end to find all entries pointing to the same node.
Instead, the change to be made is saved in a hash table and
applied at the following link, so only one pass through the
linked list is required.
2026-05-21 19:55:50 -04:00
R. Timothy Edwards a062fdcfe0 Continued optimizing poorly written routines in "extresist".
Changed the "ResDissolveContacts()" routine to avoid running both
redundant and useless code.  Changed the breakpoint sorting
routine from a bubble sort to a merge sort for linked lists
longer than 16, as merge sort is more efficient for long lists.
2026-05-20 19:02:22 -04:00
15 changed files with 535 additions and 160 deletions

View File

@ -1 +1 @@
8.3.645
8.3.652

View File

@ -2324,7 +2324,7 @@ CmdDoProperty(
TxCommand *cmd,
int argstart)
{
PropertyRecord *proprec;
PropertyRecord *proprec = NULL;
char *value;
bool propfound, dolist;
int proptype, proplen, propvalue, i;
@ -2662,31 +2662,31 @@ CmdDoProperty(
* the valid number of arguments, then again to parse the
* values, once the property record has been allocated
*/
if (proptype == PROPERTY_TYPE_PLANE)
value = cmd->tx_argv[argstart + 1];
for (proplen = 0; *value != '\0'; )
{
proprec = (PropertyRecord *)mallocMagic(sizeof(PropertyRecord));
plane = DBNewPlane((ClientData)TT_SPACE);
proprec->prop_value.prop_plane = plane;
}
else
{
value = cmd->tx_argv[argstart + 1];
for (proplen = 0; *value != '\0'; )
if (isspace(*value) && (*value != '\0')) value++;
if (!isspace(*value))
{
if (isspace(*value) && (*value != '\0')) value++;
if (!isspace(*value))
{
proplen++;
while (!isspace(*value) && (*value != '\0')) value++;
}
proplen++;
while (!isspace(*value) && (*value != '\0')) value++;
}
if (proplen > 0)
}
if (proplen > 0)
{
if (proptype == PROPERTY_TYPE_PLANE)
{
proprec = (PropertyRecord *)mallocMagic(sizeof(PropertyRecord));
plane = DBNewPlane((ClientData)TT_SPACE);
proprec->prop_value.prop_plane = plane;
} else {
proprec = (PropertyRecord *)mallocMagic(
sizeof(PropertyRecord) +
(proplen - 2) * sizeof(int));
}
proprec->prop_type = proptype;
proprec->prop_len = proplen;
}
proprec->prop_type = proptype;
proprec->prop_len = proplen;
/* Second pass */
value = cmd->tx_argv[argstart + 1];

View File

@ -647,6 +647,9 @@ cmdSelectArea(
if (!(crec->dbw_flags & DBW_SEELABELS)) TTMaskClearType(&mask, L_LABEL);
if (!(crec->dbw_flags & DBW_SEECELLS)) TTMaskClearType(&mask, L_CELL);
}
else if (option == SEL_AREA)
TTMaskSetType(&mask, L_LABEL);
SelectArea(&scx, &mask, crec->dbw_bitmask, globmatch);
}

View File

@ -48,7 +48,7 @@ ResNewSDDevice(tile, tp, xj, yj, direction, PendingList)
int xj, yj, direction;
resNode **PendingList;
{
resNode *resptr;
resNode *resptr = NULL;
resDevice *resDev;
tElement *tcell;
int newnode;
@ -64,7 +64,8 @@ ResNewSDDevice(tile, tp, xj, yj, direction, PendingList)
ri = (resInfo *) TiGetClientPTR(tp);
resDev = ri->deviceList;
if ((ri->sourceEdge & direction) != 0)
if ((((ri->sourceEdge & direction) != 0) && (resDev->rd_nterms == 4))
|| (resDev->rd_nterms > 2))
{
if (resDev->rd_fet_source == (resNode *) NULL)
{
@ -73,11 +74,9 @@ ResNewSDDevice(tile, tp, xj, yj, direction, PendingList)
resDev->rd_fet_source = resptr;
}
else
{
resptr = resDev->rd_fet_source;
}
}
else
else if (resDev->rd_nterms > 3)
{
if (resDev->rd_fet_drain == (resNode *) NULL)
{
@ -86,9 +85,7 @@ ResNewSDDevice(tile, tp, xj, yj, direction, PendingList)
resDev->rd_fet_drain = resptr;
}
else
{
resptr = resDev->rd_fet_drain;
}
}
if (newnode)
{
@ -99,7 +96,10 @@ ResNewSDDevice(tile, tp, xj, yj, direction, PendingList)
resptr->rn_te = tcell;
ResAddToQueue(resptr, PendingList);
}
NEWBREAK(resptr, tile, xj, yj, NULL);
if (resptr != NULL)
{
NEWBREAK(resptr, tile, xj, yj, NULL);
}
}
/*
@ -131,20 +131,14 @@ ResNewSubDevice(tile, tp, xj, yj, direction, PendingList)
ri = (resInfo *) TiGetClientPTR(tp);
resDev = ri->deviceList;
/* Arrived at a device that has a terminal connected to substrate */
/* that is not a FET bulk terminal (e.g., varactor, diode). */
if (resDev->rd_nterms < 4) return;
if (resDev->rd_fet_subs == (resNode *) NULL)
if (resDev->rd_fet_subs == (resNode *)NULL)
{
resptr = (resNode *) mallocMagic((unsigned)(sizeof(resNode)));
newnode = TRUE;
resDev->rd_fet_subs = resptr;
resptr = (resNode *) mallocMagic((unsigned)(sizeof(resNode)));
newnode = TRUE;
resDev->rd_fet_subs = resptr;
}
else
{
resptr = resDev->rd_fet_subs;
}
resptr = resDev->rd_fet_subs;
if (newnode)
{

View File

@ -148,30 +148,49 @@ void
ResDissolveContacts(contacts)
ResContactPoint *contacts;
{
TileType t, oldtype;
TileType t, conttype;
Tile *tp;
TileTypeBitMask residues;
TileType residue[NP][NT];
int pNum;
bzero((char *)residue, NP * NT * sizeof(TileType));
for (; contacts != (ResContactPoint *)NULL; contacts = contacts->cp_nextcontact)
{
oldtype=contacts->cp_type;
conttype = contacts->cp_type;
#ifdef PARANOID
if (oldtype == TT_SPACE)
if (conttype == TT_SPACE)
TxError("Error in Contact Dissolving for %s \n",ResCurrentNode);
#endif
DBFullResidueMask(oldtype, &residues);
DBErase(ResUse->cu_def, &(contacts->cp_rect), oldtype);
for (t = TT_TECHDEPBASE; t < DBNumTypes; t++)
if (TTMaskHasType(&residues, t))
DBPaint(ResUse->cu_def, &(contacts->cp_rect), t);
/* Fill in details of the residue types for each contact type.
* This is done only once per contact type. This could be refined
* further by temporarily changing the paint table directly or
* creating a separate paint table which erases contact cuts and
* replaces them with the residues.
*/
tp = PlaneGetHint(ResDef->cd_planes[DBPlane(contacts->cp_type)]);
GOTOPOINT(tp, &(contacts->cp_rect.r_ll));
if (residue[DBPlane(conttype)][conttype] == TT_SPACE)
for (pNum = PL_TECHDEPBASE; pNum < DBNumPlanes; pNum++)
residue[pNum][conttype] = DBPlaneToResidue(conttype, pNum);
for (pNum = PL_TECHDEPBASE; pNum < DBNumPlanes; pNum++)
{
if (DBTypeOnPlane(conttype, pNum))
{
DBPaintPlane(ResUse->cu_def->cd_planes[pNum], &(contacts->cp_rect),
DBStdEraseTbl(conttype, pNum), (PaintUndoInfo *)NULL);
DBPaintPlane(ResUse->cu_def->cd_planes[pNum], &(contacts->cp_rect),
DBStdPaintTbl(residue[pNum][conttype], pNum),
(PaintUndoInfo *)NULL);
}
}
#ifdef PARANOID
if (TiGetTypeExact(tp) == contacts->cp_type)
tp = PlaneGetHint(ResDef->cd_planes[DBPlane(conttype)]);
GOTOPOINT(tp, &(contacts->cp_rect.r_ll));
if (TiGetTypeExact(tp) == conttype)
TxError("Error in Contact Preprocess Routines\n");
#endif
}
@ -378,13 +397,14 @@ ResAddBreakpointFunc(tile, dinfo, node)
*
* ResFindNewContactTiles --
*
* Dissolving contacts eliminated the tiles that contacts->nextcontact
* pointed to. This procedure finds the tile now under center and sets
* that tile's ti_client field to point to the contact. The old value
* of clientdata is set to nextTilecontact.
*
* Results: none
*
* Side Effects: dissolving contacts eliminated the tiles that
* contacts->nextcontact pointed to. This procedure finds the tile now under
* center and sets that tile's ti_client field to point to the contact. The
* old value of clientdata is set to nextTilecontact.
* Side Effects: modifies information in the contact records.
*
*----------------------------------------------------------------------------
*/
@ -396,29 +416,40 @@ ResFindNewContactTiles(contacts)
int pNum;
Tile *tile;
TileTypeBitMask mask;
TileType lastType = TT_SPACE;
for (; contacts != (ResContactPoint *) NULL; contacts = contacts->cp_nextcontact)
{
DBFullResidueMask(contacts->cp_type, &mask);
/* Watch for types that connect to the substrate plane or well; */
/* e.g., psubstratepdiff connects to nwell but not through a */
/* contact. */
if (ExtCurStyle->exts_globSubstratePlane != -1)
/* Avoid re-running the following code for the same contact type */
if (contacts->cp_type != lastType)
{
TileTypeBitMask cMask;
TTMaskAndMask3(&cMask, &DBConnectTbl[contacts->cp_type],
&DBPlaneTypes[ExtCurStyle->exts_globSubstratePlane]);
lastType = contacts->cp_type;
DBFullResidueMask(contacts->cp_type, &mask);
if (!TTMaskIsZero(&cMask))
TTMaskSetMask(&mask, &cMask);
/* Watch for types that connect to the substrate plane or well; */
/* e.g., psubstratepdiff connects to nwell but not through a */
/* contact. */
if (ExtCurStyle->exts_globSubstratePlane != -1)
{
TileTypeBitMask cMask;
TTMaskAndMask3(&cMask, &DBConnectTbl[contacts->cp_type],
&DBPlaneTypes[ExtCurStyle->exts_globSubstratePlane]);
if (!TTMaskIsZero(&cMask))
TTMaskSetMask(&mask, &cMask);
}
}
for (pNum = PL_TECHDEPBASE; pNum < DBNumPlanes; pNum++)
{
if (!DBTypeOnPlane(contacts->cp_type, pNum) &&
(pNum != ExtCurStyle->exts_globSubstratePlane))
continue;
tile = PlaneGetHint(ResDef->cd_planes[pNum]);
GOTOPOINT(tile, &(contacts->cp_center));
PlaneSetHint(ResDef->cd_planes[pNum], tile);
#ifdef PARANOID
if (tile == (Tile *) NULL)
{
@ -476,10 +507,11 @@ ResFindNewContactTiles(contacts)
/*
*--------------------------------------------------------------------------
*
* ResProcessTiles--Calls ResEachTile with processed tiles belonging to
* nodes in ResNodeQueue. When all the tiles corresponding
* to a node have been processed, the node is moved to
* ResNodeList.
* ResProcessTiles --
*
* Calls ResEachTile with processed tiles belonging to nodes in ResNodeQueue.
* When all the tiles corresponding to a node have been processed, the node
* is moved to ResNodeList.
*
* Results: Return 1 if any error occurred, 0 otherwise.
*
@ -1381,6 +1413,7 @@ FindStartTile(resisdata, SourcePoint)
{
tile = PlaneGetHint(ResUse->cu_def->cd_planes[pnum]);
GOTOPOINT(tile, &workingPoint);
PlaneSetHint(ResUse->cu_def->cd_planes[pnum], tile);
SourcePoint->p_x = workingPoint.p_x;
SourcePoint->p_y = workingPoint.p_y;
@ -1414,6 +1447,7 @@ FindStartTile(resisdata, SourcePoint)
tile = PlaneGetHint(ResUse->cu_def->cd_planes[pnum]);
GOTOPOINT(tile, &workingPoint);
PlaneSetHint(ResUse->cu_def->cd_planes[pnum], tile);
if (IsSplit(tile))
{
@ -1765,6 +1799,7 @@ ResGetDevice(pt, type)
tile = PlaneGetHint(ResUse->cu_def->cd_planes[pnum]);
GOTOPOINT(tile, &workingPoint);
PlaneSetHint(ResUse->cu_def->cd_planes[pnum], tile);
const ClientData ticlient = TiGetClient(tile);
if (IsSplit(tile))

View File

@ -76,10 +76,9 @@ ResCalcTileResistance(tile, info, pendingList, doneList)
if (x < MinX) MinX = x;
if (y > MaxY) MaxY = y;
if (y < MinY) MinY = y;
if (p1->br_this->rn_why == RES_NODE_DEVICE)
{
device = TRUE;
}
}
/* Finally, produce resistors for partition. Keep track of */
@ -125,7 +124,7 @@ ResCalcEastWest(tile, pendingList, doneList, resList)
resNode **pendingList, **doneList;
resResistor **resList;
{
int height;
int count, height;
bool merged;
TileType ttype;
Breakpoint *p1, *p2, *p3;
@ -134,6 +133,8 @@ ResCalcEastWest(tile, pendingList, doneList, resList)
resNode *currNode;
float rArea;
resInfo *info = (resInfo *)TiGetClientPTR(tile);
HashTable BreakTable;
HashEntry *he;
merged = FALSE;
height = TOP(tile) - BOTTOM(tile);
@ -163,21 +164,38 @@ ResCalcEastWest(tile, pendingList, doneList, resList)
ttype = TiGetTypeExact(tile);
/* Re-sort nodes left to right. */
count = ResSortBreaks(&info->breakList, TRUE);
ResSortBreaks(&info->breakList, TRUE);
/* For long lists (defined as >= 16 entries), make a hash table of
* the node pointer conversions so that each node can be updated
* as we walk the list, instead of walking the rest of the list in
* a nested loop for each entry.
*/
if (count >= 16)
HashInit(&BreakTable, HT_DEFAULTSIZE, HT_CLIENTKEYS);
/*
* Eliminate breakpoints with the same X coordinate and merge
* their nodes.
*/
p2= info->breakList;
p2 = info->breakList;
/* Add extra left area to leftmost node */
p2->br_this->rn_float.rn_area += height * (p2->br_loc.p_x - LEFT(tile));
while (p2->br_next != NULL)
{
/* Has the node been recorded as needing to be replaced? */
if (count >= 16)
{
while (TRUE)
{
he = HashLookOnly(&BreakTable, (char *)p2->br_this);
if (!he) break;
p2->br_this = (resNode *)HashGetValue(he);
}
}
p1 = p2;
p2 = p2->br_next;
if (p2->br_loc.p_x == p1->br_loc.p_x)
@ -215,25 +233,38 @@ ResCalcEastWest(tile, pendingList, doneList, resList)
/*
* Was the node used in another info or breakpoint?
* If so, replace the old node with the new one.
*
* Short lists: Walk the list to the end and change
* nodes on the fly.
* Long lists: Record the change to be made in the
* hash table so that it can be executed as each list
* entry is encountered.
*/
p3 = p2->br_next;
while (p3 != NULL)
if (count >= 16)
{
if (p3->br_this == currNode)
p3->br_this = p2->br_this;
p3 = p3->br_next;
he = HashFind(&BreakTable, (char *)currNode);
HashSetValue(he, (char *)p2->br_this);
}
}
else
{
p3 = p2->br_next;
while (p3 != NULL)
{
if (p3->br_this == currNode)
p3->br_this = p2->br_this;
/*
* If the X coordinates don't match, make a resistor between
* the breakpoints.
*/
p3 = p3->br_next;
}
}
}
else
{
/*
* If the X coordinates don't match, make a resistor between
* the breakpoints.
*/
else
{
resistor = (resResistor *)mallocMagic((unsigned)sizeof(resResistor));
resistor->rr_nextResistor = (*resList);
resistor->rr_lastResistor = NULL;
@ -276,6 +307,8 @@ ResCalcEastWest(tile, pendingList, doneList, resList)
}
}
if (count >= 16) HashKill(&BreakTable);
p2->br_this->rn_float.rn_area += height * (RIGHT(tile) - p2->br_loc.p_x);
freeMagic((char *)p2);
info->breakList = NULL;
@ -301,7 +334,7 @@ ResCalcNorthSouth(tile, pendingList, doneList, resList)
resNode **pendingList, **doneList;
resResistor **resList;
{
int width;
int count, width;
bool merged;
TileType ttype;
Breakpoint *p1, *p2, *p3;
@ -310,6 +343,8 @@ ResCalcNorthSouth(tile, pendingList, doneList, resList)
resNode *currNode;
float rArea;
resInfo *info = (resInfo *)TiGetClientPTR(tile);
HashTable BreakTable;
HashEntry *he;
merged = FALSE;
width = RIGHT(tile) - LEFT(tile);
@ -329,7 +364,15 @@ ResCalcNorthSouth(tile, pendingList, doneList, resList)
}
/* Re-sort nodes south to north. */
ResSortBreaks(&info->breakList, FALSE);
count = ResSortBreaks(&info->breakList, FALSE);
/* For long lists (defined as >= 16 entries), make a hash table of
* the node pointer conversions so that each node can be updated
* as we walk the list, instead of walking the rest of the list in
* a nested loop for each entry.
*/
if (count >= 16)
HashInit(&BreakTable, HT_DEFAULTSIZE, HT_CLIENTKEYS);
/* Simplified split tile handling */
if (IsSplit(tile))
@ -353,51 +396,75 @@ ResCalcNorthSouth(tile, pendingList, doneList, resList)
p2->br_this->rn_float.rn_area += width * (p2->br_loc.p_y - BOTTOM(tile));
while (p2->br_next != NULL)
{
/* Has the node been recorded as needing to be replaced? */
if (count >= 16)
{
while (TRUE)
{
he = HashLookOnly(&BreakTable, (char *)p2->br_this);
if (!he) break;
p2->br_this = (resNode *)HashGetValue(he);
}
}
p1 = p2;
p2 = p2->br_next;
if (p1->br_loc.p_y == p2->br_loc.p_y)
{
if (p2->br_this == p1->br_this)
{
currNode = NULL;
p1->br_next = p2->br_next;
freeMagic((char *)p2);
p2 = p1;
currNode = NULL;
p1->br_next = p2->br_next;
freeMagic((char *)p2);
p2 = p1;
}
else if (p2->br_this == resCurrentNode)
{
currNode = p1->br_this;
ResMergeNodes(p2->br_this, p1->br_this, pendingList, doneList);
freeMagic((char *)p1);
merged = TRUE;
currNode = p1->br_this;
ResMergeNodes(p2->br_this, p1->br_this, pendingList, doneList);
freeMagic((char *)p1);
merged = TRUE;
}
else if (p1->br_this == resCurrentNode)
{
currNode = p2->br_this;
p1->br_next = p2->br_next;
ResMergeNodes(p1->br_this, p2->br_this, pendingList, doneList);
merged = TRUE;
freeMagic((char *)p2);
p2 = p1;
currNode = p2->br_this;
p1->br_next = p2->br_next;
ResMergeNodes(p1->br_this, p2->br_this, pendingList, doneList);
merged = TRUE;
freeMagic((char *)p2);
p2 = p1;
}
else
{
currNode = p1->br_this;
ResMergeNodes(p2->br_this, p1->br_this, pendingList, doneList);
freeMagic((char *)p1);
currNode = p1->br_this;
ResMergeNodes(p2->br_this, p1->br_this, pendingList, doneList);
freeMagic((char *)p1);
}
/*
* Was the node used in another info or breakpoint?
* If so, replace the old node with the new one.
*
* Short lists: Walk the list to the end and change
* nodes on the fly.
* Long lists: Record the change to be made in the
* hash table so that it can be executed as each list
* entry is encountered.
*/
p3 = p2->br_next;
while (p3 != NULL)
if (count >= 16)
{
if (p3->br_this == currNode)
p3->br_this = p2->br_this;
he = HashFind(&BreakTable, (char *)currNode);
HashSetValue(he, (char *)p2->br_this);
}
else
{
p3 = p2->br_next;
while (p3 != NULL)
{
if (p3->br_this == currNode)
p3->br_this = p2->br_this;
p3 = p3->br_next;
p3 = p3->br_next;
}
}
}
@ -491,7 +558,7 @@ ResCalcNearDevice(tile, pendingList, doneList, resList)
* breakpoint, then return.
*/
if (info->breakList->br_next == NULL)
if (info->breakList->br_next == NULL)
{
freeMagic((char *)info->breakList);
info->breakList = NULL;
@ -525,7 +592,7 @@ ResCalcNearDevice(tile, pendingList, doneList, resList)
(devedge & TOPEDGE) == devedge ||
(devedge & BOTTOMEDGE) == devedge)
{
ResSortBreaks(&info->breakList,TRUE);
ResSortBreaks(&info->breakList, TRUE);
p2 = NULL;
for (p1 = info->breakList; p1 != NULL; p1 = p1->br_next)
{
@ -919,21 +986,207 @@ ResDoContacts(contact, nodes, resList)
/*
*-------------------------------------------------------------------------
*
* ResSortBreaks --
* BreakCompare --
*
* Helper routine for MergeSortBreaks() (below). Simple
* comparison of the breakpoint position. Comparison is
* done for the X position if "xsort" is TRUE, and the Y
* position if "xsort" is FALSE.
*
* Return value:
* Return -1 if the (x or y) position of a is less than the
* (x or y) position of b; return +1 if the position of a is
* greater than the position of b; and return 0 if they have
* equal positions.
*
* Side effect:
* None.
*
*-------------------------------------------------------------------------
*/
int
BreakCompare(
Breakpoint *a,
Breakpoint *b,
int xsort)
{
if (xsort == TRUE)
{
if (a->br_loc.p_x < b->br_loc.p_x) return -1;
if (a->br_loc.p_x > b->br_loc.p_x) return 1;
}
else
{
if (a->br_loc.p_y < b->br_loc.p_y) return -1;
if (a->br_loc.p_y > b->br_loc.p_y) return 1;
}
return 0;
}
/*
*-------------------------------------------------------------------------
*
* MergeSorted --
*
* Helper routine for MergeSortBreaks() (below). Merge sort
* merging routine.
*
*-------------------------------------------------------------------------
*/
Breakpoint *
MergeSorted(
Breakpoint *a,
Breakpoint *b,
int xsort)
{
Breakpoint head;
Breakpoint *tail = &head;
head.br_next = NULL;
while (a != NULL && b != NULL)
{
if (BreakCompare(a, b, xsort) <= 0)
{
tail->br_next = a;
a = a->br_next;
}
else
{
tail->br_next = b;
b = b->br_next;
}
tail = tail->br_next;
}
tail->br_next = (a != NULL) ? a : b;
return head.br_next;
}
/*
*-------------------------------------------------------------------------
*
* SplitList --
*
* Helper routine for MergeSortBreaks() (below). Merge sort
* splitting routine.
*
* Results:
* None
* None.
*
*-------------------------------------------------------------------------
*/
void
SplitList(
Breakpoint *source,
Breakpoint **front,
Breakpoint **back)
{
Breakpoint *slow;
Breakpoint *fast;
if (source == NULL || source->br_next == NULL)
{
*front = source;
*back = NULL;
return;
}
slow = source;
fast = source->br_next;
while (fast != NULL)
{
fast = fast->br_next;
if (fast != NULL)
{
slow = slow->br_next;
fast = fast->br_next;
}
}
*front = source;
*back = slow->br_next;
slow->br_next = NULL;
}
/*
*-------------------------------------------------------------------------
*
* MergeSortBreaks --
*
* See "ResSortBreaks" below. Alternative to bubble sort for long
* linked lists.
*
* Results:
* Pointer to a sorted breakpoint list.
*
* Side effects:
* The breakpoints are sorted.
*
*-------------------------------------------------------------------------
*/
Breakpoint *
MergeSortBreaks(Breakpoint *list, int xsort)
{
Breakpoint *a, *b;
if (list == NULL || list->br_next == NULL)
return list;
SplitList(list, &a, &b);
a = MergeSortBreaks(a, xsort);
b = MergeSortBreaks(b, xsort);
return MergeSorted(a, b, xsort);
}
/*
*-------------------------------------------------------------------------
*
* ResSortBreaks --
*
* Sort breakpoints, either in the X direction (if "xsort" is TRUE)
* or in the Y direction (if "xsort" is FALSE). For short lists
* (< 16 elements), a simple bubble sort is used. For larger lists,
* a merge sort is used. Most resistor networks are short, but
* power/ground networks can be huge and cause a performance
* bottleneck.
*
* Results:
* Return the length of the list (maximum truncated at 16) so that
* the calling routine can determine if this is a long or a short
* linked list and treat it accordingly.
*
*-------------------------------------------------------------------------
*/
int
ResSortBreaks(masterlist, xsort)
Breakpoint **masterlist;
int xsort;
{
Breakpoint *p1, *p2, *p3, *p4;
bool changed;
int count = 0;
for (p1 = *masterlist; p1; p1 = p1->br_next)
{
count++;
if (count > 16)
{
*masterlist = MergeSortBreaks(*masterlist, xsort);
return count;
}
}
/* Simple bubble sort */
changed = TRUE;
while (changed == TRUE)
@ -970,5 +1223,6 @@ ResSortBreaks(masterlist, xsort)
}
}
}
return count;
}

View File

@ -839,9 +839,9 @@ ResTriangleCheck(resptr)
*
* ResMergeNodes--
*
* results: none
* Results: none
*
* side effects: appends all the cElement, jElement, tElement and
* Side Effects: appends all the cElement, jElement, tElement and
* resElement structures from node 2 onto node 1. Node 2 is
* then eliminated.
*
@ -1010,7 +1010,7 @@ ResMergeNodes(node1, node2, pendingList, doneList)
* ResDeleteResPointer-- Deletes the pointer from a node to a resistor.
* Used when a resistor is deleted.
*
* Results:none
* Results: none
*
* Side Effects: Modifies a node's resistor list.
*
@ -1018,7 +1018,7 @@ ResMergeNodes(node1, node2, pendingList, doneList)
*/
void
ResDeleteResPointer(node,resistor)
ResDeleteResPointer(node, resistor)
resNode *node;
resResistor *resistor;
@ -1059,7 +1059,7 @@ ResDeleteResPointer(node,resistor)
*
* ResEliminateResistor--
*
* Results:none
* Results: none
*
* Side Effects: Deletes a resistor. Does not delete pointers from nodes to
* resistor.
@ -1097,8 +1097,7 @@ ResEliminateResistor(resistor, homelist)
* they are no longer needed. If the 'info' option is used,
* the node is eradicated.
*
* Results:
* None.
* Results: none.
*
* Side Effects: frees memory
*

View File

@ -1356,7 +1356,7 @@ ResFixUpConnections(extDev, layoutDev, extNode, nodename)
}
if (extDev->subs == extNode)
{
if ((layoutDev->rd_nterms >= 4) && ((subs = layoutDev->rd_fet_subs) != NULL))
if ((subs = layoutDev->rd_fet_subs) != NULL)
{
if (subs->rn_name != NULL && notdecremented)
{
@ -1422,7 +1422,7 @@ ResFixUpConnections(extDev, layoutDev, extNode, nodename)
extNode->status |= DONTKILL;
}
}
else
else if (layoutDev->rd_nterms > 3)
{
if ((source = layoutDev->rd_fet_source) != NULL)
{
@ -1469,7 +1469,7 @@ ResFixUpConnections(extDev, layoutDev, extNode, nodename)
}
}
}
else if (extDev->drain == extNode)
else if ((extDev->drain == extNode) && (layoutDev->rd_nterms > 3))
{
/* Check for devices with only one terminal. If it was cast as source, */
/* then swap it with the drain so that the code below handles it */

View File

@ -12,6 +12,7 @@
static char rcsid[] __attribute__ ((unused)) = "$Header: /usr/cvsroot/magic-8.0/resis/ResSimple.c,v 1.1.1.1 2008/02/03 20:43:50 tim Exp $";
#endif /* not lint */
#include <stdio.h>
#include <stdlib.h> /* for qsort() */
#include <string.h>
#include <ctype.h>
#include <math.h>
@ -386,7 +387,7 @@ ResMoveDevices(node1, node2)
devptr = devptr->te_nextt;
if (device->rd_fet_gate == node1)
device->rd_fet_gate = node2;
else if ((device->rd_nterms >= 4) && (device->rd_fet_subs == node1))
else if (device->rd_fet_subs == node1)
device->rd_fet_subs = node2;
else if (device->rd_fet_source == node1)
device->rd_fet_source = node2;
@ -401,6 +402,29 @@ ResMoveDevices(node1, node2)
node1->rn_te = NULL;
}
/*
*-------------------------------------------------------------------------
*
* qrescompare ---
*
* Sort routine for qsort() to be used by ResScrunchNet(). Sorts in
* order of the resistor value, smallest to largest.
*-------------------------------------------------------------------------
*/
int
qrescompare(const void *one, const void *two)
{
int cval;
resResistor *r1 = *((resResistor **)one);
resResistor *r2 = *((resResistor **)two);
if (r1->rr_value < r2->rr_value) return -1;
else if (r1->rr_value == r2->rr_value) return 0;
else return 1;
}
/*
*-------------------------------------------------------------------------
*
@ -424,29 +448,82 @@ ResScrunchNet(reslist, pendingList, biglist, tolerance)
float tolerance;
{
resResistor *locallist = NULL, *current, *working;
resResistor *current, *working;
resNode *node1, *node2;
resElement *rcell1;
int c1, c2;
int c1, c2, count = 0;
/* Sort resistors by size */
current = *reslist;
while (current != NULL)
/* Method used to sort resistors by size depends on list length */
for (current = *reslist; current; current = current->rr_nextResistor)
{
working = current;
current = current->rr_nextResistor;
if (working == *reslist)
*reslist = current;
else
working->rr_lastResistor->rr_nextResistor = current;
count++;
if (count >= 10) break;
}
/* Sort resistors by size */
if (current != NULL)
current->rr_lastResistor = working->rr_lastResistor;
if (count >= 10)
{
int i;
resResistor **resSortList;
ResAddResistorToList(working, &locallist);
/* For long lists, sort using qsort() */
/* NOTE: It might be better to use the same merge sort used for
* MergeSortBreaks() in ResMakeRes.c, as it does not incur the
* overhead of allocating memory and populating the array.
*/
count = 0;
for (current = *reslist; current; current = current->rr_nextResistor)
count++;
resSortList = (resResistor **)mallocMagic(count * sizeof(resResistor *));
count = 0;
for (current = *reslist; current; current = current->rr_nextResistor)
{
resSortList[count] = current;
count++;
}
/* Sort the list */
qsort(resSortList, count, sizeof(resResistor *), qrescompare);
/* Regenerate links on sorted list */
for (i = 0; i < count; i++)
{
current = resSortList[i];
current->rr_nextResistor = (i == count - 1) ? NULL : resSortList[i + 1];
current->rr_lastResistor = (i == 0) ? NULL : resSortList[i - 1];
}
*reslist = resSortList[0];
freeMagic(resSortList);
}
else
{
/* Original method: Walk the linked list and re-sort by size. */
resResistor *locallist = NULL;
current = *reslist;
while (current != NULL)
{
working = current;
current = current->rr_nextResistor;
if (working == *reslist)
*reslist = current;
else
working->rr_lastResistor->rr_nextResistor = current;
if (current != NULL)
current->rr_lastResistor = working->rr_lastResistor;
ResAddResistorToList(working, &locallist);
}
*reslist = locallist;
}
*reslist = locallist;
while (*reslist != NULL && (*reslist)->rr_value < tolerance)
{
current = *reslist;
@ -501,8 +578,8 @@ ResScrunchNet(reslist, pendingList, biglist, tolerance)
}
}
/*
* If the current resistor isn't a deadend, add its value and
* area to that of the next smallest one. If it is a deadend,
* If the current resistor isn't a dead end, add its value and
* area to that of the next smallest one. If it is a dead end,
* simply add its area to its node.
*/
if (c1 != 0 && c2 != 0)
@ -567,7 +644,7 @@ ResAddResistorToList(resistor, locallist)
resResistor *resistor, **locallist;
{
resResistor *local,*last=NULL;
resResistor *local, *last = NULL;
for (local = *locallist; local != NULL; local = local->rr_nextResistor)
{

View File

@ -231,7 +231,8 @@ ResAddPlumbing(tile, dinfo, arg)
resDev = (resDevice *)mallocMagic((unsigned)(sizeof(resDevice)));
resDev->rd_nterms = nterms;
resDev->rd_terminals = (resNode **) mallocMagic(nterms * sizeof(resNode *));
resDev->rd_terminals = (resNode **)mallocMagic(nterms * sizeof(resNode *));
for (i = 0; i != nterms; i++)
resDev->rd_terminals[i] = (resNode *) NULL;
@ -733,6 +734,7 @@ ResPreProcessDevices(TileList, DeviceList, Def)
tile = PlaneGetHint(Def->cd_planes[pNum]);
GOTOPOINT(tile, &(TileList->area.r_ll));
PlaneSetHint(Def->cd_planes[pNum], tile);
tt = TiGetType(tile);
tstruct = (resInfo *) TiGetClientPTR(tile);

View File

@ -51,16 +51,24 @@ typedef struct resistor
#define rr_connection1 rr_node[0]
#define rr_connection2 rr_node[1]
/* Definitions for old FET-style MOSFET devices */
/* Definitions for old FET-style MOSFET devices. Actual devices may have
* any number of terminals. "GATE" is the identifying type; "SUBS" is
* the substrate/well connection (if it exists), and the other terminals
* make up the remaining entries. Memory will be allocated for the
* substrate whether or not one is defined for the device. If the device
* does not define a substrate connection, then this entry will remain
* NULL.
*/
#define RT_GATE 0
#define RT_SOURCE 1
#define RT_DRAIN 2
#define RT_SUBS 3
#define RT_SUBS 1
#define RT_SOURCE 2
#define RT_DRAIN 3
#define rd_fet_gate rd_terminals[RT_GATE]
#define rd_fet_subs rd_terminals[RT_SUBS]
#define rd_fet_source rd_terminals[RT_SOURCE]
#define rd_fet_drain rd_terminals[RT_DRAIN]
#define rd_fet_subs rd_terminals[RT_SUBS]
typedef struct device
{
@ -543,7 +551,7 @@ extern void ResCheckExtNodes();
extern void ResSortByGate();
extern void ResFixDevName();
extern void ResWriteLumpFile();
extern void ResSortBreaks();
extern int ResSortBreaks();
extern Plane *extResPrepSubstrate();
/* C99 compat */

View File

@ -834,6 +834,8 @@ chunkdone:
if (DBIsContact(type))
TTMaskSetOnlyType(&typeMask, type);
/* Allow labels to be selected as part of the chunk */
TTMaskSetType(&typeMask, L_LABEL);
SelectArea(&newscx, &typeMask, xMask, NULL);
}

View File

@ -93,7 +93,7 @@ SimConnectFunc(
TileType loctype, ctype;
TileType newdinfo = 0;
int i, pNum;
static char nodeName[256];
static char nodeName[MAXPATHNAME];
CellDef *def;
TerminalPath *tpath = cx->tc_filter->tf_tpath;
@ -133,7 +133,8 @@ SimConnectFunc(
char c = *n;
SigDisableInterrupts();
strcpy(nodeName, SimGetNodeName(cx->tc_scx, tile, dinfo, tpath->tp_first));
strncpy(nodeName, SimGetNodeName(cx->tc_scx, tile, dinfo, tpath->tp_first),
MAXPATHNAME);
SigEnableInterrupts();
*n = c;

View File

@ -35,10 +35,10 @@ proc magic::libcallback {command} {
switch $command {
load {$winname load $celldef}
place {$winname getcell $celldef}
place {$winname getcell $celldef child 0 0}
pick {
magic::tool pick
$winname getcell $celldef
$winname getcell $celldef child 0 0
magic::startselect $winname pick
}
}

View File

@ -651,9 +651,9 @@ proc magic::startselect {window {option {}}} {
select nocycle
}
}
set Opts(origin) [cursor]
set Opts(origin) [cursor internal]
set Opts(motion) [bind ${window} <Motion>]
bind ${window} <Motion> [subst {$Opts(motion); set p \[cursor\]; \
bind ${window} <Motion> [subst {$Opts(motion); set p \[cursor internal\]; \
set x \[expr {\[lindex \$p 0\] - [lindex $Opts(origin) 0]}\]i; \
set y \[expr {\[lindex \$p 1\] - [lindex $Opts(origin) 1]}\]i; \
*bypass select move \${x} \${y}}]