Commit Graph

7 Commits

Author SHA1 Message Date
Intubun fdfb54badb graphics/grNull.c: typed no-op stubs for WASM call_indirect
Magic's graphics layer routes every drawing primitive through
function pointers (GrXxxPtr / grXxxPtr) that are bound to a driver
at startup. The original null driver assigned a single 0-arg
nullDoNothing() to every pointer, which works in native builds
because of K&R loose prototype rules but fails in WASM where
call_indirect requires an exact type match between caller and
callee.

This commit:
* Adds typed no-op stubs nullDoNothingI/II/IIII/IIIIIII for
  void-returning callbacks of various arities.
* Adds nullReturnFalseI/II/III for bool-returning callbacks and
  nullReturnZeroI for int-returning callbacks.
* Casts each pointer assignment in nullSetDisplay() to the K&R
  pointer type the public header still uses, while the underlying
  function carries the correct WASM signature.
* Fills in window-management and backing-store pointers that the
  original null driver left at NULL — many of these are called
  unconditionally by WindUpdate paths, and need at least a no-op
  to avoid traps.
* Guards the stdin watch in nullSetDisplay() with #ifndef
  __EMSCRIPTEN__: WASM has no real stdin file descriptor and
  TxAdd1InputDevice() / SigWatchFile() are POSIX-specific.

Native builds are unaffected: the K&R-loose prototype machinery
still accepts the previous and the new code identically.
2026-05-11 14:20:47 -04:00
Darryl L. Miles 1bb5316d8d utils/magsgtty.h removal and fixup 2026-03-26 09:21:18 -04:00
Darryl L. Miles 0b29b1cc12 fix GrTextSizePtr API interface return type consistency
commit 86b5d591d from 20241004 by me, modified return type of
GrTextSize API in the graphics from 'void' to 'int' to convey
and error scenario to indicate when 'r' was not filled in for
the caller, but this is a multi graphics driver API interface
so requires all downstream graphics engines to also support
the return type change.

This API can error and indicates when 'Rect *r' was
successfully updated.
2025-07-27 12:45:51 -04:00
Darryl L. Miles 6ed8f17136 textio: create callback typedef cb_textio_input_t 2025-02-23 10:24:40 -05:00
Tim Edwards 2462d6f220 I discovered that for large designs, running DBWredisplay will take
significant amounts of time even though there is no display to
receive the result.  However, the "suspendall" command only works
if a window exists.  The obvious solution is to set GrDisplayStatus
to DISPLAY_SUSPEND whenever magic is run with the "-dnull" option.
This should help speed up a lot of scripts, in particular where
designs are large.
2021-01-12 12:46:43 -05:00
Tim Edwards 2af38a4191 Updates from running the fix-ending-whitespace script. 2020-05-23 17:13:14 -04:00
Tim Edwards 231a299b16 Initial commit at Tue Apr 25 08:41:48 EDT 2017 by tim on stravinsky 2017-04-25 08:41:48 -04:00