All functions that received a ClientData (or FindRegion *) parameter in
commit fc21472e solely to satisfy WASM call_indirect signature matching
are now annotated so static analysers and casual readers can see the
intent has been verified:
/*ARGSUSED*/ before each such function definition
/* UNUSED */ on each unused parameter in the definition
/* UNUSED */ on matching forward declarations
Affected: calmaWriteInitFunc, cifWriteInitFunc, cmdWindSet,
dbStampFunc, dbwElementAlways1, dbwfbWindFunc, DBWHLRedrawWind,
spcnodeHierVisit, extSDTileFunc, extTransPerimFunc,
extAnnularTileFunc, extResistorTileFunc, extDefInitFunc,
extTimesInitFunc.
CIFGenSubcells() and extSubtree() set GrDisplayStatus =
DISPLAY_IN_PROGRESS while they run a 5-second progress timer, then
unconditionally restore DISPLAY_IDLE on exit. In native builds the
initial state is always IDLE, so this is harmless. In WASM/headless
builds the null display driver sets DISPLAY_SUSPEND at startup, and
forcing IDLE at the end of these long operations destroys the
SUSPEND guard that protects WindUpdate() from running display
callbacks against a non-existent screen.
Save the previous status before overwriting and restore it on exit.
This is also reentrant-safe: nested DISPLAY_IN_PROGRESS scopes (e.g.
extract followed by gds write) now keep the outer state intact.
* cif/CIFhier.c — CIFGenSubcells
* extract/ExtSubtree.c — extSubtree
WASM call_indirect enforces an exact type match between the caller
and the callee. Many Magic callbacks had K&R-style () forward
declarations and a single-argument definition, but were passed to
iterators that always push a trailing ClientData argument. Native
builds tolerated the mismatch via loose prototypes; WASM traps with
"indirect call signature mismatch".
Added the missing ClientData (or, where the concrete type is known,
FindRegion *) parameter to:
* calma/CalmaRead.c, calma/CalmaWrite.c, calma/CalmaWriteZ.c —
calmaWriteInitFunc
* cif/CIFwrite.c — cifWriteInitFunc
* commands/CmdSubrs.c — cmdWindSet
* database/DBtimestmp.c — dbStampFunc
* dbwind/DBWelement.c — dbwElementAlways1
* dbwind/DBWfdback.c — dbwfbWindFunc
* dbwind/DBWhlights.c — DBWHLRedrawWind
* ext2spice/ext2hier.c — spcnodeHierVisit
* extract/ExtBasic.c — extSDTileFunc, extTransPerimFunc,
extAnnularTileFunc, extResistorTileFunc
* extract/ExtMain.c — extDefInitFunc
* extract/ExtTimes.c — extTimesInitFunc
Also adjusted commands/CmdE.c and commands/CmdTZ.c: SelectExpand was
being called with four arguments (the legacy surroundFlag), but its
real signature has been three arguments for years (the surround mode
is encoded in the expandType bit). The fourth argument was redundant
(DB_EXPAND_SURROUND in arg 2 is the source of truth) and rejected by
WASM. Native behavior is unchanged.
The added parameters are unused in the function bodies; they exist
only to satisfy the indirect-call signature.
These bugs all exist in stock Magic but were tolerated by the K&R-loose
native build. The strict WASM call_indirect type checks turned them up.
* cif/CIFhier.c: ASSERT in cifFlatMaskHints accessed
oldproprec->prop_value.prop_type, but prop_type is a top-level member
of PropertyRecord. Changed to oldproprec->prop_type.
* extflat/EFargs.c: efLoadSearchPath was assigning a pointer to a
string literal ("." in RO data), which callers later try to free or
StrDup. Replaced with StrDup(path, ".") so the pointer always lives
on the heap.
* router/rtrVia.c: rtrFollowName called RtrMilestonePrint("#"), but
the function takes no arguments.
* sim/SimSelect.c: SimAddLabels called DBWLabelChanged with five
arguments, but its real signature is (CellDef *, Label *, int).
Replaced with the equivalent DBWAreaChanged call.
* windows/windView.c: extern declaration of DBMovePoint had return
type void, but the function actually returns bool.
operator does a second search to reset tiles and clear the
"processed" mark. This second search was only searching on the
types being bloated *into* and not the original types being
bloated. This caused tiles to remain marked as "processed" which
could in turn cause the tiles to be ignored forever after, potentially
resulting in bad GDS output.
routine, in which it calls the same "cleanup" routine as for CIF
files, which in turn processes the top level cell. However, GDS
doesn't have the same concept of a top level cell, so it ends up
re-processing part of the last cell read. This would appear to be
harmless, except that there is some kind of scaling discrepancy
in which the cell bounding box can get incorrectly scaled by the
cleanup routine. The solution appears to be simply (?) to not do
the "top level" processing. Bypassing the CIFPaintCurrent() from
the cleanup routine when reading a GDS file appears to solve the
problem.
like "bloat-all" except starting with a label and expanding into a
type rather than starting with a layer. This is equivalent to what
many tools refer to as "stamping".
yet another property type "plane". This allows mask hints to be
handled like tile planes. That is, after all, what they represent.
Although this change is transparent to the end user (apart from a
slight performance improvement that is probably not noticeable), it
allows for a number of useful future extensions, including the
ability to handle non-Manhattan geometry in mask hints, and the
ability to view and edit mask hints like any other layout.
to make it slightly more efficient. Noting, however, that it is
still highly inefficient relative to the stepped "grow" + "and"
(or "and-not") operators that it was supposed to replace, I also
implemented a convenience function "repeat <steps>" ... "endrepeat"
to the tech file syntax. This allows the "grow" + "and" series to
be defined with a few lines, whereas if the steps have to be
spelled out, the series can be scores or hundreds of lines long.
differentiating between bar and square contacts on input. Also:
added handling of the "mask-hints" operator for GDS input as
well as GDS output. This is a bit more realistic now that the
mask hint properties are handled as scalable integers and not as
character strings.
converted to the new PropertyRecord type. Since this was in the
CIFPropRecordPath() subroutine, which has always been problematic
and generally useless, I took the opportunity to make that function
dependent on an option set by "gds savepaths true", with the option
set to "false" by default, so "path" properties will no longer be
created from GDS input unless the option is manually set to "true".
Also: Found that the returned boolean from "box exists" is
sometimes getting overwritten with a NULL result, causing a spurious
Tcl error messages to pop up. I could not find where this
overwriting happens (probably in a tag callback), so I just took the
hack approach of converting a NULL result to "false", which is always
safe to do.
are handled. Properties were previously only character strings,
which had become cumbersome because properties were being used for
mask hints and bounding boxes, with the necessity of constantly
converting values from string to integer and back, which can cause
a performance impact as well as just being messy. The main difference
to the command is the addition of an optional first keyword argument
for the property type, which can be "string", "integer", "dimension",
or "double". All types except "string" can consist of multiple
values. Multiple values can be specified as separate arguments on
the command line, so that, for example, values of FIXED_BBOX or
MASKHINTS_* no longer need to be quoted. In addition, this completes
the handling of "units" implemented recently, as all properties of
the type "dimension" can be entered in the current units, will display
in the current units, and will scale with the database.
involving searches on split tile areas, including one very
important check for interaction between split tiles during
hierarchical extraction. There is still something wrong in
the hierarchical extraction, but it could be the last remaining
issue.
especially around the extraction code. Extraction is now
more or less working, although the original known issues
around areas where split tiles contain two regions has not
yet been addressed.
and forcing it to be passed as an argument to all the callback
functions for the search routines that require it. Magic now
compiles and runs with the new code, but there are a number of
known issues that need to be fixed up. Committing now so that
I can rebase on the last update to the master branch.
"noninteracting", "overlapping", and "nonoverlapping") which
were incorrectly ignoring tiles outside the search area.
Otherwise they will miss areas that pass outside of the the
search area and return back inside somewhere else.
1) Added a "*showmem" "wizard" command to get a dump of all memory
being used by tiles in the database.
2) Made a slight correction to the way magic detects exact overlap
of instances of the same cell. This probably does not make any
actual difference in practice.
3) Corrected an uninitialized variable in dbReComputeBboxFunc().
4) Changes DBSrCellPlaneArea() to use a static BPEnum variable, so
that it does not waste time allocating and freeing memory for
the same thing over and over again.
5) Corrected a memory leak in the tech file "extract" section that
loses memory every time the extraction style is changed.
6) Corrected the tile join routines to fix a bad memory leak in the
tile allocation and recovery---a fix which was mentioned in issue
#414 but which had not yet been implemented. This has now been
tested and confirmed to work.
missing copying one line with a conditional. The error results
in "bloat-all" DRC checks reporting false positive errors. This
commit fixes that error.
more points to accept interrupts during DRC checks, and
modified the tech file parser to allow the full syntax for
magic layers that is allowed elsewhere (e.g., "(*ndiff,poly)/a")
(this applies to magic layers, not GDS layers). Fixed a
clipping error in the bloat-all function which was causing
non-manhattan geometry to produce bad results, which would
cause false-positive DRC errors when used in a CIF-DRC rule.
prefix when doing a reentrant load, causing include files to not
be found. Fixed a divide-by-zero issue that occurs when some
tech file sections are not loaded to the abovementioned error.
a self-intersecting or reversing path is seen in the input.
Added a new feature in which "save <cell>.tcl" will create a
file of magic commands that will re-create the cell when sourced
as a command file.
not to re-process processed tiles made an incorrect assumption,
causing tiles not to be re-processed when the clip area changed,
such that areas would be missed. It is not clear that in its
corrected version, "bloat-all ... [dist]" is any more efficient
than the original implementation of an incremental series of bloat
+ AND. At least the syntax in the tech file is much simplified.
Previously this was returning two values, a 'bool' and a data
structure that is created. Now it simply returns the data
structure which makes it easier to reason about who takes
ownership of the memory and when, also that no address-of can
be supplied that has any side-effect that interacts with how
the method works / the returned result.
-extern bool CIFParsePath(CIFPath **pathheadpp, int iscale);
+extern CIFPath *CIFParsePath(int iscale);
Previous related comments:
Easier to reason about, there can be no interaction from *pathheadpp
and the various functions called, which maybe the first concern to
the next reader as visibility of new data is limited to that of a
local variable of the function.
All naked access to `ti_client` now uses the function-like-macro
to encapsulate this action. This macro existed before this just
makes all sites utilize it.
Added additional INT and PTR variants to remove the programmer
load on thinking about casing and casts polluting the point
of use. So the use now looks cleaner.
Equivalent prototypes:
void TiSetClient(Tile*, ClientData)
void TiSetClientINT(Tile*, intptr_t) /* pointertype */
void TiSetClientPTR(Tile*, void*)
ClientData TiGetClient(Tile*)
intptr_t TiGetClientINT(Tile*) /* pointertype */
void *TiGetClientPTR(Tile*)
manhattan shapes (especially minimum-sized ones) to be eliminated,
as these can survive a shrink-grow operation intended to get rid
of such shapes. This implementation may not be in its final form
but should suffice for now.
new CIF operator is used in a tech file. Reworked yesterday's
commit to add more related operators, so there are now four new
ones (also renamed them): interacting, noninteracting, overlapping,
and nonoverlapping. "interacting" now means overlapping or touching;
so the four cases allow all variations of adjacency between the two
material types.
regions of a given type and retains only those regions which
interact with (overlap) another given type. Both sets of types
can be either magic database types or CIF temp layers. This will
allow the implementation of rules that were not previously
possible.
The type is actually an enum (assumed to be int by default) but relies
on the magic typedef to (unsigned char) so we make this explicit and
better document what the real type is.
I guess in the past it was really a bool with only 2 states NONE|TEXT.
C29 bool type compatibility
There are 3 states for CLOSE_xxxxxx with 3 different values.
Issue introduced from 2f7f76bf9 merged since tag:8.3.509
This affected the scenarios using non-zero non-one values such as:
#define CLOSE_DONE 2
This looks the result of an original bug where the forward declaration
had a type mismatch with the real method, so the method implementation
prototype was taken as the correct one. The forward decl was rewritten
with the correct prototype signature.
Maybe this is the cause of CIF data once drawn into view does not always
seem to always erase after disabling and a redraw ?
This direction was chosen due to #define integer use of special values
instead of TRUE/FALSE. This makes the prototype and use consistent
removing compiler warning from recent K&R removal.
Beware of the MISMATCH with the prototype found in original
source, with the type declaration below.
External call sites checked to confirm argument order is
correct with the argument name order.
// nedges <> dir
bool
cifOrient(edges, nedges, dir)
CIFPath *edges[], /* Array of edges to be categorized. */
int dir[], /* Array to hold directions. */
int nedges) /* Size of arrays. */
// spacing <> border
int
CIFGetContactSize(type, edge, spacing, border)
TileType type,
int *edge,
int *border,
int *spacing)
K&R obsolete syntax removal for C23 compatibility series
The data types CIFPath and CIFReadStyle are part of CIFread.h
and all users outside include CIFread.h already.
K&R obsolete syntax removal for C23 compatibility series