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https://github.com/RTimothyEdwards/magic.git
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Corrected the paint table from "compose", which was improperly
handling compose lines that override contact behavior.
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+8
-1
@@ -639,7 +639,14 @@ dbTechAddPaintErase(type, sectionName, argc, argv)
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pMask &= ~rMask;
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for (tres = 0; tres < DBNumTypes; tres++)
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/* 10/30/2020: Changed from DBNumTypes to DBNumUserLayers, */
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/* because DBTechNoisyNameMask() was modified to add stacking */
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/* contact types, and it is not correct for tMask to have more */
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/* than one type in the mask that share the same plane. */
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/* NOTE: Paint rules for stacked contacts probably have to be */
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/* handled too, but in a separate way. */
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for (tres = 0; tres < DBNumUserLayers; tres++)
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{
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if (TTMaskHasType(&tMask, tres))
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{
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