listInt.h: correct prototype names
My best guess: LispDispatch => TxLispDispatch LispModifyFrame => LispModifyBinding
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@ -107,7 +107,7 @@ typedef struct Sexp {
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/*
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/*
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* Internal commands
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* Internal commands
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*/
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*/
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extern void LispDispatch();
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extern bool TxLispDispatch();
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extern LispObj *LispNewObj ();
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extern LispObj *LispNewObj ();
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extern LispObj *LispCopyObj ();
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extern LispObj *LispCopyObj ();
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@ -136,7 +136,7 @@ extern void LispGCRemoveSexp ();
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extern LispObj *LispFrameLookup ();
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extern LispObj *LispFrameLookup ();
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extern char *LispFrameRevLookup ();
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extern char *LispFrameRevLookup ();
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extern void LispFrameInit ();
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extern void LispFrameInit ();
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extern int LispModifyFrame ();
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extern int LispModifyBinding ();
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extern void LispAddBinding ();
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extern void LispAddBinding ();
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extern Sexp *LispFramePush ();
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extern Sexp *LispFramePush ();
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