magic/cif/CIFgen.c

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/* CIFgen.c -
*
* This file provides routines that generate CIF from Magic
* tile information, using one of the styles read from the
* technology file.
*
* *********************************************************************
* * Copyright (C) 1985, 1990 Regents of the University of California. *
* * Permission to use, copy, modify, and distribute this *
* * software and its documentation for any purpose and without *
* * fee is hereby granted, provided that the above copyright *
* * notice appear in all copies. The University of California *
* * makes no representations about the suitability of this *
* * software for any purpose. It is provided "as is" without *
* * express or implied warranty. Export of this software outside *
* * of the United States of America may require an export license. *
* *********************************************************************
*/
#ifndef lint
static char rcsid[] __attribute__ ((unused)) = "$Header: /usr/cvsroot/magic-8.0/cif/CIFgen.c,v 1.23 2010/06/24 20:35:54 tim Exp $";
#endif /* not lint */
#include <stdio.h>
#include <stdlib.h> /* for abs() */
#include <math.h> /* for ceil() and sqrt() */
#include "utils/magic.h"
#include "utils/geometry.h"
#include "tiles/tile.h"
#include "utils/hash.h"
#include "database/database.h"
#include "cif/CIFint.h"
#include "calma/calma.h" /* for CalmaContactArrays */
#include "commands/commands.h" /* for CmdFindNetProc() */
#include "select/selInt.h" /* for select use and def */
#include "utils/stack.h"
#include "utils/malloc.h"
#include "utils/maxrect.h"
/* TRUE to run (very slow) algorithm for optimizing non-manhattan tiles */
/* (cuts size of output; see also the GDS "merge" option) */
bool CIFUnfracture = FALSE;
/* The following global arrays hold pointers to the CIF planes
* generated by the procedures in this module. There are two
* kinds of planes: real CIF, which will ostensibly be output,
* and temporary layers used to build up more complex geometric
* functions.
*/
global Plane *CIFPlanes[MAXCIFLAYERS];
/* The following are paint tables used by the routines that implement
* the geometric operations on mask layers, such as AND, OR, GROW,
* etc. There are really only two tables. The first will paint
* CIF_SOLIDTYPE over anything else, and the second will paint
* space over anything else. These tables are used on planes with
* only two tile types, TT_SPACE and CIF_SOLIDTYPE, so they only
* have two entries each.
*/
PaintResultType CIFPaintTable[] = {CIF_SOLIDTYPE, CIF_SOLIDTYPE};
PaintResultType CIFEraseTable[] = {TT_SPACE, TT_SPACE};
/* The following local variables are used as a convenience to pass
* information between CIFGen and the various search functions.
*/
static int growDistance; /* Distance to grow stuff. */
static Plane *cifPlane; /* Plane acted on by search functions. */
static int cifScale; /* Scale factor to use on tiles. */
extern void cifClipPlane();
extern void cifGenClip();
/*
* ----------------------------------------------------------------------------
*
* cifPaintFunc --
*
* This search function is called during CIF_AND and CIF_OR
* and CIF_ANDNOT operations for each relevant tile.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* For the area of the tile, either paints or erases in
* cifNewPlane, depending on the paint table passed as parameter.
* The tile's area is scaled by cifScale first.
* ----------------------------------------------------------------------------
*/
int
cifPaintFunc(tile, table)
Tile *tile;
PaintResultType *table; /* Used for painting. */
{
Rect area;
TiToRect(tile, &area);
area.r_xbot *= cifScale;
area.r_xtop *= cifScale;
area.r_ybot *= cifScale;
area.r_ytop *= cifScale;
DBNMPaintPlane(cifPlane, TiGetTypeExact(tile), &area, table,
(PaintUndoInfo *) NULL);
CIFTileOps += 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifGrowGridFunc --
*
* Called for each relevant tile during grow-grid operations.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Scales the tile by cifScale, then expands its area by the
* remainder of the distance to the nearest grid point, as
* defined by the grid distance (growDistance) in the current
* CIFOp, then paints this area into cifNewPlane using the table
* passed as parameter.
* ----------------------------------------------------------------------------
*/
int
cifGrowGridFunc(tile, table)
Tile *tile;
PaintResultType *table; /* Table to be used for painting. */
{
Rect area;
int remainder;
/* To be done---handle non-Manhattan geometry */
TileType oldType = TiGetType(tile);
TiToRect(tile, &area);
/* In scaling the tile, watch out for infinities!! If something
* is already infinity, don't change it. */
if (area.r_xbot > TiPlaneRect.r_xbot) area.r_xbot *= cifScale;
if (area.r_ybot > TiPlaneRect.r_ybot) area.r_ybot *= cifScale;
if (area.r_xtop < TiPlaneRect.r_xtop) area.r_xtop *= cifScale;
if (area.r_ytop < TiPlaneRect.r_ytop) area.r_ytop *= cifScale;
/* In scaling the tile, watch out for infinities!! If something
* is already infinity, don't change it. */
if (area.r_xbot > TiPlaneRect.r_xbot)
area.r_xbot -= (abs(area.r_xbot) % growDistance);
if (area.r_ybot > TiPlaneRect.r_ybot)
area.r_ybot -= (abs(area.r_ybot) % growDistance);
if (area.r_xtop < TiPlaneRect.r_xtop)
area.r_xtop += (abs(area.r_xtop) % growDistance);
if (area.r_ytop < TiPlaneRect.r_ytop)
area.r_ytop += (abs(area.r_ytop) % growDistance);
DBPaintPlane(cifPlane, &area, table, (PaintUndoInfo *) NULL);
CIFTileOps += 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifGrowEuclideanFunc --
*
* Called for each relevant tile during grow or shrink operations.
* For growing, these are solid tiles. For shrinking, these are
* space tiles. This routine differs from cifGrowFunc in that it
* grows the minimum distance on non-Manhattan edges necessary to
* create a euclidean distance to the edge of growDistance while
* keeping corner points on-grid. This requires a substantially
* different algorithm from cifGrowFunc.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Scales the tile by cifScale, then expands its area by the
* distance in the current CIFOp, then paints this area into
* cifNewPlane using the table passed as parameter.
* ----------------------------------------------------------------------------
*/
#define GROW_NORTH 0x1
#define GROW_SOUTH 0x2
#define GROW_EAST 0x4
#define GROW_WEST 0x8
#define STOP_NW 0x1 /* WN EN */
#define STOP_SW 0x2 /* NW +-------+ NE */
#define STOP_NE 0x4 /* | | */
#define STOP_SE 0x8 /* | | */
#define STOP_WN 0x10 /* SW +-------+ SE */
#define STOP_WS 0x20 /* WS ES */
#define STOP_EN 0x40
#define STOP_ES 0x80
int
cifGrowEuclideanFunc(tile, table)
Tile *tile;
PaintResultType *table; /* Table to be used for painting. */
{
Tile *tp;
Rect area, rtmp;
TileType oldType = TiGetTypeExact(tile);
unsigned char growDirs = GROW_NORTH | GROW_SOUTH | GROW_EAST | GROW_WEST;
unsigned char cornerDirs = 0;
TiToRect(tile, &area);
/* In scaling the tile, watch out for infinities!! If something
* is already infinity, don't change it. */
if (area.r_xbot > TiPlaneRect.r_xbot)
area.r_xbot *= cifScale;
else
growDirs &= ~GROW_WEST;
if (area.r_ybot > TiPlaneRect.r_ybot)
area.r_ybot *= cifScale;
else
growDirs &= ~GROW_SOUTH;
if (area.r_xtop < TiPlaneRect.r_xtop)
area.r_xtop *= cifScale;
else
growDirs &= ~GROW_EAST;
if (area.r_ytop < TiPlaneRect.r_ytop)
area.r_ytop *= cifScale;
else
growDirs &= ~GROW_NORTH;
/* Grow on diagonal tiles: grow rectangular tiles around the */
/* straight edges of the right-triangle, then copy the diagonal */
/* tile (at its original size) in the direction of the diagonal. */
/* Note: A diagonal tile, by definition, can't have infinities. */
if (oldType & TT_DIAGONAL)
{
int growDistanceX, growDistanceY;
int height, width;
double hyp;
if (oldType & TT_SIDE)
growDirs &= ~GROW_WEST;
else
growDirs &= ~GROW_EAST;
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION))
growDirs &= ~GROW_SOUTH;
else
growDirs &= ~GROW_NORTH;
/* Grow non-Manhattan edges to (the closest integer value */
/* to) growDistance along the normal to the edge. This */
/* will overestimate the distance only to the minimum */
/* amount necessary to ensure on-grid endpoints. */
width = area.r_xtop - area.r_xbot;
height = area.r_ytop - area.r_ybot;
hyp = sqrt((double)(width * width + height * height));
growDistanceY = ceil((growDistance * (hyp - height)) / width);
growDistanceX = ceil((growDistance * (hyp - width)) / height);
/* Draw vertical tile to distance X */
rtmp = area;
if (!(growDirs & GROW_EAST)) rtmp.r_xtop = rtmp.r_xbot + growDistanceX;
if (!(growDirs & GROW_WEST)) rtmp.r_xbot = rtmp.r_xtop - growDistanceX;
if (!(growDirs & GROW_SOUTH)) rtmp.r_ybot -=growDistance;
if (!(growDirs & GROW_NORTH)) rtmp.r_ytop += growDistance;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
/* Draw horizontal tile to distance Y */
rtmp = area;
if (!(growDirs & GROW_EAST)) rtmp.r_xtop += growDistance;
if (!(growDirs & GROW_WEST)) rtmp.r_xbot -= growDistance;
if (!(growDirs & GROW_SOUTH)) rtmp.r_ybot = rtmp.r_ytop - growDistanceY;
if (!(growDirs & GROW_NORTH)) rtmp.r_ytop = rtmp.r_ybot + growDistanceY;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
/* Finally: translate, resize, and paint the diagonal tile */
rtmp = area;
if (!(growDirs & GROW_NORTH))
rtmp.r_ytop += growDistance;
else
rtmp.r_ytop -= growDistanceY;
if (!(growDirs & GROW_SOUTH))
rtmp.r_ybot -= growDistance;
else
rtmp.r_ybot += growDistanceY;
if (!(growDirs & GROW_EAST))
rtmp.r_xtop += growDistance;
else
rtmp.r_xtop -= growDistanceX;
if (!(growDirs & GROW_WEST))
rtmp.r_xbot -= growDistance;
else
rtmp.r_xbot += growDistanceX;
DBNMPaintPlane(cifPlane, oldType, &rtmp, table, (PaintUndoInfo *) NULL);
oldType = (growDirs & GROW_EAST) ? TiGetRightType(tile) : TiGetLeftType(tile);
}
else
DBPaintPlane(cifPlane, &area, table, (PaintUndoInfo *) NULL);
/* Check tile corner areas for paint */
tp = TR(tile);
if (TiGetLeftType(tp) == oldType) cornerDirs |= STOP_NE;
for (; TOP(LB(tp)) > BOTTOM(tile); tp = LB(tp));
if (TiGetLeftType(tp) == oldType) cornerDirs |= STOP_SE;
tp = RT(tile);
if (TiGetBottomType(tp) == oldType) cornerDirs |= STOP_EN;
for (; RIGHT(BL(tp)) > LEFT(tile); tp = BL(tp));
if (TiGetBottomType(tp) == oldType) cornerDirs |= STOP_WN;
tp = BL(tile);
if (TiGetRightType(tp) == oldType) cornerDirs |= STOP_SW;
for (; BOTTOM(RT(tp)) < TOP(tile); tp = RT(tp));
if (TiGetRightType(tp) == oldType) cornerDirs |= STOP_NW;
tp = LB(tile);
if (TiGetTopType(tp) == oldType) cornerDirs |= STOP_WS;
for (; LEFT(TR(tp)) < RIGHT(tile); tp = TR(tp));
if (TiGetTopType(tp) == oldType) cornerDirs |= STOP_ES;
if (growDirs & GROW_NORTH)
{
rtmp = area;
rtmp.r_ybot = area.r_ytop;
rtmp.r_ytop = area.r_ytop + growDistance;
if ((cornerDirs & (STOP_EN | STOP_NE)) == 0)
if (growDirs & GROW_EAST) rtmp.r_xtop += growDistance;
if ((cornerDirs & (STOP_WN | STOP_NW)) == 0)
if (growDirs & GROW_WEST) rtmp.r_xbot -= growDistance;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
}
if (growDirs & GROW_EAST)
{
rtmp = area;
rtmp.r_xbot = area.r_xtop;
rtmp.r_xtop = area.r_xtop + growDistance;
if ((cornerDirs & (STOP_EN | STOP_NE)) == 0)
if (growDirs & GROW_NORTH) rtmp.r_ytop += growDistance;
if ((cornerDirs & (STOP_SE | STOP_ES)) == 0)
if (growDirs & GROW_SOUTH) rtmp.r_ybot -= growDistance;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
}
if (growDirs & GROW_SOUTH)
{
rtmp = area;
rtmp.r_ytop = area.r_ybot;
rtmp.r_ybot = area.r_ybot - growDistance;
if ((cornerDirs & (STOP_SE | STOP_ES)) == 0)
if (growDirs & GROW_EAST) rtmp.r_xtop += growDistance;
if ((cornerDirs & (STOP_SW | STOP_WS)) == 0)
if (growDirs & GROW_WEST) rtmp.r_xbot -= growDistance;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
}
if (growDirs & GROW_WEST)
{
rtmp = area;
rtmp.r_xtop = area.r_xbot;
rtmp.r_xbot = area.r_xbot - growDistance;
if ((cornerDirs & (STOP_NW | STOP_WN)) == 0)
if (growDirs & GROW_NORTH) rtmp.r_ytop += growDistance;
if ((cornerDirs & (STOP_SW | STOP_WS)) == 0)
if (growDirs & GROW_SOUTH) rtmp.r_ybot -= growDistance;
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
}
CIFTileOps++;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifGrowFunc --
*
* Called for each relevant tile during grow or shrink operations.
* For growing, these are solid tiles. For shrinking, these are
* space tiles.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Scales the tile by cifScale, then expands its area by the
* distance in the current CIFOp, then paints this area into
* cifNewPlane using the table passed as parameter.
* ----------------------------------------------------------------------------
*/
int
cifGrowFunc(tile, table)
Tile *tile;
PaintResultType *table; /* Table to be used for painting. */
{
Rect area;
TileType oldType = TiGetTypeExact(tile);
TiToRect(tile, &area);
/* In scaling the tile, watch out for infinities!! If something
* is already infinity, don't change it. */
if (area.r_xbot > TiPlaneRect.r_xbot) area.r_xbot *= cifScale;
if (area.r_ybot > TiPlaneRect.r_ybot) area.r_ybot *= cifScale;
if (area.r_xtop < TiPlaneRect.r_xtop) area.r_xtop *= cifScale;
if (area.r_ytop < TiPlaneRect.r_ytop) area.r_ytop *= cifScale;
/* Grow on diagonal tiles: grow rectangular tiles around the */
/* straight edges of the right-triangle, then copy the diagonal */
/* tile (at its original size) in the direction of the diagonal. */
/* Note: A diagonal tile, by definition, can't have infinities. */
if (oldType & TT_DIAGONAL)
{
Rect rtmp;
/* Grow top and bottom */
rtmp.r_ybot = area.r_ybot - growDistance;
rtmp.r_ytop = area.r_ytop + growDistance;
/* Grow around left or right edge */
if (oldType & TT_SIDE)
{
rtmp.r_xbot = area.r_xtop - growDistance;
rtmp.r_xtop = area.r_xtop + growDistance;
}
else
{
rtmp.r_xbot = area.r_xbot - growDistance;
rtmp.r_xtop = area.r_xbot + growDistance;
}
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
/* Now do the same for the other edge. */
rtmp.r_xbot = area.r_xbot - growDistance;
rtmp.r_xtop = area.r_xtop + growDistance;
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION)) /* top */
{
rtmp.r_ybot = area.r_ytop - growDistance;
rtmp.r_ytop = area.r_ytop + growDistance;
}
else /* bottom */
{
rtmp.r_ybot = area.r_ybot - growDistance;
rtmp.r_ytop = area.r_ybot + growDistance;
}
DBPaintPlane(cifPlane, &rtmp, table, (PaintUndoInfo *) NULL);
/* Finally, Move and replace the diagonal tile */
if (oldType & TT_SIDE)
{
rtmp.r_xtop = area.r_xtop - growDistance;
rtmp.r_xbot = area.r_xbot - growDistance;
}
else
{
rtmp.r_xtop = area.r_xtop + growDistance;
rtmp.r_xbot = area.r_xbot + growDistance;
}
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION)) /* top */
{
rtmp.r_ytop = area.r_ytop - growDistance;
rtmp.r_ybot = area.r_ybot - growDistance;
}
else /* bottom */
{
rtmp.r_ytop = area.r_ytop + growDistance;
rtmp.r_ybot = area.r_ybot + growDistance;
}
DBNMPaintPlane(cifPlane, oldType, &rtmp, table, (PaintUndoInfo *) NULL);
}
else
{
/* In scaling the tile, watch out for infinities!! If something
* is already infinity, don't change it. */
if (area.r_xbot > TiPlaneRect.r_xbot) area.r_xbot -= growDistance;
if (area.r_ybot > TiPlaneRect.r_ybot) area.r_ybot -= growDistance;
if (area.r_xtop < TiPlaneRect.r_xtop) area.r_xtop += growDistance;
if (area.r_ytop < TiPlaneRect.r_ytop) area.r_ytop += growDistance;
DBPaintPlane(cifPlane, &area, table, (PaintUndoInfo *) NULL);
}
CIFTileOps += 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifBloatFunc --
*
* Called once for each tile to be selectively bloated.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Uses the bloat table in the current CIFOp to expand the
* tile depending on which tiles it abuts, then paints the
* expanded area into the new CIF plane. The bloat table
* contains one entry for each tile type. When that tile
* type is seen next to the current tile, the area of the current
* tile is bloated by the table value in that location. The
* only exception to this rule is that internal edges (between
* two tiles of the same type) cause no bloating.
* Note: the original tile is scaled into CIF coordinates.
* ----------------------------------------------------------------------------
*/
int
cifBloatFunc(tile, clientData)
Tile *tile;
ClientData clientData;
{
Rect tileArea, cifArea, bloat;
TileType oldType, type, topLeftType, bottomRightType;
Tile *t;
int tilestart, tilestop, cifstart, cifstop;
BloatData *bloats = (BloatData *)clientData;
int *bloatTable = (int *)bloats->bl_distance;
oldType = TiGetTypeExact(tile);
TiToRect(tile, &tileArea);
/* Output the original area of the tile. */
cifArea = tileArea;
cifArea.r_xbot *= cifScale;
cifArea.r_xtop *= cifScale;
cifArea.r_ybot *= cifScale;
cifArea.r_ytop *= cifScale;
/* This is a modified version of the nonmanhattan grow function. */
/* We grow only in the direction of the diagonal. */
/* This will not work in all situations! Corner extensions are not */
/* considered (but should be, for completeness). */
if (oldType & TT_DIAGONAL)
{
TileType otherType = (oldType & TT_SIDE) ?
TiGetLeftType(tile) : TiGetRightType(tile);
int dist = bloatTable[otherType];
/* The Euclidean grow function is identical to Euclidean bloat-or */
if (CIFCurStyle->cs_flags & CWF_GROW_EUCLIDEAN)
{
growDistance = dist;
cifGrowEuclideanFunc(tile, CIFPaintTable);
}
else
{
/* Grow top and bottom */
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION)) /* top */
{
bloat.r_ybot = cifArea.r_ytop - dist;
bloat.r_ytop = cifArea.r_ytop;
}
else /* bottom */
{
bloat.r_ybot = cifArea.r_ybot;
bloat.r_ytop = cifArea.r_ybot + dist;
}
/* Grow around left or right edge */
if (oldType & TT_SIDE)
{
bloat.r_xbot = cifArea.r_xbot - dist;
bloat.r_xtop = cifArea.r_xtop;
}
else
{
bloat.r_xbot = cifArea.r_xbot;
bloat.r_xtop = cifArea.r_xtop + dist;
}
DBPaintPlane(cifPlane, &bloat, CIFPaintTable, (PaintUndoInfo *) NULL);
/* Now do the same for the left or right edge. */
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION)) /* top */
{
bloat.r_ybot = cifArea.r_ybot - dist;
bloat.r_ytop = cifArea.r_ytop;
}
else /* bottom */
{
bloat.r_ybot = cifArea.r_ybot;
bloat.r_ytop = cifArea.r_ytop + dist;
}
if (oldType & TT_SIDE)
{
bloat.r_xbot = cifArea.r_xtop - dist;
bloat.r_xtop = cifArea.r_xtop;
}
else
{
bloat.r_xbot = cifArea.r_xbot;
bloat.r_xtop = cifArea.r_xbot + dist;
}
DBPaintPlane(cifPlane, &bloat, CIFPaintTable, (PaintUndoInfo *) NULL);
/* Finally, Move and replace the diagonal tile */
if (oldType & TT_SIDE)
{
bloat.r_xtop = cifArea.r_xtop - dist;
bloat.r_xbot = cifArea.r_xbot - dist;
}
else
{
bloat.r_xtop = cifArea.r_xtop + dist;
bloat.r_xbot = cifArea.r_xbot + dist;
}
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION)) /* top */
{
bloat.r_ytop = cifArea.r_ytop - dist;
bloat.r_ybot = cifArea.r_ybot - dist;
}
else /* bottom */
{
bloat.r_ytop = cifArea.r_ytop + dist;
bloat.r_ybot = cifArea.r_ybot + dist;
}
DBNMPaintPlane(cifPlane, oldType, &bloat, CIFPaintTable,
(PaintUndoInfo *) NULL);
}
}
else
DBNMPaintPlane(cifPlane, oldType, &cifArea, CIFPaintTable,
(PaintUndoInfo *) NULL);
/* Go around the tile, scanning the neighbors along each side.
* Start with the left side, and output the bloats along that
* side, if any.
*/
tilestop = tileArea.r_ytop;
cifstop = cifArea.r_ytop;
type = oldType;
/* If the tile type doesn't exist on the left side, skip */
if (oldType & TT_DIAGONAL)
{
type = TiGetLeftType(tile);
if (oldType & TT_SIDE)
{
if (oldType & TT_DIRECTION)
{
topLeftType = type;
goto dotop;
}
else
{
tilestop = tileArea.r_ybot;
cifstop = cifArea.r_ybot;
type = TiGetBottomType(tile);
}
}
}
bloat.r_ybot = cifArea.r_ybot - bloatTable[TiGetRightType(LB(tile))];
bloat.r_xtop = cifArea.r_xbot;
for (t = BL(tile); BOTTOM(t) < TOP(tile); t = RT(t))
{
if (BOTTOM(t) >= tilestop) continue;
topLeftType = TiGetRightType(t);
bloat.r_xbot = bloat.r_xtop - bloatTable[topLeftType];
if (TOP(t) > tilestop)
bloat.r_ytop = cifstop;
else bloat.r_ytop = cifScale * TOP(t);
if ((bloatTable[topLeftType] != 0) && (topLeftType != type))
DBPaintPlane(cifPlane, &bloat, CIFPaintTable,
(PaintUndoInfo *) NULL);
bloat.r_ybot = bloat.r_ytop;
}
/* Now do the top side. Use the type of the top-left tile to
* side-extend the left end of the top bloat in order to match
* things up at the corner.
*/
dotop:
cifstart = cifArea.r_xtop;
tilestart = tileArea.r_xtop;
/* If the tile type doesn't exist on the top side, skip */
if (oldType & TT_DIAGONAL)
{
type = TiGetTopType(tile);
if (((oldType & TT_SIDE) >> 1) != (oldType & TT_DIRECTION))
{
if (oldType & TT_SIDE)
goto doright;
else
{
cifstart = cifArea.r_xbot;
tilestart = tileArea.r_xbot;
type = TiGetLeftType(tile);
}
}
}
bloat.r_ybot = cifArea.r_ytop;
bloat.r_xtop = cifstart;
for (t = RT(tile); RIGHT(t) > LEFT(tile); t = BL(t))
{
TileType otherType;
if (LEFT(t) >= tilestart) continue;
otherType = TiGetBottomType(t);
bloat.r_ytop = bloat.r_ybot + bloatTable[otherType];
if (LEFT(t) <= tileArea.r_xbot)
bloat.r_xbot = cifArea.r_xbot - bloatTable[topLeftType];
else bloat.r_xbot = cifScale * LEFT(t);
if ((bloatTable[otherType] != 0) && (otherType != type))
DBPaintPlane(cifPlane, &bloat, CIFPaintTable,
(PaintUndoInfo *) NULL);
bloat.r_xtop = bloat.r_xbot;
}
/* Now do the right side. */
doright:
tilestop = tileArea.r_ybot;
cifstop = cifArea.r_ybot;
/* If the tile type doesn't exist on the right side, skip */
if (oldType & TT_DIAGONAL)
{
type = TiGetRightType(tile);
if (!(oldType & TT_SIDE))
{
if (oldType & TT_DIRECTION)
{
bottomRightType = type;
goto dobottom;
}
else
{
tilestop = tileArea.r_ytop;
cifstop = cifArea.r_ytop;
type = TiGetTopType(tile);
}
}
}
bloat.r_ytop = cifArea.r_ytop + bloatTable[TiGetLeftType(RT(tile))];
bloat.r_xbot = cifArea.r_xtop;
for (t = TR(tile); TOP(t) > BOTTOM(tile); t = LB(t))
{
if (TOP(t) <= tilestop) continue;
bottomRightType = TiGetLeftType(t);
bloat.r_xtop = bloat.r_xbot + bloatTable[bottomRightType];
if (BOTTOM(t) < tilestop)
bloat.r_ybot = cifstop;
else bloat.r_ybot = cifScale * BOTTOM(t);
if ((bloatTable[bottomRightType] != 0) && (bottomRightType != type))
DBPaintPlane(cifPlane, &bloat, CIFPaintTable,
(PaintUndoInfo *) NULL);
bloat.r_ytop = bloat.r_ybot;
}
/* Now do the bottom side. Use the type of the bottom-right tile
* to side-extend the right end of the bottom bloat in order to match
* things up at the corner.
*/
dobottom:
cifstart = cifArea.r_xbot;
tilestart = tileArea.r_xbot;
/* If the tile type doesn't exist on the bottom side, skip */
if (oldType & TT_DIAGONAL)
{
type = TiGetBottomType(tile);
if (((oldType & TT_SIDE) >> 1) == (oldType & TT_DIRECTION))
{
if (!(oldType & TT_DIRECTION))
goto endbloat;
else
{
cifstart = cifArea.r_xtop;
tilestart = tileArea.r_xtop;
type = TiGetRightType(tile);
}
}
}
bloat.r_ytop = cifArea.r_ybot;
bloat.r_xbot = cifstart;
for (t = LB(tile); LEFT(t) < RIGHT(tile); t = TR(t))
{
TileType otherType;
if (RIGHT(t) <= tilestart) continue;
otherType = TiGetTopType(t);
bloat.r_ybot = bloat.r_ytop - bloatTable[otherType];
if (RIGHT(t) >= tileArea.r_xtop)
bloat.r_xtop = cifArea.r_xtop + bloatTable[bottomRightType];
else bloat.r_xtop = cifScale * RIGHT(t);
if ((bloatTable[otherType] != 0) && (otherType != type))
DBPaintPlane(cifPlane, &bloat, CIFPaintTable,
(PaintUndoInfo *) NULL);
bloat.r_xbot = bloat.r_xtop;
}
endbloat:
CIFTileOps += 1;
return 0;
}
#define CIF_PENDING 0
#define CIF_UNPROCESSED CLIENTDEFAULT
#define CIF_PROCESSED 1
#define CIF_IGNORE 2
#define PUSHTILE(tp, stack) \
if ((tp)->ti_client == (ClientData) CIF_UNPROCESSED) { \
(tp)->ti_client = (ClientData) CIF_PENDING; \
STACKPUSH((ClientData) (tp), stack); \
}
/*
*-------------------------------------------------------
*
* cifFoundFunc --
*
* Find the first tile in the given area.
*
* Results:
* Return 1 to stop the search and process.
* Set clientData to the tile found.
*
*-------------------------------------------------------
*/
int
cifFoundFunc(tile, BloatStackPtr)
Tile *tile;
Stack **BloatStackPtr;
{
PUSHTILE(tile, *BloatStackPtr);
return 0;
}
/* Data structure for bloat-all function */
typedef struct _bloatStruct {
CIFOp *op;
CellDef *def;
} BloatStruct;
/*
* ----------------------------------------------------------------------------
*
* cifBloatAllFunc --
*
* Called once for each tile to be selectively bloated
* using the CIFOP_BLOATALL operation.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Uses the bloat table in the current CIFOp to expand the tile,
* depending on which tiles it abuts. All bordering material that
* has bl_distance = 1 is painted into the result plane.
*
* ----------------------------------------------------------------------------
*/
int
cifBloatAllFunc(tile, bls)
Tile *tile; /* The tile to be processed. */
BloatStruct *bls;
{
Rect area;
TileTypeBitMask connect;
Tile *t, *tp;
TileType type;
BloatData *bloats;
int i, locScale;
PlaneMask pmask;
CIFOp *op;
CellDef *def;
static Stack *BloatStack = (Stack *)NULL;
op = bls->op;
def = bls->def;
bloats = (BloatData *)op->co_client;
/* Create a mask of all connecting types (these must be in a single
* plane), then call a search function to find all connecting material
* of these types.
*/
TTMaskZero(&connect);
for (i = 0; i < TT_MAXTYPES; i++)
if (bloats->bl_distance[i] != 0)
TTMaskSetType(&connect, i);
/* This search function is based on drcCheckArea */
if (BloatStack == (Stack *)NULL)
BloatStack = StackNew(64);
/* If the type of the tile to be processed is not in the same plane */
/* as the bloat type(s), then find any tile under the tile to be */
/* processed that belongs to the connect mask, and use that as the */
/* starting tile. */
t = tile;
type = TiGetType(tile);
if (type == CIF_SOLIDTYPE)
{
pmask = 0;
locScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
/* Get the tile into magic database coordinates if it's in CIF coords */
TiToRect(tile, &area);
area.r_xbot /= locScale;
area.r_xtop /= locScale;
area.r_ybot /= locScale;
area.r_ytop /= locScale;
}
else
{
int pNum = DBPlane(type);
pmask = CoincidentPlanes(&connect, PlaneNumToMaskBit(pNum));
if (pmask == 0) TiToRect(tile, &area);
locScale = cifScale;
}
if (pmask == 0)
DBSrPaintArea((Tile *)NULL, def->cd_planes[bloats->bl_plane], &area,
&connect, cifFoundFunc, (ClientData)(&BloatStack));
else
PUSHTILE(t, BloatStack);
while (!StackEmpty(BloatStack))
{
t = (Tile *) STACKPOP(BloatStack);
if (t->ti_client != (ClientData)CIF_PENDING) continue;
t->ti_client = (ClientData)CIF_PROCESSED;
/* Get the tile into CIF coordinates. */
TiToRect(t, &area);
area.r_xbot *= locScale;
area.r_ybot *= locScale;
area.r_xtop *= locScale;
area.r_ytop *= locScale;
DBNMPaintPlane(cifPlane, TiGetTypeExact(t), &area,
CIFPaintTable, (PaintUndoInfo *) NULL);
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (TTMaskHasType(&connect, TiGetBottomType(tp)))
PUSHTILE(tp, BloatStack);
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (TTMaskHasType(&connect, TiGetRightType(tp)))
PUSHTILE(tp, BloatStack);
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (TTMaskHasType(&connect, TiGetTopType(tp)))
PUSHTILE(tp, BloatStack);
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (TTMaskHasType(&connect, TiGetLeftType(tp)))
PUSHTILE(tp, BloatStack);
}
/* Clear the tiles that were processed */
tile->ti_client = (ClientData)CIF_UNPROCESSED;
STACKPUSH(tile, BloatStack);
while (!StackEmpty(BloatStack))
{
t = (Tile *) STACKPOP(BloatStack);
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (tp->ti_client != (ClientData)CIF_UNPROCESSED)
{
tp->ti_client = (ClientData)CIF_UNPROCESSED;
STACKPUSH(tp, BloatStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (tp->ti_client != (ClientData)CIF_UNPROCESSED)
{
tp->ti_client = (ClientData)CIF_UNPROCESSED;
STACKPUSH(tp, BloatStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (tp->ti_client != (ClientData)CIF_UNPROCESSED)
{
tp->ti_client = (ClientData)CIF_UNPROCESSED;
STACKPUSH(tp, BloatStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (tp->ti_client != (ClientData)CIF_UNPROCESSED)
{
tp->ti_client = (ClientData)CIF_UNPROCESSED;
STACKPUSH(tp, BloatStack);
}
}
return 0; /* Keep the search alive. . . */
}
/*--------------------------------------------------------------*/
/* Support routines and definitions for cifSquaresFillArea */
/*--------------------------------------------------------------*/
/*------------------------------------------------------*/
/* Data structure used for identifying contact strips */
/*------------------------------------------------------*/
typedef struct _linkedStrip {
Rect area;
bool vertical; /* Tile is vertical */
bool shrink_ld; /* Shrink left or down before creating cuts */
bool shrink_ur; /* Shrink right or up before creating cuts */
struct _linkedStrip *strip_next;
} linkedStrip;
typedef struct
{
int size;
int pitch;
linkedStrip *strips;
} StripsData;
/*
*-------------------------------------------------------
*
* cifSquaresInitFunc --
*
* Find the first unprocessed tile in the plane.
*
* Results:
* Return 1 to stop the search and process.
* Otherwise, return 0 to keep the search going.
*
*-------------------------------------------------------
*/
int
cifSquaresInitFunc(tile, clientData)
Tile *tile;
ClientData clientData;
{
if (tile->ti_client == (ClientData) CIF_UNPROCESSED)
return 1;
else
return 0;
}
/*
*-------------------------------------------------------
*
* cifSquaresStripFunc --
*
* Find vertical or horizontal strips of contact
* material that is between 1 and 2 contact cuts wide.
* Generate and return a list of all such strips.
*
* Results: Return 0 to keep the search going.
*
*-------------------------------------------------------
*/
int
cifSquaresStripFunc(tile, stripsData)
Tile *tile;
StripsData *stripsData;
{
bool vertical;
int width, height;
linkedStrip *newStrip;
Tile *tp, *tp2;
Rect bbox;
if (IsSplit(tile))
return 0;
TiToRect(tile, &bbox);
/* Check if the tile is wide enough for exactly one cut */
width = bbox.r_xtop - bbox.r_xbot;
height = bbox.r_ytop - bbox.r_ybot;
if (height > width)
{
vertical = TRUE;
height = width;
}
else
vertical = FALSE;
if ((height < stripsData->size) || (height >=
(stripsData->size + stripsData->pitch)))
return 0;
/* Ignore strips that are part of a larger */
/* collection of non-manhattan geometry. */
for (tp = BL(tile); BOTTOM(tp) < TOP(tile); tp = RT(tp))
if (IsSplit(tp))
break;
if (BOTTOM(tp) < TOP(tile))
return 0;
/* Note that the max horizontal stripes rule guarantees */
/* that a tile is always bounded on left and right by */
/* TT_SPACE. Thus, we only need to search the top and */
/* bottom boundaries of horizontal tiles. */
if (vertical)
{
newStrip = (linkedStrip *)mallocMagic(sizeof(linkedStrip));
newStrip->area = bbox;
newStrip->vertical = TRUE;
newStrip->shrink_ur = (TTMaskHasType(&CIFSolidBits,
TiGetBottomType(RT(tile)))) ? TRUE : FALSE;
newStrip->shrink_ld = (TTMaskHasType(&CIFSolidBits,
TiGetTopType(LB(tile)))) ? TRUE : FALSE;
newStrip->strip_next = stripsData->strips;
stripsData->strips = newStrip;
}
else
{
int segstart, segend;
int matchstart, matchend;
tp = RT(tile);
segend = RIGHT(tile);
while (RIGHT(tp) > LEFT(tile))
{
/* Isolate segments of space along the top of the tile */
while ((RIGHT(tp) > LEFT(tile)) &&
TTMaskHasType(&CIFSolidBits, TiGetBottomType(tp)))
tp = BL(tp);
segend = MIN(segend, RIGHT(tp));
while ((RIGHT(tp) > LEFT(tile)) &&
TTMaskHasType(&DBSpaceBits, TiGetBottomType(tp)))
tp = BL(tp);
segstart = MAX(LEFT(tile), RIGHT(tp));
if (segend <= segstart) break;
/* Find matching segments along the bottom of the tile */
for (tp2 = LB(tile); RIGHT(tp2) < segstart; tp2 = TR(tp2));
while (LEFT(tp2) < segend)
{
while (RIGHT(tp2) < segstart) tp2 = TR(tp2);
while ((LEFT(tp2) < segend) &&
TTMaskHasType(&CIFSolidBits, TiGetTopType(tp2)))
tp2 = TR(tp2);
matchstart = MAX(LEFT(tp2), segstart);
while ((LEFT(tp2) < segend) &&
TTMaskHasType(&DBSpaceBits, TiGetTopType(tp2)))
tp2 = TR(tp2);
matchend = MIN(LEFT(tp2), segend);
if (matchend <= matchstart) break;
/* Process the strip */
newStrip = (linkedStrip *)mallocMagic(sizeof(linkedStrip));
newStrip->area = bbox;
newStrip->area.r_xbot = matchstart;
newStrip->area.r_xtop = matchend;
newStrip->vertical = FALSE;
newStrip->strip_next = stripsData->strips;
newStrip->shrink_ur = (matchend != RIGHT(tile)) ? TRUE : FALSE;
newStrip->shrink_ld = (matchstart != LEFT(tile)) ? TRUE : FALSE;
stripsData->strips = newStrip;
}
}
}
return 0;
}
/*
*-------------------------------------------------------
*
* cifSquaresResetFunc --
*
* Unmark tiles
*
* Results: Return 0 to keep the search going.
*
*-------------------------------------------------------
*/
int
cifSquaresResetFunc(tile, clientData)
Tile *tile;
ClientData clientData; /* unused */
{
tile->ti_client = (ClientData) CIF_UNPROCESSED;
return 0;
}
/*
*-------------------------------------------------------
*
* cifUnconnectFunc --
*
* Find space tiles inside a possible contact area
*
* Results: Return 1 to stop the ongoing search.
*
*-------------------------------------------------------
*/
int
cifUnconnectFunc(tile, clientData)
Tile *tile;
ClientData clientData; /* unused */
{
TileType t = TiGetTypeExact(tile);
if (t == TT_SPACE) return 1;
else if (t & TT_DIAGONAL) return 1;
else if (tile->ti_client != (ClientData)CIF_PROCESSED) return 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifRectBoundingBox --
*
* Fill regions of the current CIF plane with rectangles that represent
* the bounding box of each unconnected area. This function "cleans
* up" areas processed by multiple rules and removes notches and
* cut-outs.
*
* Results:
* None.
*
* Side effects:
*
* ----------------------------------------------------------------------------
*/
void
cifRectBoundingBox(op, cellDef, plane)
CIFOp *op;
CellDef *cellDef;
Plane *plane;
{
Tile *tile = NULL, *t, *tp;
Rect bbox, area, *maxr;
int i, j, savecount;
TileType type;
bool simple;
static Stack *BoxStack = (Stack *)NULL;
if (BoxStack == (Stack *)NULL)
BoxStack = StackNew(64);
while (DBSrPaintArea((Tile *)tile, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresInitFunc, (ClientData)NULL) != 0)
{
/* Now, search for (nontrivially) connected tiles in all */
/* directions. Mark the tiles, and record the bounding box. */
/* (Largely copied from cifSquaresFillArea) */
simple = TRUE;
tile = plane->pl_hint;
TiToRect(tile, &bbox);
PUSHTILE(tile, BoxStack);
while (!StackEmpty(BoxStack))
{
t = (Tile *) STACKPOP(BoxStack);
if (t->ti_client != (ClientData)CIF_PENDING) continue;
t->ti_client = (ClientData)CIF_PROCESSED;
/* Adjust bounding box */
TiToRect(t, &area);
GeoInclude(&area, &bbox);
if (IsSplit(t)) simple = FALSE;
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetBottomType(tp)))
{
simple = FALSE;
PUSHTILE(tp, BoxStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetRightType(tp)))
{
simple = FALSE;
PUSHTILE(tp, BoxStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetTopType(tp)))
{
simple = FALSE;
PUSHTILE(tp, BoxStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetLeftType(tp)))
{
simple = FALSE;
PUSHTILE(tp, BoxStack);
}
}
if (op->co_client == (ClientData)1) /* external */
{
DBPaintPlane(cifPlane, &bbox, CIFPaintTable, (PaintUndoInfo *)NULL);
CIFTileOps++;
}
else /* internal */
{
if (simple)
{
DBPaintPlane(cifPlane, &bbox, CIFPaintTable, (PaintUndoInfo *)NULL);
CIFTileOps++;
}
else
{
maxr = FindMaxRectangle2(&bbox, tile, plane);
DBPaintPlane(cifPlane, maxr, CIFPaintTable, (PaintUndoInfo *)NULL);
CIFTileOps++;
}
}
/* Clear the tiles that were processed in this set */
tile->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tile, BoxStack);
while (!StackEmpty(BoxStack))
{
t = (Tile *) STACKPOP(BoxStack);
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, BoxStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, BoxStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, BoxStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, BoxStack);
}
}
}
/* Clear all the tiles that were processed */
DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresResetFunc, (ClientData)NULL);
}
/*
* ----------------------------------------------------------------------------
*
* cifSquaresFillArea --
*
* Fill areas in the current CIF output plane with contact cuts based on
* the SQUARES operation passed in "op". This differs from the original
* tile-based contact cut generation by collecting all connected tiles
* in an area, and placing cuts relative to that area's bounding box.
* A tile search is used to select the parts of any non-rectangular area
* inside the bounding box that allow contact cuts, which lets cuts
* be placed across tile boundaries and inside non-manhattan tiles.
* It also allows contacts to be placed inside complex structures such
* as (possibly intersecting) guardrings.
*
* Results:
* None.
*
* Side effects:
*
* ----------------------------------------------------------------------------
*/
void
cifSquaresFillArea(op, cellDef, plane)
CIFOp *op;
CellDef *cellDef;
Plane *plane;
{
Tile *tile, *t, *tp;
Rect bbox, area, square, cut, llcut;
int nAcross, nUp, left, pitch, size, diff, right;
int i, j, k, savecount;
TileType type;
SquaresData *squares = (SquaresData *)op->co_client;
StripsData stripsData;
linkedStrip *stripList;
bool simple;
static Stack *CutStack = (Stack *)NULL;
pitch = squares->sq_size + squares->sq_sep;
size = squares->sq_size + 2 * squares->sq_border;
diff = squares->sq_sep - 2 * squares->sq_border;
if (CutStack == (Stack *)NULL)
CutStack = StackNew(64);
/* Two-pass algorithm */
/* Search the plane for "strips", sections of contact that are only */
/* wide enough for 1 cut. Process them separately, then erase the */
/* processed areas. The purpose of this is to avoid applying the */
/* contact matrix algorithm on non-convex spaces, such as guard */
/* rings, where centering the matrix on the bounding box of the */
/* contact area may produce a matrix misaligned with the contact */
/* strips, preventing any contacts from being drawn! Due to the */
/* maximum horizontal stripes rule for corner stitched tiles, we */
/* need only identify vertical contact strips. After processing */
/* and erasing them, all remaining areas will be convex. This */
/* algorithm allows contacts to be drawn in any arbitrary geometry. */
stripsData.size = size;
stripsData.pitch = pitch;
stripsData.strips = NULL;
DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresStripFunc, (ClientData)&stripsData);
/* Generate cuts in each strip found, then erase the strip */
stripList = stripsData.strips;
while (stripList != NULL)
{
Rect stripLess = stripList->area;
if (diff > 0)
{
if (stripList->vertical)
{
if (stripList->shrink_ur) stripLess.r_ytop -= diff;
if (stripList->shrink_ld) stripLess.r_ybot += diff;
}
else
{
if (stripList->shrink_ur) stripLess.r_xtop -= diff;
if (stripList->shrink_ld) stripLess.r_xbot += diff;
}
}
/* Create the cuts */
if (op->co_opcode == CIFOP_SQUARES)
cifSquareFunc(&stripLess, op, &nUp, &nAcross, &llcut);
else if (op->co_opcode == CIFOP_SQUARES_G)
cifSquareGridFunc(&stripLess, op, &nUp, &nAcross, &llcut);
cut.r_ybot = llcut.r_ybot;
cut.r_ytop = llcut.r_ytop;
for (i = 0; i < nUp; i++)
{
cut.r_xbot = llcut.r_xbot;
cut.r_xtop = llcut.r_xtop;
for (j = 0; j < nAcross; j++)
{
DBPaintPlane(cifPlane, &cut, CIFPaintTable, (PaintUndoInfo *)NULL);
cut.r_xbot += pitch;
cut.r_xtop += pitch;
}
cut.r_ybot += pitch;
cut.r_ytop += pitch;
}
if (nUp == 0)
{
if (stripList->shrink_ur == 0 && stripList->shrink_ld == 0)
{
/* The following code is backwardly-compatible with the */
/* original behavior of allowing cuts that do not have */
/* sufficient border. Here, we restrict that to contact */
/* areas exactly matching the cut size. There should be */
/* a flag to allow contacts to be generated this way. */
if ((stripList->area.r_xtop - stripList->area.r_xbot
== squares->sq_size) && (stripList->area.r_ytop
- stripList->area.r_ybot == squares->sq_size))
{
DBPaintPlane(cifPlane, &stripList->area, CIFPaintTable,
(PaintUndoInfo *)NULL);
CIFTileOps++;
}
else
CIFError(&stripList->area, "no room for contact cuts in area!");
}
/* Ad hoc rule catches problems due to contact areas of the proper */
/* size not fitting cuts because the grid offset prohibits it. */
else if (((stripList->area.r_ur.p_x - stripList->area.r_ll.p_x) *
(stripList->area.r_ur.p_y - stripList->area.r_ll.p_y)) >
2 * (pitch * pitch))
CIFError(&stripList->area, "contact strip with no room for cuts!");
}
DBPaintPlane(plane, &stripList->area, CIFEraseTable,
(PaintUndoInfo *) NULL);
freeMagic(stripList);
stripList = stripList->strip_next;
}
/* 2nd pass: Search the plane for unmarked tiles */
while (DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresInitFunc, (ClientData)NULL) != 0)
{
/* Now, search for (nontrivially) connected tiles in all */
/* directions. Mark the tiles, and record the bounding box. */
/* (Largely copied from cifBloatAllFunc) */
simple = TRUE;
tile = plane->pl_hint;
TiToRect(tile, &bbox);
PUSHTILE(tile, CutStack);
while (!StackEmpty(CutStack))
{
t = (Tile *) STACKPOP(CutStack);
if (t->ti_client != (ClientData)CIF_PENDING) continue;
t->ti_client = (ClientData)CIF_PROCESSED;
/* Adjust bounding box */
TiToRect(t, &area);
GeoInclude(&area, &bbox);
if (IsSplit(t)) simple = FALSE;
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetBottomType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetRightType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetTopType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetLeftType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
}
savecount = CIFTileOps;
for (k = 0; k < 3; k++) /* prepare for up to 3 passes */
{
/* Determine the contact cut offsets from the bounding box */
if (op->co_opcode == CIFOP_SQUARES)
cifSquareFunc(&bbox, op, &nUp, &nAcross, &llcut);
else if (op->co_opcode == CIFOP_SQUARES_G)
cifSquareGridFunc(&bbox, op, &nUp, &nAcross, &llcut);
cut.r_ybot = llcut.r_ybot;
cut.r_ytop = llcut.r_ytop;
/* For each contact cut area, check that there is */
/* no whitespace */
for (i = 0; i < nUp; i++)
{
cut.r_xbot = llcut.r_xbot;
cut.r_xtop = llcut.r_xtop;
square.r_ybot = cut.r_ybot - squares->sq_border;
square.r_ytop = cut.r_ytop + squares->sq_border;
for (j = 0; j < nAcross; j++)
{
square.r_xbot = cut.r_xbot - squares->sq_border;
square.r_xtop = cut.r_xtop + squares->sq_border;
/* If there is only one simple rectangle in the */
/* area, the area is convex, so we don't have to */
/* check for unconnected regions. */
if (simple || DBSrPaintArea((Tile *)tile, plane, &square,
&DBAllTypeBits, cifUnconnectFunc,
(ClientData)NULL) == 0)
{
DBPaintPlane(cifPlane, &cut, CIFPaintTable,
(PaintUndoInfo *)NULL);
CIFTileOps++;
}
cut.r_xbot += pitch;
cut.r_xtop += pitch;
}
cut.r_ybot += pitch;
cut.r_ytop += pitch;
}
if (savecount != CIFTileOps) break;
/* In non-Manhattan regions with beveled corners, where */
/* the bounding box has space for 2 contacts, there may not */
/* be space in the shape itself for more than one. We will */
/* attempt to shrink X, Y, and/or both to fit (up to 3 */
/* passes may be necessary). */
if (nUp == 2)
{
int bdiff = 1 + (bbox.r_ytop - bbox.r_ybot) -
(2 * (squares->sq_size + squares->sq_border) +
squares->sq_sep);
if (bdiff & 0x1) bdiff++; /* bdiff must be even */
bdiff >>= 1; /* take half */
bbox.r_ytop -= bdiff;
bbox.r_ybot += bdiff;
}
else if (nAcross == 2)
{
int bdiff = 1 + (bbox.r_xtop - bbox.r_xbot) -
(2 * (squares->sq_size + squares->sq_border) +
squares->sq_sep);
if (bdiff & 0x1) bdiff++; /* bdiff must be even */
bdiff >>= 1; /* take half */
bbox.r_xtop -= bdiff;
bbox.r_xbot += bdiff;
}
else
break;
}
if (savecount == CIFTileOps)
CIFError(&bbox, "no room for contacts in area!");
/* Clear the tiles that were processed */
tile->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tile, CutStack);
while (!StackEmpty(CutStack))
{
t = (Tile *) STACKPOP(CutStack);
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
}
}
/* Clear all the tiles that were processed */
DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresResetFunc, (ClientData)NULL);
}
/*
* ----------------------------------------------------------------------------
*
* cifSlotsFillArea --
*
* Fill areas in the current CIF output plane with contact cuts based on
* the SLOTS operation passed in "op". This routine is like
* cifSquaresFillArea but handles X and Y dimensions independently.
*
* Results:
* None.
*
* Side effects:
*
* ----------------------------------------------------------------------------
*/
void
cifSlotsFillArea(op, cellDef, plane)
CIFOp *op;
CellDef *cellDef;
Plane *plane;
{
Tile *tile, *t, *tp;
Rect bbox, area, square, cut, llcut;
int nAcross, nUp, left, spitch, lpitch, ssize, lsize;
int diff, right;
int xpitch, ypitch, xborder, yborder, xdiff, ydiff;
int i, j, k, savecount;
TileType type;
SlotsData *slots = (SlotsData *)op->co_client;
StripsData stripsData;
linkedStrip *stripList;
bool simple, vertical;
static Stack *CutStack = (Stack *)NULL;
spitch = slots->sl_ssize + slots->sl_ssep;
lpitch = slots->sl_lsize + slots->sl_lsep;
ssize = slots->sl_ssize + 2 * slots->sl_sborder;
lsize = slots->sl_lsize + 2 * slots->sl_lborder;
/* This may not be good in all cases! Amount to shorten a strip */
/* depends on the orientation of the cuts on either side of the */
/* connected strip edge. . . */
diff = slots->sl_lsep - slots->sl_lborder - slots->sl_sborder;
if (CutStack == (Stack *)NULL)
CutStack = StackNew(64);
/* Two-pass algorithm */
/* Search the plane for "strips", sections of contact that are only */
/* wide enough for 1 cut. Process them separately, then erase the */
/* processed areas. The purpose of this is to avoid applying the */
/* contact matrix algorithm on non-convex spaces, such as guard */
/* rings, where centering the matrix on the bounding box of the */
/* contact area may produce a matrix misaligned with the contact */
/* strips, preventing any contacts from being drawn! Due to the */
/* maximum horizontal stripes rule for corner stitched tiles, we */
/* need only identify vertical contact strips. After processing */
/* and erasing them, all remaining areas will be convex. This */
/* algorithm allows contacts to be drawn in any arbitrary geometry. */
stripsData.size = ssize;
stripsData.pitch = spitch;
stripsData.strips = NULL;
DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresStripFunc, (ClientData)&stripsData);
/* Generate cuts in each strip found, then erase the strip */
stripList = stripsData.strips;
while (stripList != NULL)
{
Rect stripLess = stripList->area;
if (diff > 0)
{
if (stripList->vertical)
{
if (stripList->shrink_ur) stripLess.r_ytop -= diff;
if (stripList->shrink_ld) stripLess.r_ybot += diff;
}
else
{
if (stripList->shrink_ur) stripLess.r_xtop -= diff;
if (stripList->shrink_ld) stripLess.r_xbot += diff;
}
}
/* Create the cuts */
cifSlotFunc(&stripLess, op, &nUp, &nAcross, &llcut, stripList->vertical);
cut = llcut;
if (stripList->vertical)
{
for (i = 0; i < nUp; i++)
{
DBPaintPlane(cifPlane, &cut, CIFPaintTable, (PaintUndoInfo *)NULL);
cut.r_ybot += lpitch;
cut.r_ytop += lpitch;
}
}
else
{
for (i = 0; i < nAcross; i++)
{
DBPaintPlane(cifPlane, &cut, CIFPaintTable, (PaintUndoInfo *)NULL);
cut.r_xbot += lpitch;
cut.r_xtop += lpitch;
}
}
if (nUp == 0 || nAcross == 0)
{
if (stripList->shrink_ur == 0 && stripList->shrink_ld == 0)
{
/* The following code is backwardly-compatible with the */
/* original behavior of allowing cuts that do not have */
/* sufficient border. Here, we restrict that to contact */
/* areas exactly matching the cut size. There should be */
/* a flag to allow contacts to be generated this way. */
if (((stripList->area.r_xtop - stripList->area.r_xbot
== slots->sl_ssize) && (stripList->area.r_ytop
- stripList->area.r_ybot == slots->sl_lsize)) ||
((stripList->area.r_xtop - stripList->area.r_xbot
== slots->sl_lsize) && (stripList->area.r_ytop
- stripList->area.r_ybot == slots->sl_ssize)))
{
DBPaintPlane(cifPlane, &stripList->area, CIFPaintTable,
(PaintUndoInfo *)NULL);
CIFTileOps++;
}
else
CIFError(&stripList->area, "no room for contact cuts in area!");
}
/* Ad hoc rule catches problems due to contact areas of the proper */
/* size not fitting cuts because the grid offset prohibits it. */
else if (((stripList->area.r_ur.p_x - stripList->area.r_ll.p_x) *
(stripList->area.r_ur.p_y - stripList->area.r_ll.p_y)) >
2 * (lpitch * spitch))
CIFError(&stripList->area, "contact strip with no room for cuts!");
}
DBPaintPlane(plane, &stripList->area, CIFEraseTable,
(PaintUndoInfo *) NULL);
freeMagic(stripList);
stripList = stripList->strip_next;
}
/* 2nd pass: Search the plane for unmarked tiles */
while (DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresInitFunc, (ClientData)NULL) != 0)
{
/* Now, search for (nontrivially) connected tiles in all */
/* directions. Mark the tiles, and record the bounding box. */
/* (Largely copied from cifBloatAllFunc) */
simple = TRUE;
tile = plane->pl_hint;
TiToRect(tile, &bbox);
PUSHTILE(tile, CutStack);
while (!StackEmpty(CutStack))
{
t = (Tile *) STACKPOP(CutStack);
if (t->ti_client != (ClientData)CIF_PENDING) continue;
t->ti_client = (ClientData)CIF_PROCESSED;
/* Adjust bounding box */
TiToRect(t, &area);
GeoInclude(&area, &bbox);
if (IsSplit(t)) simple = FALSE;
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetBottomType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetRightType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetTopType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (TTMaskHasType(&CIFSolidBits, TiGetLeftType(tp)))
{
simple = FALSE;
PUSHTILE(tp, CutStack);
}
}
/* May want to attempt a second pass with the orthogonal alignment? */
if ((bbox.r_xtop - bbox.r_xbot) > (bbox.r_ytop - bbox.r_ybot))
vertical = FALSE;
else
vertical = TRUE;
if (vertical)
{
xpitch = spitch;
ypitch = lpitch;
xborder = slots->sl_sborder;
yborder = slots->sl_lborder;
xdiff = 2 * (slots->sl_ssize + slots->sl_sborder) + slots->sl_ssep;
ydiff = 2 * (slots->sl_lsize + slots->sl_lborder) + slots->sl_lsep;
}
else
{
xpitch = lpitch;
ypitch = spitch;
xborder = slots->sl_lborder;
yborder = slots->sl_sborder;
xdiff = 2 * (slots->sl_lsize + slots->sl_lborder) + slots->sl_lsep;
ydiff = 2 * (slots->sl_ssize + slots->sl_sborder) + slots->sl_ssep;
}
savecount = CIFTileOps;
for (k = 0; k < 3; k++) /* prepare for up to 3 passes */
{
/* Determine the contact cut offsets from the bounding box */
cifSlotFunc(&bbox, op, &nUp, &nAcross, &llcut, vertical);
cut.r_ybot = llcut.r_ybot;
cut.r_ytop = llcut.r_ytop;
/* For each contact cut area, check that there is */
/* no whitespace */
for (i = 0; i < nUp; i++)
{
cut.r_xbot = llcut.r_xbot;
cut.r_xtop = llcut.r_xtop;
square.r_ybot = cut.r_ybot - yborder;
square.r_ytop = cut.r_ytop + yborder;
for (j = 0; j < nAcross; j++)
{
square.r_xbot = cut.r_xbot - xborder;
square.r_xtop = cut.r_xtop + xborder;
/* If there is only one simple rectangle in the */
/* area, the area is convex, so we don't have to */
/* check for unconnected regions. */
if (simple || DBSrPaintArea((Tile *)tile, plane, &square,
&DBAllTypeBits, cifUnconnectFunc,
(ClientData)NULL) == 0)
{
DBPaintPlane(cifPlane, &cut, CIFPaintTable,
(PaintUndoInfo *)NULL);
CIFTileOps++;
}
cut.r_xbot += xpitch;
cut.r_xtop += xpitch;
}
cut.r_ybot += ypitch;
cut.r_ytop += ypitch;
}
if (savecount != CIFTileOps) break;
/* In non-Manhattan regions with beveled corners, where */
/* the bounding box has space for 2 contacts, there may not */
/* be space in the shape itself for more than one. We will */
/* attempt to shrink X, Y, and/or both to fit (up to 3 */
/* passes may be necessary). */
if (nUp == 2)
{
int bdiff = 1 + (bbox.r_ytop - bbox.r_ybot) - ydiff;
if (bdiff & 0x1) bdiff++; /* bdiff must be even */
bdiff >>= 1; /* take half */
bbox.r_ytop -= bdiff;
bbox.r_ybot += bdiff;
}
else if (nAcross == 2)
{
int bdiff = 1 + (bbox.r_xtop - bbox.r_xbot) - xdiff;
if (bdiff & 0x1) bdiff++; /* bdiff must be even */
bdiff >>= 1; /* take half */
bbox.r_xtop -= bdiff;
bbox.r_xbot += bdiff;
}
else
break;
}
if (savecount == CIFTileOps)
CIFError(&bbox, "no room for contacts in area!");
/* Clear the tiles that were processed */
tile->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tile, CutStack);
while (!StackEmpty(CutStack))
{
t = (Tile *) STACKPOP(CutStack);
/* Top */
for (tp = RT(t); RIGHT(tp) > LEFT(t); tp = BL(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Left */
for (tp = BL(t); BOTTOM(tp) < TOP(t); tp = RT(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Bottom */
for (tp = LB(t); LEFT(tp) < RIGHT(t); tp = TR(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
/* Right */
for (tp = TR(t); TOP(tp) > BOTTOM(t); tp = LB(tp))
if (tp->ti_client == (ClientData)CIF_PROCESSED)
{
tp->ti_client = (ClientData)CIF_IGNORE;
STACKPUSH(tp, CutStack);
}
}
}
/* Clear all the tiles that were processed */
DBSrPaintArea((Tile *)NULL, plane, &TiPlaneRect, &CIFSolidBits,
cifSquaresResetFunc, (ClientData)NULL);
}
/*
* ----------------------------------------------------------------------------
*
* cifBloatMaxFunc --
*
* Called once for each tile to be selectively bloated or
* shrunk using the CIFOP_BLOATMAX or CIFOP_BLOATMIN operation.
*
* Results:
* Always returns 0 to keep the search alive.
*
* Side effects:
* Uses the bloat table in the current CIFOp to expand or shrink
* the tile, depending on which tiles it abuts. The rectangular
* area of the tile is modified by moving each side in or out
* by the maximum bloat distance for any of its neighbors on
* that side. The result is a new rectangle, which is OR'ed
* into the result plane. Note: any edge between two tiles of
* same type is given a zero bloat factor.
*
* ----------------------------------------------------------------------------
*/
int
cifBloatMaxFunc(tile, op)
Tile *tile; /* The tile to be processed. */
CIFOp *op; /* Describes the operation to be performed
* (all we care about is the opcode and
* bloat table).
*/
{
Rect area;
int bloat, tmp;
Tile *t;
TileType type, otherType;
BloatData *bloats = (BloatData *)op->co_client;
/* Get the tile into CIF coordinates. */
type = TiGetType(tile);
TiToRect(tile, &area);
area.r_xbot *= cifScale;
area.r_ybot *= cifScale;
area.r_xtop *= cifScale;
area.r_ytop *= cifScale;
/* See how much to adjust the left side of the tile. */
if (op->co_opcode == CIFOP_BLOATMAX) bloat = -10000000;
else bloat = 10000000;
for (t = BL(tile); BOTTOM(t) < TOP(tile); t = RT(t))
{
otherType = TiGetType(t);
if (otherType == type) continue;
tmp = bloats->bl_distance[otherType];
if (op->co_opcode == CIFOP_BLOATMAX)
{
if (tmp > bloat) bloat = tmp;
}
else if (tmp < bloat) bloat = tmp;
}
if ((bloat < 10000000) && (bloat > -10000000))
area.r_xbot -= bloat;
/* Now figure out how much to adjust the top side of the tile. */
if (op->co_opcode == CIFOP_BLOATMAX) bloat = -10000000;
else bloat = 10000000;
for (t = RT(tile); RIGHT(t) > LEFT(tile); t = BL(t))
{
otherType = TiGetType(t);
if (otherType == type) continue;
tmp = bloats->bl_distance[otherType];
if (op->co_opcode == CIFOP_BLOATMAX)
{
if (tmp > bloat) bloat = tmp;
}
else if (tmp < bloat) bloat = tmp;
}
if ((bloat < 10000000) && (bloat > -10000000))
area.r_ytop += bloat;
/* Now the right side. */
if (op->co_opcode == CIFOP_BLOATMAX) bloat = -10000000;
else bloat = 10000000;
for (t = TR(tile); TOP(t) > BOTTOM(tile); t = LB(t))
{
otherType = TiGetType(t);
if (otherType == type) continue;
tmp = bloats->bl_distance[otherType];
if (op->co_opcode == CIFOP_BLOATMAX)
{
if (tmp > bloat) bloat = tmp;
}
else if (tmp < bloat) bloat = tmp;
}
if ((bloat < 10000000) && (bloat > -10000000))
area.r_xtop += bloat;
/* Lastly, do the bottom side. */
if (op->co_opcode == CIFOP_BLOATMAX) bloat = -10000000;
else bloat = 10000000;
for (t = LB(tile); LEFT(t) < RIGHT(tile); t = TR(t))
{
otherType = TiGetType(t);
if (otherType == type) continue;
tmp = bloats->bl_distance[otherType];
if (op->co_opcode == CIFOP_BLOATMAX)
{
if (tmp > bloat) bloat = tmp;
}
else if (tmp < bloat) bloat = tmp;
}
if ((bloat < 10000000) && (bloat > -10000000))
area.r_ybot -= bloat;
/* Make sure the tile didn't shrink into negativity. If it's
* ok, paint it into the new plane being built.
*/
if ((area.r_xbot > area.r_xtop) || (area.r_ybot > area.r_ytop))
{
TiToRect(tile, &area);
area.r_xbot *= cifScale;
area.r_xtop *= cifScale;
area.r_ybot *= cifScale;
area.r_ytop *= cifScale;
CIFError(&area, "tile inverted by shrink");
}
else
DBNMPaintPlane(cifPlane, TiGetTypeExact(tile), &area,
CIFPaintTable, (PaintUndoInfo *) NULL);
CIFTileOps += 1;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* inside_triangle --
*
* Test if the specified rectangle is completely inside the tile.
* Tile is presumed to be a split tile.
*
* Results:
* TRUE if inside, FALSE if outside or overlapping.
*
* Side Effects:
* None.
*
* Notes:
* This is an optimized version of the code in DBtiles.c. It
* assumes that the square is never infinite.
*
* ----------------------------------------------------------------------------
*/
bool
inside_triangle(rect, tile)
Rect *rect;
Tile *tile;
{
int theight, twidth;
dlong f1, f2, f3, f4;
theight = TOP(tile) - BOTTOM(tile);
twidth = RIGHT(tile) - LEFT(tile);
f1 = (dlong)(TOP(tile) - rect->r_ybot) * twidth;
f2 = (dlong)(rect->r_ytop - BOTTOM(tile)) * twidth;
if (SplitLeftType(tile) != TT_SPACE)
{
/* Inside-of-triangle check */
f4 = (dlong)(rect->r_xbot - LEFT(tile)) * theight;
if (SplitDirection(tile) ? (f1 > f4) : (f2 > f4))
return TRUE;
}
else
{
/* Inside-of-triangle check */
f3 = (dlong)(RIGHT(tile) - rect->r_xtop) * theight;
if (SplitDirection(tile) ? (f2 > f3) : (f1 > f3))
return TRUE;
}
return FALSE;
}
/*
* ----------------------------------------------------------------------------
*
* cifContactFunc --
*
* Called for each relevant tile when chopping up contacts into
* square cuts using the procedure of using a pre-defined cell
* definition of a single contact and arraying the cell.
* Technically, this is not a CIF function because CIF does not
* have an array method for cells, so there is no advantage to
* drawing lots of subcells in place of drawing lots of boxes.
* In GDS, however, the array method is much more compact than
* drawing individual cuts when the array size is larger than 1.
*
* Results:
* Normally returns 0 to keep the search going. Return 1 if
* the contact type cannot be found, which halts the search.
*
* Side effects:
* Stuff is painted into cifPlane.
*
* ----------------------------------------------------------------------------
*/
int
cifContactFunc(tile, csi)
Tile *tile; /* Tile to be diced up. */
CIFSquaresInfo *csi; /* Describes how to generate squares. */
{
Rect area;
int i, nAcross, j, nUp, left, bottom, pitch, halfsize;
bool result;
SquaresData *squares = csi->csi_squares;
/* For now, don't allow squares on non-manhattan tiles */
if (IsSplit(tile))
return 0;
TiToRect(tile, &area);
pitch = squares->sq_size + squares->sq_sep;
nAcross = (area.r_xtop - area.r_xbot + squares->sq_sep
- (2 * squares->sq_border)) / pitch;
if (nAcross == 0)
{
left = (area.r_xbot + area.r_xtop - squares->sq_size) / 2;
if (left >= area.r_xbot) nAcross = 1;
}
else
left = (area.r_xbot + area.r_xtop + squares->sq_sep
- (nAcross * pitch)) / 2;
nUp = (area.r_ytop - area.r_ybot + squares->sq_sep
- (2 * squares->sq_border)) / pitch;
if (nUp == 0)
{
bottom = (area.r_ybot + area.r_ytop - squares->sq_size) / 2;
if (bottom >= area.r_ybot) nUp = 1;
}
else
bottom = (area.r_ybot + area.r_ytop + squares->sq_sep
- (nUp * pitch)) / 2;
/* Lower-left coordinate should be centered on the contact cut, as
* contact definitions are centered on the origin.
*/
halfsize = (squares->sq_size / 2);
left += halfsize;
bottom += halfsize;
result = CalmaGenerateArray((FILE *)csi->csi_client, csi->csi_type,
left, bottom, pitch, nAcross, nUp);
return (result == TRUE) ? 0 : 1;
}
/*
* ----------------------------------------------------------------------------
*
* cifSlotFunc --
*
* Called for each relevant tile area when chopping areas up into
* slots (rectangles). Determines how to divide up the area into
* slots, and generates the number of rows, columns, and the lower-
* left-most cut rectangle.
*
* Results:
* Always return 0
*
* Side effects:
* Pointers "rows", "columns", and "cut" are filled with
* appropriate values.
*
* ----------------------------------------------------------------------------
*/
int
cifSlotFunc(area, op, numY, numX, cut, vertical)
Rect *area; /* Area to be diced up */
CIFOp *op; /* Describes how to generate squares. */
int *numY, *numX; /* Return values: # rows and # columns */
Rect *cut; /* initial (lower left) cut area */
bool vertical; /* if TRUE, slot is aligned vertically */
{
int i, j, xpitch, ypitch, delta;
int *axtop, *axbot, *aytop, *aybot;
int *sxtop, *sxbot, *sytop, *sybot;
int *rows, *columns;
SlotsData *slots = (SlotsData *)op->co_client;
/* Orient to the short/long orientation of the tile */
/* Assume a vertical tile; if not, reorient area and remember */
if (vertical)
{
axbot = &area->r_xbot;
aybot = &area->r_ybot;
axtop = &area->r_xtop;
aytop = &area->r_ytop;
sxbot = &cut->r_xbot;
sybot = &cut->r_ybot;
sxtop = &cut->r_xtop;
sytop = &cut->r_ytop;
rows = numY;
columns = numX;
}
else
{
axbot = &area->r_ybot;
aybot = &area->r_xbot;
axtop = &area->r_ytop;
aytop = &area->r_xtop;
sxbot = &cut->r_ybot;
sybot = &cut->r_xbot;
sxtop = &cut->r_ytop;
sytop = &cut->r_xtop;
rows = numX;
columns = numY;
}
xpitch = slots->sl_ssize + slots->sl_ssep;
calcX:
*columns = (*axtop - *axbot + slots->sl_ssep - (2 * slots->sl_sborder)) / xpitch;
if (*columns == 0)
{
*rows = 0;
return 0;
// *sxbot = (*axbot + *axtop - slots->sl_ssize) / 2;
// if (*sxbot >= *axbot) *columns = 1;
}
else
*sxbot = (*axbot + *axtop + slots->sl_ssep - (*columns * xpitch)) / 2;
*sxtop = *sxbot + slots->sl_ssize;
/* Check that we are not violating any gridlimit */
if (CIFCurStyle && (CIFCurStyle->cs_gridLimit > 1))
{
delta = abs(*sxbot) % CIFCurStyle->cs_gridLimit;
if (delta > 0)
{
*axtop -= 2 * delta;
goto calcX;
}
}
if (slots->sl_lsize > 0)
{
ypitch = slots->sl_lsize + slots->sl_lsep;
calcY:
*rows = (*aytop - *aybot + slots->sl_lsep - (2 * slots->sl_lborder)) / ypitch;
if (*rows == 0)
{
return 0;
// *sybot = (*aybot + *aytop - slots->sl_lsize) / 2;
// if (*sybot >= *aybot) *rows = 1;
}
else
*sybot = (*aybot + *aytop + slots->sl_lsep - (*rows * ypitch)) / 2;
*sytop = *sybot + slots->sl_lsize;
/* Check that we are not violating any gridlimit */
if (CIFCurStyle && (CIFCurStyle->cs_gridLimit > 1))
{
delta = abs(*sybot) % CIFCurStyle->cs_gridLimit;
if (delta > 0)
{
*aytop -= 2 * delta;
goto calcY;
}
}
}
else
{
*rows = 1;
*sybot = *aybot + slots->sl_lborder;
*sytop = *aytop - slots->sl_lborder;
/* There's no space to fit a slot */
if (*sytop - *sybot <= 0)
return 0;
}
/* To be done---slot offsets */
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifSquareFunc --
*
* Called for each relevant rectangle when chopping areas up into
* squares. Determines the number of rows and columns in the area
* and returns these and the area of the lower-left cut.
*
* Results:
* Always return 0
*
* Side effects:
* Results filled in the pointer positions passed to the function
*
* ----------------------------------------------------------------------------
*/
int
cifSquareFunc(area, op, rows, columns, cut)
Rect *area; /* Area to be diced up */
CIFOp *op; /* Describes how to generate squares. */
int *rows, *columns; /* Return values: # rows and # columns, */
Rect *cut; /* initial (lower left) cut area. */
{
int pitch, delta;
bool glimit;
SquaresData *squares = (SquaresData *)op->co_client;
glimit = (CIFCurStyle && (CIFCurStyle->cs_gridLimit > 1)) ? TRUE : FALSE;
pitch = squares->sq_size + squares->sq_sep;
/* Compute the real border to leave around the sides. If only
* one square will fit in a particular direction, center it
* regardless of the requested border size. If more than one
* square will fit, then fit it in extras only if at least the
* requested border size can be left. Also center things in the
* rectangle, so that the box's exact size doesn't matter. This
* trickiness is done so that coincident contacts from overlapping
* cells always have their squares line up, regardless of the
* orientation of the cells.
*
* Update 1/13/09: Removed the "feature" that allows contact
* cuts that violate the border requirement. The "slots" rule
* can be used if necessary to generate cuts with different
* border allowances.
*/
sqX:
*columns = (area->r_xtop - area->r_xbot + squares->sq_sep
- (2 * squares->sq_border)) / pitch;
if (*columns == 0)
{
*rows = 0;
return 0;
// cut->r_xbot = (area->r_xbot + area->r_xtop - squares->sq_size) / 2;
// if (cut->r_xbot >= area->r_xbot) *columns = 1;
}
else
{
cut->r_xbot = (area->r_xbot + area->r_xtop + squares->sq_sep
- (*columns * pitch)) / 2;
}
/* Check for any gridlimit violation */
if (glimit)
{
delta = abs(cut->r_xbot) % CIFCurStyle->cs_gridLimit;
if (delta > 0)
{
area->r_xtop -= 2 * delta;
goto sqX;
}
}
sqY:
*rows = (area->r_ytop - area->r_ybot + squares->sq_sep
- (2 * squares->sq_border)) / pitch;
if (*rows == 0)
{
return 0;
// cut->r_ybot = (area->r_ybot + area->r_ytop - squares->sq_size) / 2;
// if (cut->r_ybot >= area->r_ybot) *rows = 1;
}
else
{
cut->r_ybot = (area->r_ybot + area->r_ytop + squares->sq_sep
- (*rows * pitch)) / 2;
}
/* Check for any gridlimit violation */
if (glimit)
{
delta = abs(cut->r_ybot) % CIFCurStyle->cs_gridLimit;
if (delta > 0)
{
area->r_ytop -= 2 * delta;
goto sqY;
}
}
cut->r_xtop = cut->r_xbot + squares->sq_size;
cut->r_ytop = cut->r_ybot + squares->sq_size;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifSquareGridFunc --
*
* Called for each relevant rectangle when chopping areas up into
* squares. Determines the number of rows and columns in the area
* and returns these and the area of the lower-left cut.
*
* Results:
* Always return 0
*
* Side effects:
* Results filled in the pointer positions passed to the function
*
* ----------------------------------------------------------------------------
*/
int
cifSquareGridFunc(area, op, rows, columns, cut)
Rect *area; /* Area to be diced up */
CIFOp *op; /* Describes how to generate squares. */
int *rows, *columns; /* Return values: # rows and # columns, */
Rect *cut; /* initial (lower left) cut area. */
{
Rect locarea;
int left, bottom, right, top, pitch;
int gridx, gridy, margin;
SquaresData *squares = (SquaresData *)op->co_client;
/*
* It may be necessary to generate contacts on a specific grid; e.g.,
* to avoid placing contacts at half-lambda. If this is the case,
* then the DRC section of the techfile should specify "no overlap"
* for these types.
*
* This routine has been simplified. It flags a warning when there
* is not enough space for a contact cut, rather than attempting to
* draw a cut without enough border area. The routine has also been
* extended to allow different x and y grids to be specified. This
* allows certain tricks, such as generating offset contact grids on
* a pad, as required by some processes.
*/
pitch = squares->sq_size + squares->sq_sep;
gridx = squares->sq_gridx;
gridy = squares->sq_gridy;
locarea.r_xtop = area->r_xtop - squares->sq_border;
locarea.r_ytop = area->r_ytop - squares->sq_border;
locarea.r_xbot = area->r_xbot + squares->sq_border;
locarea.r_ybot = area->r_ybot + squares->sq_border;
left = locarea.r_xbot / gridx;
left *= gridx;
if (left < locarea.r_xbot) left += gridx;
bottom = locarea.r_ybot / gridy;
bottom *= gridy;
if (bottom < locarea.r_ybot) bottom += gridy;
*columns = (locarea.r_xtop - left + squares->sq_sep) / pitch;
if (*columns == 0)
{
*rows = 0;
return 0;
}
*rows = (locarea.r_ytop - bottom + squares->sq_sep) / pitch;
if (*rows == 0) return 0;
/* Center the contacts while remaining on-grid */
right = left + *columns * squares->sq_size + (*columns - 1) * squares->sq_sep;
top = bottom + *rows * squares->sq_size + (*rows - 1) * squares->sq_sep;
margin = ((locarea.r_xtop - right) - (left - locarea.r_xbot)) / (gridx * 2);
locarea.r_xbot = left + margin * gridx;
margin = ((locarea.r_ytop - top) - (bottom - locarea.r_ybot)) / (gridy * 2);
locarea.r_ybot = bottom + margin * gridy;
cut->r_ybot = locarea.r_ybot;
cut->r_ytop = cut->r_ybot + squares->sq_size;
cut->r_xbot = locarea.r_xbot;
cut->r_xtop = cut->r_xbot + squares->sq_size;
return 0;
}
/*
* ----------------------------------------------------------------------------
*
* cifSrTiles --
*
* This is a utility procedure that just calls DBSrPaintArea
* one or more times for the planes being used in processing
* one CIFOp.
*
* Results:
* None.
*
* Side effects:
* This procedure itself has no side effects. For each of the
* paint or temporary planes indicated in cifOp, we call
* DBSrPaintArea to find the desired tiles in the desired
* area for the operation. DBSrPaintArea is given func as a
* search function, and cdArg as ClientData.
*
* ----------------------------------------------------------------------------
*/
void
cifSrTiles(cifOp, area, cellDef, temps, func, cdArg)
CIFOp *cifOp; /* Geometric operation being processed. */
Rect *area; /* Area of Magic paint to consider. */
CellDef *cellDef; /* CellDef to search for paint. */
Plane *temps[]; /* Planes to use for temporaries. */
int (*func)(); /* Search function to pass to DBSrPaintArea. */
ClientData cdArg; /* Client data for func. */
{
TileTypeBitMask maskBits;
TileType t;
Tile *tp;
int i;
BloatData *bloats;
/* When reading data from a cell, it must first be scaled to
* CIF units. Check for CIFCurStyle, as we don't want to
* crash while reading CIF/GDS just becuase the techfile
* "cifoutput" section was blank.
*/
cifScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
/* Bloat operations (except bloat-all) have to be in a single plane */
switch (cifOp->co_opcode) {
case CIFOP_BLOAT:
case CIFOP_BLOATMIN:
case CIFOP_BLOATMAX:
bloats = (BloatData *)cifOp->co_client;
i = bloats->bl_plane;
maskBits = DBPlaneTypes[i];
TTMaskAndMask(&maskBits, &cifOp->co_paintMask);
if (!TTMaskEqual(&maskBits, &DBZeroTypeBits))
DBSrPaintArea((Tile *) NULL, cellDef->cd_planes[i],
area, &cifOp->co_paintMask, func, cdArg);
break;
default:
for (i = PL_DRC_CHECK; i < DBNumPlanes; i++)
{
maskBits = DBPlaneTypes[i];
TTMaskAndMask(&maskBits, &cifOp->co_paintMask);
if (!TTMaskEqual(&maskBits, &DBZeroTypeBits))
(void) DBSrPaintArea((Tile *) NULL, cellDef->cd_planes[i],
area, &cifOp->co_paintMask, func, cdArg);
}
break;
}
/* When processing CIF data, use everything in the plane. */
cifScale = 1;
for (t = 0; t < TT_MAXTYPES; t++, temps++)
if (TTMaskHasType(&cifOp->co_cifMask, t))
(void) DBSrPaintArea((Tile *) NULL, *temps, &TiPlaneRect,
&CIFSolidBits, func, (ClientData) cdArg);
}
/*
* ----------------------------------------------------------------------------
*
* CIFGenLayer --
*
* This routine will generate one CIF layer.
* It provides the core of the CIF generator.
*
* Results:
* Returns a malloc'ed plane with tiles of type CIF_SOLIDTYPE
* marking the area of this CIF layer as built up by op.
*
* Side effects:
* None, except to create a new plane holding the CIF for the layer.
* The CIF that's generated may fall outside of area... it's what
* results from considering everything in area. In most cases the
* caller will clip the results down to the desired area.
*
* ----------------------------------------------------------------------------
*/
Plane *
CIFGenLayer(op, area, cellDef, temps, clientdata)
CIFOp *op; /* List of CIFOps telling how to make layer. */
Rect *area; /* Area to consider when generating CIF. Only
* material in this area will be considered, so
* the caller should usually expand his desired
* area by one CIF radius.
*/
CellDef *cellDef; /* CellDef to search when paint layers are
* needed for operation.
*/
Plane *temps[]; /* Temporary layers to be used when needed
* for operation.
*/
ClientData clientdata; /*
* Data that may be passed to the CIF operation
* function.
*/
{
Plane *temp;
static Plane *nextPlane, *curPlane;
Rect bbox;
CIFOp *tempOp;
CIFSquaresInfo csi;
SearchContext scx;
TileType ttype;
char *netname;
BloatStruct bls;
int (*cifGrowFuncPtr)() = (CIFCurStyle->cs_flags & CWF_GROW_EUCLIDEAN) ?
cifGrowEuclideanFunc : cifGrowFunc;
/* Set up temporary planes used during computation. One of these
* will be returned as the result (whichever is curPlane at the
* end of the computation). The other is saved for later use.
*/
if (nextPlane == NULL)
nextPlane = DBNewPlane((ClientData) TT_SPACE);
curPlane = DBNewPlane((ClientData) TT_SPACE);
/* Go through the geometric operations and process them one
* at a time.
*/
for ( ; op != NULL; op = op->co_next)
{
switch (op->co_opcode)
{
/* For AND, first collect all the stuff to be anded with
* plane in a temporary plane. Then find all the places
* where there isn't any stuff, and erase from the
* current plane.
*/
case CIFOP_AND:
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifSrTiles(op, area, cellDef, temps, cifPaintFunc,
(ClientData) CIFPaintTable);
cifPlane = curPlane;
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, nextPlane, &TiPlaneRect,
&DBSpaceBits, cifPaintFunc,
(ClientData) CIFEraseTable);
break;
/* For OR, just use cifPaintFunc to OR the areas of all
* relevant tiles into plane. HOWEVER, if the co_client
* record is non-NULL and CalmaContactArrays is TRUE,
* then for each contact type, we do the paint function
* separately, then call the contact array generation
* procedure.
*/
case CIFOP_OR:
cifPlane = curPlane;
cifScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
if ((op->co_client != (ClientData)NULL)
&& (CalmaContactArrays == TRUE))
{
TileTypeBitMask paintMask, errMask, *rMask;
TileType i, j;
TTMaskZero(&errMask);
TTMaskZero(&paintMask);
TTMaskSetMask(&paintMask, &op->co_paintMask);
for (i = TT_TECHDEPBASE; i < DBNumUserLayers; i++)
{
if (TTMaskHasType(&paintMask, i))
{
TTMaskSetOnlyType(&op->co_paintMask, i);
for (j = DBNumUserLayers; j < DBNumTypes; j++)
{
rMask = DBResidueMask(j);
if (TTMaskHasType(rMask, i))
TTMaskSetType(&op->co_paintMask, j);
}
cifSrTiles(op, area, cellDef, temps, cifPaintFunc,
(ClientData) CIFPaintTable);
csi.csi_squares = (SquaresData *)op->co_client;
csi.csi_type = i;
csi.csi_client = clientdata;
if (DBSrPaintArea((Tile *) NULL, curPlane,
&TiPlaneRect, &CIFSolidBits,
cifContactFunc, (ClientData) &csi))
{
/* Failure of DBSrPaintArea() (returns 1)
* indicates that a contact cell type
* could not be found for magic layer i.
* Record the error for subsequent handling.
*/
TTMaskSetType(&errMask, i);
}
DBClearPaintPlane(curPlane);
}
}
if (!TTMaskIsZero(&errMask))
{
/*
* Handle layers for which a contact cell could
* not be found in the default manner.
*/
TTMaskZero(&op->co_paintMask);
TTMaskSetMask(&op->co_paintMask, &errMask);
cifSrTiles(op, area, cellDef, temps, cifPaintFunc,
(ClientData) CIFPaintTable);
}
/* Recover the original magic layer mask for the cifop */
TTMaskZero(&op->co_paintMask);
TTMaskSetMask(&op->co_paintMask, &paintMask);
}
else
{
cifSrTiles(op, area, cellDef, temps, cifPaintFunc,
(ClientData) CIFPaintTable);
}
break;
/* For ANDNOT, do exactly the same thing as OR, except erase
* instead of paint.
*/
case CIFOP_ANDNOT:
cifPlane = curPlane;
cifSrTiles(op, area, cellDef, temps, cifPaintFunc,
(ClientData) CIFEraseTable);
break;
/* For GROW, just find all solid tiles in the current plane,
* and paint a larger version into a new plane. The switch
* the current and new planes.
*/
case CIFOP_GROW:
growDistance = op->co_distance;
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&CIFSolidBits, *cifGrowFuncPtr, (ClientData) CIFPaintTable);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
/* GROW_G grows non-uniformly to the indicated grid. */
case CIFOP_GROW_G:
growDistance = op->co_distance;
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&CIFSolidBits, cifGrowGridFunc, (ClientData) CIFPaintTable);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
/* SHRINK is just like grow except work from the space tiles. */
case CIFOP_SHRINK:
growDistance = op->co_distance;
DBClearPaintPlane(nextPlane);
DBPaintPlane(nextPlane, &TiPlaneRect, CIFPaintTable,
(PaintUndoInfo *) NULL);
cifPlane = nextPlane;
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, curPlane, &TiPlaneRect,
&DBSpaceBits, *cifGrowFuncPtr, (ClientData) CIFEraseTable);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
case CIFOP_BLOAT:
cifPlane = curPlane;
cifSrTiles(op, area, cellDef, temps,
cifBloatFunc, op->co_client);
break;
case CIFOP_BLOATMAX:
case CIFOP_BLOATMIN:
cifPlane = curPlane;
cifSrTiles(op, area, cellDef, temps,
cifBloatMaxFunc, (ClientData) op);
break;
case CIFOP_BLOATALL:
cifPlane = curPlane;
bls.op = op;
bls.def = cellDef;
cifSrTiles(op, area, cellDef, temps,
cifBloatAllFunc, (ClientData)&bls);
break;
case CIFOP_SQUARES:
if (CalmaContactArrays == FALSE)
{
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifSquaresFillArea(op, cellDef, curPlane);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
}
break;
case CIFOP_SQUARES_G:
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifSquaresFillArea(op, cellDef, curPlane);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
case CIFOP_SLOTS:
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifSlotsFillArea(op, cellDef, curPlane);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
case CIFOP_MAXRECT:
cifPlane = curPlane;
DBClearPaintPlane(nextPlane);
cifPlane = nextPlane;
cifRectBoundingBox(op, cellDef, curPlane);
temp = curPlane;
curPlane = nextPlane;
nextPlane = temp;
break;
case CIFOP_NET:
netname = (char *)op->co_client;
cifPlane = curPlane;
ttype = CmdFindNetProc(netname, CIFDummyUse, &bbox, FALSE);
if (ttype != TT_SPACE)
{
UndoDisable();
DBCellClearDef(Select2Def);
scx.scx_area = bbox;
scx.scx_use = CIFDummyUse;
scx.scx_trans = GeoIdentityTransform;
DBTreeCopyConnect(&scx, &DBConnectTbl[ttype], 0,
DBConnectTbl, &TiPlaneRect, Select2Use);
cifSrTiles(op, area, Select2Def, temps, cifPaintFunc,
(ClientData) CIFPaintTable);
DBCellClearDef(Select2Def);
UndoEnable();
}
break;
case CIFOP_BOUNDARY:
cifPlane = curPlane;
/* This function for cifoutput only. cifinput handled separately. */
if (cellDef && (cellDef->cd_flags & CDFIXEDBBOX))
{
char *propvalue;
bool found;
propvalue = (char *)DBPropGet(cellDef, "FIXED_BBOX", &found);
if (!found) break;
if (sscanf(propvalue, "%d %d %d %d", &bbox.r_xbot, &bbox.r_ybot,
&bbox.r_xtop, &bbox.r_ytop) != 4) break;
cifScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
bbox.r_xbot *= cifScale;
bbox.r_xtop *= cifScale;
bbox.r_ybot *= cifScale;
bbox.r_ytop *= cifScale;
DBNMPaintPlane(cifPlane, CIF_SOLIDTYPE, &bbox,
CIFPaintTable, (PaintUndoInfo *)NULL);
}
break;
case CIFOP_BBOX:
if (CIFErrorDef == NULL) break;
/* co_client contains the flag (1) for top-level only */
if ((int)op->co_client == 1)
{
/* Only generate output for the top-level cell */
int found = 0;
CellUse *celluse;
for (celluse = CIFErrorDef->cd_parents;
celluse != (CellUse *) NULL;
celluse = celluse->cu_nextuse)
{
if (celluse->cu_parent != (CellDef *) NULL)
if ((celluse->cu_parent->cd_flags & CDINTERNAL)
!= CDINTERNAL)
{
found = 1;
break;
}
}
if (found != 0) break;
}
cifPlane = curPlane;
bbox = CIFErrorDef->cd_bbox;
cifScale = (CIFCurStyle) ? CIFCurStyle->cs_scaleFactor : 1;
bbox.r_xbot *= cifScale;
bbox.r_xtop *= cifScale;
bbox.r_ybot *= cifScale;
bbox.r_ytop *= cifScale;
DBNMPaintPlane(curPlane, CIF_SOLIDTYPE, &bbox,
CIFPaintTable, (PaintUndoInfo *)NULL);
break;
default:
continue;
}
}
return curPlane;
}
/*
* ----------------------------------------------------------------------------
*
* CIFGen --
*
* This procedure generates a complete set of CIF layers for
* a particular area of a particular cell. NOTE: if the argument
* genAllPlanes is FALSE, only planes for those layers having
* a bit set in 'layers' are generated; the others are set
* to NULL.
*
* Results:
* None.
*
* Side effects:
* The parameters realPlanes and tempPlanes are modified
* to hold the CIF and temporary layers for area of cellDef,
* as determined by the current CIF generation rules.
*
* ----------------------------------------------------------------------------
*/
void
CIFGen(cellDef, area, planes, layers, replace, genAllPlanes, clientdata)
CellDef *cellDef; /* Cell for which CIF is to be generated. */
Rect *area; /* Any CIF overlapping this area (in coords
* of cellDef) will be generated. The CIF
* will be clipped to this area.
*/
Plane **planes; /* Pointer to array of pointers to planes
* to hold "real" CIF layers that are
* generated. Pointers may initially be
* NULL.
*/
TileTypeBitMask *layers; /* CIF layers to generate. */
bool replace; /* TRUE means that the new CIF is to replace
* anything that was previously in planes.
* FALSE means that the new CIF is to be
* OR'ed in with the current contents of
* planes.
*/
bool genAllPlanes; /* If TRUE, generate a tile plane even for
* those layers not specified as being
* generated in the 'layers' mask above.
*/
ClientData clientdata; /* Data that may be passed along to the
* CIF operation functions.
*/
{
int i;
Plane *new[MAXCIFLAYERS];
Rect expanded, clip;
/*
* Generate the area in magic coordinates to search, and the area in
* cif coordinates to use in clipping the results of CIFGenLayer().
*/
cifGenClip(area, &expanded, &clip);
/*
* Generate all of the new layers in a temporary place.
* If a layer isn't being generated, leave new[i] set to
* NULL to indicate this fact.
*/
for (i = 0; i < CIFCurStyle->cs_nLayers; i++)
{
if (TTMaskHasType(layers,i))
{
CIFErrorLayer = i;
new[i] = CIFGenLayer(CIFCurStyle->cs_layers[i]->cl_ops,
&expanded, cellDef, new, clientdata);
/* Clean up the non-manhattan geometry in the plane */
if (CIFUnfracture) DBMergeNMTiles(new[i], &expanded,
(PaintUndoInfo *)NULL);
}
else if (genAllPlanes) new[i] = DBNewPlane((ClientData) TT_SPACE);
else new[i] = (Plane *) NULL;
}
/*
* Now mask off all the unwanted material in the new layers, and
* either OR them into the existing layers or replace the existing
* material with them.
*/
for (i = 0; i < CIFCurStyle->cs_nLayers; i += 1)
{
if (new[i])
cifClipPlane(new[i], &clip);
if (replace)
{
if (planes[i])
{
DBFreePaintPlane(planes[i]);
TiFreePlane(planes[i]);
}
planes[i] = new[i];
continue;
}
if (planes[i])
{
if (new[i])
{
cifPlane = planes[i];
cifScale = 1;
(void) DBSrPaintArea((Tile *) NULL, new[i], &TiPlaneRect,
&CIFSolidBits, cifPaintFunc,
(ClientData) CIFPaintTable);
DBFreePaintPlane(new[i]);
TiFreePlane(new[i]);
}
}
else planes[i] = new[i];
}
}
/*
* ----------------------------------------------------------------------------
*
* cifClipPlane --
*
* Erase the portions of the plane 'plane' that lie outside of 'clip'.
*
* Results:
* None.
*
* Side effects:
* See above.
*
* ----------------------------------------------------------------------------
*/
void
cifClipPlane(plane, clip)
Plane *plane;
Rect *clip;
{
Rect r;
if (clip->r_xtop < TiPlaneRect.r_xtop)
{
r = TiPlaneRect;
r.r_xbot = clip->r_xtop;
DBPaintPlane(plane, &r, CIFEraseTable, (PaintUndoInfo *) NULL);
}
if (clip->r_ytop < TiPlaneRect.r_ytop)
{
r = TiPlaneRect;
r.r_ybot = clip->r_ytop;
DBPaintPlane(plane, &r, CIFEraseTable, (PaintUndoInfo *) NULL);
}
if (clip->r_xbot > TiPlaneRect.r_xbot)
{
r = TiPlaneRect;
r.r_xtop = clip->r_xbot;
DBPaintPlane(plane, &r, CIFEraseTable, (PaintUndoInfo *) NULL);
}
if (clip->r_ybot > TiPlaneRect.r_ybot)
{
r = TiPlaneRect;
r.r_ytop = clip->r_ybot;
DBPaintPlane(plane, &r, CIFEraseTable, (PaintUndoInfo *) NULL);
}
}
/*
* ----------------------------------------------------------------------------
*
* cifGenClip --
*
* Compute two new areas from the original area: one ('expanded')
* is expanded by a CIF halo and is used to determine how much of
* the database to search to find what's relevant for CIF generation;
* the other ('clip') is the CIF equivalent of area and is used to
* clip the resulting CIF. This code is tricky because area may run
* off to infinity, and we have to be careful not to expand past infinity.
*
* Results:
* None.
*
* Side effects:
* Sets *expanded and *clip.
*
* ----------------------------------------------------------------------------
*/
void
cifGenClip(area, expanded, clip)
Rect *area; /* Any CIF overlapping this area (in coords
* of cellDef) will be generated. The CIF
* will be clipped to this area.
*/
Rect *expanded, *clip;
{
if (area->r_xbot > TiPlaneRect.r_xbot)
{
clip->r_xbot = area->r_xbot * CIFCurStyle->cs_scaleFactor;
expanded->r_xbot = area->r_xbot - CIFCurStyle->cs_radius;
}
else clip->r_xbot = expanded->r_xbot = area->r_xbot;
if (area->r_ybot > TiPlaneRect.r_ybot)
{
clip->r_ybot = area->r_ybot * CIFCurStyle->cs_scaleFactor;
expanded->r_ybot = area->r_ybot - CIFCurStyle->cs_radius;
}
else clip->r_ybot = expanded->r_ybot = area->r_ybot;
if (area->r_xtop < TiPlaneRect.r_xtop)
{
clip->r_xtop = area->r_xtop * CIFCurStyle->cs_scaleFactor;
expanded->r_xtop = area->r_xtop + CIFCurStyle->cs_radius;
}
else clip->r_xtop = expanded->r_xtop = area->r_xtop;
if (area->r_ytop < TiPlaneRect.r_ytop)
{
clip->r_ytop = area->r_ytop * CIFCurStyle->cs_scaleFactor;
expanded->r_ytop = area->r_ytop + CIFCurStyle->cs_radius;
}
else clip->r_ytop = expanded->r_ytop = area->r_ytop;
}
/*
* ----------------------------------------------------------------------------
*
* CIFClearPlanes --
*
* This procedure clears out a collection of CIF planes.
*
* Results:
* None.
*
* Side effects:
* Each of the planes in "planes" is re-initialized to point to
* an empty paint plane.
*
* ----------------------------------------------------------------------------
*/
void
CIFClearPlanes(planes)
Plane **planes; /* Pointer to an array of MAXCIFLAYERS
* planes.
*/
{
int i;
for (i = 0; i < MAXCIFLAYERS; i++)
{
if (planes[i] == NULL)
{
planes[i] = DBNewPlane((ClientData) TT_SPACE);
}
else
{
DBClearPaintPlane(planes[i]);
}
}
}