mirror of https://github.com/KLayout/klayout.git
183 lines
5.6 KiB
C++
183 lines
5.6 KiB
C++
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/*
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KLayout Layout Viewer
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Copyright (C) 2006-2018 Matthias Koefferlein
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef HDR_laySession
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#define HDR_laySession
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#include "layDisplayState.h"
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#include "layBookmarkList.h"
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#include "layAnnotationShapes.h"
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#include "layLayerProperties.h"
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#include <string>
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#include <vector>
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namespace lay
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{
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class MainWindow;
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struct SessionLayoutDescriptor
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{
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SessionLayoutDescriptor ()
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: save_options_valid (false)
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{ }
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std::string name;
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std::string file_path;
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db::LoadLayoutOptions load_options;
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db::SaveLayoutOptions save_options;
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bool save_options_valid;
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};
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struct SessionAnnotationDescriptor
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{
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std::string class_name;
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std::string value_string;
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};
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struct SessionHiddenCellNames
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{
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std::vector<std::string> hidden_cell_names;
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std::vector<std::string>::const_iterator begin () const { return hidden_cell_names.begin (); }
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std::vector<std::string>::const_iterator end () const { return hidden_cell_names.end (); }
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void push_back (const std::string &name) { hidden_cell_names.push_back (name); }
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std::string &back () { return hidden_cell_names.back (); }
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void reserve (size_t n) { hidden_cell_names.reserve (n); }
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};
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struct SessionCellViewDescriptor
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{
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std::string layout_name;
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std::string tech_name;
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SessionHiddenCellNames hidden_cell_names;
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};
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struct SessionCellViewDescriptors
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{
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std::vector<SessionCellViewDescriptor> cellviews;
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std::vector<SessionCellViewDescriptor>::const_iterator begin () const { return cellviews.begin (); }
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std::vector<SessionCellViewDescriptor>::const_iterator end () const { return cellviews.end (); }
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void push_back (const SessionCellViewDescriptor &desc) { cellviews.push_back (desc); }
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SessionCellViewDescriptor &back () { return cellviews.back (); }
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void reserve (size_t n) { cellviews.reserve (n); }
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};
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struct SessionAnnotationShapes
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{
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std::vector<SessionAnnotationDescriptor> annotation_shapes;
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std::vector<SessionAnnotationDescriptor>::const_iterator begin_annotation_shapes () const { return annotation_shapes.begin (); }
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std::vector<SessionAnnotationDescriptor>::const_iterator end_annotation_shapes () const { return annotation_shapes.end (); }
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void add_annotation_shape (const SessionAnnotationDescriptor &shape) { annotation_shapes.push_back (shape); }
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SessionAnnotationDescriptor &back () { return annotation_shapes.back (); }
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};
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struct SessionViewDescriptor
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{
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SessionViewDescriptor () : current_layer_list (0), active_cellview (-1) { }
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// backward compatibility helper
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void set_layer_properties(const lay::LayerPropertiesList &list)
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{
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layer_properties_lists.clear ();
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layer_properties_lists.push_back (list);
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}
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std::string title;
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lay::DisplayState display_state;
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lay::BookmarkList bookmarks;
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std::vector<lay::LayerPropertiesList> layer_properties_lists;
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unsigned int current_layer_list;
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std::vector<std::string> rdb_filenames;
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SessionCellViewDescriptors cellviews;
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SessionAnnotationShapes annotation_shapes;
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int active_cellview;
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};
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/**
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* @brief This class implements the persistency of the session
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*/
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class Session
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{
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public:
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/**
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* @brief Represents a session
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*/
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Session ();
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/**
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* @brief Copy the current application status to the session
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*/
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void fetch (const lay::MainWindow &mw);
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/**
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* @brief Restore the session inside the application
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*/
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void restore (lay::MainWindow &mw);
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/**
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* @brief Load the session from a file
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*/
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void load (const std::string &filename);
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/**
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* @brief Save the session to a file
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*/
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void save (const std::string &filename);
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// persistency API
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std::vector<SessionLayoutDescriptor>::const_iterator begin_layouts () const { return m_layouts.begin (); }
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std::vector<SessionLayoutDescriptor>::const_iterator end_layouts () const { return m_layouts.end (); }
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void add_layout (const SessionLayoutDescriptor &l) { m_layouts.push_back (l); }
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std::vector<SessionViewDescriptor>::const_iterator begin_views () const { return m_views.begin (); }
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std::vector<SessionViewDescriptor>::const_iterator end_views () const { return m_views.end (); }
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void add_view (const SessionViewDescriptor &l) { m_views.push_back (l); }
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const std::string &window_state () const { return m_window_state; }
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void set_window_state (const std::string &s) { m_window_state = s; }
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const std::string &window_geometry () const { return m_window_geometry; }
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void set_window_geometry (const std::string &s) { m_window_geometry = s; }
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int width () const { return m_width; }
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void set_width (int n) { m_width = n; }
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int height () const { return m_height; }
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void set_height (int n) { m_height = n; }
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int current_view () const { return m_current_view; }
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void set_current_view (int n) { m_current_view = n; }
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private:
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std::vector<SessionLayoutDescriptor> m_layouts;
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std::vector<SessionViewDescriptor> m_views;
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int m_width, m_height;
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int m_current_view;
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std::string m_window_state;
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std::string m_window_geometry;
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std::string m_base_dir;
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};
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}
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#endif
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