mirror of https://github.com/KLayout/klayout.git
178 lines
4.5 KiB
C++
178 lines
4.5 KiB
C++
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/*
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KLayout Layout Viewer
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Copyright (C) 2006-2023 Matthias Koefferlein
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef HDR_dbGDS2WriterBase
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#define HDR_dbGDS2WriterBase
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#include "dbPluginCommon.h"
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#include "dbWriter.h"
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#include "dbWriterTools.h"
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#include "tlProgress.h"
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namespace tl
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{
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class OutputStream;
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}
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namespace db
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{
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class Layout;
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class SaveLayoutOptions;
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/**
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* @brief A GDS2 writer abstraction
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*/
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class DB_PLUGIN_PUBLIC GDS2WriterBase
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: public db::WriterBase
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{
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public:
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/**
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* @brief Instantiate the writer
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*/
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GDS2WriterBase ();
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/**
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* @brief Write the layout object
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*/
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void write (db::Layout &layout, tl::OutputStream &stream, const db::SaveLayoutOptions &options);
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protected:
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/**
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* @brief Write a byte
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*/
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virtual void write_byte (unsigned char b) = 0;
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/**
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* @brief Write a record length short
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*/
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virtual void write_record_size (int16_t i) = 0;
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/**
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* @brief Write a record type short
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*/
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virtual void write_record (int16_t i) = 0;
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/**
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* @brief Write a short
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*/
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virtual void write_short (int16_t i) = 0;
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/**
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* @brief Write a long
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*/
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virtual void write_int (int32_t l) = 0;
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/**
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* @brief Write a double
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*/
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virtual void write_double (double d) = 0;
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/**
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* @brief Write the time
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*/
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virtual void write_time (const short *time) = 0;
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/**
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* @brief Write a string
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*/
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virtual void write_string (const char *t) = 0;
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/**
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* @brief Write a string
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*/
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virtual void write_string (const std::string &t) = 0;
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/**
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* @brief Set the stream to write the data to
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*/
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virtual void set_stream (tl::OutputStream &stream) = 0;
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/**
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* @brief Establish a checkpoint
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*/
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virtual void progress_checkpoint () = 0;
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/**
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* @brief Write a string plus record
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*/
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void write_string_record (short record, const std::string &t);
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/**
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* @brief Write an instance
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*/
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void write_inst (double sf, const db::Instance &instance, bool normalize, bool resolve_skew_arrays, const db::Layout &layout, db::properties_id_type prop_id);
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/**
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* @brief Write a shape as box
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*/
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void write_box (int layer, int datatype, double sf, const db::Shape &shape, const db::Layout &layout, db::properties_id_type prop_id);
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/**
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* @brief Write a shape as edge
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*/
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void write_edge (int layer, int datatype, double sf, const db::Shape &shape, const db::Layout &layout, db::properties_id_type prop_id);
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/**
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* @brief Writes an edge
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*/
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void write_edge (int layer, int datatype, double sf, const db::Edge &edge, const db::Layout &layout, db::properties_id_type prop_id);
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/**
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* @brief Write a shape as path
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*/
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void write_path (int layer, int datatype, double sf, const db::Shape &shape, bool multi_xy, const db::Layout &layout, db::properties_id_type prop_id);
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/**
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* @brief Write a shape as text
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*/
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void write_text (int layer, int datatype, double sf, double dbu, const db::Shape &shape, const db::Layout &layout, db::properties_id_type prop_id);
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/**
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* @brief Write a shape as polygon
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*/
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void write_polygon (int layer, int datatype, double sf, const db::Shape &shape, bool multi_xy, size_t max_vertex, const db::Layout &layout, db::properties_id_type prop_id);
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/**
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* @brief Write a polygon
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*/
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void write_polygon (int layer, int datatype, double sf, const db::Polygon &polygon, bool multi_xy, size_t max_vertex, const db::Layout &layout, db::properties_id_type prop_id, bool merged);
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/**
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* @brief Finish an element by writing the properties and ENDEL
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*/
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void finish (const db::Layout &layout, db::properties_id_type prop_id);
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private:
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db::WriterCellNameMap m_cell_name_map;
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void write_properties (const db::Layout &layout, db::properties_id_type prop_id);
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void write_context_cell (db::Layout &layout, const short *time_data, const std::vector<cell_index_type> &cells);
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};
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} // namespace db
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#endif
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