klayout/src/db/dbLayoutUtils.h

204 lines
6.9 KiB
C++

/*
KLayout Layout Viewer
Copyright (C) 2006-2017 Matthias Koefferlein
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef HDR_dbLayoutUtils
#define HDR_dbLayoutUtils
#include "dbCommon.h"
#include "dbLayout.h"
#include <map>
#include <vector>
namespace db
{
/**
* @brief A implementation of ImportLayerMapping that does a direct layer mapping
*
* This implementation will create new layers if required.
*/
class DirectLayerMapping
: public ImportLayerMapping
{
public:
/**
* @brief Destructor
*/
DirectLayerMapping (db::Layout *target_layout);
/**
* @brief Perform the mapping, i.e. deliver a layer index for a given LayerProperties information
*
* This method can return false in the first member of the returned pair to indicate that no mapping shall
* be performed. Otherwise it must return the layer index in the second member.
*/
virtual std::pair <bool, unsigned int> map_layer (const LayerProperties &lprops);
private:
std::map <db::LayerProperties, unsigned int, db::LPLogicalLessFunc> m_lmap;
db::Layout *mp_layout;
bool m_initialized;
};
/**
* @brief A property mapper based on a dynamic propery id generation
*
* This class can be used as property mapper for certain "insert" flavors of
* the Instance and Shapes class.
*/
class DB_PUBLIC PropertyMapper
{
public:
/**
* @brief Instantiate a property mapper for mapping of property ids from the source to the target layout
*
* @param source The source layout
* @param target The target layout
*/
PropertyMapper (db::Layout &target, const db::Layout &source);
/**
* @brief Instantiate a property mapper for mapping of property ids from the source to the target layout
*
* This version does not specify a certain source or target layout. These must be set with the
* set_source or set_target methods.
*/
PropertyMapper ();
/**
* @brief Specify the source layout
*/
void set_source (const db::Layout &source);
/**
* @brief Specify the target layout
*/
void set_target (db::Layout &target);
/**
* @brief The actual mapping function
*/
db::Layout::properties_id_type operator() (db::Layout::properties_id_type source_id);
private:
db::Layout *mp_target;
const db::Layout *mp_source;
std::map <db::Layout::properties_id_type, db::Layout::properties_id_type> m_prop_id_map;
};
/**
* @brief Merge one layout into another
*
* This method copies a given set of source cells from the source to the target layout.
* While doing so, it can apply a transformation. The transformation is applied on the source cell
* level while the magnification part of the transformation is applied on all levels of cells below the source
* cell level. This avoids that magnifying instances need to be created.
* A cell mapping table can be specified which will tell how cells should be mapped: if a source cell is
* found in the cell mapping table, the respective cell is used as the target cell. If a cell is not listed
* in the cell mapping, a new cell is created. If non-null, final_cell_mapping will hold of list of target layout cells
* vs. source layout cells.
* Instances are only copied for cells which are created new.
* The layer mapping table indentifies target layers for source layout layers.
*/
void DB_PUBLIC
merge_layouts (db::Layout &target, const db::Layout &source, const db::ICplxTrans &trans,
const std::vector<db::cell_index_type> &source_cells,
const std::map<db::cell_index_type, db::cell_index_type> &cell_mapping,
const std::map<unsigned int, unsigned int> &layer_mapping,
std::map<db::cell_index_type, db::cell_index_type> *final_cell_mapping = 0);
/**
* @brief Copy shapes from one layout to another
*
* This method copies shapes hierarchically from one layout to another.
* A cell mapping can be specified - if no target cell is found for a specific source cell,
* the shapes will be propagated to the next parent.
* A transformation can be specified which is applied to the shapes and which can be used
* for example to compensate different database units of the layouts.
*/
void DB_PUBLIC
copy_shapes (db::Layout &target,
const db::Layout &source,
const db::ICplxTrans &trans,
const std::vector<db::cell_index_type> &source_cells,
const std::map<db::cell_index_type, db::cell_index_type> &cell_mapping,
const std::map<unsigned int, unsigned int> &layer_mapping);
/**
* @brief Move shapes from one layout to another
*
* This method moves shapes hierarchically from one layout to another.
* A cell mapping can be specified - if no target cell is found for a specific source cell,
* the shapes will be propagated to the next parent.
* A transformation can be specified which is applied to the shapes and which can be used
* for example to compensate different database units of the layouts.
*/
void DB_PUBLIC
move_shapes (db::Layout &target,
db::Layout &source,
const db::ICplxTrans &trans,
const std::vector<db::cell_index_type> &source_cells,
const std::map<db::cell_index_type, db::cell_index_type> &cell_mapping,
const std::map<unsigned int, unsigned int> &layer_mapping);
/**
* @brief Find an example cell instance from a child to a top cell
*
* Returns true in the first member of the returned cell if such a path exists
* and one example instantiation in the second member.
*/
std::pair<bool, db::ICplxTrans>
DB_PUBLIC find_layout_context (const db::Layout &layout, db::cell_index_type from, db::cell_index_type to);
/**
* @brief A cache for contexts
*
* This object is supposed to minimize the effort to compute many contexts.
*/
class DB_PUBLIC ContextCache
{
public:
/**
* @brief Creates an object of ContextCache associated with the given layout
*/
ContextCache (const db::Layout &layout);
/**
* @brief Find the context for the given cell combination
*/
const std::pair<bool, db::ICplxTrans> &find_layout_context (db::cell_index_type from, db::cell_index_type to);
private:
std::map<std::pair<db::cell_index_type, db::cell_index_type>, std::pair<bool, db::ICplxTrans> > m_cache;
const db::Layout *mp_layout;
};
} // namespace db
#endif