klayout/src/plugins/streamers/gds2/db_plugin/dbGDS2WriterBase.h

177 lines
4.3 KiB
C++

/*
KLayout Layout Viewer
Copyright (C) 2006-2019 Matthias Koefferlein
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef HDR_dbGDS2WriterBase
#define HDR_dbGDS2WriterBase
#include "dbPluginCommon.h"
#include "dbWriter.h"
#include "dbWriterTools.h"
#include "tlProgress.h"
namespace tl
{
class OutputStream;
}
namespace db
{
class Layout;
class SaveLayoutOptions;
/**
* @brief A GDS2 writer abstraction
*/
class DB_PLUGIN_PUBLIC GDS2WriterBase
: public db::WriterBase
{
public:
/**
* @brief Instantiate the writer
*/
GDS2WriterBase ();
/**
* @brief Write the layout object
*/
void write (db::Layout &layout, tl::OutputStream &stream, const db::SaveLayoutOptions &options);
protected:
/**
* @brief Write a byte
*/
virtual void write_byte (unsigned char b) = 0;
/**
* @brief Write a record length short
*/
virtual void write_record_size (int16_t i) = 0;
/**
* @brief Write a record type short
*/
virtual void write_record (int16_t i) = 0;
/**
* @brief Write a short
*/
virtual void write_short (int16_t i) = 0;
/**
* @brief Write a long
*/
virtual void write_int (int32_t l) = 0;
/**
* @brief Write a double
*/
virtual void write_double (double d) = 0;
/**
* @brief Write the time
*/
virtual void write_time (const short *time) = 0;
/**
* @brief Write a string
*/
virtual void write_string (const char *t) = 0;
/**
* @brief Write a string
*/
virtual void write_string (const std::string &t) = 0;
/**
* @brief Set the stream to write the data to
*/
virtual void set_stream (tl::OutputStream &stream) = 0;
/**
* @brief Establish a checkpoint
*/
virtual void progress_checkpoint () = 0;
/**
* @brief Write a string plus record
*/
void write_string_record (short record, const std::string &t);
/**
* @brief Write an instance
*/
void write_inst (double sf, const db::Instance &instance, bool normalize, const db::Layout &layout, db::properties_id_type prop_id);
/**
* @brief Write a shape as box
*/
void write_box (int layer, int datatype, double sf, const db::Shape &shape, const db::Layout &layout, db::properties_id_type prop_id);
/**
* @brief Write a shape as edge
*/
void write_edge (int layer, int datatype, double sf, const db::Shape &shape, const db::Layout &layout, db::properties_id_type prop_id);
/**
* @brief Writes an edge
*/
void write_edge (int layer, int datatype, double sf, const db::Edge &edge, const db::Layout &layout, db::properties_id_type prop_id);
/**
* @brief Write a shape as path
*/
void write_path (int layer, int datatype, double sf, const db::Shape &shape, bool multi_xy, const db::Layout &layout, db::properties_id_type prop_id);
/**
* @brief Write a shape as text
*/
void write_text (int layer, int datatype, double sf, double dbu, const db::Shape &shape, const db::Layout &layout, db::properties_id_type prop_id);
/**
* @brief Write a shape as polygon
*/
void write_polygon (int layer, int datatype, double sf, const db::Shape &shape, bool multi_xy, size_t max_vertex, const db::Layout &layout, db::properties_id_type prop_id);
/**
* @brief Write a polygon
*/
void write_polygon (int layer, int datatype, double sf, const db::Polygon &polygon, bool multi_xy, size_t max_vertex, const db::Layout &layout, db::properties_id_type prop_id, bool merged);
/**
* @brief Finish an element by writing the properties and ENDEL
*/
void finish (const db::Layout &layout, db::properties_id_type prop_id);
private:
db::WriterCellNameMap m_cell_name_map;
void write_properties (const db::Layout &layout, db::properties_id_type prop_id);
};
} // namespace db
#endif