klayout/src/laybasic/layFinder.h

313 lines
8.4 KiB
C++

/*
KLayout Layout Viewer
Copyright (C) 2006-2017 Matthias Koefferlein
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef HDR_layFinder
#define HDR_layFinder
#include "laybasicCommon.h"
#include <vector>
#include "tlVector.h"
#include "layLayoutView.h"
#include "dbBoxConvert.h"
#include "dbLayout.h"
#include "dbBox.h"
#include "dbShape.h"
#include "layObjectInstPath.h"
namespace tl
{
class AbsoluteProgress;
}
namespace lay
{
// default search range for select in pixels
const unsigned int search_range = 5; // TODO make variable?
/**
* @brief A generic finder class
*
* A finder traverses the hierarchy and calls the virtual "find"
* method on each cell.
*/
class LAYBASIC_PUBLIC Finder
{
public:
/**
* @brief Constructor
*
* The point_mode is true, if the finder is supposed to operate in "point mode".
* In point mode, the center of the search region is the reference point. In
* non-point mode, every relevant found inside the search region should be
* recorded.
* The base class implementation just stores this flag and provides a read
* accessor with the point_mode () method.
*/
Finder (bool point_mode, bool top_level_sel);
/**
* @brief Destructor (just provided to please the compiler)
*/
virtual ~Finder ();
/**
* @brief Proximity getter
*
* The "proximity" is the closest value passed to the "closer" method.
* It returns std::numeric_limits<double>::max () if nothing was found.
*/
double proximity () const
{
return m_distance;
}
protected:
const std::vector<int> &layers () const
{
return m_layers;
}
bool point_mode () const
{
return m_point_mode;
}
const std::vector<db::InstElement> &path () const
{
return m_path;
}
const db::Layout &layout () const
{
return *mp_layout;
}
int min_level () const
{
return m_min_level;
}
int max_level () const
{
return m_max_level;
}
lay::LayoutView *view () const
{
return mp_view;
}
bool closer (double d);
/**
* @brief Start the scan with the given parameters
*
* Starts the cell scan on the given layout object, with the given region,
* starting at the given cell, with the given range of hierarchy levels to
* consider and using just the given layer or layers (unless the vector is empty, in which case all layers
* are used). For each matching cell, the "visit_cell" method is called. A
* path of instantiations up to the top cell is maintained and accessible by
* the path() accessor.
*/
void start (lay::LayoutView *view, const lay::CellView &cv, unsigned int cv_index, const std::vector<db::ICplxTrans> &trans, const db::Box &region, int min_level, int max_level, const std::vector<int> &layers = std::vector<int> ());
/**
* @brief Provide a basic edge test facility
*
* This method computes a "distance" of the edge to the reference point (the
* center of the search region). It updates "distance" if the computed distance
* is less than the one stored in "distance" or "match" is false. If the
* distance is updated, match is set to true.
*
* This method returns a mask indicating which point of the edge was matching.
* Bit 0 of this mask indicates the first point is matching, bit 1 indictates the
* second point is matching.
*/
unsigned int test_edge (const db::Edge &edge, double &distance, bool &match);
private:
void do_find (const db::Cell &cell, int level, const db::ICplxTrans &t);
/**
* @brief Visitor sugar function
*
* This method is supposed to do whatever the finder is supposed to do on the
* cell. It may use the "closer" method to determine if something is closer
* to whatever.
*/
virtual void visit_cell (const db::Cell &cell, const db::Box &search_box, const db::ICplxTrans &t, int level) = 0;
int m_min_level, m_max_level;
std::vector<db::InstElement> m_path;
const db::Layout *mp_layout;
lay::LayoutView *mp_view;
unsigned int m_cv_index;
db::Box m_region;
std::vector<int> m_layers;
double m_distance;
bool m_point_mode;
bool m_top_level_sel;
db::box_convert <db::CellInst> m_box_convert;
db::box_convert <db::Cell> m_cell_box_convert;
};
/**
* @brief Shape finder utility class
*
* This class specializes the finder to finding shapes.
*/
class LAYBASIC_PUBLIC ShapeFinder
: public Finder
{
public:
struct StopException { };
typedef std::vector<lay::ObjectInstPath> founds_vector_type;
typedef founds_vector_type::const_iterator iterator;
ShapeFinder (bool point_mode, bool top_level_sel, db::ShapeIterator::flags_type flags, const std::set<lay::ObjectInstPath> *excludes = 0);
bool find (lay::LayoutView *view, const lay::LayerProperties &lprops, const db::DBox &region_mu);
bool find (lay::LayoutView *view, const db::DBox &region_mu);
iterator begin () const
{
return m_founds.begin ();
}
iterator end () const
{
return m_founds.end ();
}
protected:
db::ShapeIterator::flags_type flags () const
{
return m_flags;
}
unsigned int cv_index () const
{
return m_cv_index;
}
const std::set<db::properties_id_type> *prop_sel () const
{
return mp_prop_sel;
}
bool inv_prop_sel () const
{
return m_inv_prop_sel;
}
db::cell_index_type topcell () const
{
return m_topcell;
}
void set_test_count (int n)
{
m_tries = n;
}
void checkpoint ();
private:
virtual void visit_cell (const db::Cell &cell, const db::Box &search_box, const db::ICplxTrans &t, int /*level*/);
bool find_internal (lay::LayoutView *view,
unsigned int cv_index,
const std::set<db::properties_id_type> *prop_sel,
bool inv_prop_sel,
const lay::HierarchyLevelSelection &hier_sel,
const std::vector<db::DCplxTrans> &trans_mu,
const std::vector<int> &layers,
const db::DBox &region_mu);
const std::set<lay::ObjectInstPath> *mp_excludes;
std::vector<lay::ObjectInstPath> m_founds;
db::ShapeIterator::flags_type m_flags;
unsigned int m_cv_index;
db::cell_index_type m_topcell;
const std::set<db::properties_id_type> *mp_prop_sel;
bool m_inv_prop_sel;
int m_tries;
tl::AbsoluteProgress *mp_progress;
std::vector<int> m_context_layers;
std::map<db::cell_index_type, bool> m_cells_with_context;
};
/**
* @brief Instance finder utility class
*
* This class specializes the finder to finding instanced.
*/
class LAYBASIC_PUBLIC InstFinder
: public lay::Finder
{
public:
struct StopException { };
typedef std::vector<lay::ObjectInstPath> founds_vector_type;
typedef founds_vector_type::const_iterator iterator;
InstFinder (bool point_mode, bool top_level_sel, bool full_arrays, bool enclose_inst = true, const std::set<lay::ObjectInstPath> *excludes = 0, bool visible_layers = false);
bool find (lay::LayoutView *view, unsigned int cv_index, const db::DCplxTrans &trans, const db::DBox &region_mu);
bool find (lay::LayoutView *view, const db::DBox &region_mu);
iterator begin () const
{
return m_founds.begin ();
}
iterator end () const
{
return m_founds.end ();
}
private:
virtual void visit_cell (const db::Cell &cell, const db::Box &search_box, const db::ICplxTrans &t, int level);
bool find_internal (lay::LayoutView *view, unsigned int cv_index, const db::DCplxTrans &trans_mu, const db::DBox &region_mu);
unsigned int m_cv_index;
db::cell_index_type m_topcell;
const std::set<lay::ObjectInstPath> *mp_excludes;
std::vector<lay::ObjectInstPath> m_founds;
int m_tries;
bool m_full_arrays;
bool m_enclose_insts;
bool m_visible_layers;
std::vector<int> m_visible_layer_indexes;
lay::LayoutView *mp_view;
tl::AbsoluteProgress *mp_progress;
};
}
#endif