klayout/src/laybasic/laybasic/layWidgets.h

524 lines
11 KiB
C++

/*
KLayout Layout Viewer
Copyright (C) 2006-2019 Matthias Koefferlein
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef HDR_layWidgets
#define HDR_layWidgets
#include "laybasicCommon.h"
#include <QPushButton>
#include <QComboBox>
#include <QLabel>
#include <QLineEdit>
#include <QProxyStyle>
#include <QListWidget>
#include <string>
namespace db
{
class Layout;
class Library;
struct LayerProperties;
}
namespace lay
{
class LayoutView;
struct LayerSelectionComboBoxPrivateData;
struct CellViewSelectionComboBoxPrivateData;
/**
* @brief A selection button for dither pattern
*/
class LAYBASIC_PUBLIC DitherPatternSelectionButton
: public QPushButton
{
Q_OBJECT
public:
/**
* @brief Constructor
*/
DitherPatternSelectionButton (QWidget *parent);
/**
* @brief Destructor
*/
~DitherPatternSelectionButton ();
/**
* @brief Associate with a view
*
* This method is required to select the proper dither pattern
*/
void set_view (lay::LayoutView *view);
/**
* @brief Set the dither pattern index
*/
void set_dither_pattern (int dp);
/**
* @brief Get the dither pattern index
*/
int dither_pattern () const;
/**
* @brief Override setText
*/
void setText (const QString &) { }
/**
* @brief Override setPixmap
*/
void setPixmap (const QPixmap &) { }
signals:
void dither_pattern_changed (int);
private slots:
void browse_selected ();
void menu_selected ();
void menu_about_to_show ();
private:
lay::LayoutView *mp_view;
int m_dither_pattern;
void update_pattern ();
void update_menu ();
};
/**
* @brief A library selection combo box
*
* This combo box allows selecting a library
*/
class LAYBASIC_PUBLIC LibrarySelectionComboBox
: public QComboBox
{
Q_OBJECT
public:
/**
* @brief Constructor
*/
LibrarySelectionComboBox (QWidget *parent);
/**
* @brief Destructor
*/
~LibrarySelectionComboBox ();
/**
* @brief Set the current library
*
* The current library is "none" (local definition) if the pointer is 0.
*/
void set_current_library (db::Library *lib);
/**
* @brief Get the current library
*
* The pointer is 0 if "none" is selected.
*/
db::Library *current_library () const;
/**
* @brief Update the list of libraries
*/
void update_list ();
/**
* @brief Sets the technology filter
*
* If a technology filter is set, only the libraries associated with the given
* technology are shown. If enable is false, the technology name is ignored and
* all libraries are shown.
*/
void set_technology_filter (const std::string &tech, bool enable);
private:
std::string m_tech;
bool m_tech_set;
};
/**
* @brief A layer selection combo box
*
* This combo box allows selecting a (physical) layer from a layout
*/
class LAYBASIC_PUBLIC LayerSelectionComboBox
: public QComboBox
{
Q_OBJECT
public:
/**
* @brief Constructor
*/
LayerSelectionComboBox (QWidget *parent);
/**
* @brief Destructor
*/
~LayerSelectionComboBox ();
/**
* @brief Associate with a layout
*
* Associates this widget with a certain layout object - this one is being
* scanned for layers that are presented in this combo box.
*/
void set_layout (const db::Layout *layout);
/**
* @brief Associate with a view and cellview index
*
* This method can be used instead of set_layout. If this method is used, more
* functionality is available, i.e. the ability to create new layers.
* If all_layers is set to true, layers are shown which are in the layer list, but
* not created as layers yet.
*/
void set_view (lay::LayoutView *view, int cv_index, bool all_layers = false);
/**
* @brief Sets a flag indicating whether the "new layer" option is available
*/
void set_new_layer_enabled (bool f);
/**
* @brief Gets a flag indicating whether the "new layer" option is available
*/
bool is_new_layer_enabled () const;
/**
* @brief Sets a flag indicating whether "no layer" is available as selection
*/
void set_no_layer_available (bool f);
/**
* @brief Gets a flag indicating whether "no layer" is available as selection
*/
bool is_no_layer_available () const;
/**
* @brief Set the current layer (index)
*/
void set_current_layer (const db::LayerProperties &lp);
/**
* @brief Set the current layer (index)
*/
void set_current_layer (int l);
/**
* @brief Get the current layer (index)
*/
int current_layer () const;
/**
* @brief Get the current layer properties
*/
db::LayerProperties current_layer_props () const;
protected slots:
void item_selected (int index);
private:
LayerSelectionComboBoxPrivateData *mp_private;
void update_layer_list ();
};
/**
* @brief A cell view selection combo box
*
* This combo box allows selecting a cellview from a lay::LayoutView
*/
class LAYBASIC_PUBLIC CellViewSelectionComboBox
: public QComboBox
{
Q_OBJECT
public:
CellViewSelectionComboBox (QWidget *parent);
~CellViewSelectionComboBox ();
void set_layout_view (const lay::LayoutView *view);
const lay::LayoutView *layout_view () const;
void set_current_cv_index (int l);
int current_cv_index () const;
private:
CellViewSelectionComboBoxPrivateData *mp_private;
};
/**
* @brief Simpl color chooser button
*
* This class implements a special button that can replace a
* usual push button and supplies a color chooser without the
* capability to switch to "auto" color mode.
*/
class LAYBASIC_PUBLIC SimpleColorButton
: public QPushButton
{
Q_OBJECT
public:
SimpleColorButton (QPushButton *&to_replace, const char *name = 0);
SimpleColorButton (QWidget *parent, const char *name = 0);
QColor get_color () const;
signals:
void color_changed (QColor color);
public slots:
void set_color (QColor color);
private:
QColor m_color;
void set_color_internal (QColor color);
private slots:
virtual void selected ();
};
/**
* @brief Color chooser button
*
* This class implements a special button that can replace a
* usual push button and supplies a color chooser with the
* capability to switch to "auto" color mode.
*/
class LAYBASIC_PUBLIC ColorButton
: public QPushButton
{
Q_OBJECT
public:
ColorButton (QPushButton *&to_replace, const char *name = 0);
ColorButton (QWidget *parent, const char *name = 0);
QColor get_color () const;
static void build_color_menu (QMenu *menu, QObject *receiver, const char *browse_slot, const char *selected_slot);
signals:
void color_changed (QColor color);
public slots:
void set_color (QColor color);
private:
QColor m_color;
void set_color_internal (QColor color);
void build_menu ();
protected slots:
virtual void browse_selected ();
virtual void menu_selected ();
private slots:
void menu_about_to_show ();
};
/**
* @brief An edit box with a clear button and options menu
*/
class LAYBASIC_PUBLIC DecoratedLineEdit
: public QLineEdit
{
Q_OBJECT
public:
/**
* @brief Constructor
*/
DecoratedLineEdit (QWidget *parent);
/**
* @brief Destructor
*/
~DecoratedLineEdit ();
/**
* @brief Sets a value indicating whether the clear button is enabled
* The clear button will be on the right side of the edit box. Pressing the button
* will clear the text and emit a "textEdited" and "textChanged" event.
*/
void set_clear_button_enabled (bool en);
/**
* @brief Gets a value indicating whether the clear button is enabled
*/
bool is_clear_button_enabled () const
{
return m_clear_button_enabled;
}
/**
* @brief Sets a value indicating whether the options button is enabled
* The options button appears to the left. Pressing the button will either show
* the options menu as set by "setOptionsMenu" or emit the "optionsButtonClicked"
* signal.
*/
void set_options_button_enabled (bool en);
/**
* @brief Gets a value indicating whether the options button is enabled
*/
bool is_option_button_enabled () const
{
return m_options_button_enabled;
}
/**
* @brief Sets the options menu to be shown when the options button is clicked.
* The DecoratedLineEdit object will not take ownership over the menu.
*/
void set_options_menu (QMenu *menu);
/**
* @brief Gets the options menu
*/
QMenu *options_menu () const;
/**
* @brief Sets a value indicating whether the widgets accepts ESC keys and sends an esc_pressed signal for this
*/
void set_escape_signal_enabled (bool f);
/**
* @brief gets a value indicating whether the widgets accepts ESC keys and sends an esc_pressed signal for this
*/
bool escape_signal_enabled () const
{
return m_escape_signal_enabled;
}
/**
* @brief Sets a value indicating whether the widgets accepts Tab keys and sends an tab_pressed or backtab_pressed signal for this
*/
void set_tab_signal_enabled (bool f);
/**
* @brief gets a value indicating whether the widgets accepts Tab keys and sends an tab_pressed or backtab_pressed signal for this
*/
bool tab_signal_enabled () const
{
return m_tab_signal_enabled;
}
signals:
void options_button_clicked ();
void esc_pressed ();
void tab_pressed ();
void backtab_pressed ();
void clear_pressed ();
protected:
void mousePressEvent (QMouseEvent *event);
void mouseReleaseEvent (QMouseEvent *event);
void resizeEvent (QResizeEvent *event);
void keyPressEvent (QKeyEvent *event);
bool focusNextPrevChild (bool next);
bool event (QEvent *event);
private:
bool m_clear_button_enabled;
bool m_options_button_enabled;
bool m_escape_signal_enabled;
bool m_tab_signal_enabled;
QLabel *mp_options_label;
QLabel *mp_clear_label;
QMenu *mp_options_menu;
int m_default_left_margin, m_default_right_margin;
};
/**
* @brief An interactive liste widget which offers slots to delete and move items and interfaces to std::vector<std::string>
*/
class LAYBASIC_PUBLIC InteractiveListWidget
: public QListWidget
{
Q_OBJECT
public:
/**
* @brief Constructor
*/
InteractiveListWidget (QWidget *parent = 0);
/**
* @brief Sets the items in the widget
*/
void set_values (const std::vector<std::string> &values);
/**
* @brief Gets the items in the widget
*/
std::vector<std::string> get_values ();
/**
* @brief Adds a value
*/
void add_value (const std::string &value);
/**
* @brief Adds values
*/
void add_values (const std::vector<std::string> &values);
private slots:
/**
* @brief Deletes the selected items
*/
void delete_selected_items ();
/**
* @brief Moves the selected items up
*/
void move_selected_items_up ();
/**
* @brief Moves the selected items down
*/
void move_selected_items_down ();
private:
void refresh_flags ();
bool m_drag_and_drop_enabled;
};
} // namespace lay
#endif