* The solution consists of attaching a bridge object
to QObjects. If the host object is destroyed, the
bridge object will notify the script client
* The bridge object attachment is optimized so it
only happens if required (but still too often ...)
* The child object of QChildEvent gets a special
handling since this object is almost dead in case
of remove. This special handling consists of
a special, stripped class which is used to
only represent QObject in that particular case.