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Using a 'final' progress in the tiling processor to stop child progress objects from showing.
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@ -618,6 +618,9 @@ void
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TilingProcessorJob::start (const std::string &job_description)
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TilingProcessorJob::start (const std::string &job_description)
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{
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{
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m_progress = tl::RelativeProgress (job_description, tasks (), 1);
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m_progress = tl::RelativeProgress (job_description, tasks (), 1);
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// prevents child progress objects from showing
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m_progress.set_final (true);
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tl::JobBase::start ();
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tl::JobBase::start ();
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}
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}
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