Using a 'final' progress in the tiling processor to stop child progress objects from showing.

This commit is contained in:
Matthias Koefferlein 2021-03-13 10:35:26 +01:00
parent 1aa595560e
commit f03f745ed8
1 changed files with 3 additions and 0 deletions

View File

@ -618,6 +618,9 @@ void
TilingProcessorJob::start (const std::string &job_description)
{
m_progress = tl::RelativeProgress (job_description, tasks (), 1);
// prevents child progress objects from showing
m_progress.set_final (true);
tl::JobBase::start ();
}