mirror of https://github.com/KLayout/klayout.git
Maybe fixing shader programs for 2.5d view
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b2b9c221b4
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@ -990,7 +990,7 @@ D25ViewWidget::do_initialize_gl ()
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" f = (z - (d - dd)) / (2.0 * dd);\n"
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" }\n"
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" return (1.0 - f) * mist_color + f * c;\n"
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"};\n"
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"}\n"
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"\n"
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"void main() {\n"
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" lowp vec4 vertex_color = color * (dp * 0.5 + 0.5) - (min(0.0, dp) * ambient);\n"
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@ -1038,7 +1038,7 @@ D25ViewWidget::do_initialize_gl ()
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" f = (z - (d - dd)) / (2.0 * dd);\n"
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" }\n"
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" return (1.0 - f) * mist_color + f * c;\n"
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"};\n"
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"}\n"
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"\n"
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"void main() {\n"
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" gl_FragColor = color_by_z(color, gl_FragCoord.w);\n"
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