Enhancements to implementation

- OASIS layers are turned into pure layer name (not lxdy_name) for
  MAG output
- Boxes of instances had been incorrect
- consistent naming of cell files in presence of special chars
This commit is contained in:
Matthias Koefferlein
2019-11-30 22:30:28 +01:00
parent f8743e7411
commit 9eb09c3a5d
5 changed files with 30 additions and 6 deletions
@@ -399,7 +399,10 @@ MAGReader::do_merge_part (Layout &layout, cell_index_type cell_index)
db::ShapeProcessor sp;
if (tl::verbosity () >= 40) {
sp.enable_progress (tl::to_string (tr ("Merging shapes for MAG reader")));
} else {
sp.disable_progress ();
}
sp.set_base_verbosity (40);
std::vector<db::Text> saved_texts;
@@ -54,7 +54,7 @@ void
MAGWriter::write (db::Layout &layout, tl::OutputStream &stream, const db::SaveLayoutOptions &options)
{
std::vector <std::pair <unsigned int, db::LayerProperties> > layers;
options.get_valid_layers (layout, layers, db::SaveLayoutOptions::LP_AssignName);
options.get_valid_layers (layout, layers, db::SaveLayoutOptions::LP_AssignNameWithPriority);
std::set <db::cell_index_type> cell_set;
options.get_cells (layout, cell_set, layers);
@@ -102,9 +102,9 @@ MAGWriter::filename_for_cell (db::cell_index_type ci, db::Layout &layout)
{
tl::URI uri (m_base_uri);
if (uri.path ().empty ()) {
uri.set_path (std::string (layout.cell_name (ci)) + "." + m_ext);
uri.set_path (make_string (layout.cell_name (ci)) + "." + m_ext);
} else {
uri.set_path (uri.path () + "/" + std::string (layout.cell_name (ci)) + "." + m_ext);
uri.set_path (uri.path () + "/" + make_string (layout.cell_name (ci)) + "." + m_ext);
}
return uri.to_string ();
}
@@ -320,7 +320,7 @@ MAGWriter::write_single_instance (db::cell_index_type ci, db::ICplxTrans trans,
db::Vector d = scaled (trans.disp ());
os << "transform " << m.m11 () << " " << m.m12 () << " " << d.x () << " " << m.m21 () << " " << m.m22 () << " " << d.y () << "\n";
db::Box bx = scaled (trans * layout.cell (ci).bbox ());
db::Box bx = scaled (layout.cell (ci).bbox ());
os << "box " << bx.left () << " " << bx.bottom () << " " << bx.right () << " " << bx.top () << "\n";
}