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Fixed #134
The issue was caused by an internal error in the edge processor. Effectively the weak attractor scheme was causing this problem. As the weak attractors are making things worse rather than better I dropped them. In theory, the weak attractors render an edge undisturbed by neighboring intersection points, but in cases or parallel edges this lead to problems: omitting cut points violates the output edge configuration warranties the the polygon stitcher fails. In addition, to maintain the solution for bug #74, the cut point capture condition was relaxed, so that edge crossing the exact corner of the snapping rectangle of a point are not considered captured.
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