mirror of https://github.com/KLayout/klayout.git
Small enhancement to 'decompose_convex' with the goal to avoid thin slivers
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@ -2300,9 +2300,11 @@ static void decompose_convex_helper (int depth, PreferredOrientation po, const d
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db::Box bbox = sp.box ();
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db::coord_traits<db::Coord>::area_type atot = 0;
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db::coord_traits<db::Coord>::distance_type min_edge = std::numeric_limits<db::coord_traits<db::Coord>::distance_type>::max ();
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for (size_t i = 0; i < n; ++i) {
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db::Edge ep (sp.hull ()[(i + n - 1) % n], sp.hull ()[i]);
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atot += db::vprod (ep.p2 () - db::Point (), ep.p1 () - db::Point ());
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min_edge = std::min (min_edge, ep.length ());
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}
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std::set<db::Point> skipped;
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@ -2449,9 +2451,14 @@ static void decompose_convex_helper (int depth, PreferredOrientation po, const d
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int cr = 0;
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if (x.second == efc.p1 ()) {
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if (db::vprod (efc, efp) < 0) {
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cr = 2; // cut terminates at another concave corner
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cr = 3; // cut terminates at another concave corner
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} else {
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cr = 1; // cut terminates at a convex corner
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cr = 2; // cut terminates at a convex corner
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}
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} else {
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db::coord_traits<db::Coord>::distance_type el = std::min (x.second.distance (efc.p1 ()), x.second.distance (efc.p2 ()));
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if (el >= min_edge) {
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cr = 1; // does not induce shorter edge than we have so far
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}
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}
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