Refactoring: layColor -> tlColor

This commit is contained in:
Matthias Koefferlein
2022-05-30 23:21:32 +02:00
parent 84cf60dbb7
commit 62bbef53ac
91 changed files with 555 additions and 555 deletions
@@ -477,7 +477,7 @@ NetTracerDialog::configure (const std::string &name, const std::string &value)
} else if (name == cfg_nt_marker_color) {
lay::Color color;
tl::Color color;
if (! value.empty ()) {
lay::ColorConverter ().from_string (value, color);
}
@@ -1093,7 +1093,7 @@ NetTracerDialog::update_list ()
item->setData (Qt::DisplayRole, tl::to_qstring (mp_nets [i]->name ()));
if (lay::Color (mp_nets [i]->color ()).is_valid ()) {
if (tl::Color (mp_nets [i]->color ()).is_valid ()) {
QPixmap pxmp (icon_size);
QPainter pxpainter (&pxmp);
@@ -1596,7 +1596,7 @@ NetTracerDialog::update_highlights ()
std::map <unsigned int, unsigned int> llmap;
lay::Color net_color = mp_nets [item_index]->color ();
tl::Color net_color = mp_nets [item_index]->color ();
// Create markers for the shapes
for (db::NetTracerNet::iterator net_shape = mp_nets [item_index]->begin (); net_shape != mp_nets [item_index]->end () && n_marker < m_max_marker_count; ++net_shape) {
@@ -92,7 +92,7 @@ private:
nt_window_type m_window;
double m_window_dim;
unsigned int m_max_marker_count;
lay::Color m_marker_color;
tl::Color m_marker_color;
int m_marker_line_width;
int m_marker_vertex_size;
int m_marker_halo;
@@ -196,7 +196,7 @@ D25View::begin (const std::string &generator)
}
void
D25View::open_display (const color_t *frame_color, const color_t *fill_color, const db::LayerProperties *like, const std::string *name)
D25View::open_display (const tl::color_t *frame_color, const tl::color_t *fill_color, const db::LayerProperties *like, const std::string *name)
{
if (! mp_ui->d25_view->has_error ()) {
mp_ui->d25_view->open_display (frame_color, fill_color, like, name);
@@ -68,7 +68,7 @@ public:
void close ();
void clear ();
void begin (const std::string &generator);
void open_display (const color_t *frame_color, const color_t *fill_color, const db::LayerProperties *like, const std::string *name);
void open_display (const tl::color_t *frame_color, const tl::color_t *fill_color, const db::LayerProperties *like, const std::string *name);
void close_display ();
void entry (const db::Region &data, double dbu, double zstart, double zstop);
void entry_edge (const db::Edges &data, double dbu, double zstart, double zstop);
@@ -531,7 +531,7 @@ D25ViewWidget::clear ()
}
}
static void color_to_gl (color_t color, GLfloat (&gl_color) [4])
static void color_to_gl (tl::color_t color, GLfloat (&gl_color) [4])
{
gl_color[0] = ((color >> 16) & 0xff) / 255.0f;
gl_color[1] = ((color >> 8) & 0xff) / 255.0f;
@@ -539,7 +539,7 @@ static void color_to_gl (color_t color, GLfloat (&gl_color) [4])
gl_color[3] = 1.0f;
}
static void color_to_gl (const color_t *color, GLfloat (&gl_color) [4])
static void color_to_gl (const tl::color_t *color, GLfloat (&gl_color) [4])
{
if (! color) {
for (unsigned int i = 0; i < 4; ++i) {
@@ -567,7 +567,7 @@ static void lp_to_info (const lay::LayerPropertiesNode &lp, D25ViewWidget::Layer
}
void
D25ViewWidget::open_display (const color_t *frame_color, const color_t *fill_color, const db::LayerProperties *like, const std::string *name)
D25ViewWidget::open_display (const tl::color_t *frame_color, const tl::color_t *fill_color, const db::LayerProperties *like, const std::string *name)
{
m_vertex_chunks.push_back (triangle_chunks_type ());
m_line_chunks.push_back (line_chunks_type ());
@@ -648,7 +648,7 @@ D25ViewWidget::enter (const db::RecursiveShapeIterator *iter, double zstart, dou
} else {
// sequential assignment
lay::color_t color = mp_view->get_palette ().luminous_color_by_index (m_layers.size ());
tl::color_t color = mp_view->get_palette ().luminous_color_by_index (m_layers.size ());
color_to_gl (color, info.fill_color);
}
@@ -1089,7 +1089,7 @@ D25ViewWidget::paintGL ()
const qreal retina_scale = devicePixelRatio ();
glViewport (0, 0, width () * retina_scale, height () * retina_scale);
lay::Color c = mp_view->background_color ();
tl::Color c = mp_view->background_color ();
float foreground_rgb = (c.to_mono () ? 0.0f : 1.0f);
float ambient = (c.to_mono () ? 0.8f : 0.25f);
float mist_factor = (c.to_mono () ? 0.2f : 0.4f);
@@ -159,7 +159,7 @@ public:
void set_material_visible (size_t index, bool visible);
void clear ();
void open_display (const color_t *frame_color, const color_t *fill_color, const db::LayerProperties *like, const std::string *name);
void open_display (const tl::color_t *frame_color, const tl::color_t *fill_color, const db::LayerProperties *like, const std::string *name);
void close_display ();
void entry (const db::Region &data, double dbu, double zstart, double zstop);
void entry (const db::Edges &data, double dbu, double zstart, double zstop);