mirror of https://github.com/KLayout/klayout.git
Basic performance improvement in the bitmap to image area
Empty bitmaps are skipped now
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8ab4868d76
commit
46116f4828
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@ -386,13 +386,18 @@ render_scanline_cross (const uint32_t *dp, unsigned int ds, const lay::Bitmap *p
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}
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}
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static void create_precursor_bitmaps (const std::vector<lay::ViewOp> &view_ops_in, const std::vector<lay::Bitmap *> &pbitmaps_in, const lay::LineStyles &ls, unsigned int width, unsigned int height, std::map<unsigned int, lay::Bitmap> &precursors, QMutex *mutex)
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static void create_precursor_bitmaps (const std::vector<lay::ViewOp> &view_ops_in, const std::vector <unsigned int> &vo_map, const std::vector<lay::Bitmap *> &pbitmaps_in, const std::vector<unsigned int> &bm_map, const lay::LineStyles &ls, unsigned int width, unsigned int height, std::map<unsigned int, lay::Bitmap> &precursors, QMutex *mutex)
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{
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tl_assert (bm_map.size () == vo_map.size ());
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// Styled lines with width > 1 are not rendered directly, but through an intermediate step.
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// We prepare the necessary precursor bitmaps now
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for (unsigned int i = 0; i < view_ops_in.size (); ++i) {
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for (unsigned int i = 0; i < vo_map.size (); ++i) {
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const ViewOp &op = view_ops_in [i];
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unsigned int vo_index = vo_map [i];
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unsigned int bm_index = bm_map [i];
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const ViewOp &op = view_ops_in [vo_index];
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if (op.width () > 1 && ls.style (op.line_style_index ()).width () > 0) {
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// lock bitmaps against change by the redraw thread
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@ -400,12 +405,12 @@ static void create_precursor_bitmaps (const std::vector<lay::ViewOp> &view_ops_i
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mutex->lock ();
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}
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lay::Bitmap &bp = precursors.insert (std::make_pair (i, lay::Bitmap (width, height, 1.0))).first->second;
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lay::Bitmap &bp = precursors.insert (std::make_pair (bm_index, lay::Bitmap (width, height, 1.0))).first->second;
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LineStyleInfo ls_info = ls.style (op.line_style_index ());
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ls_info.scale_pattern (op.width ());
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for (unsigned int y = 0; y < height; y++) {
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render_scanline_std_edge (ls_info.pattern (), ls_info.pattern_stride (), pbitmaps_in [i], y, width, height, bp.scanline (y));
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render_scanline_std_edge (ls_info.pattern (), ls_info.pattern_stride (), pbitmaps_in [bm_index], y, width, height, bp.scanline (y));
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}
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if (mutex) {
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@ -418,7 +423,7 @@ static void create_precursor_bitmaps (const std::vector<lay::ViewOp> &view_ops_i
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}
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static void
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bitmaps_to_image_rgb (const std::vector<lay::ViewOp> &view_ops_in,
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bitmaps_to_image_rgb (const std::vector<lay::ViewOp> &view_ops_in,
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const std::vector<lay::Bitmap *> &pbitmaps_in,
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const lay::DitherPattern &dp,
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const lay::LineStyles &ls,
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@ -427,29 +432,33 @@ bitmaps_to_image_rgb (const std::vector<lay::ViewOp> &view_ops_in,
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bool transparent,
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QMutex *mutex)
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{
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unsigned int n_in = (unsigned int) view_ops_in.size ();
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std::vector<unsigned int> bm_map;
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std::vector<unsigned int> vo_map;
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vo_map.reserve (n_in);
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for (unsigned int i = 0; i < n_in; ++i) {
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vo_map.push_back (i);
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}
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vo_map.reserve (view_ops_in.size ());
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bm_map.reserve (view_ops_in.size ());
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unsigned int n_in = 0;
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if (! use_bitmap_index) {
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bm_map = vo_map;
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} else {
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bm_map.reserve (n_in);
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for (unsigned int i = 0; i < n_in; ++i) {
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bm_map.push_back (view_ops_in [i].bitmap_index () < 0 ? i : view_ops_in [i].bitmap_index ());
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// drop invisible and empty bitmaps, build bitmap mask
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for (unsigned int i = 0; i < view_ops_in.size (); ++i) {
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const lay::ViewOp &vop = view_ops_in [i];
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unsigned int bi = (use_bitmap_index && vop.bitmap_index () >= 0) ? (unsigned int) vop.bitmap_index () : i;
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const lay::Bitmap *pb = bi < pbitmaps_in.size () ? pbitmaps_in [bi] : 0;
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if ((vop.ormask () | ~vop.andmask ()) != 0 && pb && ! pb->empty ()) {
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vo_map.push_back (i);
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bm_map.push_back (bi);
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++n_in;
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}
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}
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// Styled lines with width > 1 are not rendered directly, but through an intermediate step.
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// We prepare the necessary precursor bitmaps now
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std::map<unsigned int, lay::Bitmap> precursors;
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create_precursor_bitmaps (view_ops_in, pbitmaps_in, ls, width, height, precursors, mutex);
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create_precursor_bitmaps (view_ops_in, vo_map, pbitmaps_in, bm_map, ls, width, height, precursors, mutex);
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std::vector<lay::ViewOp> view_ops;
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std::vector<const lay::Bitmap *> pbitmaps;
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@ -489,18 +498,19 @@ bitmaps_to_image_rgb (const std::vector<lay::ViewOp> &view_ops_in,
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unsigned int w = vop.width ();
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const lay::Bitmap *pb = 0;
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unsigned int bm_index = bm_map[i];
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if (bm_map [i] < pbitmaps_in.size ()) {
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if (w > 1 && ls.style (vop.line_style_index ()).width () > 0) {
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tl_assert (precursors.find (i) != precursors.end ());
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pb = &precursors [i];
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tl_assert (precursors.find (bm_index) != precursors.end ());
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pb = &precursors [bm_index];
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} else {
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pb = pbitmaps_in [bm_map[i]];
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pb = pbitmaps_in [bm_index];
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}
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}
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if (pb != 0
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&& w > 0
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&& ((pb->first_scanline () < y + slice && pb->last_scanline () > y) || w > 1)
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&& (pb->first_scanline () + w - 1 < y + slice && pb->last_scanline () > y + w - 1)
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&& (vop.ormask () | ~vop.andmask ()) != 0) {
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uint32_t non_empty_sl = 0;
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@ -660,29 +670,33 @@ bitmaps_to_image_mono (const std::vector<lay::ViewOp> &view_ops_in,
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bool use_bitmap_index,
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QMutex *mutex)
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{
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unsigned int n_in = (unsigned int) view_ops_in.size ();
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std::vector<unsigned int> bm_map;
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std::vector<unsigned int> vo_map;
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vo_map.reserve (n_in);
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for (unsigned int i = 0; i < n_in; ++i) {
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vo_map.push_back (i);
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}
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vo_map.reserve (view_ops_in.size ());
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bm_map.reserve (view_ops_in.size ());
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unsigned int n_in = 0;
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if (! use_bitmap_index) {
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bm_map = vo_map;
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} else {
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bm_map.reserve (n_in);
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for (unsigned int i = 0; i < n_in; ++i) {
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bm_map.push_back (view_ops_in [i].bitmap_index () < 0 ? i : view_ops_in [i].bitmap_index ());
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// drop invisible and empty bitmaps, build bitmap mask
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for (unsigned int i = 0; i < view_ops_in.size (); ++i) {
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const lay::ViewOp &vop = view_ops_in [i];
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unsigned int bi = (use_bitmap_index && vop.bitmap_index () >= 0) ? (unsigned int) vop.bitmap_index () : i;
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const lay::Bitmap *pb = bi < pbitmaps_in.size () ? pbitmaps_in [bi] : 0;
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if ((vop.ormask () | ~vop.andmask ()) != 0 && pb && ! pb->empty ()) {
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vo_map.push_back (i);
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bm_map.push_back (bi);
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++n_in;
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}
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}
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// Styled lines with width > 1 are not rendered directly, but through an intermediate step.
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// We prepare the necessary precursor bitmaps now
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std::map<unsigned int, lay::Bitmap> precursors;
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create_precursor_bitmaps (view_ops_in, pbitmaps_in, ls, width, height, precursors, mutex);
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create_precursor_bitmaps (view_ops_in, vo_map, pbitmaps_in, bm_map, ls, width, height, precursors, mutex);
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std::vector<lay::ViewOp> view_ops;
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std::vector<const lay::Bitmap *> pbitmaps;
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@ -722,18 +736,19 @@ bitmaps_to_image_mono (const std::vector<lay::ViewOp> &view_ops_in,
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unsigned int w = vop.width ();
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const lay::Bitmap *pb = 0;
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unsigned int bm_index = bm_map[i];
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if (bm_map [i] < pbitmaps_in.size ()) {
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if (w > 1 && ls.style (vop.line_style_index ()).width () > 0) {
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tl_assert (precursors.find (i) != precursors.end ());
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pb = &precursors [i];
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tl_assert (precursors.find (bm_index) != precursors.end ());
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pb = &precursors [bm_index];
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} else {
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pb = pbitmaps_in [bm_map[i]];
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pb = pbitmaps_in [bm_index];
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}
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}
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if (pb != 0
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if (pb != 0
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&& w > 0
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&& ((pb->first_scanline () < y + slice && pb->last_scanline () > y) || w > 1)
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&& (pb->first_scanline () + w - 1 < y + slice && pb->last_scanline () > y + w - 1)
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&& (vop.ormask () | ~vop.andmask ()) != 0) {
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uint32_t non_empty_sl = 0;
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