RecursiveShapeIterator debugging

This commit is contained in:
Matthias Koefferlein 2024-03-24 21:57:39 +01:00
parent b9bdcf6fac
commit 3cf8b29699
2 changed files with 132 additions and 37 deletions

View File

@ -790,44 +790,11 @@ RecursiveShapeIterator::down (RecursiveShapeReceiver *receiver) const
box_type new_region = box_type::world ();
// compute the region inside the new cell
if (new_region != m_region) {
new_region = m_trans.inverted () * m_region;
if (new_region != m_local_region_stack.back ()) {
new_region = m_inst->complex_trans (*m_inst_array).inverted () * m_local_region_stack.back ();
new_region &= cell_bbox (cell_index ());
}
// try some optimization - only consider optimizing by dropping the shape-covered area under certain circumstances:
// - single layer
// - less than 32 shapes to consider
// - total shape bbox in current region covers at least a third of it
// - total area of shapes in current region is at least a third of it
// TODO: the current implementation does not touch the complex search region
if (m_for_merged_input && (! m_has_layers || m_layers.size () == 1) && ! new_region.empty ()) {
unsigned int l = m_has_layers ? m_layers.front () : m_layer;
const shapes_type &shapes = m_cells.back ()->shapes (l);
box_type region_in_parent = m_inst->complex_trans (*m_inst_array) * new_region;
// NOTE: new_region is already in the coordinate system of the child cell
if (shapes.size () < 32 &&
3 * (shapes.bbox () & region_in_parent).area () > region_in_parent.area ()) {
region_type shapes_region (shapes);
if (3 * shapes_region.area (region_in_parent) > region_in_parent.area ()) {
shapes_region.transform (m_inst->complex_trans (*m_inst_array).inverted ());
// reduce the search region for less instances to look up
region_type new_complex_region = region_type (new_region) - shapes_region;
new_region = new_complex_region.bbox ();
}
}
}
m_local_region_stack.push_back (new_region);
if (! m_local_complex_region_stack.empty ()) {
@ -966,7 +933,59 @@ RecursiveShapeIterator::new_cell (RecursiveShapeReceiver *receiver) const
new_layer ();
m_inst = cell ()->begin_touching (m_local_region_stack.back ());
// try some optimization - only consider optimizing by dropping the shape-covered area under certain circumstances:
// - single layer
// - less than 32 shapes to consider
// - total shape bbox in current region covers at least a third of it
// - total area of shapes in current region is at least a third of it
//
// NOTE that this implementation can modify the search box on the box stack
// because we did "new_layer()" already and this function is not going to
// be called, because we do so only for single layers.
const box_type &region = m_local_region_stack.back ();
if (m_for_merged_input && (! m_has_layers || m_layers.size () == 1) && ! region.empty ()) {
unsigned int l = m_has_layers ? m_layers.front () : m_layer;
const shapes_type &shapes = cell ()->shapes (l);
if (! shapes.empty () && shapes.size () < 32 &&
3 * (shapes.bbox () & region).area () > region.area ()) {
region_type shapes_region (shapes);
if (3 * shapes_region.area (region) > region.area ()) {
// Need to enlarge the empty area somewhat so we really exclude instances
// entirely enclosed by the shape - also the ones at the border.
box_type::vector_type bias;
if (! m_overlapping) {
bias = box_type::vector_type (1, 1);
}
// reduce the search region for less instances to look up
// NOTE: because we use "touching" for the instances below, we
region_type new_complex_region;
if (region == box_type::world ()) {
new_complex_region = region_type (cell ()->bbox ()) - shapes_region;
} else {
new_complex_region = region_type (cell ()->bbox () & region.enlarged (bias)) - shapes_region;
}
// TODO: the current implementation does not touch the complex search region
m_local_region_stack.back () = new_complex_region.bbox ().enlarged (-bias);
}
}
}
if (m_overlapping) {
m_inst = cell ()->begin_touching (m_local_region_stack.back ().enlarged (box_type::vector_type (-1, -1)));
} else {
m_inst = cell ()->begin_touching (m_local_region_stack.back ());
}
m_inst_quad_id = 0;
@ -1015,7 +1034,11 @@ RecursiveShapeIterator::new_inst (RecursiveShapeReceiver *receiver) const
// a singular iterator
m_inst_array = db::CellInstArray::iterator (m_inst->cell_inst ().front (), false);
} else if (with_region) {
m_inst_array = m_inst->cell_inst ().begin_touching (m_local_region_stack.back (), m_box_convert);
if (m_overlapping) {
m_inst_array = m_inst->cell_inst ().begin_touching (m_local_region_stack.back ().enlarged (box_type::vector_type (-1, -1)), m_box_convert);
} else {
m_inst_array = m_inst->cell_inst ().begin_touching (m_local_region_stack.back (), m_box_convert);
}
} else {
m_inst_array = m_inst->cell_inst ().begin ();
}

View File

@ -1554,3 +1554,75 @@ TEST(11_LayoutIsWeakPointer)
x = collect(i1, *g);
EXPECT_EQ (x, "");
}
TEST(12_ForMerged)
{
std::unique_ptr<db::Layout> g (new db::Layout ());
g->insert_layer (0);
g->insert_layer (1);
db::Cell &c0 (g->cell (g->add_cell ()));
db::Cell &c1 (g->cell (g->add_cell ()));
db::Cell &c2 (g->cell (g->add_cell ()));
db::Cell &c3 (g->cell (g->add_cell ()));
db::Box b (0, 100, 1000, 1200);
c0.shapes (0).insert (db::Box (0, 0, 3000, 2000));
c1.shapes (0).insert (b);
c2.shapes (0).insert (b);
c3.shapes (0).insert (b);
db::Trans tt;
c0.insert (db::CellInstArray (db::CellInst (c1.cell_index ()), tt));
c0.insert (db::CellInstArray (db::CellInst (c2.cell_index ()), db::Trans (db::Vector (100, -100))));
c0.insert (db::CellInstArray (db::CellInst (c3.cell_index ()), db::Trans (1)));
c2.insert (db::CellInstArray (db::CellInst (c3.cell_index ()), db::Trans (db::Vector (1100, 0))));
std::string x;
db::RecursiveShapeIterator i1 (*g, c0, 0);
x = collect(i1, *g);
EXPECT_EQ (x, "[$1](0,0;3000,2000)/[$2](0,100;1000,1200)/[$3](100,0;1100,1100)/[$4](1200,0;2200,1100)/[$4](-1200,0;-100,1000)");
i1.set_for_merged_input (true);
x = collect(i1, *g);
EXPECT_EQ (x, "[$1](0,0;3000,2000)/[$4](-1200,0;-100,1000)");
std::vector<unsigned int> lv;
lv.push_back (0);
i1 = db::RecursiveShapeIterator (*g, c0, lv);
x = collect(i1, *g);
EXPECT_EQ (x, "[$1](0,0;3000,2000)/[$2](0,100;1000,1200)/[$3](100,0;1100,1100)/[$4](1200,0;2200,1100)/[$4](-1200,0;-100,1000)");
i1.set_for_merged_input (true);
x = collect(i1, *g);
EXPECT_EQ (x, "[$1](0,0;3000,2000)/[$4](-1200,0;-100,1000)");
lv.push_back (1); // empty, but kills "for merged" optimization
i1 = db::RecursiveShapeIterator (*g, c0, lv);
x = collect(i1, *g);
EXPECT_EQ (x, "[$1](0,0;3000,2000)/[$2](0,100;1000,1200)/[$3](100,0;1100,1100)/[$4](1200,0;2200,1100)/[$4](-1200,0;-100,1000)");
i1.set_for_merged_input (true);
x = collect(i1, *g);
// no longer optimized
EXPECT_EQ (x, "[$1](0,0;3000,2000)/[$2](0,100;1000,1200)/[$3](100,0;1100,1100)/[$4](1200,0;2200,1100)/[$4](-1200,0;-100,1000)");
i1 = db::RecursiveShapeIterator (*g, c0, 0, db::Box (-100, 0, 100, 50));
x = collect(i1, *g);
EXPECT_EQ (x, "[$1](0,0;3000,2000)/[$3](100,0;1100,1100)/[$4](-1200,0;-100,1000)");
i1.set_for_merged_input (true);
x = collect(i1, *g);
EXPECT_EQ (x, "[$1](0,0;3000,2000)/[$4](-1200,0;-100,1000)");
i1 = db::RecursiveShapeIterator (*g, c0, 0, db::Box (-101, 0, 100, 50));
i1.set_overlapping (true);
x = collect(i1, *g);
EXPECT_EQ (x, "[$1](0,0;3000,2000)/[$4](-1200,0;-100,1000)");
i1.set_for_merged_input (true);
x = collect(i1, *g);
EXPECT_EQ (x, "[$1](0,0;3000,2000)/[$4](-1200,0;-100,1000)");
// ...
}