klayout/src/laybasic/laybasic/layTipDialog.h

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/*
KLayout Layout Viewer
2020-01-05 00:59:43 +01:00
Copyright (C) 2006-2020 Matthias Koefferlein
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef HDR_layTipDialog
#define HDR_layTipDialog
#include "laybasicCommon.h"
#include <QDialog>
#include <string>
namespace Ui {
class TipDialog;
}
namespace lay {
/**
* @brief A dialog for showing a general "tip" window
*
* A tip window is basically a message box with the ability to hide the box forever (or at least until the
* configuration is reset).
*/
class LAYBASIC_PUBLIC TipDialog
: public QDialog
{
Q_OBJECT
public:
enum buttons_type { close_buttons = 0, okcancel_buttons = 1, yesno_buttons = 2, yesnocancel_buttons = 3 };
enum button_type { null_button = -1, close_button = 0, cancel_button = 1, ok_button = 2, yes_button = 3, no_button = 4 };
/**
* @brief Constructor
*
* Creates a tip dialog with the given parent, message text and configuration key. The configuration key
* is the key under which the status of the dialog is stored.
* The buttons argument allows one to specify which buttons to show (see buttons_type enum for the button
* combinations available.
*/
TipDialog (QWidget *parent, const std::string &text, const std::string &key, buttons_type buttons = close_buttons);
/**
* @brief Destructor
*/
~TipDialog ();
/**
* @brief Returns true, if the tip dialog will be shown
*/
bool will_be_shown ();
/**
* @brief Show the dialog
*
* This method is intended for the "close_buttons" style. It will show the dialog and return true,
* if the dialog was closed without checking the "hide forever" checkbox.
*/
bool exec_dialog ();
/**
* @brief Show the dialog
*
* Shows the dialog and return true, if the dialog was closed without checking the "hide forever" checkbox.
* The button argument will receive a value indicating the button that was pressed.
* If the dialog is closed with the "hide forever" checkbox checked, it will remember the button that
* was pressed to close the dialog (unless the button was "Cancel") and return this value on the next calls
* in the button argument, even if the dialog is no longer shown.
*/
bool exec_dialog (button_type &button);
public slots:
void close_pressed ();
void ok_pressed ();
void cancel_pressed ();
void yes_pressed ();
void no_pressed ();
private:
Ui::TipDialog *mp_ui;
std::string m_key;
button_type *mp_res;
bool do_exec_dialog (button_type *button);
void accept ();
void init (const std::string &text, buttons_type buttons);
};
}
#endif