293 lines
13 KiB
Plaintext
293 lines
13 KiB
Plaintext
/*
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* Copyright (c) 1998-1999 Stephen Williams (steve@icarus.com)
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*
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* This source code is free software; you can redistribute it
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* and/or modify it in source code form under the terms of the GNU
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* General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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Note that the netlist.h header contains detailed descriptions of how
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things work. This is just an overview.
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NETLIST FORMAT
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The output from the parse and elaboration steps is a "netlist" rooted
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in a Design object. Parsing translates the design described in the
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initial source file into a temporary symbolic "pform". Elaboration
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then expands the design, resolving references and expanding
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hierarchies, to produce a flattened netlist. This is the form that
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optimizers and code generators use.
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The design optimization processes all manipulate the netlist,
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translating it to a (hopefully) better netlist after each step. The
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complete netlist is then passed to the code generator, the emit
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function, where the final code (in the target format) is produced.
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STRUCTURAL ITEMS: NetNode and NetNet
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Components and wires, memories and registers all at their base are
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either NetNode objects or NetNet objects. Even these classes are
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derived from the NetObj class.
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All NetNode and NetNet objects have a name and some number of
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pins. The name usually comes from the Verilog source that represents
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that object, although objects that are artifacts of elaboration will
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have a generated (and probably unreadable) name. The pins are the
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ports into the device. NetNode objects have a pin for each pin of the
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component it represents, and NetNet objects have a pin for each signal
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in the vector.
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Node and net pins can be connected together via the connect
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function. Connections are transitive (A==B and B==c means A==C) so
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connections accumulate on a link as items are connected to it. The
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destructors for nets and nodes automatically arrange for pins to be
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disconnected when the item is deleted, so that the netlist can be
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changed during processing.
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STRUCTURAL LINKS
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The NetNode and NetNet classes contain arrays of Link objects, one
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object per pin. Each pin is a single bit. The Link objects link to all
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the NetNode and NetNet objects' links that are connected together in
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the design, and to a Nexus object. This way, code that examines a node
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of the design can discover what is connected to each pin.
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The connected set of links also has common properties that are stored
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or access from the Nexus object. All the Links that are connected
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together are also connected to a single Nexus object. This object is
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useful for accessing the properties and values that come from the
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connected set of links. The Nexus object is also handy for iterating
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over the connected set of Links.
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See the Link class definition in netlist.h for a description of the link
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methods, and the Nexus class for nexus global methods.
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Currently, a link has 3 possible direction properties:
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PASSIVE -- These pins are sampled by the object that holds the
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pin based on some external event. These are used,
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for example, by NetESignal objects that read a
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point for a procedural expression.
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INPUT -- These pins potentially react to the setting of its
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input.
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OUTPUT -- These pins potentially drive the node. (They may be
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three-state.)
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BEHAVIORAL ITEMS: NetProcTop, NetProc and derived classes
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Behavioral items are not in general linked to the netlist. Instead,
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they represent elaborated behavioral statements. The type of the object
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implies what the behavior of the statement does. For example, a
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NetCondit object represents an ``if'' statement, and carries a
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condition expression and up to two alternative sub-statements.
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At the root of a process is a NetProcTop object. This class carries a
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type flag (initial or always) and a single NetProc object. The
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contained statement may, depending on the derived class, refer to
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other statements, compound statements, so on. But at the root of the
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tree is the NetProcTop object. The Design class keeps a list of the
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elaborated NetProcTop objects. That list represents the list of
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processes in the design.
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INTERACTION OF BEHAVIORAL AND STRUCTURAL: NetAssign_
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The behavioral statements in a Verilog design effect the structural
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aspects through assignments to registers. Registers are structural
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items represented by the NetNet class, linked to the assignment
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statement through pins. This implies that the l-value of an assignment
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is structural. It also implies that the statement itself is
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structural, and indeed it is derived from NetNode.
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The NetAssign_ class is also derived from the NetProc class because
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what it does is brought on by executing the process. By multiple
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inheritance we have therefore that the assignment is both a NetNode
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and a NetProc. The NetAssign_ node has pins that represent the l-value
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of the statement, and carries behavioral expressions that represent
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the r-value of the assignment.
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MEMORIES
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The netlist form includes the NetMemory type to hold the content of a
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memory. Instances of this type represent the declaration of a memory,
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and occur once for each memory. References to the memory are managed
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by the NetEMemory and NetAssignMem_ classes.
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An instance of the NetEMemory class is created whenever a procedural
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expression references a memory element. The operand is the index to
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use to address (and read) the memory.
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An instance of the NetAssignMem_ class is created when there is a
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procedural assignment to the memory. The NetAssignMem_ object
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represents the l-value reference (a write) to the memory. As with the
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NetEMemory class, this is a procedural reference only.
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When a memory reference appears in structural context (i.e. continuous
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assignments) elaboration creates a NetRamDq. This is a LPM_RAM_DQ
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device. Elaboration leaves the write control and data input pins
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unconnected for now, because memories cannot appear is l-values of
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continuous assignments. However, the synthesis functor may connect
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signals to the write control lines to get a fully operational RAM.
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By the time elaboration completes, there may be many NetAssignMem_,
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NetEMemory and NetRamDq objects referencing the same NetMemory
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object. Each represents a port into the memory. It is up to the
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synthesis steps (and the target code) to figure out what to do with
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these ports.
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EXPRESSIONS
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Expressions are represented as a tree of NetExpr nodes. The NetExpr
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base class contains the core methods that represent an expression
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node, including virtual methods to help with dealing with nested
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complexities of expressions.
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Expressions (as expressed in the source and p-form) may also be
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elaborated structurally, where it makes sense. For example, assignment
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l-value expressions are represented as connections to pins. Also,
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continuous assignment module items are elaborated as gates instead of
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as a procedural expression. Event expressions are also elaborated
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structurally as events are like devices that trigger behavioral
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statements.
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However, typical expressions the behavioral description are
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represented as a tree of NetExpr nodes. The derived class of the node
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encodes what kind of operator the node represents.
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EXPRESSION BIT WIDTH
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The expression (represented by the NetExpr class) has a bit width that
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it either explicitly specified, or implied by context or contents.
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When each node of the expression is first constructed during
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elaboration, it is given, by type and parameters, an idea what its
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width should be. It certain cases, this is definitive, for example
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with signals. In others, it is ambiguous, as with unsized constants.
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As the expression is built up by elaboration, operators that combine
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expressions impose bit widths of the environment or expose the bit
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widths of the sub expressions. For example, the bitwise AND (&)
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operator has a bit size implied by its operands, whereas the
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comparison (==) operator has a bit size of 1. The building up of the
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elaborated expression checks and adjusts the bit widths as the
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expression is built up, until finally the context of the expression
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takes the final bit width and makes any final adjustments.
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The NetExpr::expr_width() method returns the calculated (or guessed)
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expression width. This method will return 0 until the width is set by
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calculation or context. If this method returns false, then it is up to
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the context that wants the width to set one. The elaboration phase
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will call the NetExpr::set_width method on an expression as soon as it
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gets to a point where it believes that it knows what the width should
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be.
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The NetExpr::set_width(unsigned) virtual method is used by the context
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of an expression node to note to the expression that the width is
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determined and please adapt. If the expression cannot reasonably
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adapt, it will return false. Otherwise, it will adjust bit widths and
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return true.
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XXXX I do not yet properly deal with cases where elaboration knows for
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XXXX certain that the bit width does not matter. In this case, I
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XXXX really should tell the expression node about it so that it can
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XXXX pick a practical (and optimal) width.
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INTERACTION OF EXPRESSIONS AND STRUCTURE: NetESignal
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The NetAssign_ class described above is the means for processes to
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manipulate the net, but values are read from the net by NetESignal
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objects. These objects are class NetExpr because they can appear in
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expressions (and have width). They are not NetNode object, but hold
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pointers to a NetNet object, which is used to retrieve values with the
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expression is evaluated.
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HIERARCHY IN NETLISTS
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The obvious hierarchical structure of Verilog is the module. The
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Verilog program may contain any number of instantiations of modules in
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order to form an hierarchical design. However, the elaboration of the
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design into a netlist erases module boundaries. Modules are expanded
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each place they are used, with the hierarchical instance name used to
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name the components of the module instance. However, the fact that a
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wire or register is a module port is lost.
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The advantage of this behavior is first the simplification of the
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netlist structure itself. Backends that process netlists only need to
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cope with a list of nets, a list of nodes and a list of
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processes. This eases the task of the backend code generators.
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Another advantage of this flattening of the netlist is that optimizers
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can operate globally, with optimizations freely crossing module
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boundaries. This makes coding of netlist transform functions such as
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constant propagation more effective and easier to write.
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SCOPE REPRESENTATION IN NETLISTS
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In spite of the literal flattening of the design, scope information is
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preserved in the netlist, with the NetScope class. The Design class
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keeps a single pointer to the root scope of the design. This is the
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scope of the root module. Scopes that are then created within that
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(or any nested) module are placed as children of the root scope, and
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those children can have further children, and so on.
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Each scope in the tree carries its own name, and its relationship to
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its parent and children. This makes it possible to walk the tree of
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scopes. In practice, the walking of the scopes is handled by recursive
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methods.
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Each scope also carries the parameters that are applicable to the
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scope itself. The parameter expression (possibly evaluated) can be
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located by name, given the scope object itself. The scan of the pform
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to generate scopes also places the parameters that are declared in the
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scope. Overrides are managed during the scan, and once the scan is
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complete, defparam overrides are applied.
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TASKS IN NETLISTS
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The flattening of the design does not include tasks and named
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begin-end blocks. Tasks are behavioral hierarchy (whereas modules are
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structural) so do not easily succumb to the flattening process. In
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particular, it is logically impossible to flatten tasks that
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recurse. (The elaboration process does reserve the right to flatten
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some task calls. C++ programmers recognize this as inlining a task.)
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TIME SCALE IN NETLISTS
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The Design class and the NetScope classes carry time scale and
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resolution information of the elaborated design. There is a global
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resolution, and there are scope specific units and resolutions. Units
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and resolutions are specified as signed integers, and interpreted as
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the power of 10 of the value. For example, a resolution "-9" means
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that "1" is 1ns (1e-9). The notation supports units from -128 to +127.
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It is up to the back-ends to interpret "-4" as "100us".
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Delays are expressed in the netlist by integers. The units of these
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delays are always given in the units of the design precision. This
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allows everything to work with integers, and generally places the
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burden of scaling delays into elaboration. This is, after all, a
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common task. The Design::get_precision() method gets the global design
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precision.
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Each NetScope also carries its local time_units and time_precision
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values. These are filled in during scope elaboration and are used in
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subsequent elaboration phases to arrange for scaling of delays. This
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information can also be used by the code generator to scale times back
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to the units of the scope, if that is desired.
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