61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
#ifndef __functor_H
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#define __functor_H
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/*
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* Copyright (c) 1999 Stephen Williams (steve@icarus.com)
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*
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* This source code is free software; you can redistribute it
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* and/or modify it in source code form under the terms of the GNU
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* General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#if !defined(WINNT)
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#ident "$Id: functor.h,v 1.2 1999/11/01 02:07:40 steve Exp $"
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#endif
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/*
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* The functor is an object that can be applied to a design to
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* transform it. This is different from the target_t, which can only
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* scan the design but not transform it in any way.
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*/
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class Design;
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class NetNet;
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class NetProcTop;
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struct functor_t {
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virtual ~functor_t();
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/* Signals are scanned first. This is called once for each
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signal in the design. */
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virtual void signal(class Design*des, class NetNet*);
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/* This method is called for each process in the design. */
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virtual void process(class Design*des, class NetProcTop*);
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/* This method is called for each FF in the design. */
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virtual void lpm_ff(class Design*des, class NetFF*);
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};
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/*
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* $Log: functor.h,v $
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* Revision 1.2 1999/11/01 02:07:40 steve
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* Add the synth functor to do generic synthesis
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* and add the LPM_FF device to handle rows of
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* flip-flops.
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*
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* Revision 1.1 1999/07/17 22:01:13 steve
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* Add the functor interface for functor transforms.
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*
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*/
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#endif
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