iverilog/StringHeap.h

143 lines
4.2 KiB
C++

#ifndef __StringHeap_H
#define __StringHeap_H
/*
* Copyright (c) 2002-2004 Stephen Williams (steve@icarus.com)
*
* This source code is free software; you can redistribute it
* and/or modify it in source code form under the terms of the GNU
* General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CVS_IDENT
#ident "$Id: StringHeap.h,v 1.5 2004/02/18 17:11:54 steve Exp $"
#endif
# include "config.h"
# include <string>
class perm_string {
public:
perm_string() : text_(0) { }
perm_string(const perm_string&that) : text_(that.text_) { }
~perm_string() { }
perm_string& operator = (const perm_string&that)
{ text_ = that.text_; return *this; }
const char*str() const { return text_; }
operator const char* () const { return str(); }
// This is an escape for making perm_string objects out of
// literals. For example, per_string::literal("Label"); Please
// do *not* cheat and pass arbitrary const char* items here.
static perm_string literal(const char*t) { return perm_string(t); }
private:
friend class StringHeap;
friend class StringHeapLex;
perm_string(const char*t) : text_(t) { };
private:
const char*text_;
};
extern bool operator == (perm_string a, perm_string b);
extern bool operator == (perm_string a, const char* b);
extern bool operator != (perm_string a, perm_string b);
extern bool operator != (perm_string a, const char* b);
extern bool operator > (perm_string a, perm_string b);
extern bool operator < (perm_string a, perm_string b);
extern bool operator >= (perm_string a, perm_string b);
extern bool operator <= (perm_string a, perm_string b);
/*
* The string heap is a way to permanently allocate strings
* efficiently. They only take up the space of the string characters
* and the terminating nul, there is no malloc overhead.
*/
class StringHeap {
public:
StringHeap();
~StringHeap();
const char*add(const char*);
perm_string make(const char*);
private:
enum { HEAPCELL = 0x10000 };
char*cell_base_;
unsigned cell_ptr_;
unsigned cell_count_;
private: // not implemented
StringHeap(const StringHeap&);
StringHeap& operator= (const StringHeap&);
};
/*
* A lexical string heap is a string heap that makes an effort to
* return the same pointer for identical strings. This saves further
* space by not allocating duplicate strings, so in a system with lots
* of identifiers, this can theoretically save more space.
*/
class StringHeapLex : private StringHeap {
public:
StringHeapLex();
~StringHeapLex();
const char*add(const char*);
perm_string make(const char*);
perm_string make(const string&);
unsigned add_count() const;
unsigned add_hit_count() const;
private:
enum { HASH_SIZE = 4096 };
const char*hash_table_[HASH_SIZE];
unsigned add_count_;
unsigned hit_count_;
private: // not implemented
StringHeapLex(const StringHeapLex&);
StringHeapLex& operator= (const StringHeapLex&);
};
/*
* $Log: StringHeap.h,v $
* Revision 1.5 2004/02/18 17:11:54 steve
* Use perm_strings for named langiage items.
*
* Revision 1.4 2003/03/01 06:25:30 steve
* Add the lex_strings string handler, and put
* scope names and system task/function names
* into this table. Also, permallocate event
* names from the beginning.
*
* Revision 1.3 2003/01/16 21:44:46 steve
* Keep some debugging status.
*
* Revision 1.2 2002/08/12 01:34:58 steve
* conditional ident string using autoconfig.
*
* Revision 1.1 2002/08/04 19:13:16 steve
* dll uses StringHeap for named items.
*
*/
#endif