58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/*
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* Copyright (c) 2011 Stephen Williams (steve@icarus.com)
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*
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* This source code is free software; you can redistribute it
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* and/or modify it in source code form under the terms of the GNU
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* General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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# include "entity.h"
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using namespace std;
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void ComponentBase::write_to_stream(ostream&fd) const
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{
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fd << " component " << name_ << " is" << endl;
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fd << " port(" << endl;
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vector<InterfacePort*>::const_iterator cur = ports_.begin();
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while (cur != ports_.end()) {
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InterfacePort*item = *cur;
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++cur;
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fd << " " << item->name << " : ";
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switch (item->mode) {
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case PORT_NONE:
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fd << "???? ";
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break;
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case PORT_IN:
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fd << "in ";
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break;
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case PORT_OUT:
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fd << "out ";
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break;
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}
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item->type->write_to_stream(fd);
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if (cur != ports_.end())
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fd << ";" << endl;
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else
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fd << endl;
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}
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fd << " );" << endl;
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fd << " end component;" << endl;
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}
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