Move VHDL global state management to a single file
The new state.cc/hh file now manages all the global state that we maintain while generating VHDL. This should make the code a bit tidier.
This commit is contained in:
parent
8043629231
commit
f1f9274bb9
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@ -49,7 +49,7 @@ dep:
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$(CXX) $(CPPFLAGS) $(CXXFLAGS) -MD -c $< -o $*.o
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mv $*.d dep
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O = vhdl.o vhdl_element.o vhdl_type.o vhdl_syntax.o scope.o process.o \
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O = vhdl.o state.o vhdl_element.o vhdl_type.o vhdl_syntax.o scope.o process.o \
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stmt.o expr.o lpm.o display.o support.o cast.o logic.o
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ifeq (@WIN32@,yes)
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@ -20,6 +20,7 @@
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#include "vhdl_target.h"
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#include "support.hh"
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#include "state.hh"
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#include <iostream>
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#include <cassert>
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@ -20,6 +20,7 @@
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#include "vhdl_target.h"
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#include "vhdl_element.hh"
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#include "state.hh"
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#include <cassert>
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#include <sstream>
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@ -82,7 +83,6 @@ static void bufif_logic(vhdl_arch *arch, ivl_net_logic_t log, bool if0)
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cmp = new vhdl_binop_expr(sel, op, zero, NULL);
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}
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ivl_signal_t sig = find_signal_named(lhs->get_name(), arch->get_scope());
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char zbit;
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switch (ivl_signal_type(sig)) {
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@ -19,6 +19,7 @@
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*/
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#include "vhdl_target.h"
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#include "state.hh"
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#include <iostream>
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#include <cassert>
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@ -20,6 +20,7 @@
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#include "vhdl_target.h"
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#include "vhdl_element.hh"
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#include "state.hh"
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#include <iostream>
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#include <cassert>
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@ -20,70 +20,15 @@
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#include "vhdl_target.h"
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#include "vhdl_element.hh"
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#include "state.hh"
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#include <iostream>
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#include <sstream>
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#include <cassert>
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#include <cstring>
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#include <set>
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#include <algorithm>
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static string make_safe_name(ivl_signal_t sig);
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static vhdl_entity *g_active_entity = NULL;
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vhdl_entity *get_active_entity()
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{
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return g_active_entity;
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}
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void set_active_entity(vhdl_entity *ent)
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{
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g_active_entity = ent;
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}
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/*
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* Set of scopes that are treated as the default examples of
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* that type. Any other scopes of the same type are ignored.
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*/
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typedef set<ivl_scope_t> default_scopes_t;
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static default_scopes_t g_default_scopes;
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/*
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* True if two scopes have the same type name.
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*/
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static bool same_scope_type_name(ivl_scope_t a, ivl_scope_t b)
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{
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return strcmp(ivl_scope_tname(a), ivl_scope_tname(b)) == 0;
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}
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/*
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* True if we have already seen a scope with this type before.
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* If the result is `false' then s is stored in the set of seen
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* scopes.
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*/
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static bool seen_this_scope_type(ivl_scope_t s)
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{
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debug_msg("Seen scope type? %s", ivl_scope_tname(s));
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if (find_if(g_default_scopes.begin(), g_default_scopes.end(),
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bind1st(ptr_fun(same_scope_type_name), s))
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== g_default_scopes.end()) {
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g_default_scopes.insert(s);
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return false;
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}
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else
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return true;
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}
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/*
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* True if this scope is the default example of this scope type.
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* All other instances of this scope type are ignored.
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*/
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bool is_default_scope_instance(ivl_scope_t s)
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{
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return find(g_default_scopes.begin(), g_default_scopes.end(), s)
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!= g_default_scopes.end();
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}
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/*
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* This represents the portion of a nexus that is visible within
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@ -0,0 +1,241 @@
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/*
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* Managing global state for the VHDL code generator.
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*
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* Copyright (C) 2009 Nick Gasson (nick@nickg.me.uk)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "state.hh"
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#include "vhdl_syntax.hh"
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#include <algorithm>
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#include <string>
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#include <map>
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#include <set>
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#include <cstring>
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using namespace std;
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/*
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* This file stores all the global state required during VHDL code
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* generation. At present we store the following:
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*
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* - A mapping from Verilog signals to the VHDL scope (entity, etc.)
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* where it is found, and the name of the corresponding VHDL signal.
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* This allows us to support renaming invalid Verilog signal names
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* to valid VHDL ones.
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*
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* - The set of all VHDL entities generated.
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*
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* - The currently active entity. "Active" here means that we are
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* currently generating code for a process inside the corresponding
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* scope. This is useful, for example, if a statement or expression
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* in a process needs to add are referencing something in the containing
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* architecture object.
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*/
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/*
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* Maps a signal to the scope it is defined within. Also
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* provides a mechanism for renaming signals -- i.e. when
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* an output has the same name as register: valid in Verilog
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* but not in VHDL, so two separate signals need to be
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* defined.
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*/
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struct signal_defn_t {
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std::string renamed; // The name of the VHDL signal
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vhdl_scope *scope; // The scope where it is defined
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};
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// All entities to emit.
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// These are stored in a list rather than a set so the first
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// entity added will correspond to the first (top) Verilog module
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// encountered and hence it will appear first in the output file.
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static entity_list_t g_entities;
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typedef std::map<ivl_signal_t, signal_defn_t> signal_defn_map_t;
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static signal_defn_map_t g_known_signals;
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static vhdl_entity *g_active_entity = NULL;
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// Set of scopes that are treated as the default examples of
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// that type. Any other scopes of the same type are ignored.
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typedef set<ivl_scope_t> default_scopes_t;
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static default_scopes_t g_default_scopes;
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// True if signal `sig' has already been encountered by the code
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// generator. This means we have already assigned it to a VHDL code
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// object and possibly renamed it.
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bool seen_signal_before(ivl_signal_t sig)
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{
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return g_known_signals.find(sig) != g_known_signals.end();
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}
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// Remember the association of signal to a VHDL code object (typically
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// an entity).
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void remember_signal(ivl_signal_t sig, vhdl_scope *scope)
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{
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assert(!seen_signal_before(sig));
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signal_defn_t defn = { ivl_signal_basename(sig), scope };
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g_known_signals[sig] = defn;
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}
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// Change the VHDL name of a Verilog signal.
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void rename_signal(ivl_signal_t sig, const std::string &renamed)
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{
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assert(seen_signal_before(sig));
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g_known_signals[sig].renamed = renamed;
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}
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// Given a Verilog signal, return the VHDL code object where it should
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// be defined. Note that this can return a NULL pointer if `sig' hasn't
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// be encountered yet.
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vhdl_scope *find_scope_for_signal(ivl_signal_t sig)
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{
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if (seen_signal_before(sig))
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return g_known_signals[sig].scope;
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else
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return NULL;
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}
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// Get the name of the VHDL signal corresponding to Verilog signal `sig'.
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const std::string &get_renamed_signal(ivl_signal_t sig)
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{
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assert(seen_signal_before(sig));
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return g_known_signals[sig].renamed;
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}
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// TODO: Can we dispose of this???
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// -> This is only used in logic.cc to get the type of a signal connected
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// to a logic device -> we should be able to get this from the nexus
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ivl_signal_t find_signal_named(const std::string &name, const vhdl_scope *scope)
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{
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signal_defn_map_t::const_iterator it;
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for (it = g_known_signals.begin(); it != g_known_signals.end(); ++it) {
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if (((*it).second.scope == scope
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|| (*it).second.scope == scope->get_parent())
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&& (*it).second.renamed == name)
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return (*it).first;
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}
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assert(false);
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}
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// Compare the name of an entity against a string
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struct cmp_ent_name {
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cmp_ent_name(const string& n) : name_(n) {}
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bool operator()(const vhdl_entity* ent) const
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{
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return ent->get_name() == name_;
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}
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const string& name_;
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};
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// Find a VHDL entity given a Verilog module scope. The VHDL entity
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// name should be the same as the Verilog module type name.
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// Note that this will return NULL if no entity has been recorded
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// for this scope type.
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vhdl_entity* find_entity(const ivl_scope_t scope)
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{
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assert(ivl_scope_type(scope) == IVL_SCT_MODULE);
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entity_list_t::const_iterator it
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= find_if(g_entities.begin(), g_entities.end(),
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cmp_ent_name(ivl_scope_tname(scope)));
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if (it != g_entities.end())
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return *it;
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else
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return NULL;
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}
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// Add an entity/architecture pair to the list of entities to emit.
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void remember_entity(vhdl_entity* ent)
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{
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g_entities.push_back(ent);
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}
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// Print all VHDL entities, in order, to the specified output stream.
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void emit_all_entities(std::ostream& os, int max_depth)
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{
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for (entity_list_t::iterator it = g_entities.begin();
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it != g_entities.end();
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++it) {
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if ((max_depth == 0 || (*it)->depth < max_depth))
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(*it)->emit(os);
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}
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}
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// Release all memory for the VHDL objects. No vhdl_element pointers
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// will be valid after this call.
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void free_all_vhdl_objects()
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{
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for (entity_list_t::iterator it = g_entities.begin();
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it != g_entities.end();
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++it)
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delete (*it);
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g_entities.clear();
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}
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// Return the currently active entity
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vhdl_entity *get_active_entity()
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{
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return g_active_entity;
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}
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// Change the currently active entity
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void set_active_entity(vhdl_entity *ent)
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{
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g_active_entity = ent;
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}
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/*
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* True if two scopes have the same type name.
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*/
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static bool same_scope_type_name(ivl_scope_t a, ivl_scope_t b)
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{
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return strcmp(ivl_scope_tname(a), ivl_scope_tname(b)) == 0;
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}
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/*
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* True if we have already seen a scope with this type before.
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* If the result is `false' then s is stored in the set of seen
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* scopes.
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*/
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bool seen_this_scope_type(ivl_scope_t s)
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{
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if (find_if(g_default_scopes.begin(), g_default_scopes.end(),
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bind1st(ptr_fun(same_scope_type_name), s))
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== g_default_scopes.end()) {
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g_default_scopes.insert(s);
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return false;
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}
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else
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return true;
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}
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/*
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* True if this scope is the default example of this scope type.
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* All other instances of this scope type are ignored.
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*/
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bool is_default_scope_instance(ivl_scope_t s)
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{
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return find(g_default_scopes.begin(), g_default_scopes.end(), s)
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!= g_default_scopes.end();
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}
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@ -0,0 +1,54 @@
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/*
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* Managing global state for the VHDL code generator.
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*
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* Copyright (C) 2009 Nick Gasson (nick@nickg.me.uk)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef INC_VHDL_STATE_HH
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#define INC_VHDL_STATE_HH
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#include "ivl_target.h"
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#include <iosfwd>
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#include <string>
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class vhdl_scope;
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class vhdl_entity;
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// Mapping of Verilog to VHDL signals
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bool seen_signal_before(ivl_signal_t sig);
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void remember_signal(ivl_signal_t sig, vhdl_scope *scope);
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void rename_signal(ivl_signal_t sig, const std::string &renamed);
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vhdl_scope *find_scope_for_signal(ivl_signal_t sig);
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const std::string &get_renamed_signal(ivl_signal_t sig);
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ivl_signal_t find_signal_named(const std::string &name, const vhdl_scope *scope);
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// Manage the set of VHDL entities
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void remember_entity(vhdl_entity *ent);
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vhdl_entity *find_entity(const ivl_scope_t scope);
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void emit_all_entities(std::ostream& os, int max_depth);
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void free_all_vhdl_objects();
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// Get and set the active entity
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vhdl_entity *get_active_entity();
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void set_active_entity(vhdl_entity *ent);
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// Manage mapping of scopes to a single VHDL entity
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bool is_default_scope_instance(ivl_scope_t s);
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bool seen_this_scope_type(ivl_scope_t s);
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#endif // #ifndef INC_VHDL_STATE_HH
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@ -19,6 +19,7 @@
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*/
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#include "vhdl_target.h"
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#include "state.hh"
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#include <iostream>
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#include <cstring>
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@ -20,6 +20,7 @@
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#include "vhdl_target.h"
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#include "support.hh"
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#include "state.hh"
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#include <cassert>
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#include <iostream>
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|
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134
tgt-vhdl/vhdl.cc
134
tgt-vhdl/vhdl.cc
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@ -21,6 +21,7 @@
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#include "version.h"
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#include "vhdl_target.h"
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#include "vhdl_element.hh"
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#include "state.hh"
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#include <iostream>
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#include <fstream>
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@ -29,10 +30,6 @@
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#include <cassert>
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#include <cstring>
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#include <cstdlib>
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#include <list>
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#include <map>
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#include <set>
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#include <algorithm>
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static const char*version_string =
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"Icarus Verilog VHDL Code Generator " VERSION " (" VERSION_TAG ")\n\n"
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@ -52,24 +49,8 @@ static const char*version_string =
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" 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.\n"
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;
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/*
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* Maps a signal to the scope it is defined within. Also
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* provides a mechanism for renaming signals -- i.e. when
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* an output has the same name as register: valid in Verilog
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* but not in VHDL, so two separate signals need to be
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* defined.
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*/
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struct signal_defn_t {
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std::string renamed; // The name of the VHDL signal
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vhdl_scope *scope; // The scope where it is defined
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};
|
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|
||||
typedef std::map<ivl_signal_t, signal_defn_t> signal_defn_map_t;
|
||||
|
||||
|
||||
static int g_errors = 0; // Total number of errors encountered
|
||||
static entity_list_t g_entities; // All entities to emit
|
||||
static signal_defn_map_t g_known_signals;
|
||||
static ivl_design_t g_design;
|
||||
|
||||
|
||||
|
|
@ -107,98 +88,6 @@ void debug_msg(const char *fmt, ...)
|
|||
va_end(args);
|
||||
}
|
||||
|
||||
// Compare the name of an entity against a string
|
||||
struct cmp_ent_name {
|
||||
cmp_ent_name(const string& n) : name_(n) {}
|
||||
|
||||
bool operator()(const vhdl_entity* ent) const
|
||||
{
|
||||
return ent->get_name() == name_;
|
||||
}
|
||||
|
||||
const string& name_;
|
||||
};
|
||||
|
||||
/*
|
||||
* Find a VHDL entity given a Verilog module scope. The VHDL entity
|
||||
* name should be the same the Verilog module type name.
|
||||
*/
|
||||
vhdl_entity *find_entity(const ivl_scope_t scope)
|
||||
{
|
||||
debug_msg("find_entity %s", ivl_scope_tname(scope));
|
||||
assert(ivl_scope_type(scope) == IVL_SCT_MODULE);
|
||||
|
||||
entity_list_t::const_iterator it
|
||||
= find_if(g_entities.begin(), g_entities.end(),
|
||||
cmp_ent_name(ivl_scope_tname(scope)));
|
||||
|
||||
if (it != g_entities.end())
|
||||
return *it;
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* Add an entity/architecture pair to the list of entities to emit.
|
||||
*/
|
||||
void remember_entity(vhdl_entity* ent)
|
||||
{
|
||||
g_entities.push_back(ent);
|
||||
}
|
||||
|
||||
bool seen_signal_before(ivl_signal_t sig)
|
||||
{
|
||||
return g_known_signals.find(sig) != g_known_signals.end();
|
||||
}
|
||||
|
||||
/*
|
||||
* Remember the association of signal to entity.
|
||||
*/
|
||||
void remember_signal(ivl_signal_t sig, vhdl_scope *scope)
|
||||
{
|
||||
assert(!seen_signal_before(sig));
|
||||
|
||||
signal_defn_t defn = { ivl_signal_basename(sig), scope };
|
||||
g_known_signals[sig] = defn;
|
||||
}
|
||||
|
||||
/*
|
||||
* Change the VHDL name of a Verilog signal.
|
||||
*/
|
||||
void rename_signal(ivl_signal_t sig, const std::string &renamed)
|
||||
{
|
||||
assert(seen_signal_before(sig));
|
||||
|
||||
g_known_signals[sig].renamed = renamed;
|
||||
}
|
||||
|
||||
vhdl_scope *find_scope_for_signal(ivl_signal_t sig)
|
||||
{
|
||||
if (seen_signal_before(sig))
|
||||
return g_known_signals[sig].scope;
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const std::string &get_renamed_signal(ivl_signal_t sig)
|
||||
{
|
||||
assert(seen_signal_before(sig));
|
||||
|
||||
return g_known_signals[sig].renamed;
|
||||
}
|
||||
|
||||
ivl_signal_t find_signal_named(const std::string &name, const vhdl_scope *scope)
|
||||
{
|
||||
signal_defn_map_t::const_iterator it;
|
||||
for (it = g_known_signals.begin(); it != g_known_signals.end(); ++it) {
|
||||
if (((*it).second.scope == scope
|
||||
|| (*it).second.scope == scope->get_parent())
|
||||
&& (*it).second.renamed == name)
|
||||
return (*it).first;
|
||||
}
|
||||
assert(false);
|
||||
}
|
||||
|
||||
ivl_design_t get_vhdl_design()
|
||||
{
|
||||
return g_design;
|
||||
|
|
@ -236,28 +125,11 @@ extern "C" int target_design(ivl_design_t des)
|
|||
// (This is handy since it means we can use atoi ;-)
|
||||
int max_depth = std::atoi(ivl_design_flag(des, "depth"));
|
||||
|
||||
// Make sure we only emit one example of each type of entity
|
||||
set<string> seen_entities;
|
||||
|
||||
for (entity_list_t::iterator it = g_entities.begin();
|
||||
it != g_entities.end();
|
||||
++it) {
|
||||
if (seen_entities.find((*it)->get_name()) == seen_entities.end()
|
||||
&& (max_depth == 0 || (*it)->depth < max_depth)) {
|
||||
(*it)->emit(outfile);
|
||||
seen_entities.insert((*it)->get_name());
|
||||
}
|
||||
}
|
||||
|
||||
outfile.close();
|
||||
emit_all_entities(outfile, max_depth);
|
||||
}
|
||||
|
||||
// Clean up
|
||||
for (entity_list_t::iterator it = g_entities.begin();
|
||||
it != g_entities.end();
|
||||
++it)
|
||||
delete (*it);
|
||||
g_entities.clear();
|
||||
free_all_vhdl_objects();
|
||||
|
||||
return g_errors;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -26,23 +26,9 @@ void draw_logic(vhdl_arch *arch, ivl_net_logic_t log);
|
|||
vhdl_expr *translate_expr(ivl_expr_t e);
|
||||
vhdl_expr *translate_time_expr(ivl_expr_t e);
|
||||
|
||||
void remember_entity(vhdl_entity *ent);
|
||||
vhdl_entity *find_entity(const ivl_scope_t scope);
|
||||
|
||||
ivl_design_t get_vhdl_design();
|
||||
vhdl_entity *get_active_entity();
|
||||
void set_active_entity(vhdl_entity *ent);
|
||||
bool is_default_scope_instance(ivl_scope_t s);
|
||||
|
||||
vhdl_var_ref *nexus_to_var_ref(vhdl_scope *arch_scope, ivl_nexus_t nexus);
|
||||
|
||||
bool seen_signal_before(ivl_signal_t sig);
|
||||
void remember_signal(ivl_signal_t sig, vhdl_scope *scope);
|
||||
void rename_signal(ivl_signal_t sig, const string &renamed);
|
||||
vhdl_scope *find_scope_for_signal(ivl_signal_t sig);
|
||||
const string &get_renamed_signal(ivl_signal_t sig);
|
||||
ivl_signal_t find_signal_named(const string &name, const vhdl_scope *scope);
|
||||
|
||||
int draw_stask_display(vhdl_procedural *proc, stmt_container *container,
|
||||
ivl_statement_t stmt, bool newline = true);
|
||||
void prune_wait_for_0(stmt_container *container);
|
||||
|
|
|
|||
Loading…
Reference in New Issue