Revert "VVP: initialize thread flags/words and codespace chunks"
This reverts commit 621f589e02.
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parent
621f589e02
commit
d2d16717d3
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@ -46,8 +46,7 @@ static unsigned current_within_chunk = 0;
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void codespace_init(void)
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{
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assert(current_chunk == 0);
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/* Value-initialize so unused slots are not random (opcode NULL). */
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first_chunk = new struct vvp_code_s [code_chunk_size]();
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first_chunk = new struct vvp_code_s [code_chunk_size];
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current_chunk = first_chunk;
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current_chunk[0].opcode = &of_ZOMBIE;
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@ -65,7 +64,7 @@ vvp_code_t codespace_next(void)
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{
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if (current_within_chunk == (code_chunk_size-1)) {
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current_chunk[code_chunk_size-1].cptr
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= new struct vvp_code_s [code_chunk_size]();
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= new struct vvp_code_s [code_chunk_size];
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current_chunk = current_chunk[code_chunk_size-1].cptr;
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/* Put a link opcode on the end of the chunk. */
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@ -770,15 +770,9 @@ vthread_t vthread_new(vvp_code_t pc, __vpiScope*scope)
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thr->flags[1] = BIT4_1;
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thr->flags[2] = BIT4_X;
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thr->flags[3] = BIT4_Z;
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/* Initialize the remaining flags. Older code only cleared 4..7; the
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codegen freely uses higher flag indices, so leave nothing
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uninitialized for tools like valgrind. */
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for (int idx = 4 ; idx < vthread_s::FLAGS_COUNT ; idx += 1)
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for (int idx = 4 ; idx < 8 ; idx += 1)
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thr->flags[idx] = BIT4_X;
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for (int idx = 0 ; idx < vthread_s::WORDS_COUNT ; idx += 1)
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thr->words[idx].w_uint = 0;
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scope->threads .insert(thr);
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return thr;
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}
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