Remove debugging messages from output
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234f73e7bf
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c3ac1aac8c
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@ -79,13 +79,8 @@ int draw_process(ivl_process_t proc, void *cd)
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// from this Verilog process. This ensures that each process
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// is translated at most once, no matter how many times it
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// appears in the hierarchy.
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if (ent->get_derived_from() == scope_name) {
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std::cout << "New process encountered in " << scope_name << std::endl;
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if (ent->get_derived_from() == scope_name)
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return generate_vhdl_process(ent, proc);
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}
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else {
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std::cout << "Ignoring already seen process in ";
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std::cout << scope_name << std::endl;
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else
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return 0;
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}
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}
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@ -52,9 +52,6 @@ static vhdl_entity *create_entity_for(ivl_scope_t scope)
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arch->set_comment(ss.str());
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ent->set_comment(ss.str());
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std::cout << "Generated entity " << tname;
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std::cout << " from " << ivl_scope_name(scope) << std::endl;
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remember_entity(ent);
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return ent;
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@ -99,8 +96,7 @@ static int draw_module(ivl_scope_t scope, ivl_scope_t parent)
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parent_arch->add_stmt(inst);
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}
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else {
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std::cout << "Ignoring instantiation " << ivl_scope_name(scope);
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std::cout << " (already accounted for)" << std::endl;
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// Ignore this instantiation (already accounted for)
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}
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}
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@ -111,11 +107,6 @@ int draw_scope(ivl_scope_t scope, void *_parent)
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{
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ivl_scope_t parent = static_cast<ivl_scope_t>(_parent);
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const char *name = ivl_scope_name(scope);
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const char *basename = ivl_scope_basename(scope);
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std::cout << "scope " << name << " (" << basename << ")" << std::endl;
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ivl_scope_type_t type = ivl_scope_type(scope);
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int rc = 0;
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switch (type) {
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@ -94,8 +94,6 @@ static int draw_stask_display(vhdl_process *proc, ivl_statement_t stmt)
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static int draw_stask(vhdl_process *proc, ivl_statement_t stmt)
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{
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const char *name = ivl_stmt_name(stmt);
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std::cout << "IVL_ST_STASK " << name << std::endl;
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if (strcmp(name, "$display") == 0)
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return draw_stask_display(proc, stmt);
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