Rewrite delay statement elaboration of handle real expressions.
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108
elaborate.cc
108
elaborate.cc
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@ -17,7 +17,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CVS_IDENT
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#ident "$Id: elaborate.cc,v 1.271 2003/01/30 16:23:07 steve Exp $"
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#ident "$Id: elaborate.cc,v 1.272 2003/02/07 02:49:24 steve Exp $"
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#endif
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# include "config.h"
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@ -1574,80 +1574,81 @@ NetProc* PDelayStatement::elaborate(Design*des, NetScope*scope) const
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{
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assert(scope);
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/* Catch the special case that the delay is given as a
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floating point number. In this case, we need to scale the
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delay to the units of the design. */
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NetExpr*dex = delay_->elaborate_expr(des, scope);
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if (NetExpr*tmp = dex->eval_tree()) {
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delete dex;
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dex = tmp;
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}
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/* Catch the case that the expression is a constant real
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value. Scale the delay to the units of the design, and make
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the delay statement. */
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if (NetECReal*tmp = dynamic_cast<NetECReal*>(dex)) {
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verireal fn = tmp->value();
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if (verireal*fn = delay_? delay_->eval_rconst(des, scope) : 0) {
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int shift = scope->time_unit() - des->get_precision();
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long delay = fn->as_long(shift);
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long delay = fn.as_long(shift);
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if (delay < 0)
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delay = 0;
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delete fn;
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delete tmp;
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if (statement_)
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return new NetPDelay(delay, statement_->elaborate(des, scope));
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else
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return new NetPDelay(delay, 0);
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}
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/* OK, Maybe the expression is a constant integer. If so,
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scale the delay to simulation units and make the delay
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statement. */
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if (NetEConst*tmp = dynamic_cast<NetEConst*>(dex)) {
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verinum fn = tmp->value();
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verinum*num = delay_->eval_const(des, scope);
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if (num == 0) {
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/* Ah, the delay is not constant. OK, elaborate the
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expression and let the run-time handle it. */
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NetExpr*dex = delay_->elaborate_expr(des, scope);
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unsigned long delay =
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des->scale_to_precision(fn.as_ulong(), scope);
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/* If the local scope units are different from the
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simulation precision, then extend the expression to
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convert the delay to simulation time. */
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if (scope->time_unit() != des->get_precision()) {
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long scale = 1;
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int unit = scope->time_unit();
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int prec = des->get_precision();
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while (unit > prec) {
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scale *= 10;
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unit -= 1;
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}
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verinum scale_v (scale);
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NetEConst*scale_e = new NetEConst(scale_v);
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NetEBMult*scale_m = new NetEBMult('*', scale_e, dex);
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if (NetExpr*tmp = scale_m->eval_tree()) {
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dex = tmp;
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delete scale_m;
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} else {
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dex = scale_m;
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}
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}
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delete tmp;
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if (statement_)
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return new NetPDelay(dex, statement_->elaborate(des, scope));
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return new NetPDelay(delay, statement_->elaborate(des, scope));
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else
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return new NetPDelay(dex, 0);
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return new NetPDelay(delay, 0);
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}
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assert(num);
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/* Convert the delay in the units of the scope to the
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precision of the design as a whole. */
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unsigned long val = des->scale_to_precision(num->as_ulong(), scope);
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delete num;
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/* If there is a statement, then elaborate it and create a
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NetPDelay statement to contain it. Note that we create a
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NetPDelay statement even if the value is 0 because #0 does
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in fact have a well defined meaning in Verilog. */
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/* Ah well, the delay is not constant. OK, elaborate the
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expression and let the run-time handle it. */
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if (statement_) {
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NetProc*stmt = statement_->elaborate(des, scope);
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return new NetPDelay(val, stmt);
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} else {
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return new NetPDelay(val, 0);
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/* If the local scope units are different from the
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simulation precision, then extend the expression to
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convert the delay to simulation time. */
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if (scope->time_unit() != des->get_precision()) {
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long scale = 1;
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int unit = scope->time_unit();
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int prec = des->get_precision();
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while (unit > prec) {
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scale *= 10;
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unit -= 1;
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}
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verinum scale_v (scale);
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NetEConst*scale_e = new NetEConst(scale_v);
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NetEBMult*scale_m = new NetEBMult('*', scale_e, dex);
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if (NetExpr*tmp = scale_m->eval_tree()) {
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dex = tmp;
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delete scale_m;
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} else {
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dex = scale_m;
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}
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}
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if (statement_)
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return new NetPDelay(dex, statement_->elaborate(des, scope));
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else
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return new NetPDelay(dex, 0);
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}
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/*
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@ -2507,6 +2508,9 @@ Design* elaborate(list<const char*>roots)
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/*
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* $Log: elaborate.cc,v $
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* Revision 1.272 2003/02/07 02:49:24 steve
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* Rewrite delay statement elaboration of handle real expressions.
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*
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* Revision 1.271 2003/01/30 16:23:07 steve
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* Spelling fixes.
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*
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