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Add the %muli instruction.
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+5
-1
@@ -17,7 +17,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#if !defined(WINNT)
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#ident "$Id: compile.cc,v 1.128 2002/05/29 16:29:34 steve Exp $"
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#ident "$Id: compile.cc,v 1.129 2002/05/31 20:04:22 steve Exp $"
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#endif
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# include "arith.h"
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@@ -117,6 +117,7 @@ const static struct opcode_table_s opcode_table[] = {
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{ "%mod", of_MOD, 3, {OA_BIT1, OA_BIT2, OA_NUMBER} },
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{ "%mov", of_MOV, 3, {OA_BIT1, OA_BIT2, OA_NUMBER} },
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{ "%mul", of_MUL, 3, {OA_BIT1, OA_BIT2, OA_NUMBER} },
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{ "%muli", of_MULI, 3, {OA_BIT1, OA_BIT2, OA_NUMBER} },
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{ "%nand/r", of_NANDR, 3, {OA_BIT1, OA_BIT2, OA_NUMBER} },
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{ "%noop", of_NOOP, 0, {OA_NONE, OA_NONE, OA_NONE} },
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{ "%nor/r", of_NORR, 3, {OA_BIT1, OA_BIT2, OA_NUMBER} },
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@@ -1412,6 +1413,9 @@ vvp_ipoint_t debug_lookup_functor(const char*name)
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/*
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* $Log: compile.cc,v $
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* Revision 1.129 2002/05/31 20:04:22 steve
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* Add the %muli instruction.
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*
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* Revision 1.128 2002/05/29 16:29:34 steve
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* Add %addi, which is faster to simulate.
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*
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