iverilog/vvp/vpi_callback.cc

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/*
* Copyright (c) 2001 Stephen Williams (steve@icarus.com)
*
* This source code is free software; you can redistribute it
* and/or modify it in source code form under the terms of the GNU
* General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#if !defined(WINNT)
#ident "$Id: vpi_callback.cc,v 1.17 2002/05/19 05:18:16 steve Exp $"
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#endif
/*
* Callbacks are objects that carry a function to be called when some
* event in the simulation occurs. The VPI code create a __vpiCallback
* object, and that object is put in some location that the simulation
* can look when the event in question is tripped.
*/
# include <vpi_user.h>
# include "vpi_priv.h"
# include "schedule.h"
# include "functor.h"
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# include "event.h"
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# include <stdio.h>
# include <assert.h>
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#ifdef HAVE_MALLOC_H
# include <malloc.h>
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#endif
# include <stdlib.h>
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static int free_simple_callback(vpiHandle ref)
{
assert(ref);
assert(ref->vpi_type);
assert(ref->vpi_type->type_code == vpiCallback);
delete ref;
return 0;
}
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const struct __vpirt callback_rt = {
vpiCallback,
0,
0,
0,
0,
0,
0,
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0,
&free_simple_callback
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};
/*
* Callback handles are created when the VPI function registers a
* callback. The handle is stored by the run time, and it triggered
* when the run-time thing that it is waiting for happens.
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*
* This is the thing that the VPI code references by the vpiHandle. It
* also points to callback data that the caller attached to the event,
* as well as the time structure to receive data.
*
* The cb_sync is a private member that points to the schedulable
* event that is triggered when the event happens. The sync_cb class
* represents the action to execute when the scheduler gets to this
* event. This member is only used for things like cbReadOnlySync.
*/
struct sync_cb : public vvp_gen_event_s {
struct __vpiCallback*handle;
};
struct __vpiCallback* new_vpi_callback()
{
struct __vpiCallback* obj;
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obj = new __vpiCallback;
obj->base.vpi_type = &callback_rt;
obj->cb_sync = 0;
obj->next = 0;
return obj;
}
/*
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* The callback_functor_s functor is used to support cbValueChange
* callbacks. When a value change callback is created, instances of
* this functor are created to receive values and detect changes in
* the functor web at the right spot.
*/
struct callback_functor_s: public functor_s {
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callback_functor_s();
virtual ~callback_functor_s();
virtual void set(vvp_ipoint_t i, bool push, unsigned val, unsigned str);
struct __vpiCallback *cb_handle;
};
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callback_functor_s::callback_functor_s()
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{}
callback_functor_s::~callback_functor_s()
{}
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/*
* Make the functors necessary to support an edge callback. This is a
* single event functor that is in turn fed by edge detector functors
* attached to all the input bit functors. (Just like an event-or.)
* This function creates the callback_functor and the necessary event
* functors, and attaches the event functors to the net.
*/
struct callback_functor_s *vvp_fvector_make_callback(vvp_fvector_t vec,
event_functor_s::edge_t edge)
{
// Let's make a callback functor.
struct callback_functor_s *obj = new callback_functor_s;
// We want to connect nvec inputs
unsigned nvec = vvp_fvector_size(vec);
// We require a total of nfun functors. If there's an edge to
// look for, then all inputs must go to extra event functors.
// Otherwise we just make sure we have one input left on the base
// functor to connect the extras to, if there are any.
unsigned nfun = (nvec+3)/4;
if (edge != vvp_edge_none)
nfun ++ ;
else if (nfun > 1 && 4*nfun == nvec)
nfun ++;
vvp_ipoint_t fdx = functor_allocate(nfun);
functor_define(fdx, obj);
for (unsigned i=1; i<nfun; i++) {
functor_t fu = new event_functor_s(edge);
functor_define(ipoint_index(fdx, i), fu);
fu->out = fdx;
}
unsigned i;
if (edge != vvp_edge_none)
i = 4;
else if (nvec > 4)
i = 1;
else
i = 0;
for (unsigned vi = 0; vi < nvec; vi++, i++) {
vvp_ipoint_t vipt = vvp_fvector_get(vec, vi);
functor_t vfu = functor_index(vipt);
vvp_ipoint_t ipt = ipoint_input_index(fdx, i);
functor_t fu = functor_index(ipt);
unsigned pp = ipoint_port(ipt);
fu->port[pp] = vfu->out;
vfu->out = ipt;
}
obj->cb_handle = 0;
return obj;
}
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/*
* A value change callback is tripped when a bit of a signal
* changes. This function creates that value change callback and
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* attaches it to the relevent vpiSignal object. Also, if the signal
* does not already have them, create some callback functors to do the
* actual value change detection.
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*/
static struct __vpiCallback* make_value_change(p_cb_data data)
{
struct __vpiCallback*obj = new_vpi_callback();
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obj->cb_data = *data;
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if (data->time) {
obj->cb_time = *(data->time);
} else {
obj->cb_time.type = vpiSuppressTime;
}
obj->cb_data.time = &obj->cb_time;
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assert(data->obj);
assert(data->obj->vpi_type);
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switch (data->obj->vpi_type->type_code) {
case vpiReg:
case vpiNet:
struct __vpiSignal*sig;
sig = reinterpret_cast<__vpiSignal*>(data->obj);
/* Create callback functors, if necessary, to do the
value change detection and carry the callback
objects. */
if (sig->callback == 0) {
sig->callback = vvp_fvector_make_callback(sig->bits);
assert(sig->callback);
}
/* Attach the __vpiCallback object to the signals
callback functors. */
obj->next = sig->callback->cb_handle;
sig->callback->cb_handle = obj;
break;
case vpiNamedEvent:
struct __vpiNamedEvent*nev;
nev = reinterpret_cast<__vpiNamedEvent*>(data->obj);
obj->next = nev->callbacks;
nev->callbacks = obj;
break;
default:
assert(0);
break;
}
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return obj;
}
static void make_sync_run(vvp_gen_event_t obj, unsigned char)
{
struct sync_cb*cb = (struct sync_cb*)obj;
if (cb->handle == 0)
return;
struct __vpiCallback*cur = cb->handle;
cur->cb_data.time->type = vpiSimTime;
vpip_time_to_timestruct(cur->cb_data.time, schedule_simtime());
assert(vpi_mode_flag == VPI_MODE_NONE);
vpi_mode_flag = VPI_MODE_RWSYNC;
(cur->cb_data.cb_rtn)(&cur->cb_data);
vpi_mode_flag = VPI_MODE_NONE;
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vpi_free_object(&cur->base);
}
static struct __vpiCallback* make_sync(p_cb_data data, bool readonly_flag)
{
struct __vpiCallback*obj = new_vpi_callback();
obj->cb_data = *data;
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assert(data->time);
obj->cb_time = *(data->time);
obj->cb_data.time = &obj->cb_time;
obj->next = 0;
struct sync_cb*cb = new sync_cb;
cb->sync_flag = readonly_flag? true : false;
cb->run = &make_sync_run;
cb->handle = obj;
obj->cb_sync = cb;
switch (obj->cb_time.type) {
case vpiSuppressTime:
schedule_generic(cb, 0, 0);
break;
case vpiSimTime:
{ vvp_time64_t tv = vpip_timestruct_to_time(&obj->cb_time);
vvp_time64_t tn = schedule_simtime();
if (tv < tn) {
schedule_generic(cb, 0, 0);
} else {
schedule_generic(cb, 0, tv - tn);
}
break;
}
default:
assert(0);
break;
}
return obj;
}
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/*
* The following functions are the used for pre and post simulation
* callbacks.
*/
static struct __vpiCallback*EndOfCompile = NULL;
static struct __vpiCallback*StartOfSimulation = NULL;
static struct __vpiCallback*EndOfSimulation = NULL;
void vpiPresim() {
struct __vpiCallback* cur;
/*
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* Walk the list of register callbacks, executing them and
* freeing them when done.
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*/
assert(vpi_mode_flag == VPI_MODE_NONE);
vpi_mode_flag = VPI_MODE_RWSYNC;
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while (EndOfCompile) {
cur = EndOfCompile;
EndOfCompile = cur->next;
(cur->cb_data.cb_rtn)(&cur->cb_data);
vpi_free_object(&cur->base);
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}
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while (StartOfSimulation) {
cur = StartOfSimulation;
StartOfSimulation = cur->next;
(cur->cb_data.cb_rtn)(&cur->cb_data);
vpi_free_object(&cur->base);
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}
vpi_mode_flag = VPI_MODE_NONE;
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}
void vpiPostsim() {
struct __vpiCallback* cur;
/*
* Walk the list of register callbacks
*/
assert(vpi_mode_flag == VPI_MODE_NONE);
vpi_mode_flag = VPI_MODE_ROSYNC;
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while (EndOfSimulation) {
cur = EndOfSimulation;
EndOfSimulation = cur->next;
(cur->cb_data.cb_rtn)(&cur->cb_data);
vpi_free_object(&cur->base);
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}
vpi_mode_flag = VPI_MODE_NONE;
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}
static struct __vpiCallback* make_prepost(p_cb_data data)
{
struct __vpiCallback*obj = new_vpi_callback();
obj->cb_data = *data;
/* Insert at head of list */
switch (data->reason) {
case cbEndOfCompile:
obj->next = EndOfCompile;
EndOfCompile = obj;
break;
case cbStartOfSimulation:
obj->next = StartOfSimulation;
StartOfSimulation = obj;
break;
case cbEndOfSimulation:
obj->next = EndOfSimulation;
EndOfSimulation = obj;
break;
}
return obj;
}
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vpiHandle vpi_register_cb(p_cb_data data)
{
struct __vpiCallback*obj = 0;
switch (data->reason) {
case cbValueChange:
obj = make_value_change(data);
break;
case cbReadOnlySynch:
obj = make_sync(data, true);
break;
case cbReadWriteSynch:
obj = make_sync(data, false);
break;
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case cbEndOfCompile:
case cbStartOfSimulation:
case cbEndOfSimulation:
obj = make_prepost(data);
break;
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default:
fprintf(stderr, "vpi error: vpi_register_cb invalid or "
"unsupported callback reason: %d\n",
data->reason);
break;
}
return obj? &obj->base : 0;
}
int vpi_remove_cb(vpiHandle ref)
{
assert(ref);
assert(ref->vpi_type);
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assert(ref->vpi_type->type_code == vpiCallback);
fprintf(stderr, "vpi error: vpi_remove_cb not supported\n");
return 0;
}
void callback_execute(struct __vpiCallback*cur)
{
assert(vpi_mode_flag == VPI_MODE_NONE);
vpi_mode_flag = VPI_MODE_RWSYNC;
cur->cb_data.time->type = vpiSimTime;
vpip_time_to_timestruct(cur->cb_data.time, schedule_simtime());
(cur->cb_data.cb_rtn)(&cur->cb_data);
vpi_mode_flag = VPI_MODE_NONE;
}
/*
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* A callback_functor_s functor uses its set method to detect value
* changes. When a value comes in, the __vpiCallback objects that are
* associated with this callback functor are all called.
*/
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void callback_functor_s::set(vvp_ipoint_t, bool, unsigned val, unsigned)
{
struct __vpiCallback *next = cb_handle;
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while (next) {
struct __vpiCallback * cur = next;
next = cur->next;
if (cur->cb_data.value) {
switch (cur->cb_data.value->format) {
case vpiScalarVal:
cur->cb_data.value->value.scalar = val;
break;
case vpiSuppressVal:
break;
default:
fprintf(stderr, "vpi_callback: value format %d not supported\n", cur->cb_data.value->format);
}
}
callback_execute(cur);
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}
}
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/*
* $Log: vpi_callback.cc,v $
* Revision 1.17 2002/05/19 05:18:16 steve
* Add callbacks for vpiNamedEvent objects.
*
* Revision 1.16 2002/05/18 02:34:11 steve
* Add vpi support for named events.
*
* Add vpi_mode_flag to track the mode of the
* vpi engine. This is for error checking.
*
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* Revision 1.15 2002/05/09 03:34:31 steve
* Handle null time and calltf pointers.
*
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* Revision 1.14 2002/05/04 03:17:29 steve
* Properly free vpi callback objects.
*
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* Revision 1.13 2002/05/04 03:03:17 steve
* Add simulator event callbacks.
*
* Revision 1.12 2002/04/20 04:33:23 steve
* Support specified times in cbReadOnlySync, and
* add support for cbReadWriteSync.
* Keep simulation time in a 64bit number.
*
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* Revision 1.11 2002/04/06 20:25:45 steve
* cbValueChange automatically replays.
*
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* Revision 1.10 2001/11/06 03:07:22 steve
* Code rearrange. (Stephan Boettcher)
*
* Revision 1.9 2001/10/31 04:27:47 steve
* Rewrite the functor type to have fewer functor modes,
* and use objects to manage the different types.
* (Stephan Boettcher)
*
* Revision 1.8 2001/10/25 04:19:53 steve
* VPI support for callback to return values.
*
* Revision 1.7 2001/10/12 03:00:09 steve
* M42 implementation of mode 2 (Stephan Boettcher)
*
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* Revision 1.6 2001/09/15 18:27:05 steve
* Make configure detect malloc.h
*
* Revision 1.5 2001/08/08 01:05:06 steve
* Initial implementation of vvp_fvectors.
* (Stephan Boettcher)
*
* Revision 1.4 2001/07/13 03:02:34 steve
* Rewire signal callback support for fast lookup. (Stephan Boettcher)
*
* Revision 1.3 2001/07/11 02:27:21 steve
* Add support for REadOnlySync and monitors.
*
* Revision 1.2 2001/06/21 23:05:08 steve
* Some documentation of callback behavior.
*
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* Revision 1.1 2001/06/21 22:54:12 steve
* Support cbValueChange callbacks.
*
*/