iverilog/vvp/vvp_island.cc

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/*
* Copyright (c) 2008 Stephen Williams (steve@icarus.com)
*
* This source code is free software; you can redistribute it
* and/or modify it in source code form under the terms of the GNU
* General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
# include "vvp_island.h"
# include "compile.h"
# include "symbols.h"
# include "schedule.h"
# include <iostream>
# include <list>
# include <assert.h>
# include <stdlib.h>
#ifdef HAVE_MALLOC_H
# include <malloc.h>
#endif
/*
* Islands are mutually connected bidirectional meshes that have a
* discipline other then the implicit ddiscipline of the rest of the
* run time.
*
* In the vvp input, an island is created with this record:
*
* <label> .island ;
*
* The <label> is the name given to the island. Records after this
* build up the contents of the island. Ports are created like this:
*
* <label> .port <island>, <src> ;
* <label> .import <island>, <src> ;
* <label> .export <island> ;
*
* The .port, .import and .export records create I/O, input and output
* ports. The <label> is the name that branches within the island can
* use to link to the port, and the <island> is the label for the
* island. The input and I/O ports have a <src> label that links to the
* source net from the ddiscrete domain.
*
* Branches within the island may only reference labels within the
* island. This keeps the nets of the ocean of digital away from the
* branches of analog within the island.
*/
class vvp_island_branch;
class vvp_island_node;
class vvp_island : private vvp_gen_event_s {
public:
vvp_island();
virtual ~vvp_island();
// Ports call this method to flag that something happened at
// the input. The island will use this to create an active
// event. The run_run() method will then be called by the
// scheduler to process whatever happened.
void flag_island();
// This is the method that is called, eventually, to process
// whatever happened. The derived island class implements this
// method to give the island its character.
virtual void run_island() =0;
protected:
// The base class collects a list of all the braches in the
// island. The derived island class can access this list for
// scanning the mesh.
vvp_island_branch*branches_;
public: /* These methods are used during linking. */
// Add a port to the island. The key is added to the island
// ports symbol table.
void add_port(const char*key, vvp_net_t*net);
// Add a branch to the island.
void add_branch(vvp_island_branch*branch, const char*pa, const char*pb);
vvp_net_t* find_port(const char*key);
// Call this method when linking is done.
void compile_cleanup(void);
private:
void run_run();
bool flagged_;
private:
// During link, the vvp_island keeps these symbol tables for
// mapping labels local to the island. When linking is done,
// the compile_cleanup() method removes these tables.
symbol_map_s<vvp_net_t>*ports_;
symbol_map_s<vvp_island_branch>*anodes_;
symbol_map_s<vvp_island_branch>*bnodes_;
};
/*
* An island port is a functor that connects to the ddiscrete
* discipline outside the island. (There is also a vvp_net_t object
* that refers to this port.) When data comes to the port from outside,
* it is collected and saved, and the island is notified. When code
* inside the island sends data out of the island, it uses the "out"
* pointer from the vvp_net_t that refers to this object.
*/
class vvp_island_port : public vvp_net_fun_t {
public:
explicit vvp_island_port(vvp_island*ip);
~vvp_island_port();
virtual void recv_vec4(vvp_net_ptr_t port, const vvp_vector4_t&bit);
virtual void recv_vec8(vvp_net_ptr_t port, const vvp_vector8_t bit);
vvp_vector8_t invalue;
private:
vvp_island*island_;
private: // not imlemented
vvp_island_port(const vvp_island_port&);
vvp_island_port& operator = (const vvp_island_port&);
};
/*
* Branches are connected together to form a mesh of brances. Each
* endpoint (there are two) connects circularly to other branch
* endpoints that are connected together. This list of endpoints forms
* a node. Thus it is possible for branches to fully specify the mesh
* of the island.
*/
typedef vvp_sub_pointer_t<vvp_island_branch> vvp_branch_ptr_t;
struct vvp_island_branch {
virtual ~vvp_island_branch();
// Keep a list of branches in the island.
vvp_island_branch*next_branch;
// branch mesh connectivity. There is a pointer for each end
// that participates in a circular list.
vvp_sub_pointer_t<vvp_island_branch> link[2];
// Port connections
vvp_net_t*a;
vvp_net_t*b;
// Behavior. (This stuff should be moved to a derived
// class. The members here are specific to the tran island
// class.)
bool run_test_enabled();
void run_resolution();
bool active_high;
bool enabled_flag;
vvp_net_t*en;
int flags;
};
/*
* Implementations...
*/
vvp_island::vvp_island()
{
flagged_ = false;
branches_ = 0;
ports_ = 0;
anodes_ = 0;
bnodes_ = 0;
}
vvp_island::~vvp_island()
{
assert(0);
}
void vvp_island::flag_island()
{
if (flagged_ == true)
return;
schedule_generic(this, 0, false, false);
flagged_ = true;
}
/*
* This method handles the callback from the scheduler. It does basic
* housecleaning and calles the run_island() method implemented by the
* derived class.
*/
void vvp_island::run_run()
{
flagged_ = false;
run_island();
}
void vvp_island::add_port(const char*key, vvp_net_t*net)
{
if (ports_ == 0)
ports_ = new symbol_map_s<vvp_net_t>;
ports_->sym_set_value(key, net);
}
void vvp_island::add_branch(vvp_island_branch*branch, const char*pa, const char*pb)
{
branch->a = ports_->sym_get_value(pa);
branch->b = ports_->sym_get_value(pb);
vvp_branch_ptr_t ptra (branch, 0);
vvp_branch_ptr_t ptrb (branch, 1);
if (anodes_ == 0)
anodes_ = new symbol_map_s<vvp_island_branch>;
if (bnodes_ == 0)
bnodes_ = new symbol_map_s<vvp_island_branch>;
if (vvp_island_branch*cur = anodes_->sym_get_value(pa)) {
branch->link[0] = cur->link[0];
cur->link[0] = ptra;
} else {
branch->link[0] = ptra;
anodes_->sym_set_value(pa, branch);
}
if (vvp_island_branch*cur = bnodes_->sym_get_value(pb)) {
branch->link[1] = cur->link[1];
cur->link[1] = ptrb;
} else {
branch->link[1] = ptrb;
bnodes_->sym_set_value(pb, branch);
}
branch->next_branch = branches_;
branches_ = branch;
}
vvp_net_t* vvp_island::find_port(const char*key)
{
return ports_->sym_get_value(key);
}
void vvp_island::compile_cleanup()
{
if (ports_) {
delete ports_;
ports_ = 0;
}
if (anodes_) {
delete anodes_;
anodes_ = 0;
}
if (bnodes_) {
delete bnodes_;
bnodes_ = 0;
}
}
vvp_island_port::vvp_island_port(vvp_island*ip)
: island_(ip)
{
}
vvp_island_port::~vvp_island_port()
{
}
void vvp_island_port::recv_vec4(vvp_net_ptr_t port, const vvp_vector4_t&bit)
{
recv_vec8(port, vvp_vector8_t(bit, 6, 6));
}
void vvp_island_port::recv_vec8(vvp_net_ptr_t port, const vvp_vector8_t bit)
{
invalue = bit;
island_->flag_island();
}
vvp_island_branch::~vvp_island_branch()
{
}
/* **** TRANIF SUPPORT **** */
class vvp_island_tran : public vvp_island {
public:
void run_island();
};
void vvp_island_tran::run_island()
{
// Test to see if any of the branches are enabled.
bool runable = false;
for (vvp_island_branch*cur = branches_ ; cur ; cur = cur->next_branch) {
runable |= cur->run_test_enabled();
}
if (runable == false)
return;
for (vvp_island_branch*cur = branches_ ; cur ; cur = cur->next_branch)
cur->run_resolution();
}
bool vvp_island_branch::run_test_enabled()
{
flags = 0;
vvp_island_port*ep = dynamic_cast<vvp_island_port*> (en->fun);
// If there is no ep port (no "enabled" input) then this is a
// tran branch. Assume it is always enabled.
if (ep == 0) {
enabled_flag = true;
return true;
}
enabled_flag = false;
vvp_bit4_t enable_val = ep->invalue.value(0).value();
if (active_high==true && enable_val != BIT4_1)
return false;
if (active_high==false && enable_val != BIT4_0)
return false;
enabled_flag = true;
return true;
}
void collect_connections(list<vvp_net_t*>&connections, vvp_branch_ptr_t cur)
{
vvp_island_branch*ptr = cur.ptr();
unsigned ab = cur.port();
unsigned other_ab = ab^1;
int ab_mask = 1 << ab;
if ( (ptr->flags&ab_mask) != 0)
return;
ptr->flags |= ab_mask;
connections.push_back( ab? ptr->b : ptr->a );
if (ptr->enabled_flag)
collect_connections(connections, vvp_branch_ptr_t(ptr, other_ab));
collect_connections(connections, ptr->link[ab]);
}
void vvp_island_branch::run_resolution()
{
if ( (flags&1) == 0) {
list<vvp_net_t*>collection;
collect_connections(collection, vvp_branch_ptr_t(this, 0));
vvp_vector8_t tmp;
for (list<vvp_net_t*>::iterator cur = collection.begin()
; cur != collection.end() ; cur ++ ) {
vvp_island_port*fun = dynamic_cast<vvp_island_port*>((*cur)->fun);
if (tmp.size() == 0)
tmp = fun->invalue;
else if (fun->invalue.size() != 0)
tmp = resolve(tmp, fun->invalue);
}
for (list<vvp_net_t*>::iterator cur = collection.begin()
; cur != collection.end() ; cur ++ )
vvp_send_vec8((*cur)->out, tmp);
}
if ( (flags&2) == 0) {
list<vvp_net_t*>collection;
collect_connections(collection, vvp_branch_ptr_t(this, 1));
vvp_vector8_t tmp;
for (list<vvp_net_t*>::iterator cur = collection.begin()
; cur != collection.end() ; cur ++ ) {
vvp_island_port*fun = dynamic_cast<vvp_island_port*>((*cur)->fun);
if (tmp.size() == 0)
tmp = fun->invalue;
else if (fun->invalue.size() != 0)
tmp = resolve(tmp, fun->invalue);
}
for (list<vvp_net_t*>::iterator cur = collection.begin()
; cur != collection.end() ; cur ++ )
vvp_send_vec8((*cur)->out, tmp);
}
}
/* **** COMPILE/LINK SUPPORT **** */
/*
* We need to keep an island symbol table to make island labels to
* islands, and we need a list of the islands that we can run through
* during cleanup. After linking is done, the compile_island_cleanup() is
* called to erase both.
*/
static list<vvp_island*> island_list;
static symbol_map_s<vvp_island>* island_table = 0;
void compile_island(char*label, char*type)
{
if (island_table == 0)
island_table = new symbol_map_s<vvp_island>;
vvp_island*use_island = 0;
if (strcmp(type,"tran") == 0) {
use_island = new vvp_island_tran;
} else {
assert(0);
}
island_table->sym_set_value(label, use_island);
free(label);
free(type);
}
void compile_island_port(char*label, char*island, char*src)
{
assert(island_table);
vvp_island*use_island = island_table->sym_get_value(island);
assert(use_island);
free(island);
vvp_net_t*net = new vvp_net_t;
vvp_island_port*fun = new vvp_island_port(use_island);
net->fun = fun;
// Get the source from outside the island
input_connect(net, 0, src);
// Define the functor outside the island.
define_functor_symbol(label, net);
// Also define it inside the island.
use_island->add_port(label, net);
free(label);
}
void compile_island_export(char*label, char*island)
{
fprintf(stderr, "XXXX %s .export %s;\n", label, island);
free(label);
free(island);
}
void compile_island_import(char*label, char*island, char*src)
{
assert(island_table);
vvp_island*use_island = island_table->sym_get_value(island);
assert(use_island);
free(island);
vvp_net_t*net = new vvp_net_t;
vvp_island_port*fun = new vvp_island_port(use_island);
net->fun = fun;
// Get the source from outside the island
input_connect(net, 0, src);
// Define the functor only inside the island.
use_island->add_port(label, net);
free(label);
}
void compile_island_tranif(int sense, char*island, char*pa, char*pb, char*pe)
{
assert(island_table);
vvp_island*use_island = island_table->sym_get_value(island);
assert(use_island);
free(island);
vvp_island_branch*br = new vvp_island_branch;
if (sense)
br->active_high = true;
else
br->active_high = false;
br->en = use_island->find_port(pe);
assert(br->en);
use_island->add_branch(br, pa, pb);
free(pa);
free(pb);
free(pe);
}
void compile_island_cleanup(void)
{
// Call the per-island cleanup to get rid of local symbol tables.
for (list<vvp_island*>::iterator cur = island_list.begin()
; cur != island_list.end() ; cur ++ ) {
(*cur)->compile_cleanup();
}
island_list.clear();
// Remove the island symbol table itself.
if (island_table) {
delete island_table;
island_table = 0;
}
}