55 lines
1.6 KiB
C
55 lines
1.6 KiB
C
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#ifndef __entity_H
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#define __entity_H
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/*
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* Copyright (c) 2011 Stephen Williams (steve@icarus.com)
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*
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* This source code is free software; you can redistribute it
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* and/or modify it in source code form under the terms of the GNU
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* General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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# include <map>
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# include <vector>
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# include "StringHeap.h"
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typedef enum { PORT_NONE=0, PORT_IN, PORT_OUT } port_mode_t;
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class InterfacePort {
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public:
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port_mode_t mode;
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perm_string name;
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};
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class Entity {
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public:
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perm_string name;
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std::vector<InterfacePort*> ports;
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};
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/*
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* As the parser parses entities, it puts them into this map. It uses
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* a map because sometimes it needs to look back at an entity by name.
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*/
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extern std::map<perm_string,Entity*> design_entities;
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/*
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* Use this function to dump a description of the design entities to a
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* file. This is for debug, not for any useful purpose.
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*/
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extern void dump_design_entities(const char*path);
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#endif
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