abc/src/aig/gia/giaDup.c

1989 lines
63 KiB
C

/**CFile****************************************************************
FileName [giaDup.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Duplication procedures.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaDup.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Removes pointers to the unmarked nodes..]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManDupRemapEquiv( Gia_Man_t * pNew, Gia_Man_t * p )
{
Vec_Int_t * vClass;
int i, k, iNode, iRepr, iPrev;
if ( p->pReprs == NULL )
return;
assert( pNew->pReprs == NULL && pNew->pNexts == NULL );
// start representatives
pNew->pReprs = ABC_CALLOC( Gia_Rpr_t, Gia_ManObjNum(pNew) );
for ( i = 0; i < Gia_ManObjNum(pNew); i++ )
Gia_ObjSetRepr( pNew, i, GIA_VOID );
// iterate over constant candidates
Gia_ManForEachConst( p, i )
Gia_ObjSetRepr( pNew, Abc_Lit2Var(Gia_ManObj(p, i)->Value), 0 );
// iterate over class candidates
vClass = Vec_IntAlloc( 100 );
Gia_ManForEachClass( p, i )
{
Vec_IntClear( vClass );
Gia_ClassForEachObj( p, i, k )
Vec_IntPushUnique( vClass, Abc_Lit2Var(Gia_ManObj(p, k)->Value) );
assert( Vec_IntSize( vClass ) > 1 );
Vec_IntSort( vClass, 0 );
iRepr = iPrev = Vec_IntEntry( vClass, 0 );
Vec_IntForEachEntryStart( vClass, iNode, k, 1 )
{
Gia_ObjSetRepr( pNew, iNode, iRepr );
assert( iPrev < iNode );
iPrev = iNode;
}
}
Vec_IntFree( vClass );
pNew->pNexts = Gia_ManDeriveNexts( pNew );
}
/**Function*************************************************************
Synopsis [Remaps combinational inputs when objects are DFS ordered.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManDupRemapCis( Gia_Man_t * pNew, Gia_Man_t * p )
{
Gia_Obj_t * pObj, * pObjNew;
int i;
assert( Vec_IntSize(p->vCis) == Vec_IntSize(pNew->vCis) );
Gia_ManForEachCi( p, pObj, i )
{
assert( Gia_ObjCioId(pObj) == i );
pObjNew = Gia_ObjFromLit( pNew, pObj->Value );
assert( !Gia_IsComplement(pObjNew) );
Vec_IntWriteEntry( pNew->vCis, i, Gia_ObjId(pNew, pObjNew) );
Gia_ObjSetCioId( pObjNew, i );
}
}
/**Function*************************************************************
Synopsis [Remaps combinational outputs when objects are DFS ordered.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManDupRemapCos( Gia_Man_t * pNew, Gia_Man_t * p )
{
Gia_Obj_t * pObj, * pObjNew;
int i;
assert( Vec_IntSize(p->vCos) == Vec_IntSize(pNew->vCos) );
Gia_ManForEachCo( p, pObj, i )
{
assert( Gia_ObjCioId(pObj) == i );
pObjNew = Gia_ObjFromLit( pNew, pObj->Value );
assert( !Gia_IsComplement(pObjNew) );
Vec_IntWriteEntry( pNew->vCos, i, Gia_ObjId(pNew, pObjNew) );
Gia_ObjSetCioId( pObjNew, i );
}
}
/**Function*************************************************************
Synopsis [Duplicates the AIG in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ManDupOrderDfs_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( ~pObj->Value )
return pObj->Value;
if ( Gia_ObjIsCi(pObj) )
return pObj->Value = Gia_ManAppendCi(pNew);
// if ( p->pNexts && Gia_ObjNext(p, Gia_ObjId(p, pObj)) )
// Gia_ManDupOrderDfs_rec( pNew, p, Gia_ObjNextObj(p, Gia_ObjId(p, pObj)) );
Gia_ManDupOrderDfs_rec( pNew, p, Gia_ObjFanin0(pObj) );
if ( Gia_ObjIsCo(pObj) )
return pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManDupOrderDfs_rec( pNew, p, Gia_ObjFanin1(pObj) );
return pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
}
/**Function*************************************************************
Synopsis [Duplicates AIG while putting objects in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupOrderDfs( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCo( p, pObj, i )
Gia_ManDupOrderDfs_rec( pNew, p, pObj );
Gia_ManForEachCi( p, pObj, i )
if ( !~pObj->Value )
pObj->Value = Gia_ManAppendCi(pNew);
assert( Gia_ManCiNum(pNew) == Gia_ManCiNum(p) );
Gia_ManDupRemapCis( pNew, p );
Gia_ManDupRemapEquiv( pNew, p );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG while putting objects in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupOutputGroup( Gia_Man_t * p, int iOutStart, int iOutStop )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
for ( i = iOutStart; i < iOutStop; i++ )
{
pObj = Gia_ManCo( p, i );
Gia_ManDupOrderDfs_rec( pNew, p, pObj );
}
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates the AIG in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManDupOrderDfsChoices_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj )
{
Gia_Obj_t * pNext;
if ( ~pObj->Value )
return;
assert( Gia_ObjIsAnd(pObj) );
pNext = Gia_ObjNextObj( p, Gia_ObjId(p, pObj) );
if ( pNext )
Gia_ManDupOrderDfsChoices_rec( pNew, p, pNext );
Gia_ManDupOrderDfsChoices_rec( pNew, p, Gia_ObjFanin0(pObj) );
Gia_ManDupOrderDfsChoices_rec( pNew, p, Gia_ObjFanin1(pObj) );
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
if ( pNext )
{
pNew->pNexts[Abc_Lit2Var(pObj->Value)] = Abc_Lit2Var( Abc_Lit2Var(pNext->Value) );
assert( Abc_Lit2Var(pObj->Value) > Abc_Lit2Var(pNext->Value) );
}
}
/**Function*************************************************************
Synopsis [Duplicates AIG while putting objects in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupOrderDfsChoices( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
assert( p->pReprs && p->pNexts );
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
pNew->pNexts = ABC_CALLOC( int, Gia_ManObjNum(p) );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManForEachCo( p, pObj, i )
{
Gia_ManDupOrderDfsChoices_rec( pNew, p, Gia_ObjFanin0(pObj) );
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
}
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
// Gia_ManDeriveReprs( pNew );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG while putting objects in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupOrderDfsReverse( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCoReverse( p, pObj, i )
Gia_ManDupOrderDfs_rec( pNew, p, pObj );
Gia_ManForEachCi( p, pObj, i )
if ( !~pObj->Value )
pObj->Value = Gia_ManAppendCi(pNew);
assert( Gia_ManCiNum(pNew) == Gia_ManCiNum(p) );
Gia_ManDupRemapCis( pNew, p );
Gia_ManDupRemapCos( pNew, p );
Gia_ManDupRemapEquiv( pNew, p );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG while putting first PIs, then nodes, then POs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupOrderAiger( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManForEachAnd( p, pObj, i )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
Gia_ManForEachCo( p, pObj, i )
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManDupRemapEquiv( pNew, p );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
assert( Gia_ManIsNormalized(pNew) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG while complementing the flops.]
Description [The array of initial state contains the init state
for each state bit of the flops in the design.]
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupFlip( Gia_Man_t * p, int * pInitState )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachObj1( p, pObj, i )
{
if ( Gia_ObjIsAnd(pObj) )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
else if ( Gia_ObjIsCi(pObj) )
{
pObj->Value = Gia_ManAppendCi( pNew );
if ( Gia_ObjCioId(pObj) >= Gia_ManPiNum(p) )
pObj->Value = Abc_LitNotCond( pObj->Value, Abc_InfoHasBit((unsigned *)pInitState, Gia_ObjCioId(pObj) - Gia_ManPiNum(p)) );
}
else if ( Gia_ObjIsCo(pObj) )
{
pObj->Value = Gia_ObjFanin0Copy(pObj);
if ( Gia_ObjCioId(pObj) >= Gia_ManPoNum(p) )
pObj->Value = Abc_LitNotCond( pObj->Value, Abc_InfoHasBit((unsigned *)pInitState, Gia_ObjCioId(pObj) - Gia_ManPoNum(p)) );
pObj->Value = Gia_ManAppendCo( pNew, pObj->Value );
}
}
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG without any changes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDup( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachObj1( p, pObj, i )
{
if ( Gia_ObjIsAnd(pObj) )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
else if ( Gia_ObjIsCi(pObj) )
pObj->Value = Gia_ManAppendCi( pNew );
else if ( Gia_ObjIsCo(pObj) )
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
}
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
if ( p->pCexSeq )
pNew->pCexSeq = Abc_CexDup( p->pCexSeq, Gia_ManRegNum(p) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates while adding self-loops to the registers.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupSelf( Gia_Man_t * p )
{
Gia_Man_t * pNew, * pTemp;
Gia_Obj_t * pObj;
int i, iCtrl;
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManHashAlloc( pNew );
Gia_ManFillValue( p );
Gia_ManConst0(p)->Value = 0;
iCtrl = Gia_ManAppendCi( pNew );
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
Gia_ManForEachAnd( p, pObj, i )
pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
Gia_ManForEachPo( p, pObj, i )
pObj->Value = Gia_ObjFanin0Copy(pObj);
Gia_ManForEachRi( p, pObj, i )
pObj->Value = Gia_ManHashMux( pNew, iCtrl, Gia_ObjFanin0Copy(pObj), Gia_ObjRiToRo(p, pObj)->Value );
Gia_ManForEachCo( p, pObj, i )
Gia_ManAppendCo( pNew, pObj->Value );
Gia_ManHashStop( pNew );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
pNew = Gia_ManCleanup( pTemp = pNew );
Gia_ManStop( pTemp );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates while adding self-loops to the registers.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupFlopClass( Gia_Man_t * p, int iClass )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i, Counter1 = 0, Counter2 = 0;
assert( p->vFlopClasses != NULL );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManFillValue( p );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachPi( p, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
Gia_ManForEachRo( p, pObj, i )
if ( Vec_IntEntry(p->vFlopClasses, i) != iClass )
pObj->Value = Gia_ManAppendCi( pNew );
Gia_ManForEachRo( p, pObj, i )
if ( Vec_IntEntry(p->vFlopClasses, i) == iClass )
pObj->Value = Gia_ManAppendCi( pNew ), Counter1++;
Gia_ManForEachAnd( p, pObj, i )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
Gia_ManForEachPo( p, pObj, i )
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManForEachRi( p, pObj, i )
if ( Vec_IntEntry(p->vFlopClasses, i) != iClass )
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManForEachRi( p, pObj, i )
if ( Vec_IntEntry(p->vFlopClasses, i) == iClass )
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ), Counter2++;
assert( Counter1 == Counter2 );
Gia_ManSetRegNum( pNew, Counter1 );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG without any changes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupMarked( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i, nRos = 0, nRis = 0;
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->nConstrs = p->nConstrs;
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachObj1( p, pObj, i )
{
if ( pObj->fMark0 )
continue;
pObj->fMark0 = 0;
if ( Gia_ObjIsAnd(pObj) )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
else if ( Gia_ObjIsCi(pObj) )
{
pObj->Value = Gia_ManAppendCi( pNew );
nRos += Gia_ObjIsRo(p, pObj);
}
else if ( Gia_ObjIsCo(pObj) )
{
// Gia_Obj_t * pFanin = Gia_ObjFanin0(pObj);
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
nRis += Gia_ObjIsRi(p, pObj);
}
}
assert( nRos == nRis );
Gia_ManSetRegNum( pNew, nRos );
if ( p->pReprs && p->pNexts )
{
Gia_Obj_t * pRepr;
pNew->pReprs = ABC_CALLOC( Gia_Rpr_t, Gia_ManObjNum(p) );
for ( i = 0; i < Gia_ManObjNum(p); i++ )
Gia_ObjSetRepr( pNew, i, GIA_VOID );
Gia_ManForEachObj1( p, pObj, i )
{
if ( !~pObj->Value )
continue;
pRepr = Gia_ObjReprObj( p, i );
if ( pRepr == NULL )
continue;
// assert( ~pRepr->Value );
if ( !~pRepr->Value )
continue;
if ( Abc_Lit2Var(pObj->Value) != Abc_Lit2Var(pRepr->Value) )
Gia_ObjSetRepr( pNew, Abc_Lit2Var(pObj->Value), Abc_Lit2Var(pRepr->Value) );
}
pNew->pNexts = Gia_ManDeriveNexts( pNew );
}
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG while creating "parallel" copies.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupTimes( Gia_Man_t * p, int nTimes )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
Vec_Int_t * vPis, * vPos, * vRis, * vRos;
int i, t, Entry;
assert( nTimes > 0 );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
vPis = Vec_IntAlloc( Gia_ManPiNum(p) * nTimes );
vPos = Vec_IntAlloc( Gia_ManPoNum(p) * nTimes );
vRis = Vec_IntAlloc( Gia_ManRegNum(p) * nTimes );
vRos = Vec_IntAlloc( Gia_ManRegNum(p) * nTimes );
for ( t = 0; t < nTimes; t++ )
{
Gia_ManForEachObj1( p, pObj, i )
{
if ( Gia_ObjIsAnd(pObj) )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
else if ( Gia_ObjIsCi(pObj) )
{
pObj->Value = Gia_ManAppendCi( pNew );
if ( Gia_ObjIsPi(p, pObj) )
Vec_IntPush( vPis, Abc_Lit2Var(pObj->Value) );
else
Vec_IntPush( vRos, Abc_Lit2Var(pObj->Value) );
}
else if ( Gia_ObjIsCo(pObj) )
{
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
if ( Gia_ObjIsPo(p, pObj) )
Vec_IntPush( vPos, Abc_Lit2Var(pObj->Value) );
else
Vec_IntPush( vRis, Abc_Lit2Var(pObj->Value) );
}
}
}
Vec_IntClear( pNew->vCis );
Vec_IntForEachEntry( vPis, Entry, i )
{
Gia_ObjSetCioId( Gia_ManObj(pNew, Entry), Vec_IntSize(pNew->vCis) );
Vec_IntPush( pNew->vCis, Entry );
}
Vec_IntForEachEntry( vRos, Entry, i )
{
Gia_ObjSetCioId( Gia_ManObj(pNew, Entry), Vec_IntSize(pNew->vCis) );
Vec_IntPush( pNew->vCis, Entry );
}
Vec_IntClear( pNew->vCos );
Vec_IntForEachEntry( vPos, Entry, i )
{
Gia_ObjSetCioId( Gia_ManObj(pNew, Entry), Vec_IntSize(pNew->vCos) );
Vec_IntPush( pNew->vCos, Entry );
}
Vec_IntForEachEntry( vRis, Entry, i )
{
Gia_ObjSetCioId( Gia_ManObj(pNew, Entry), Vec_IntSize(pNew->vCos) );
Vec_IntPush( pNew->vCos, Entry );
}
Vec_IntFree( vPis );
Vec_IntFree( vPos );
Vec_IntFree( vRis );
Vec_IntFree( vRos );
Gia_ManSetRegNum( pNew, nTimes * Gia_ManRegNum(p) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates the AIG in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ManDupDfs2_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( ~pObj->Value )
return pObj->Value;
if ( p->pReprsOld && ~p->pReprsOld[Gia_ObjId(p, pObj)] )
{
Gia_Obj_t * pRepr = Gia_ManObj( p, p->pReprsOld[Gia_ObjId(p, pObj)] );
pRepr->Value = Gia_ManDupDfs2_rec( pNew, p, pRepr );
return pObj->Value = Abc_LitNotCond( pRepr->Value, Gia_ObjPhaseReal(pRepr) ^ Gia_ObjPhaseReal(pObj) );
}
if ( Gia_ObjIsCi(pObj) )
return pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManDupDfs2_rec( pNew, p, Gia_ObjFanin0(pObj) );
if ( Gia_ObjIsCo(pObj) )
return pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManDupDfs2_rec( pNew, p, Gia_ObjFanin1(pObj) );
if ( pNew->pHTable )
return pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
return pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupDfs2( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj, * pObjNew;
int i;
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCo( p, pObj, i )
Gia_ManDupDfs2_rec( pNew, p, pObj );
Gia_ManForEachCi( p, pObj, i )
if ( ~pObj->Value == 0 )
pObj->Value = Gia_ManAppendCi(pNew);
assert( Gia_ManCiNum(pNew) == Gia_ManCiNum(p) );
// remap combinational inputs
Gia_ManForEachCi( p, pObj, i )
{
pObjNew = Gia_ObjFromLit( pNew, pObj->Value );
assert( !Gia_IsComplement(pObjNew) );
Vec_IntWriteEntry( pNew->vCis, Gia_ObjCioId(pObj), Gia_ObjId(pNew, pObjNew) );
Gia_ObjSetCioId( pObjNew, Gia_ObjCioId(pObj) );
}
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates the AIG in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManDupDfs_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( ~pObj->Value )
return;
assert( Gia_ObjIsAnd(pObj) );
Gia_ManDupDfs_rec( pNew, p, Gia_ObjFanin0(pObj) );
Gia_ManDupDfs_rec( pNew, p, Gia_ObjFanin1(pObj) );
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupDfs( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManFillValue( p );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManForEachCo( p, pObj, i )
Gia_ManDupDfs_rec( pNew, p, Gia_ObjFanin0(pObj) );
Gia_ManForEachCo( p, pObj, i )
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
if ( p->pCexSeq )
pNew->pCexSeq = Abc_CexDup( p->pCexSeq, Gia_ManRegNum(p) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order while putting CIs first.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupDfsSkip( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManForEachCo( p, pObj, i )
if ( pObj->fMark1 == 0 )
Gia_ManDupDfs_rec( pNew, p, pObj );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order while putting CIs first.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupDfsCone( Gia_Man_t * p, Gia_Obj_t * pRoot )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
assert( Gia_ObjIsCo(pRoot) );
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManDupDfs_rec( pNew, p, Gia_ObjFanin0(pRoot) );
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pRoot) );
Gia_ManSetRegNum( pNew, 0 );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order while putting CIs first.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupDfsLitArray( Gia_Man_t * p, Vec_Int_t * vLits )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i, iLit, iLitRes;
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
Vec_IntForEachEntry( vLits, iLit, i )
{
iLitRes = Gia_ManDupDfs2_rec( pNew, p, Gia_ManObj(p, Abc_Lit2Var(iLit)) );
Gia_ManAppendCo( pNew, Abc_LitNotCond( iLitRes, Abc_LitIsCompl(iLit)) );
}
Gia_ManSetRegNum( pNew, 0 );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order while putting CIs first.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupNormalized( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManForEachAnd( p, pObj, i )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
Gia_ManForEachCo( p, pObj, i )
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
assert( Gia_ManIsNormalized(pNew) );
return pNew;
}
/**Function*************************************************************
Synopsis [Returns the array of non-const-0 POs of the dual-output miter.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Gia_ManDupTrimmedNonZero( Gia_Man_t * p )
{
Vec_Int_t * vNonZero;
Gia_Man_t * pTemp, * pNonDual;
Gia_Obj_t * pObj;
int i;
assert( (Gia_ManPoNum(p) & 1) == 0 );
pNonDual = Gia_ManTransformMiter( p );
pNonDual = Gia_ManSeqStructSweep( pTemp = pNonDual, 1, 1, 0 );
Gia_ManStop( pTemp );
assert( Gia_ManPiNum(pNonDual) > 0 );
assert( 2 * Gia_ManPoNum(pNonDual) == Gia_ManPoNum(p) );
// skip PO pairs corresponding to const0 POs of the non-dual miter
vNonZero = Vec_IntAlloc( 100 );
Gia_ManForEachPo( pNonDual, pObj, i )
if ( !Gia_ObjIsConst0(Gia_ObjFanin0(pObj)) )
Vec_IntPush( vNonZero, i );
Gia_ManStop( pNonDual );
return vNonZero;
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order while putting CIs first.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupTrimmed( Gia_Man_t * p, int fTrimCis, int fTrimCos, int fDualOut )
{
Vec_Int_t * vNonZero = NULL;
Gia_Man_t * pNew, * pTemp;
Gia_Obj_t * pObj;
int i, Entry;
// collect non-zero
if ( fDualOut && fTrimCos )
vNonZero = Gia_ManDupTrimmedNonZero( p );
// start new manager
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
// check if there are PIs to be added
Gia_ManCreateRefs( p );
Gia_ManForEachPi( p, pObj, i )
if ( !fTrimCis || Gia_ObjRefs(p, pObj) )
break;
if ( i == Gia_ManPiNum(p) ) // there is no PIs - add dummy PI
Gia_ManAppendCi(pNew);
// add the ROs
Gia_ManFillValue( p );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
if ( !fTrimCis || Gia_ObjRefs(p, pObj) || Gia_ObjIsRo(p, pObj) )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManForEachAnd( p, pObj, i )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
if ( fDualOut && fTrimCos )
{
Vec_IntForEachEntry( vNonZero, Entry, i )
{
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(Gia_ManPo(p, 2*Entry+0)) );
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(Gia_ManPo(p, 2*Entry+1)) );
}
if ( Gia_ManPoNum(pNew) == 0 ) // nothing - add dummy PO
{
// Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(Gia_ManPo(p, 0)) );
// Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(Gia_ManPo(p, 1)) );
Gia_ManAppendCo( pNew, 0 );
Gia_ManAppendCo( pNew, 0 );
}
Gia_ManForEachRi( p, pObj, i )
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
// cleanup
pNew = Gia_ManSeqStructSweep( pTemp = pNew, 1, 1, 0 );
Gia_ManStop( pTemp );
// trim the PIs
// pNew = Gia_ManDupTrimmed( pTemp = pNew, 1, 0, 0 );
// Gia_ManStop( pTemp );
}
else
{
// check if there are POs to be added
Gia_ManForEachPo( p, pObj, i )
if ( !fTrimCos || !Gia_ObjIsConst0(Gia_ObjFanin0(pObj)) )
break;
if ( i == Gia_ManPoNum(p) ) // there is no POs - add dummy PO
Gia_ManAppendCo( pNew, 0 );
Gia_ManForEachCo( p, pObj, i )
if ( !fTrimCos || !Gia_ObjIsConst0(Gia_ObjFanin0(pObj)) || Gia_ObjIsRi(p, pObj) )
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
}
Vec_IntFreeP( &vNonZero );
assert( !Gia_ManHasDangling( pNew ) );
return pNew;
}
/**Function*************************************************************
Synopsis [Removes POs driven by PIs and PIs without fanout.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupTrimmed2( Gia_Man_t * p )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
// start new manager
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
// check if there are PIs to be added
Gia_ManCreateRefs( p );
// discount references of POs
Gia_ManForEachPo( p, pObj, i )
Gia_ObjRefFanin0Dec( p, pObj );
// check if PIs are left
Gia_ManForEachPi( p, pObj, i )
if ( Gia_ObjRefs(p, pObj) )
break;
if ( i == Gia_ManPiNum(p) ) // there is no PIs - add dummy PI
Gia_ManAppendCi(pNew);
// add the ROs
Gia_ManFillValue( p );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
if ( Gia_ObjRefs(p, pObj) || Gia_ObjIsRo(p, pObj) )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManForEachAnd( p, pObj, i )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
// check if there are POs to be added
Gia_ManForEachPo( p, pObj, i )
if ( !Gia_ObjIsConst0(Gia_ObjFanin0(pObj)) && !Gia_ObjIsPi(p, Gia_ObjFanin0(pObj)) )
break;
if ( i == Gia_ManPoNum(p) ) // there is no POs - add dummy PO
Gia_ManAppendCo( pNew, 0 );
Gia_ManForEachCo( p, pObj, i )
if ( (!Gia_ObjIsConst0(Gia_ObjFanin0(pObj)) && !Gia_ObjIsPi(p, Gia_ObjFanin0(pObj))) || Gia_ObjIsRi(p, pObj) )
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
assert( !Gia_ManHasDangling( pNew ) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order while putting CIs first.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupOntop( Gia_Man_t * p, Gia_Man_t * p2 )
{
Gia_Man_t * pTemp, * pNew;
Gia_Obj_t * pObj;
int i;
assert( Gia_ManPoNum(p) == Gia_ManPiNum(p2) );
assert( Gia_ManRegNum(p) == 0 );
assert( Gia_ManRegNum(p2) == 0 );
pNew = Gia_ManStart( Gia_ManObjNum(p)+Gia_ManObjNum(p2) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManHashAlloc( pNew );
// dup first AIG
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManForEachAnd( p, pObj, i )
pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
// dup second AIG
Gia_ManConst0(p2)->Value = 0;
Gia_ManForEachCo( p, pObj, i )
Gia_ManPi(p2, i)->Value = Gia_ObjFanin0Copy(pObj);
Gia_ManForEachAnd( p2, pObj, i )
pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
Gia_ManForEachCo( p2, pObj, i )
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManHashStop( pNew );
// Gia_ManPrintStats( pGiaNew, 0 );
pNew = Gia_ManCleanup( pTemp = pNew );
Gia_ManStop( pTemp );
return pNew;
}
/**Function*************************************************************
Synopsis [Print representatives.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManPrintRepr( Gia_Man_t * p )
{
Gia_Obj_t * pObj;
int i;
Gia_ManForEachObj( p, pObj, i )
if ( ~p->pReprsOld[i] )
printf( "%d->%d ", i, p->pReprs[i].iRepr );
printf( "\n" );
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupDfsCiMap( Gia_Man_t * p, int * pCi2Lit, Vec_Int_t * vLits )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i;
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
{
pObj->Value = Gia_ManAppendCi(pNew);
if ( ~pCi2Lit[i] )
pObj->Value = Abc_LitNotCond( Gia_ManObj(p, Abc_Lit2Var(pCi2Lit[i]))->Value, Abc_LitIsCompl(pCi2Lit[i]) );
}
Gia_ManHashAlloc( pNew );
if ( vLits )
{
int iLit, iLitRes;
Vec_IntForEachEntry( vLits, iLit, i )
{
iLitRes = Gia_ManDupDfs2_rec( pNew, p, Gia_ManObj(p, Abc_Lit2Var(iLit)) );
Gia_ManAppendCo( pNew, Abc_LitNotCond( iLitRes, Abc_LitIsCompl(iLit)) );
}
}
else
{
Gia_ManForEachCo( p, pObj, i )
{
Gia_ManDupDfs2_rec( pNew, p, Gia_ObjFanin0(pObj) );
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
}
}
Gia_ManHashStop( pNew );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupDfsClasses( Gia_Man_t * p )
{
Gia_Man_t * pNew, * pTemp;
Gia_Obj_t * pObj;
int i;
assert( p->pReprsOld != NULL );
Gia_ManFillValue( p );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManHashAlloc( pNew );
Gia_ManForEachCo( p, pObj, i )
Gia_ManDupDfs_rec( pNew, p, pObj );
Gia_ManHashStop( pNew );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
pNew = Gia_ManCleanup( pTemp = pNew );
Gia_ManStop( pTemp );
return pNew;
}
/**Function*************************************************************
Synopsis [Detect topmost gate.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupTopAnd_iter( Gia_Man_t * p, int fVerbose )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
Vec_Int_t * vFront, * vLeaves;
int i, iLit, iObjId, nCiLits, * pCi2Lit;
char * pVar2Val;
// collect the frontier
vFront = Vec_IntAlloc( 1000 );
vLeaves = Vec_IntAlloc( 1000 );
Gia_ManForEachCo( p, pObj, i )
{
if ( Gia_ObjIsConst0( Gia_ObjFanin0(pObj) ) )
continue;
if ( Gia_ObjFaninC0(pObj) )
Vec_IntPush( vLeaves, Gia_ObjFaninLit0p(p, pObj) );
else
Vec_IntPush( vFront, Gia_ObjFaninId0p(p, pObj) );
}
if ( Vec_IntSize(vFront) == 0 )
{
if ( fVerbose )
printf( "The AIG cannot be decomposed using AND-decomposition.\n" );
Vec_IntFree( vFront );
Vec_IntFree( vLeaves );
return Gia_ManDupNormalized( p );
}
// expand the frontier
Gia_ManForEachObjVec( vFront, p, pObj, i )
{
if ( Gia_ObjIsCi(pObj) )
{
Vec_IntPush( vLeaves, Abc_Var2Lit( Gia_ObjId(p, pObj), 0 ) );
continue;
}
assert( Gia_ObjIsAnd(pObj) );
if ( Gia_ObjFaninC0(pObj) )
Vec_IntPush( vLeaves, Gia_ObjFaninLit0p(p, pObj) );
else
Vec_IntPush( vFront, Gia_ObjFaninId0p(p, pObj) );
if ( Gia_ObjFaninC1(pObj) )
Vec_IntPush( vLeaves, Gia_ObjFaninLit1p(p, pObj) );
else
Vec_IntPush( vFront, Gia_ObjFaninId1p(p, pObj) );
}
Vec_IntFree( vFront );
// sort the literals
nCiLits = 0;
pCi2Lit = ABC_FALLOC( int, Gia_ManObjNum(p) );
pVar2Val = ABC_FALLOC( char, Gia_ManObjNum(p) );
Vec_IntForEachEntry( vLeaves, iLit, i )
{
iObjId = Abc_Lit2Var(iLit);
pObj = Gia_ManObj(p, iObjId);
if ( Gia_ObjIsCi(pObj) )
{
pCi2Lit[Gia_ObjCioId(pObj)] = !Abc_LitIsCompl(iLit);
nCiLits++;
}
if ( pVar2Val[iObjId] != 0 && pVar2Val[iObjId] != 1 )
pVar2Val[iObjId] = Abc_LitIsCompl(iLit);
else if ( pVar2Val[iObjId] != Abc_LitIsCompl(iLit) )
break;
}
if ( i < Vec_IntSize(vLeaves) )
{
printf( "Problem is trivially UNSAT.\n" );
ABC_FREE( pCi2Lit );
ABC_FREE( pVar2Val );
Vec_IntFree( vLeaves );
return Gia_ManDupNormalized( p );
}
// create array of input literals
Vec_IntClear( vLeaves );
Gia_ManForEachObj( p, pObj, i )
if ( !Gia_ObjIsCi(pObj) && (pVar2Val[i] == 0 || pVar2Val[i] == 1) )
Vec_IntPush( vLeaves, Abc_Var2Lit(i, pVar2Val[i]) );
if ( fVerbose )
printf( "Detected %6d AND leaves and %6d CI leaves.\n", Vec_IntSize(vLeaves), nCiLits );
// create the input map
if ( nCiLits == 0 )
pNew = Gia_ManDupDfsLitArray( p, vLeaves );
else
pNew = Gia_ManDupDfsCiMap( p, pCi2Lit, vLeaves );
ABC_FREE( pCi2Lit );
ABC_FREE( pVar2Val );
Vec_IntFree( vLeaves );
return pNew;
}
/**Function*************************************************************
Synopsis [Detect topmost gate.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupTopAnd( Gia_Man_t * p, int fVerbose )
{
Gia_Man_t * pNew, * pTemp;
int fContinue, iIter = 0;
pNew = Gia_ManDupNormalized( p );
for ( fContinue = 1; fContinue; )
{
pNew = Gia_ManDupTopAnd_iter( pTemp = pNew, fVerbose );
if ( Gia_ManCoNum(pNew) == Gia_ManCoNum(pTemp) && Gia_ManAndNum(pNew) == Gia_ManAndNum(pTemp) )
fContinue = 0;
Gia_ManStop( pTemp );
if ( fVerbose )
{
printf( "Iter %2d : ", ++iIter );
Gia_ManPrintStatsShort( pNew );
}
}
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates the AIG in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ManMiter_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( ~pObj->Value )
return pObj->Value;
assert( Gia_ObjIsAnd(pObj) );
Gia_ManMiter_rec( pNew, p, Gia_ObjFanin0(pObj) );
Gia_ManMiter_rec( pNew, p, Gia_ObjFanin1(pObj) );
return pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
}
/**Function*************************************************************
Synopsis [Creates miter of two designs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManMiter( Gia_Man_t * p0, Gia_Man_t * p1, int fDualOut, int fSeq, int fVerbose )
{
Gia_Man_t * pNew, * pTemp;
Gia_Obj_t * pObj;
int i, iLit;
if ( fSeq )
{
if ( Gia_ManPiNum(p0) != Gia_ManPiNum(p1) )
{
printf( "Gia_ManMiter(): Designs have different number of PIs.\n" );
return NULL;
}
if ( Gia_ManPoNum(p0) != Gia_ManPoNum(p1) )
{
printf( "Gia_ManMiter(): Designs have different number of POs.\n" );
return NULL;
}
if ( Gia_ManRegNum(p0) == 0 || Gia_ManRegNum(p1) == 0 )
{
printf( "Gia_ManMiter(): At least one of the designs has no registers.\n" );
return NULL;
}
}
else
{
if ( Gia_ManCiNum(p0) != Gia_ManCiNum(p1) )
{
printf( "Gia_ManMiter(): Designs have different number of CIs.\n" );
return NULL;
}
if ( Gia_ManCoNum(p0) != Gia_ManCoNum(p1) )
{
printf( "Gia_ManMiter(): Designs have different number of COs.\n" );
return NULL;
}
}
// start the manager
pNew = Gia_ManStart( Gia_ManObjNum(p0) + Gia_ManObjNum(p1) );
pNew->pName = Abc_UtilStrsav( "miter" );
// map combinational inputs
Gia_ManFillValue( p0 );
Gia_ManFillValue( p1 );
Gia_ManConst0(p0)->Value = 0;
Gia_ManConst0(p1)->Value = 0;
// map internal nodes and outputs
Gia_ManHashAlloc( pNew );
if ( fSeq )
{
// create primary inputs
Gia_ManForEachPi( p0, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
Gia_ManForEachPi( p1, pObj, i )
pObj->Value = Gia_ObjToLit( pNew, Gia_ManPi(pNew, i) );
// create latch outputs
Gia_ManForEachRo( p0, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
Gia_ManForEachRo( p1, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
// create primary outputs
Gia_ManForEachPo( p0, pObj, i )
{
Gia_ManMiter_rec( pNew, p0, Gia_ObjFanin0(pObj) );
Gia_ManMiter_rec( pNew, p1, Gia_ObjFanin0(Gia_ManPo(p1,i)) );
if ( fDualOut )
{
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(Gia_ManPo(p1,i)) );
}
else
{
iLit = Gia_ManHashXor( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin0Copy(Gia_ManPo(p1,i)) );
Gia_ManAppendCo( pNew, iLit );
}
}
// create register inputs
Gia_ManForEachRi( p0, pObj, i )
{
Gia_ManMiter_rec( pNew, p0, Gia_ObjFanin0(pObj) );
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
}
Gia_ManForEachRi( p1, pObj, i )
{
Gia_ManMiter_rec( pNew, p1, Gia_ObjFanin0(pObj) );
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
}
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p0) + Gia_ManRegNum(p1) );
}
else
{
// create combinational inputs
Gia_ManForEachCi( p0, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
Gia_ManForEachCi( p1, pObj, i )
pObj->Value = Gia_ObjToLit( pNew, Gia_ManCi(pNew, i) );
// create combinational outputs
Gia_ManForEachCo( p0, pObj, i )
{
Gia_ManMiter_rec( pNew, p0, Gia_ObjFanin0(pObj) );
Gia_ManMiter_rec( pNew, p1, Gia_ObjFanin0(Gia_ManCo(p1,i)) );
if ( fDualOut )
{
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(Gia_ManCo(p1,i)) );
}
else
{
iLit = Gia_ManHashXor( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin0Copy(Gia_ManCo(p1,i)) );
Gia_ManAppendCo( pNew, iLit );
}
}
}
Gia_ManHashStop( pNew );
pNew = Gia_ManCleanup( pTemp = pNew );
Gia_ManStop( pTemp );
pNew = Gia_ManDupNormalized( pTemp = pNew );
Gia_ManStop( pTemp );
return pNew;
}
/**Function*************************************************************
Synopsis [Transforms the circuit into a regular miter.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManTransformMiter( Gia_Man_t * p )
{
Gia_Man_t * pNew, * pTemp;
Gia_Obj_t * pObj, * pObj2;
int i, iLit;
assert( (Gia_ManPoNum(p) & 1) == 0 );
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManHashAlloc( pNew );
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
Gia_ManForEachAnd( p, pObj, i )
pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
Gia_ManForEachPo( p, pObj, i )
{
pObj2 = Gia_ManPo( p, ++i );
iLit = Gia_ManHashXor( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin0Copy(pObj2) );
Gia_ManAppendCo( pNew, iLit );
}
Gia_ManForEachRi( p, pObj, i )
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManHashStop( pNew );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
pNew = Gia_ManCleanup( pTemp = pNew );
Gia_ManStop( pTemp );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates the AIG in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ManChoiceMiter_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( ~pObj->Value )
return pObj->Value;
Gia_ManChoiceMiter_rec( pNew, p, Gia_ObjFanin0(pObj) );
if ( Gia_ObjIsCo(pObj) )
return pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManChoiceMiter_rec( pNew, p, Gia_ObjFanin1(pObj) );
return pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
}
/**Function*************************************************************
Synopsis [Derives the miter of several AIGs for choice computation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManChoiceMiter( Vec_Ptr_t * vGias )
{
Gia_Man_t * pNew, * pGia, * pGia0;
int i, k, iNode, nNodes;
// make sure they have equal parameters
assert( Vec_PtrSize(vGias) > 0 );
pGia0 = (Gia_Man_t *)Vec_PtrEntry( vGias, 0 );
Vec_PtrForEachEntry( Gia_Man_t *, vGias, pGia, i )
{
assert( Gia_ManCiNum(pGia) == Gia_ManCiNum(pGia0) );
assert( Gia_ManCoNum(pGia) == Gia_ManCoNum(pGia0) );
assert( Gia_ManRegNum(pGia) == Gia_ManRegNum(pGia0) );
Gia_ManFillValue( pGia );
Gia_ManConst0(pGia)->Value = 0;
}
// start the new manager
pNew = Gia_ManStart( Vec_PtrSize(vGias) * Gia_ManObjNum(pGia0) );
pNew->pName = Abc_UtilStrsav( pGia0->pName );
// create new CIs and assign them to the old manager CIs
for ( k = 0; k < Gia_ManCiNum(pGia0); k++ )
{
iNode = Gia_ManAppendCi(pNew);
Vec_PtrForEachEntry( Gia_Man_t *, vGias, pGia, i )
Gia_ManCi( pGia, k )->Value = iNode;
}
// create internal nodes
Gia_ManHashAlloc( pNew );
for ( k = 0; k < Gia_ManCoNum(pGia0); k++ )
{
Vec_PtrForEachEntry( Gia_Man_t *, vGias, pGia, i )
Gia_ManChoiceMiter_rec( pNew, pGia, Gia_ManCo( pGia, k ) );
}
Gia_ManHashStop( pNew );
// check the presence of dangling nodes
nNodes = Gia_ManHasDangling( pNew );
assert( nNodes == 0 );
// finalize
Gia_ManSetRegNum( pNew, Gia_ManRegNum(pGia0) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates AIG while putting first PIs, then nodes, then POs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupWithConstraints( Gia_Man_t * p, Vec_Int_t * vPoTypes )
{
Gia_Man_t * pNew;
Gia_Obj_t * pObj;
int i, nConstr = 0;
pNew = Gia_ManStart( Gia_ManObjNum(p) );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachCi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
Gia_ManForEachAnd( p, pObj, i )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
Gia_ManForEachPo( p, pObj, i )
if ( Vec_IntEntry(vPoTypes, i) == 0 ) // regular PO
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
Gia_ManForEachPo( p, pObj, i )
if ( Vec_IntEntry(vPoTypes, i) == 1 ) // constraint (should be complemented!)
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ^ 1 ), nConstr++;
Gia_ManForEachRi( p, pObj, i )
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
// Gia_ManDupRemapEquiv( pNew, p );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
pNew->nConstrs = nConstr;
assert( Gia_ManIsNormalized(pNew) );
return pNew;
}
/**Function*************************************************************
Synopsis [Duplicates the AIG manager recursively.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManDupAbsFlops_rec( Gia_Man_t * pNew, Gia_Obj_t * pObj )
{
if ( ~pObj->Value )
return;
assert( Gia_ObjIsAnd(pObj) );
Gia_ManDupAbsFlops_rec( pNew, Gia_ObjFanin0(pObj) );
Gia_ManDupAbsFlops_rec( pNew, Gia_ObjFanin1(pObj) );
pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
}
/**Function*************************************************************
Synopsis [Performs abstraction of the AIG to preserve the included flops.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupAbsFlops( Gia_Man_t * p, Vec_Int_t * vFlopClasses )
{
Gia_Man_t * pNew, * pTemp;
Gia_Obj_t * pObj;
int i, nFlops = 0;
Gia_ManFillValue( p );
// start the new manager
pNew = Gia_ManStart( 5000 );
pNew->pName = Abc_UtilStrsav( p->pName );
// create PIs
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachPi( p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
// create additional PIs
Gia_ManForEachRo( p, pObj, i )
if ( !Vec_IntEntry(vFlopClasses, i) )
pObj->Value = Gia_ManAppendCi(pNew);
// create ROs
Gia_ManForEachRo( p, pObj, i )
if ( Vec_IntEntry(vFlopClasses, i) )
pObj->Value = Gia_ManAppendCi(pNew);
// create POs
Gia_ManHashAlloc( pNew );
Gia_ManForEachPo( p, pObj, i )
{
Gia_ManDupAbsFlops_rec( pNew, Gia_ObjFanin0(pObj) );
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
}
// create RIs
Gia_ManForEachRi( p, pObj, i )
if ( Vec_IntEntry(vFlopClasses, i) )
{
Gia_ManDupAbsFlops_rec( pNew, Gia_ObjFanin0(pObj) );
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
nFlops++;
}
Gia_ManHashStop( pNew );
Gia_ManSetRegNum( pNew, nFlops );
// clean up
pNew = Gia_ManSeqCleanup( pTemp = pNew );
Gia_ManStop( pTemp );
return pNew;
}
/**Function*************************************************************
Synopsis [Returns the array of neighbors.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Gia_GlaCollectAssigned( Gia_Man_t * p, Vec_Int_t * vGateClasses )
{
Vec_Int_t * vAssigned;
Gia_Obj_t * pObj;
int i, Entry;
vAssigned = Vec_IntAlloc( 1000 );
Vec_IntForEachEntry( vGateClasses, Entry, i )
{
if ( Entry == 0 )
continue;
assert( Entry > 0 );
pObj = Gia_ManObj( p, i );
Vec_IntPush( vAssigned, Gia_ObjId(p, pObj) );
if ( Gia_ObjIsAnd(pObj) )
{
Vec_IntPush( vAssigned, Gia_ObjFaninId0p(p, pObj) );
Vec_IntPush( vAssigned, Gia_ObjFaninId1p(p, pObj) );
}
else if ( Gia_ObjIsRo(p, pObj) )
Vec_IntPush( vAssigned, Gia_ObjFaninId0p(p, Gia_ObjRoToRi(p, pObj)) );
else assert( Gia_ObjIsConst0(pObj) );
}
Vec_IntUniqify( vAssigned );
return vAssigned;
}
/**Function*************************************************************
Synopsis [Collects PIs and PPIs of the abstraction.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManGlaCollect( Gia_Man_t * p, Vec_Int_t * vGateClasses, Vec_Int_t ** pvPis, Vec_Int_t ** pvPPis, Vec_Int_t ** pvFlops, Vec_Int_t ** pvNodes )
{
Vec_Int_t * vAssigned;
Gia_Obj_t * pObj;
int i;
assert( Gia_ManPoNum(p) == 1 );
assert( Vec_IntSize(vGateClasses) == Gia_ManObjNum(p) );
// create included objects and their fanins
vAssigned = Gia_GlaCollectAssigned( p, vGateClasses );
// create additional arrays
if ( pvPis ) *pvPis = Vec_IntAlloc( 100 );
if ( pvPPis ) *pvPPis = Vec_IntAlloc( 100 );
if ( pvFlops ) *pvFlops = Vec_IntAlloc( 100 );
if ( pvNodes ) *pvNodes = Vec_IntAlloc( 1000 );
Gia_ManForEachObjVec( vAssigned, p, pObj, i )
{
if ( Gia_ObjIsPi(p, pObj) )
{ if ( pvPis ) Vec_IntPush( *pvPis, Gia_ObjId(p,pObj) ); }
else if ( !Vec_IntEntry(vGateClasses, Gia_ObjId(p,pObj)) )
{ if ( pvPPis ) Vec_IntPush( *pvPPis, Gia_ObjId(p,pObj) ); }
else if ( Gia_ObjIsRo(p, pObj) )
{ if ( pvFlops ) Vec_IntPush( *pvFlops, Gia_ObjId(p,pObj) ); }
else if ( Gia_ObjIsAnd(pObj) )
{ if ( pvNodes ) Vec_IntPush( *pvNodes, Gia_ObjId(p,pObj) ); }
else assert( Gia_ObjIsConst0(pObj) );
}
Vec_IntFree( vAssigned );
}
/**Function*************************************************************
Synopsis [Duplicates the AIG manager recursively.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManDupAbsGates_rec( Gia_Man_t * pNew, Gia_Obj_t * pObj )
{
if ( ~pObj->Value )
return;
assert( Gia_ObjIsAnd(pObj) );
Gia_ManDupAbsGates_rec( pNew, Gia_ObjFanin0(pObj) );
Gia_ManDupAbsGates_rec( pNew, Gia_ObjFanin1(pObj) );
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
}
/**Function*************************************************************
Synopsis [Performs abstraction of the AIG to preserve the included gates.]
Description [The array contains 1 for those objects (const, RO, AND)
that are included in the abstraction; 0, otherwise.]
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManDupAbsGates( Gia_Man_t * p, Vec_Int_t * vGateClasses )
{
Vec_Int_t * vPis, * vPPis, * vFlops, * vNodes;
Gia_Man_t * pNew, * pTemp;
Gia_Obj_t * pObj, * pCopy;
int i;//, nFlops = 0;
assert( Gia_ManPoNum(p) == 1 );
assert( Vec_IntSize(vGateClasses) == Gia_ManObjNum(p) );
// create additional arrays
Gia_ManGlaCollect( p, vGateClasses, &vPis, &vPPis, &vFlops, &vNodes );
// start the new manager
pNew = Gia_ManStart( 5000 );
pNew->pName = Abc_UtilStrsav( p->pName );
// create constant
Gia_ManFillValue( p );
Gia_ManConst0(p)->Value = 0;
// create PIs
Gia_ManForEachObjVec( vPis, p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
// create additional PIs
Gia_ManForEachObjVec( vPPis, p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
// create ROs
Gia_ManForEachObjVec( vFlops, p, pObj, i )
pObj->Value = Gia_ManAppendCi(pNew);
// create internal nodes
Gia_ManForEachObjVec( vNodes, p, pObj, i )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
// Gia_ManDupAbsGates_rec( pNew, pObj );
// create PO
Gia_ManForEachPo( p, pObj, i )
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
// create RIs
Gia_ManForEachObjVec( vFlops, p, pObj, i )
Gia_ObjRoToRi(p, pObj)->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(Gia_ObjRoToRi(p, pObj)) );
Gia_ManSetRegNum( pNew, Vec_IntSize(vFlops) );
// clean up
pNew = Gia_ManSeqCleanup( pTemp = pNew );
// transfer copy values: (p -> pTemp -> pNew) => (p -> pNew)
if ( Gia_ManObjNum(pTemp) != Gia_ManObjNum(pNew) )
{
// printf( "Gia_ManDupAbsGates() Internal error: object mismatch.\n" );
Gia_ManForEachObj( p, pObj, i )
{
if ( !~pObj->Value )
continue;
assert( !Abc_LitIsCompl(pObj->Value) );
pCopy = Gia_ObjCopy( pTemp, pObj );
if ( !~pCopy->Value )
{
Vec_IntWriteEntry( vGateClasses, i, 0 );
pObj->Value = ~0;
continue;
}
assert( !Abc_LitIsCompl(pCopy->Value) );
pObj->Value = pCopy->Value;
}
}
Gia_ManStop( pTemp );
Vec_IntFree( vPis );
Vec_IntFree( vPPis );
Vec_IntFree( vFlops );
Vec_IntFree( vNodes );
return pNew;
}
/**Function*************************************************************
Synopsis [Copy an AIG structure related to the selected POs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManDupCones_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vNodes, Vec_Ptr_t * vRoots )
{
if ( Gia_ObjIsTravIdCurrent(p, pObj) )
return;
Gia_ObjSetTravIdCurrent(p, pObj);
if ( Gia_ObjIsAnd(pObj) )
{
Gia_ManDupCones_rec( p, Gia_ObjFanin0(pObj), vLeaves, vNodes, vRoots );
Gia_ManDupCones_rec( p, Gia_ObjFanin1(pObj), vLeaves, vNodes, vRoots );
Vec_PtrPush( vNodes, pObj );
}
else if ( Gia_ObjIsCo(pObj) )
Gia_ManDupCones_rec( p, Gia_ObjFanin0(pObj), vLeaves, vNodes, vRoots );
else if ( Gia_ObjIsRo(p, pObj) )
Vec_PtrPush( vRoots, Gia_ObjRoToRi(p, pObj) );
else if ( Gia_ObjIsPi(p, pObj) )
Vec_PtrPush( vLeaves, pObj );
else assert( 0 );
}
Gia_Man_t * Gia_ManDupCones( Gia_Man_t * p, int * pPos, int nPos, int fTrimPis )
{
Gia_Man_t * pNew;
Vec_Ptr_t * vLeaves, * vNodes, * vRoots;
Gia_Obj_t * pObj;
int i;
// collect initial POs
vLeaves = Vec_PtrAlloc( 100 );
vNodes = Vec_PtrAlloc( 100 );
vRoots = Vec_PtrAlloc( 100 );
for ( i = 0; i < nPos; i++ )
Vec_PtrPush( vRoots, Gia_ManPo(p, pPos[i]) );
// mark internal nodes
Gia_ManIncrementTravId( p );
Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) );
Vec_PtrForEachEntry( Gia_Obj_t *, vRoots, pObj, i )
Gia_ManDupCones_rec( p, pObj, vLeaves, vNodes, vRoots );
// start the new manager
// Gia_ManFillValue( p );
pNew = Gia_ManStart( Vec_PtrSize(vLeaves) + Vec_PtrSize(vNodes) + Vec_PtrSize(vRoots) + 1);
pNew->pName = Abc_UtilStrsav( p->pName );
// map the constant node
Gia_ManConst0(p)->Value = 0;
// create PIs
if ( fTrimPis )
{
Vec_PtrForEachEntry( Gia_Obj_t *, vLeaves, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
}
else
{
Gia_ManForEachPi( p, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
}
// create LOs
Vec_PtrForEachEntryStart( Gia_Obj_t *, vRoots, pObj, i, nPos )
Gia_ObjRiToRo(p, pObj)->Value = Gia_ManAppendCi( pNew );
// create internal nodes
Vec_PtrForEachEntry( Gia_Obj_t *, vNodes, pObj, i )
pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
// create COs
Vec_PtrForEachEntry( Gia_Obj_t *, vRoots, pObj, i )
Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
// finalize
Gia_ManSetRegNum( pNew, Vec_PtrSize(vRoots)-nPos );
Vec_PtrFree( vLeaves );
Vec_PtrFree( vNodes );
Vec_PtrFree( vRoots );
return pNew;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END