abc/src/proof/cec/cecSatG2.c

2196 lines
82 KiB
C

/**CFile****************************************************************
FileName [cecSatG2.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Combinational equivalence checking.]
Synopsis [Detection of structural isomorphism.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: cecSatG2.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "aig/gia/gia.h"
#include "misc/util/utilTruth.h"
#include "cec.h"
#define USE_GLUCOSE2
#ifdef USE_GLUCOSE2
#include "sat/glucose2/AbcGlucose2.h"
#define sat_solver bmcg2_sat_solver
#define sat_solver_start bmcg2_sat_solver_start
#define sat_solver_stop bmcg2_sat_solver_stop
#define sat_solver_addclause bmcg2_sat_solver_addclause
#define sat_solver_add_and bmcg2_sat_solver_add_and
#define sat_solver_add_xor bmcg2_sat_solver_add_xor
#define sat_solver_addvar bmcg2_sat_solver_addvar
#define sat_solver_read_cex_varvalue bmcg2_sat_solver_read_cex_varvalue
#define sat_solver_reset bmcg2_sat_solver_reset
#define sat_solver_set_conflict_budget bmcg2_sat_solver_set_conflict_budget
#define sat_solver_conflictnum bmcg2_sat_solver_conflictnum
#define sat_solver_solve bmcg2_sat_solver_solve
#define sat_solver_read_cex_varvalue bmcg2_sat_solver_read_cex_varvalue
#define sat_solver_read_cex bmcg2_sat_solver_read_cex
#define sat_solver_jftr bmcg2_sat_solver_jftr
#define sat_solver_set_jftr bmcg2_sat_solver_set_jftr
#define sat_solver_set_var_fanin_lit bmcg2_sat_solver_set_var_fanin_lit
#define sat_solver_start_new_round bmcg2_sat_solver_start_new_round
#define sat_solver_mark_cone bmcg2_sat_solver_mark_cone
#else
#include "sat/glucose/AbcGlucose.h"
#define sat_solver bmcg_sat_solver
#define sat_solver_start bmcg_sat_solver_start
#define sat_solver_stop bmcg_sat_solver_stop
#define sat_solver_addclause bmcg_sat_solver_addclause
#define sat_solver_add_and bmcg_sat_solver_add_and
#define sat_solver_add_xor bmcg_sat_solver_add_xor
#define sat_solver_addvar bmcg_sat_solver_addvar
#define sat_solver_read_cex_varvalue bmcg_sat_solver_read_cex_varvalue
#define sat_solver_reset bmcg_sat_solver_reset
#define sat_solver_set_conflict_budget bmcg_sat_solver_set_conflict_budget
#define sat_solver_conflictnum bmcg_sat_solver_conflictnum
#define sat_solver_solve bmcg_sat_solver_solve
#define sat_solver_read_cex_varvalue bmcg_sat_solver_read_cex_varvalue
#define sat_solver_read_cex bmcg_sat_solver_read_cex
#define sat_solver_jftr bmcg_sat_solver_jftr
#define sat_solver_set_jftr bmcg_sat_solver_set_jftr
#define sat_solver_set_var_fanin_lit bmcg_sat_solver_set_var_fanin_lit
#define sat_solver_start_new_round bmcg_sat_solver_start_new_round
#define sat_solver_mark_cone bmcg_sat_solver_mark_cone
#endif
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
// SAT solving manager
typedef struct Cec4_Man_t_ Cec4_Man_t;
struct Cec4_Man_t_
{
Cec_ParFra_t * pPars; // parameters
Gia_Man_t * pAig; // user's AIG
Gia_Man_t * pNew; // internal AIG
// SAT solving
sat_solver * pSat; // SAT solver
Vec_Ptr_t * vFrontier; // CNF construction
Vec_Ptr_t * vFanins; // CNF construction
Vec_Int_t * vCexMin; // minimized CEX
Vec_Int_t * vClassUpdates; // updated equiv classes
Vec_Int_t * vCexStamps; // time stamps
Vec_Int_t * vCands;
Vec_Int_t * vVisit;
Vec_Int_t * vPat;
Vec_Int_t * vDisprPairs;
Vec_Bit_t * vFails;
Vec_Bit_t * vCoDrivers;
Vec_Int_t * vPairs;
int iPosRead; // candidate reading position
int iPosWrite; // candidate writing position
int iLastConst; // last const node proved
// refinement
Vec_Int_t * vRefClasses;
Vec_Int_t * vRefNodes;
Vec_Int_t * vRefBins;
int * pTable;
int nTableSize;
// statistics
int nItersSim;
int nItersSat;
int nAndNodes;
int nPatterns;
int nSatSat;
int nSatUnsat;
int nSatUndec;
int nCallsSince;
int nSimulates;
int nRecycles;
int nConflicts[2][3];
int nGates[2];
int nFaster[2];
abctime timeCnf;
abctime timeGenPats;
abctime timeSatSat0;
abctime timeSatUnsat0;
abctime timeSatSat;
abctime timeSatUnsat;
abctime timeSatUndec;
abctime timeSim;
abctime timeRefine;
abctime timeResimGlo;
abctime timeResimLoc;
abctime timeStart;
};
static inline int Cec4_ObjSatId( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Gia_ObjCopy2Array(p, Gia_ObjId(p, pObj)); }
static inline int Cec4_ObjSetSatId( Gia_Man_t * p, Gia_Obj_t * pObj, int Num ) { assert(Cec4_ObjSatId(p, pObj) == -1); Gia_ObjSetCopy2Array(p, Gia_ObjId(p, pObj), Num); Vec_IntPush(&p->vSuppVars, Gia_ObjId(p, pObj)); if ( Gia_ObjIsCi(pObj) ) Vec_IntPushTwo(&p->vCopiesTwo, Gia_ObjId(p, pObj), Num); assert(Vec_IntSize(&p->vVarMap) == Num); Vec_IntPush(&p->vVarMap, Gia_ObjId(p, pObj)); return Num; }
static inline void Cec4_ObjCleanSatId( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert(Cec4_ObjSatId(p, pObj) != -1); Gia_ObjSetCopy2Array(p, Gia_ObjId(p, pObj), -1); }
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wrd_t * Cec4_EvalCombine( Vec_Int_t * vPats, int nPats, int nInputs, int nWords )
{
//Vec_Wrd_t * vSimsPi = Vec_WrdStart( nInputs * nWords );
Vec_Wrd_t * vSimsPi = Vec_WrdStartRandom( nInputs * nWords );
int i, k, iLit, iPat = 0; word * pSim;
for ( i = 0; i < Vec_IntSize(vPats); i += Vec_IntEntry(vPats, i), iPat++ )
for ( k = 1; k < Vec_IntEntry(vPats, i)-1; k++ )
if ( (iLit = Vec_IntEntry(vPats, i+k)) )
{
assert( Abc_Lit2Var(iLit) > 0 && Abc_Lit2Var(iLit) <= nInputs );
pSim = Vec_WrdEntryP( vSimsPi, (Abc_Lit2Var(iLit)-1)*nWords );
if ( Abc_InfoHasBit( (unsigned*)pSim, iPat ) != Abc_LitIsCompl(iLit) )
Abc_InfoXorBit( (unsigned*)pSim, iPat );
}
assert( iPat == nPats );
return vSimsPi;
}
void Cec4_EvalPatterns( Gia_Man_t * p, Vec_Int_t * vPats, int nPats )
{
int nWords = Abc_Bit6WordNum(nPats);
Vec_Wrd_t * vSimsPi = Cec4_EvalCombine( vPats, nPats, Gia_ManCiNum(p), nWords );
Vec_Wrd_t * vSimsPo = Gia_ManSimPatSimOut( p, vSimsPi, 1 );
int i, Count = 0, nErrors = 0;
for ( i = 0; i < Gia_ManCoNum(p); i++ )
{
int CountThis = Abc_TtCountOnesVec( Vec_WrdEntryP(vSimsPo, i*nWords), nWords );
if ( CountThis == 0 )
continue;
printf( "%d ", CountThis );
nErrors += CountThis;
Count++;
}
printf( "\nDetected %d error POs with %d errors (average %.2f).\n", Count, nErrors, 1.0*nErrors/Abc_MaxInt(1, Count) );
Vec_WrdFree( vSimsPi );
Vec_WrdFree( vSimsPo );
}
/**Function*************************************************************
Synopsis [Default parameter settings.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec4_ManSetParams( Cec_ParFra_t * pPars )
{
memset( pPars, 0, sizeof(Cec_ParFra_t) );
pPars->jType = 2; // solver type
pPars->fSatSweeping = 1; // conflict limit at a node
pPars->nWords = 4; // simulation words
pPars->nRounds = 10; // simulation rounds
pPars->nItersMax = 2000; // this is a miter
pPars->nBTLimit = 1000000; // use logic cones
pPars->nBTLimitPo = 0; // use logic outputs
pPars->nSatVarMax = 1000; // the max number of SAT variables before recycling SAT solver
pPars->nCallsRecycle = 500; // calls to perform before recycling SAT solver
pPars->nGenIters = 100; // pattern generation iterations
pPars->fBMiterInfo = 0; // printing BMiter information
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Cec4_Man_t * Cec4_ManCreate( Gia_Man_t * pAig, Cec_ParFra_t * pPars )
{
Cec4_Man_t * p = ABC_CALLOC( Cec4_Man_t, 1 );
memset( p, 0, sizeof(Cec4_Man_t) );
p->timeStart = Abc_Clock();
p->pPars = pPars;
p->pAig = pAig;
p->pSat = sat_solver_start();
sat_solver_set_jftr( p->pSat, pPars->jType );
p->vFrontier = Vec_PtrAlloc( 1000 );
p->vFanins = Vec_PtrAlloc( 100 );
p->vCexMin = Vec_IntAlloc( 100 );
p->vClassUpdates = Vec_IntAlloc( 100 );
p->vCexStamps = Vec_IntStart( Gia_ManObjNum(pAig) );
p->vCands = Vec_IntAlloc( 100 );
p->vVisit = Vec_IntAlloc( 100 );
p->vPat = Vec_IntAlloc( 100 );
p->vDisprPairs = Vec_IntAlloc( 100 );
p->vFails = Vec_BitStart( Gia_ManObjNum(pAig) );
p->vPairs = pPars->fUseCones ? Vec_IntAlloc( 100 ) : NULL;
//pAig->pData = p->pSat; // point AIG manager to the solver
//Vec_IntFreeP( &p->pAig->vPats );
//p->pAig->vPats = Vec_IntAlloc( 1000 );
if ( pPars->nBTLimitPo )
{
int i, Driver;
p->vCoDrivers = Vec_BitStart( Gia_ManObjNum(pAig) );
Gia_ManForEachCoDriverId( pAig, Driver, i )
Vec_BitWriteEntry( p->vCoDrivers, Driver, 1 );
}
return p;
}
void Cec4_ManDestroy( Cec4_Man_t * p )
{
if ( p->pPars->fVerbose )
{
abctime timeTotal = Abc_Clock() - p->timeStart;
abctime timeSat = p->timeSatSat0 + p->timeSatSat + p->timeSatUnsat0 + p->timeSatUnsat + p->timeSatUndec;
abctime timeOther = timeTotal - timeSat - p->timeSim - p->timeRefine - p->timeResimLoc - p->timeGenPats;// - p->timeResimGlo;
ABC_PRTP( "SAT solving ", timeSat, timeTotal );
ABC_PRTP( " sat(easy) ", p->timeSatSat0, timeTotal );
ABC_PRTP( " sat ", p->timeSatSat, timeTotal );
ABC_PRTP( " unsat(easy)", p->timeSatUnsat0, timeTotal );
ABC_PRTP( " unsat ", p->timeSatUnsat, timeTotal );
ABC_PRTP( " fail ", p->timeSatUndec, timeTotal );
ABC_PRTP( "Generate CNF ", p->timeCnf, timeTotal );
ABC_PRTP( "Generate pats", p->timeGenPats, timeTotal );
ABC_PRTP( "Simulation ", p->timeSim, timeTotal );
ABC_PRTP( "Refinement ", p->timeRefine, timeTotal );
ABC_PRTP( "Resim global ", p->timeResimGlo, timeTotal );
ABC_PRTP( "Resim local ", p->timeResimLoc, timeTotal );
ABC_PRTP( "Other ", timeOther, timeTotal );
ABC_PRTP( "TOTAL ", timeTotal, timeTotal );
fflush( stdout );
}
//printf( "Recorded %d patterns with %d literals (average %.2f).\n",
// p->pAig->nBitPats, Vec_IntSize(p->pAig->vPats) - 2*p->pAig->nBitPats, 1.0*Vec_IntSize(p->pAig->vPats)/Abc_MaxInt(1, p->pAig->nBitPats)-2 );
//Cec4_EvalPatterns( p->pAig, p->pAig->vPats, p->pAig->nBitPats );
//Vec_IntFreeP( &p->pAig->vPats );
Vec_WrdFreeP( &p->pAig->vSims );
Vec_WrdFreeP( &p->pAig->vSimsPi );
Gia_ManCleanMark01( p->pAig );
sat_solver_stop( p->pSat );
Gia_ManStopP( &p->pNew );
Vec_PtrFreeP( &p->vFrontier );
Vec_PtrFreeP( &p->vFanins );
Vec_IntFreeP( &p->vCexMin );
Vec_IntFreeP( &p->vClassUpdates );
Vec_IntFreeP( &p->vCexStamps );
Vec_IntFreeP( &p->vCands );
Vec_IntFreeP( &p->vVisit );
Vec_IntFreeP( &p->vPat );
Vec_IntFreeP( &p->vDisprPairs );
Vec_BitFreeP( &p->vFails );
Vec_IntFreeP( &p->vPairs );
Vec_BitFreeP( &p->vCoDrivers );
Vec_IntFreeP( &p->vRefClasses );
Vec_IntFreeP( &p->vRefNodes );
Vec_IntFreeP( &p->vRefBins );
ABC_FREE( p->pTable );
ABC_FREE( p );
}
Gia_Man_t * Cec4_ManStartNew( Gia_Man_t * pAig )
{
Gia_Obj_t * pObj; int i;
Gia_Man_t * pNew = Gia_ManStart( Gia_ManObjNum(pAig) );
pNew->pName = Abc_UtilStrsav( pAig->pName );
pNew->pSpec = Abc_UtilStrsav( pAig->pSpec );
if ( pAig->pMuxes )
pNew->pMuxes = ABC_CALLOC( unsigned, pNew->nObjsAlloc );
Gia_ManFillValue( pAig );
Gia_ManConst0(pAig)->Value = 0;
Gia_ManForEachCi( pAig, pObj, i )
pObj->Value = Gia_ManAppendCi( pNew );
Gia_ManHashAlloc( pNew );
Vec_IntFill( &pNew->vCopies2, Gia_ManObjNum(pAig), -1 );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(pAig) );
return pNew;
}
/**Function*************************************************************
Synopsis [Adds clauses to the solver.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec4_AddClausesMux( Gia_Man_t * p, Gia_Obj_t * pNode, sat_solver * pSat )
{
int fPolarFlip = 0;
Gia_Obj_t * pNodeI, * pNodeT, * pNodeE;
int pLits[4], RetValue, VarF, VarI, VarT, VarE, fCompT, fCompE;
assert( !Gia_IsComplement( pNode ) );
assert( pNode->fMark0 );
// get nodes (I = if, T = then, E = else)
pNodeI = Gia_ObjRecognizeMux( pNode, &pNodeT, &pNodeE );
// get the variable numbers
VarF = Cec4_ObjSatId(p, pNode);
VarI = Cec4_ObjSatId(p, pNodeI);
VarT = Cec4_ObjSatId(p, Gia_Regular(pNodeT));
VarE = Cec4_ObjSatId(p, Gia_Regular(pNodeE));
// get the complementation flags
fCompT = Gia_IsComplement(pNodeT);
fCompE = Gia_IsComplement(pNodeE);
// f = ITE(i, t, e)
// i' + t' + f
// i' + t + f'
// i + e' + f
// i + e + f'
// create four clauses
pLits[0] = Abc_Var2Lit(VarI, 1);
pLits[1] = Abc_Var2Lit(VarT, 1^fCompT);
pLits[2] = Abc_Var2Lit(VarF, 0);
if ( fPolarFlip )
{
if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeT)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
pLits[0] = Abc_Var2Lit(VarI, 1);
pLits[1] = Abc_Var2Lit(VarT, 0^fCompT);
pLits[2] = Abc_Var2Lit(VarF, 1);
if ( fPolarFlip )
{
if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeT)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
pLits[0] = Abc_Var2Lit(VarI, 0);
pLits[1] = Abc_Var2Lit(VarE, 1^fCompE);
pLits[2] = Abc_Var2Lit(VarF, 0);
if ( fPolarFlip )
{
if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
pLits[0] = Abc_Var2Lit(VarI, 0);
pLits[1] = Abc_Var2Lit(VarE, 0^fCompE);
pLits[2] = Abc_Var2Lit(VarF, 1);
if ( fPolarFlip )
{
if ( pNodeI->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
// two additional clauses
// t' & e' -> f'
// t & e -> f
// t + e + f'
// t' + e' + f
if ( VarT == VarE )
{
// assert( fCompT == !fCompE );
return;
}
pLits[0] = Abc_Var2Lit(VarT, 0^fCompT);
pLits[1] = Abc_Var2Lit(VarE, 0^fCompE);
pLits[2] = Abc_Var2Lit(VarF, 1);
if ( fPolarFlip )
{
if ( Gia_Regular(pNodeT)->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
pLits[0] = Abc_Var2Lit(VarT, 1^fCompT);
pLits[1] = Abc_Var2Lit(VarE, 1^fCompE);
pLits[2] = Abc_Var2Lit(VarF, 0);
if ( fPolarFlip )
{
if ( Gia_Regular(pNodeT)->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( Gia_Regular(pNodeE)->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
if ( pNode->fPhase ) pLits[2] = Abc_LitNot( pLits[2] );
}
RetValue = sat_solver_addclause( pSat, pLits, 3 );
assert( RetValue );
}
void Cec4_AddClausesSuper( Gia_Man_t * p, Gia_Obj_t * pNode, Vec_Ptr_t * vSuper, sat_solver * pSat )
{
int fPolarFlip = 0;
Gia_Obj_t * pFanin;
int * pLits, nLits, RetValue, i;
assert( !Gia_IsComplement(pNode) );
assert( Gia_ObjIsAnd( pNode ) );
// create storage for literals
nLits = Vec_PtrSize(vSuper) + 1;
pLits = ABC_ALLOC( int, nLits );
// suppose AND-gate is A & B = C
// add !A => !C or A + !C
Vec_PtrForEachEntry( Gia_Obj_t *, vSuper, pFanin, i )
{
pLits[0] = Abc_Var2Lit(Cec4_ObjSatId(p, Gia_Regular(pFanin)), Gia_IsComplement(pFanin));
pLits[1] = Abc_Var2Lit(Cec4_ObjSatId(p, pNode), 1);
if ( fPolarFlip )
{
if ( Gia_Regular(pFanin)->fPhase ) pLits[0] = Abc_LitNot( pLits[0] );
if ( pNode->fPhase ) pLits[1] = Abc_LitNot( pLits[1] );
}
RetValue = sat_solver_addclause( pSat, pLits, 2 );
assert( RetValue );
}
// add A & B => C or !A + !B + C
Vec_PtrForEachEntry( Gia_Obj_t *, vSuper, pFanin, i )
{
pLits[i] = Abc_Var2Lit(Cec4_ObjSatId(p, Gia_Regular(pFanin)), !Gia_IsComplement(pFanin));
if ( fPolarFlip )
{
if ( Gia_Regular(pFanin)->fPhase ) pLits[i] = Abc_LitNot( pLits[i] );
}
}
pLits[nLits-1] = Abc_Var2Lit(Cec4_ObjSatId(p, pNode), 0);
if ( fPolarFlip )
{
if ( pNode->fPhase ) pLits[nLits-1] = Abc_LitNot( pLits[nLits-1] );
}
RetValue = sat_solver_addclause( pSat, pLits, nLits );
assert( RetValue );
ABC_FREE( pLits );
}
/**Function*************************************************************
Synopsis [Adds clauses and returns CNF variable of the node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec4_CollectSuper_rec( Gia_Obj_t * pObj, Vec_Ptr_t * vSuper, int fFirst, int fUseMuxes )
{
// if the new node is complemented or a PI, another gate begins
if ( Gia_IsComplement(pObj) || Gia_ObjIsCi(pObj) ||
(!fFirst && Gia_ObjValue(pObj) > 1) ||
(fUseMuxes && pObj->fMark0) )
{
Vec_PtrPushUnique( vSuper, pObj );
return;
}
// go through the branches
Cec4_CollectSuper_rec( Gia_ObjChild0(pObj), vSuper, 0, fUseMuxes );
Cec4_CollectSuper_rec( Gia_ObjChild1(pObj), vSuper, 0, fUseMuxes );
}
void Cec4_CollectSuper( Gia_Obj_t * pObj, int fUseMuxes, Vec_Ptr_t * vSuper )
{
assert( !Gia_IsComplement(pObj) );
assert( !Gia_ObjIsCi(pObj) );
Vec_PtrClear( vSuper );
Cec4_CollectSuper_rec( pObj, vSuper, 1, fUseMuxes );
}
void Cec4_ObjAddToFrontier( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Ptr_t * vFrontier, sat_solver * pSat )
{
assert( !Gia_IsComplement(pObj) );
assert( !Gia_ObjIsConst0(pObj) );
if ( Cec4_ObjSatId(p, pObj) >= 0 )
return;
assert( Cec4_ObjSatId(p, pObj) == -1 );
Cec4_ObjSetSatId( p, pObj, sat_solver_addvar(pSat) );
if ( Gia_ObjIsAnd(pObj) )
Vec_PtrPush( vFrontier, pObj );
}
int Cec4_ObjGetCnfVar( Cec4_Man_t * p, int iObj )
{
int fUseSimple = 1; // enable simple CNF
int fUseMuxes = 1; // enable MUXes when using complex CNF
Gia_Obj_t * pNode, * pFanin;
Gia_Obj_t * pObj = Gia_ManObj(p->pNew, iObj);
int i, k;
// quit if CNF is ready
if ( Cec4_ObjSatId(p->pNew,pObj) >= 0 )
return Cec4_ObjSatId(p->pNew,pObj);
assert( iObj > 0 );
if ( Gia_ObjIsCi(pObj) )
return Cec4_ObjSetSatId( p->pNew, pObj, sat_solver_addvar(p->pSat) );
assert( Gia_ObjIsAnd(pObj) );
if ( fUseSimple )
{
Gia_Obj_t * pFan0, * pFan1;
//if ( Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) )
// printf( "%d", (Gia_IsComplement(pFan1) << 1) + Gia_IsComplement(pFan0) );
if ( p->pNew->pMuxes == NULL && Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) && Gia_IsComplement(pFan0) == Gia_IsComplement(pFan1) )
{
int iVar0 = Cec4_ObjGetCnfVar( p, Gia_ObjId(p->pNew, Gia_Regular(pFan0)) );
int iVar1 = Cec4_ObjGetCnfVar( p, Gia_ObjId(p->pNew, Gia_Regular(pFan1)) );
int iVar = Cec4_ObjSetSatId( p->pNew, pObj, sat_solver_addvar(p->pSat) );
if ( p->pPars->jType < 2 )
sat_solver_add_xor( p->pSat, iVar, iVar0, iVar1, 0 );
if ( p->pPars->jType > 0 )
{
int Lit0 = Abc_Var2Lit( iVar0, 0 );
int Lit1 = Abc_Var2Lit( iVar1, 0 );
if ( Lit0 < Lit1 )
Lit1 ^= Lit0, Lit0 ^= Lit1, Lit1 ^= Lit0;
assert( Lit0 > Lit1 );
sat_solver_set_var_fanin_lit( p->pSat, iVar, Lit0, Lit1 );
p->nGates[1]++;
}
}
else
{
int iVar0 = Cec4_ObjGetCnfVar( p, Gia_ObjFaninId0(pObj, iObj) );
int iVar1 = Cec4_ObjGetCnfVar( p, Gia_ObjFaninId1(pObj, iObj) );
int iVar = Cec4_ObjSetSatId( p->pNew, pObj, sat_solver_addvar(p->pSat) );
if ( p->pPars->jType < 2 )
{
if ( Gia_ObjIsXor(pObj) )
sat_solver_add_xor( p->pSat, iVar, iVar0, iVar1, Gia_ObjFaninC0(pObj) ^ Gia_ObjFaninC1(pObj) );
else
sat_solver_add_and( p->pSat, iVar, iVar0, iVar1, Gia_ObjFaninC0(pObj), Gia_ObjFaninC1(pObj), 0 );
}
if ( p->pPars->jType > 0 )
{
int Lit0 = Abc_Var2Lit( iVar0, Gia_ObjFaninC0(pObj) );
int Lit1 = Abc_Var2Lit( iVar1, Gia_ObjFaninC1(pObj) );
if ( (Lit0 > Lit1) ^ Gia_ObjIsXor(pObj) )
Lit1 ^= Lit0, Lit0 ^= Lit1, Lit1 ^= Lit0;
sat_solver_set_var_fanin_lit( p->pSat, iVar, Lit0, Lit1 );
p->nGates[Gia_ObjIsXor(pObj)]++;
}
}
return Cec4_ObjSatId( p->pNew, pObj );
}
assert( !Gia_ObjIsXor(pObj) );
// start the frontier
Vec_PtrClear( p->vFrontier );
Cec4_ObjAddToFrontier( p->pNew, pObj, p->vFrontier, p->pSat );
// explore nodes in the frontier
Vec_PtrForEachEntry( Gia_Obj_t *, p->vFrontier, pNode, i )
{
// create the supergate
assert( Cec4_ObjSatId(p->pNew,pNode) >= 0 );
if ( fUseMuxes && pNode->fMark0 )
{
Vec_PtrClear( p->vFanins );
Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin0( Gia_ObjFanin0(pNode) ) );
Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin0( Gia_ObjFanin1(pNode) ) );
Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin1( Gia_ObjFanin0(pNode) ) );
Vec_PtrPushUnique( p->vFanins, Gia_ObjFanin1( Gia_ObjFanin1(pNode) ) );
Vec_PtrForEachEntry( Gia_Obj_t *, p->vFanins, pFanin, k )
Cec4_ObjAddToFrontier( p->pNew, Gia_Regular(pFanin), p->vFrontier, p->pSat );
Cec4_AddClausesMux( p->pNew, pNode, p->pSat );
}
else
{
Cec4_CollectSuper( pNode, fUseMuxes, p->vFanins );
Vec_PtrForEachEntry( Gia_Obj_t *, p->vFanins, pFanin, k )
Cec4_ObjAddToFrontier( p->pNew, Gia_Regular(pFanin), p->vFrontier, p->pSat );
Cec4_AddClausesSuper( p->pNew, pNode, p->vFanins, p->pSat );
}
assert( Vec_PtrSize(p->vFanins) > 1 );
}
return Cec4_ObjSatId(p->pNew,pObj);
}
/**Function*************************************************************
Synopsis [Refinement of equivalence classes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline word * Cec4_ObjSim( Gia_Man_t * p, int iObj )
{
return Vec_WrdEntryP( p->vSims, p->nSimWords * iObj );
}
static inline int Cec4_ObjSimEqual( Gia_Man_t * p, int iObj0, int iObj1 )
{
int w;
word * pSim0 = Cec4_ObjSim( p, iObj0 );
word * pSim1 = Cec4_ObjSim( p, iObj1 );
if ( (pSim0[0] & 1) == (pSim1[0] & 1) )
{
for ( w = 0; w < p->nSimWords; w++ )
if ( pSim0[w] != pSim1[w] )
return 0;
return 1;
}
else
{
for ( w = 0; w < p->nSimWords; w++ )
if ( pSim0[w] != ~pSim1[w] )
return 0;
return 1;
}
}
int Cec4_ManSimHashKey( word * pSim, int nSims, int nTableSize )
{
static int s_Primes[16] = {
1291, 1699, 1999, 2357, 2953, 3313, 3907, 4177,
4831, 5147, 5647, 6343, 6899, 7103, 7873, 8147 };
unsigned uHash = 0, * pSimU = (unsigned *)pSim;
int i, nSimsU = 2 * nSims;
if ( pSimU[0] & 1 )
for ( i = 0; i < nSimsU; i++ )
uHash ^= ~pSimU[i] * s_Primes[i & 0xf];
else
for ( i = 0; i < nSimsU; i++ )
uHash ^= pSimU[i] * s_Primes[i & 0xf];
return (int)(uHash % nTableSize);
}
void Cec4_RefineOneClassIter( Gia_Man_t * p, int iRepr )
{
int iObj, iPrev = iRepr, iPrev2, iRepr2;
assert( Gia_ObjRepr(p, iRepr) == GIA_VOID );
assert( Gia_ObjNext(p, iRepr) > 0 );
Gia_ClassForEachObj1( p, iRepr, iRepr2 )
if ( Cec4_ObjSimEqual(p, iRepr, iRepr2) )
iPrev = iRepr2;
else
break;
if ( iRepr2 <= 0 ) // no refinement
return;
// relink remaining nodes of the class
// nodes that are equal to iRepr, remain in the class of iRepr
// nodes that are not equal to iRepr, move to the class of iRepr2
Gia_ObjSetRepr( p, iRepr2, GIA_VOID );
iPrev2 = iRepr2;
for ( iObj = Gia_ObjNext(p, iRepr2); iObj > 0; iObj = Gia_ObjNext(p, iObj) )
{
if ( Cec4_ObjSimEqual(p, iRepr, iObj) ) // remains with iRepr
{
Gia_ObjSetNext( p, iPrev, iObj );
iPrev = iObj;
}
else // moves to iRepr2
{
Gia_ObjSetRepr( p, iObj, iRepr2 );
Gia_ObjSetNext( p, iPrev2, iObj );
iPrev2 = iObj;
}
}
Gia_ObjSetNext( p, iPrev, -1 );
Gia_ObjSetNext( p, iPrev2, -1 );
// refine incrementally
if ( Gia_ObjNext(p, iRepr2) > 0 )
Cec4_RefineOneClassIter( p, iRepr2 );
}
void Cec4_RefineOneClass( Gia_Man_t * p, Cec4_Man_t * pMan, Vec_Int_t * vNodes )
{
int k, iObj, Bin;
Vec_IntClear( pMan->vRefBins );
Vec_IntForEachEntryReverse( vNodes, iObj, k )
{
int Key = Cec4_ManSimHashKey( Cec4_ObjSim(p, iObj), p->nSimWords, pMan->nTableSize );
assert( Key >= 0 && Key < pMan->nTableSize );
if ( pMan->pTable[Key] == -1 )
Vec_IntPush( pMan->vRefBins, Key );
p->pNexts[iObj] = pMan->pTable[Key];
pMan->pTable[Key] = iObj;
}
Vec_IntForEachEntry( pMan->vRefBins, Bin, k )
{
int iRepr = pMan->pTable[Bin];
pMan->pTable[Bin] = -1;
assert( p->pReprs[iRepr].iRepr == GIA_VOID );
assert( p->pNexts[iRepr] != 0 );
if ( p->pNexts[iRepr] == -1 )
continue;
for ( iObj = p->pNexts[iRepr]; iObj > 0; iObj = p->pNexts[iObj] )
p->pReprs[iObj].iRepr = iRepr;
Cec4_RefineOneClassIter( p, iRepr );
}
Vec_IntClear( pMan->vRefBins );
}
void Cec4_RefineClasses( Gia_Man_t * p, Cec4_Man_t * pMan, Vec_Int_t * vClasses )
{
if ( Vec_IntSize(pMan->vRefClasses) == 0 )
return;
if ( Vec_IntSize(pMan->vRefNodes) > 0 )
Cec4_RefineOneClass( p, pMan, pMan->vRefNodes );
else
{
int i, k, iObj, iRepr;
Vec_IntForEachEntry( pMan->vRefClasses, iRepr, i )
{
assert( p->pReprs[iRepr].fColorA );
p->pReprs[iRepr].fColorA = 0;
Vec_IntClear( pMan->vRefNodes );
Vec_IntPush( pMan->vRefNodes, iRepr );
Gia_ClassForEachObj1( p, iRepr, k )
Vec_IntPush( pMan->vRefNodes, k );
Vec_IntForEachEntry( pMan->vRefNodes, iObj, k )
{
p->pReprs[iObj].iRepr = GIA_VOID;
p->pNexts[iObj] = -1;
}
Cec4_RefineOneClass( p, pMan, pMan->vRefNodes );
}
}
Vec_IntClear( pMan->vRefClasses );
Vec_IntClear( pMan->vRefNodes );
}
void Cec4_RefineInit( Gia_Man_t * p, Cec4_Man_t * pMan )
{
Gia_Obj_t * pObj; int i;
ABC_FREE( p->pReprs );
ABC_FREE( p->pNexts );
p->pReprs = ABC_CALLOC( Gia_Rpr_t, Gia_ManObjNum(p) );
p->pNexts = ABC_FALLOC( int, Gia_ManObjNum(p) );
pMan->nTableSize = Abc_PrimeCudd( Gia_ManObjNum(p) );
pMan->pTable = ABC_FALLOC( int, pMan->nTableSize );
pMan->vRefNodes = Vec_IntAlloc( Gia_ManObjNum(p) );
Gia_ManForEachObj( p, pObj, i )
{
p->pReprs[i].iRepr = GIA_VOID;
if ( !Gia_ObjIsCo(pObj) && (!pMan->pPars->nLevelMax || Gia_ObjLevel(p, pObj) <= pMan->pPars->nLevelMax) )
Vec_IntPush( pMan->vRefNodes, i );
}
pMan->vRefBins = Vec_IntAlloc( Gia_ManObjNum(p)/2 );
pMan->vRefClasses = Vec_IntAlloc( Gia_ManObjNum(p)/2 );
Vec_IntPush( pMan->vRefClasses, 0 );
}
/**Function*************************************************************
Synopsis [Internal simulation APIs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Cec4_ObjSimSetInputBit( Gia_Man_t * p, int iObj, int Bit )
{
word * pSim = Cec4_ObjSim( p, iObj );
if ( Abc_InfoHasBit( (unsigned*)pSim, p->iPatsPi ) != Bit )
Abc_InfoXorBit( (unsigned*)pSim, p->iPatsPi );
}
static inline int Cec4_ObjSimGetInputBit( Gia_Man_t * p, int iObj )
{
word * pSim = Cec4_ObjSim( p, iObj );
return Abc_InfoHasBit( (unsigned*)pSim, p->iPatsPi );
}
static inline void Cec4_ObjSimRo( Gia_Man_t * p, int iObj )
{
int w;
word * pSimRo = Cec4_ObjSim( p, iObj );
word * pSimRi = Cec4_ObjSim( p, Gia_ObjRoToRiId(p, iObj) );
for ( w = 0; w < p->nSimWords; w++ )
pSimRo[w] = pSimRi[w];
}
static inline void Cec4_ObjSimCo( Gia_Man_t * p, int iObj )
{
int w;
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
word * pSimCo = Cec4_ObjSim( p, iObj );
word * pSimDri = Cec4_ObjSim( p, Gia_ObjFaninId0(pObj, iObj) );
if ( Gia_ObjFaninC0(pObj) )
for ( w = 0; w < p->nSimWords; w++ )
pSimCo[w] = ~pSimDri[w];
else
for ( w = 0; w < p->nSimWords; w++ )
pSimCo[w] = pSimDri[w];
}
static inline void Cec4_ObjSimAnd( Gia_Man_t * p, int iObj )
{
int w;
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
word * pSim = Cec4_ObjSim( p, iObj );
word * pSim0 = Cec4_ObjSim( p, Gia_ObjFaninId0(pObj, iObj) );
word * pSim1 = Cec4_ObjSim( p, Gia_ObjFaninId1(pObj, iObj) );
if ( Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) )
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = ~pSim0[w] & ~pSim1[w];
else if ( Gia_ObjFaninC0(pObj) && !Gia_ObjFaninC1(pObj) )
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = ~pSim0[w] & pSim1[w];
else if ( !Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) )
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = pSim0[w] & ~pSim1[w];
else
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = pSim0[w] & pSim1[w];
}
static inline void Cec4_ObjSimXor( Gia_Man_t * p, int iObj )
{
int w;
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
word * pSim = Cec4_ObjSim( p, iObj );
word * pSim0 = Cec4_ObjSim( p, Gia_ObjFaninId0(pObj, iObj) );
word * pSim1 = Cec4_ObjSim( p, Gia_ObjFaninId1(pObj, iObj) );
if ( Gia_ObjFaninC0(pObj) ^ Gia_ObjFaninC1(pObj) )
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = ~pSim0[w] ^ pSim1[w];
else
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = pSim0[w] ^ pSim1[w];
}
static inline void Cec4_ObjSimCi( Gia_Man_t * p, int iObj )
{
int w;
word * pSim = Cec4_ObjSim( p, iObj );
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = Abc_RandomW( 0 );
pSim[0] <<= 1;
}
static inline void Cec4_ObjClearSimCi( Gia_Man_t * p, int iObj )
{
int w;
word * pSim = Cec4_ObjSim( p, iObj );
for ( w = 0; w < p->nSimWords; w++ )
pSim[w] = 0;
}
void Cec4_ManSimulateCis( Gia_Man_t * p )
{
int i, Id;
Gia_ManForEachCiId( p, Id, i )
Cec4_ObjSimCi( p, Id );
p->iPatsPi = 0;
}
void Cec4_ManClearCis( Gia_Man_t * p )
{
int i, Id;
Gia_ManForEachCiId( p, Id, i )
Cec4_ObjClearSimCi( p, Id );
p->iPatsPi = 0;
}
Abc_Cex_t * Cec4_ManDeriveCex( Gia_Man_t * p, int iOut, int iPat )
{
Abc_Cex_t * pCex;
int i, Id;
pCex = Abc_CexAlloc( 0, Gia_ManCiNum(p), 1 );
pCex->iPo = iOut;
if ( iPat == -1 )
return pCex;
Gia_ManForEachCiId( p, Id, i )
if ( Abc_InfoHasBit((unsigned *)Cec4_ObjSim(p, Id), iPat) )
Abc_InfoSetBit( pCex->pData, i );
return pCex;
}
int Cec4_ManSimulateCos( Gia_Man_t * p )
{
int i, Id;
// check outputs and generate CEX if they fail
Gia_ManForEachCoId( p, Id, i )
{
Cec4_ObjSimCo( p, Id );
if ( Cec4_ObjSimEqual(p, Id, 0) )
continue;
p->pCexSeq = Cec4_ManDeriveCex( p, i, Abc_TtFindFirstBit2(Cec4_ObjSim(p, Id), p->nSimWords) );
return 0;
}
return 1;
}
void Cec4_ManSimulate( Gia_Man_t * p, Cec4_Man_t * pMan )
{
abctime clk = Abc_Clock();
Gia_Obj_t * pObj; int i;
pMan->nSimulates++;
if ( pMan->pTable == NULL )
Cec4_RefineInit( p, pMan );
else
assert( Vec_IntSize(pMan->vRefClasses) == 0 );
Gia_ManForEachAnd( p, pObj, i )
{
int iRepr = Gia_ObjRepr( p, i );
if ( Gia_ObjIsXor(pObj) )
Cec4_ObjSimXor( p, i );
else
Cec4_ObjSimAnd( p, i );
if ( iRepr == GIA_VOID || p->pReprs[iRepr].fColorA || Cec4_ObjSimEqual(p, iRepr, i) )
continue;
p->pReprs[iRepr].fColorA = 1;
Vec_IntPush( pMan->vRefClasses, iRepr );
}
pMan->timeSim += Abc_Clock() - clk;
clk = Abc_Clock();
Cec4_RefineClasses( p, pMan, pMan->vRefClasses );
pMan->timeRefine += Abc_Clock() - clk;
}
void Cec4_ManSimulate_rec( Gia_Man_t * p, Cec4_Man_t * pMan, int iObj )
{
Gia_Obj_t * pObj;
if ( !iObj || Vec_IntEntry(pMan->vCexStamps, iObj) == p->iPatsPi )
return;
Vec_IntWriteEntry( pMan->vCexStamps, iObj, p->iPatsPi );
pObj = Gia_ManObj(p, iObj);
if ( Gia_ObjIsCi(pObj) )
return;
assert( Gia_ObjIsAnd(pObj) );
Cec4_ManSimulate_rec( p, pMan, Gia_ObjFaninId0(pObj, iObj) );
Cec4_ManSimulate_rec( p, pMan, Gia_ObjFaninId1(pObj, iObj) );
if ( Gia_ObjIsXor(pObj) )
Cec4_ObjSimXor( p, iObj );
else
Cec4_ObjSimAnd( p, iObj );
}
void Cec4_ManSimAlloc( Gia_Man_t * p, int nWords )
{
Vec_WrdFreeP( &p->vSims );
Vec_WrdFreeP( &p->vSimsPi );
p->vSims = Vec_WrdStart( Gia_ManObjNum(p) * nWords );
p->vSimsPi = Vec_WrdStart( (Gia_ManCiNum(p) + 1) * nWords );
p->nSimWords = nWords;
}
/**Function*************************************************************
Synopsis [Creating initial equivalence classes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec4_ManPrintTfiConeStats( Gia_Man_t * p )
{
Vec_Int_t * vRoots = Vec_IntAlloc( 100 );
Vec_Int_t * vNodes = Vec_IntAlloc( 100 );
Vec_Int_t * vLeaves = Vec_IntAlloc( 100 );
int i, k;
Gia_ManForEachClass0( p, i )
{
Vec_IntClear( vRoots );
if ( i % 100 != 0 )
continue;
Vec_IntPush( vRoots, i );
Gia_ClassForEachObj1( p, i, k )
Vec_IntPush( vRoots, k );
Gia_ManCollectTfi( p, vRoots, vNodes );
printf( "Class %6d : ", i );
printf( "Roots = %6d ", Vec_IntSize(vRoots) );
printf( "Nodes = %6d ", Vec_IntSize(vNodes) );
printf( "\n" );
}
Vec_IntFree( vRoots );
Vec_IntFree( vNodes );
Vec_IntFree( vLeaves );
}
void Cec4_ManPrintStats( Gia_Man_t * p, Cec_ParFra_t * pPars, Cec4_Man_t * pMan, int fSim )
{
static abctime clk = 0;
abctime clkThis = 0;
int i, nLits, Counter = 0, Counter0 = 0, CounterX = 0;
if ( !pPars->fVerbose )
return;
if ( pMan->nItersSim + pMan->nItersSat )
clkThis = Abc_Clock() - clk;
clk = Abc_Clock();
for ( i = 0; i < Gia_ManObjNum(p); i++ )
{
if ( Gia_ObjIsHead(p, i) )
Counter++;
else if ( Gia_ObjIsConst(p, i) )
Counter0++;
else if ( Gia_ObjIsNone(p, i) )
CounterX++;
}
nLits = Gia_ManObjNum(p) - Counter - CounterX;
if ( fSim )
{
printf( "Sim %4d : ", pMan->nItersSim++ + pMan->nItersSat );
printf( "%6.2f %% ", 100.0*nLits/Gia_ManCandNum(p) );
}
else
{
printf( "SAT %4d : ", pMan->nItersSim + pMan->nItersSat++ );
printf( "%6.2f %% ", 100.0*pMan->nAndNodes/Gia_ManAndNum(p) );
}
printf( "P =%7d ", pMan ? pMan->nSatUnsat : 0 );
printf( "D =%7d ", pMan ? pMan->nSatSat : 0 );
printf( "F =%8d ", pMan ? pMan->nSatUndec : 0 );
//printf( "Last =%6d ", pMan ? pMan->iLastConst : 0 );
Abc_Print( 1, "cst =%9d cls =%8d lit =%9d ", Counter0, Counter, nLits );
Abc_PrintTime( 1, "Time", clkThis );
}
void Cec4_ManPrintClasses2( Gia_Man_t * p )
{
int i, k;
Gia_ManForEachClass0( p, i )
{
printf( "Class %d : ", i );
Gia_ClassForEachObj1( p, i, k )
printf( "%d ", k );
printf( "\n" );
}
}
void Cec4_ManPrintClasses( Gia_Man_t * p )
{
int k, Count = 0;
Gia_ClassForEachObj1( p, 0, k )
Count++;
printf( "Const0 class has %d entries.\n", Count );
}
/**Function*************************************************************
Synopsis [Verify counter-example.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Cec4_ManVerify_rec( Gia_Man_t * p, int iObj, sat_solver * pSat )
{
int Value0, Value1;
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
if ( iObj == 0 ) return 0;
if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
return pObj->fMark1;
Gia_ObjSetTravIdCurrentId(p, iObj);
if ( Gia_ObjIsCi(pObj) )
return pObj->fMark1 = sat_solver_read_cex_varvalue(pSat, Cec4_ObjSatId(p, pObj));
assert( Gia_ObjIsAnd(pObj) );
Value0 = Cec4_ManVerify_rec( p, Gia_ObjFaninId0(pObj, iObj), pSat ) ^ Gia_ObjFaninC0(pObj);
Value1 = Cec4_ManVerify_rec( p, Gia_ObjFaninId1(pObj, iObj), pSat ) ^ Gia_ObjFaninC1(pObj);
return pObj->fMark1 = Gia_ObjIsXor(pObj) ? Value0 ^ Value1 : Value0 & Value1;
}
void Cec4_ManVerify( Gia_Man_t * p, int iObj0, int iObj1, int fPhase, sat_solver * pSat )
{
int Value0, Value1;
Gia_ManIncrementTravId( p );
Value0 = Cec4_ManVerify_rec( p, iObj0, pSat );
Value1 = Cec4_ManVerify_rec( p, iObj1, pSat );
if ( (Value0 ^ Value1) == fPhase )
printf( "CEX verification FAILED for obj %d and obj %d.\n", iObj0, iObj1 );
// else
// printf( "CEX verification succeeded for obj %d and obj %d.\n", iObj0, iObj1 );;
}
/**Function*************************************************************
Synopsis [Verify counter-example.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Cec4_ManCexVerify_rec( Gia_Man_t * p, int iObj )
{
int Value0, Value1;
Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
if ( iObj == 0 ) return 0;
if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
return pObj->fMark1;
Gia_ObjSetTravIdCurrentId(p, iObj);
if ( Gia_ObjIsCi(pObj) )
return pObj->fMark1 = Cec4_ObjSimGetInputBit(p, iObj);
assert( Gia_ObjIsAnd(pObj) );
Value0 = Cec4_ManCexVerify_rec( p, Gia_ObjFaninId0(pObj, iObj) ) ^ Gia_ObjFaninC0(pObj);
Value1 = Cec4_ManCexVerify_rec( p, Gia_ObjFaninId1(pObj, iObj) ) ^ Gia_ObjFaninC1(pObj);
return pObj->fMark1 = Gia_ObjIsXor(pObj) ? Value0 ^ Value1 : Value0 & Value1;
}
void Cec4_ManCexVerify( Gia_Man_t * p, int iObj0, int iObj1, int fPhase )
{
int Value0, Value1;
Gia_ManIncrementTravId( p );
Value0 = Cec4_ManCexVerify_rec( p, iObj0 );
Value1 = Cec4_ManCexVerify_rec( p, iObj1 );
if ( (Value0 ^ Value1) == fPhase )
printf( "CEX verification FAILED for obj %d and obj %d.\n", iObj0, iObj1 );
// else
// printf( "CEX verification succeeded for obj %d and obj %d.\n", iObj0, iObj1 );;
}
/**Function*************************************************************
Synopsis [Packs simulation patterns into array of simulation info.]
Description []
SideEffects []
SeeAlso []
*************************************`**********************************/
void Cec4_ManPackAddPatterns( Gia_Man_t * p, int iBit, Vec_Int_t * vLits )
{
int k, Limit = Abc_MinInt( Vec_IntSize(vLits), 64 * p->nSimWords - 1 );
for ( k = 0; k < Limit; k++ )
{
int i, Lit, iBitLocal = (iBit + k + 1) % Limit + 1;
assert( iBitLocal > 0 && iBitLocal < 64 * p->nSimWords );
Vec_IntForEachEntry( vLits, Lit, i )
{
word * pInfo = Vec_WrdEntryP( p->vSims, p->nSimWords * Abc_Lit2Var(Lit) );
word * pPres = Vec_WrdEntryP( p->vSimsPi, p->nSimWords * Abc_Lit2Var(Lit) );
if ( Abc_InfoHasBit( (unsigned *)pPres, iBitLocal ) )
continue;
if ( Abc_InfoHasBit( (unsigned *)pInfo, iBitLocal ) != Abc_LitIsCompl(Lit ^ (i == k)) )
Abc_InfoXorBit( (unsigned *)pInfo, iBitLocal );
}
}
}
int Cec4_ManPackAddPatternTry( Gia_Man_t * p, int iBit, Vec_Int_t * vLits )
{
int i, Lit;
assert( p->iPatsPi > 0 && p->iPatsPi < 64 * p->nSimWords );
Vec_IntForEachEntry( vLits, Lit, i )
{
word * pInfo = Vec_WrdEntryP( p->vSims, p->nSimWords * Abc_Lit2Var(Lit) );
word * pPres = Vec_WrdEntryP( p->vSimsPi, p->nSimWords * Abc_Lit2Var(Lit) );
if ( Abc_InfoHasBit( (unsigned *)pPres, iBit ) &&
Abc_InfoHasBit( (unsigned *)pInfo, iBit ) != Abc_LitIsCompl(Lit) )
return 0;
}
Vec_IntForEachEntry( vLits, Lit, i )
{
word * pInfo = Vec_WrdEntryP( p->vSims, p->nSimWords * Abc_Lit2Var(Lit) );
word * pPres = Vec_WrdEntryP( p->vSimsPi, p->nSimWords * Abc_Lit2Var(Lit) );
Abc_InfoSetBit( (unsigned *)pPres, iBit );
if ( Abc_InfoHasBit( (unsigned *)pInfo, iBit ) != Abc_LitIsCompl(Lit) )
Abc_InfoXorBit( (unsigned *)pInfo, iBit );
}
return 1;
}
int Cec4_ManPackAddPattern( Gia_Man_t * p, Vec_Int_t * vLits, int fExtend )
{
int k;
for ( k = 1; k < 64 * p->nSimWords - 1; k++ )
{
if ( ++p->iPatsPi == 64 * p->nSimWords - 1 )
p->iPatsPi = 1;
if ( Cec4_ManPackAddPatternTry( p, p->iPatsPi, vLits ) )
{
if ( fExtend )
Cec4_ManPackAddPatterns( p, p->iPatsPi, vLits );
break;
}
}
if ( k == 64 * p->nSimWords - 1 )
{
p->iPatsPi = k;
if ( !Cec4_ManPackAddPatternTry( p, p->iPatsPi, vLits ) )
printf( "Internal error.\n" );
else if ( fExtend )
Cec4_ManPackAddPatterns( p, p->iPatsPi, vLits );
return 64 * p->nSimWords;
}
return k;
}
/**Function*************************************************************
Synopsis [Generates counter-examples to refine the candidate equivalences.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Cec4_ObjFan0IsAssigned( Gia_Obj_t * pObj )
{
return Gia_ObjFanin0(pObj)->fMark0 || Gia_ObjFanin0(pObj)->fMark1;
}
static inline int Cec4_ObjFan1IsAssigned( Gia_Obj_t * pObj )
{
return Gia_ObjFanin1(pObj)->fMark0 || Gia_ObjFanin1(pObj)->fMark1;
}
static inline int Cec4_ObjFan0HasValue( Gia_Obj_t * pObj, int v )
{
return (v ^ Gia_ObjFaninC0(pObj)) ? Gia_ObjFanin0(pObj)->fMark1 : Gia_ObjFanin0(pObj)->fMark0;
}
static inline int Cec4_ObjFan1HasValue( Gia_Obj_t * pObj, int v )
{
return (v ^ Gia_ObjFaninC1(pObj)) ? Gia_ObjFanin1(pObj)->fMark1 : Gia_ObjFanin1(pObj)->fMark0;
}
static inline int Cec4_ObjObjIsImpliedValue( Gia_Obj_t * pObj, int v )
{
assert( !pObj->fMark0 && !pObj->fMark1 ); // not visited
if ( v )
return Cec4_ObjFan0HasValue(pObj, 1) && Cec4_ObjFan1HasValue(pObj, 1);
return Cec4_ObjFan0HasValue(pObj, 0) || Cec4_ObjFan1HasValue(pObj, 0);
}
static inline int Cec4_ObjFan0IsImpliedValue( Gia_Obj_t * pObj, int v )
{
return Gia_ObjIsAnd(Gia_ObjFanin0(pObj)) && Cec4_ObjObjIsImpliedValue( Gia_ObjFanin0(pObj), v ^ Gia_ObjFaninC0(pObj) );
}
static inline int Cec4_ObjFan1IsImpliedValue( Gia_Obj_t * pObj, int v )
{
return Gia_ObjIsAnd(Gia_ObjFanin1(pObj)) && Cec4_ObjObjIsImpliedValue( Gia_ObjFanin1(pObj), v ^ Gia_ObjFaninC1(pObj) );
}
int Cec4_ManGeneratePatterns_rec( Gia_Man_t * p, Gia_Obj_t * pObj, int Value, Vec_Int_t * vPat, Vec_Int_t * vVisit )
{
Gia_Obj_t * pFan0, * pFan1;
assert( !pObj->fMark0 && !pObj->fMark1 ); // not visited
if ( Value ) pObj->fMark1 = 1; else pObj->fMark0 = 1;
Vec_IntPush( vVisit, Gia_ObjId(p, pObj) );
if ( Gia_ObjIsCi(pObj) )
{
Vec_IntPush( vPat, Abc_Var2Lit(Gia_ObjId(p, pObj), Value) );
return 1;
}
assert( Gia_ObjIsAnd(pObj) );
pFan0 = Gia_ObjFanin0(pObj);
pFan1 = Gia_ObjFanin1(pObj);
if ( Gia_ObjIsXor(pObj) )
{
int Ass0 = Cec4_ObjFan0IsAssigned(pObj);
int Ass1 = Cec4_ObjFan1IsAssigned(pObj);
assert( Gia_ObjFaninC0(pObj) == 0 && Gia_ObjFaninC1(pObj) == 0 );
if ( Ass0 && Ass1 )
return Value == (Cec4_ObjFan0HasValue(pObj, 1) ^ Cec4_ObjFan1HasValue(pObj, 1));
if ( Ass0 )
{
int ValueInt = Value ^ Cec4_ObjFan0HasValue(pObj, 1);
if ( !Cec4_ManGeneratePatterns_rec(p, pFan1, ValueInt, vPat, vVisit) )
return 0;
}
else if ( Ass1 )
{
int ValueInt = Value ^ Cec4_ObjFan1HasValue(pObj, 1);
if ( !Cec4_ManGeneratePatterns_rec(p, pFan0, ValueInt, vPat, vVisit) )
return 0;
}
else if ( Abc_Random(0) & 1 )
{
if ( !Cec4_ManGeneratePatterns_rec(p, pFan0, 0, vPat, vVisit) )
return 0;
if ( Cec4_ObjFan1HasValue(pObj, !Value) || (!Cec4_ObjFan1HasValue(pObj, Value) && !Cec4_ManGeneratePatterns_rec(p, pFan1, Value, vPat, vVisit)) )
return 0;
}
else
{
if ( !Cec4_ManGeneratePatterns_rec(p, pFan0, 1, vPat, vVisit) )
return 0;
if ( Cec4_ObjFan1HasValue(pObj, Value) || (!Cec4_ObjFan1HasValue(pObj, !Value) && !Cec4_ManGeneratePatterns_rec(p, pFan1, !Value, vPat, vVisit)) )
return 0;
}
assert( Value == (Cec4_ObjFan0HasValue(pObj, 1) ^ Cec4_ObjFan1HasValue(pObj, 1)) );
return 1;
}
else if ( Value )
{
if ( Cec4_ObjFan0HasValue(pObj, 0) || Cec4_ObjFan1HasValue(pObj, 0) )
return 0;
if ( !Cec4_ObjFan0HasValue(pObj, 1) && !Cec4_ManGeneratePatterns_rec(p, pFan0, !Gia_ObjFaninC0(pObj), vPat, vVisit) )
return 0;
if ( !Cec4_ObjFan1HasValue(pObj, 1) && !Cec4_ManGeneratePatterns_rec(p, pFan1, !Gia_ObjFaninC1(pObj), vPat, vVisit) )
return 0;
assert( Cec4_ObjFan0HasValue(pObj, 1) && Cec4_ObjFan1HasValue(pObj, 1) );
return 1;
}
else
{
if ( Cec4_ObjFan0HasValue(pObj, 1) && Cec4_ObjFan1HasValue(pObj, 1) )
return 0;
if ( Cec4_ObjFan0HasValue(pObj, 0) || Cec4_ObjFan1HasValue(pObj, 0) )
return 1;
if ( Cec4_ObjFan0HasValue(pObj, 1) )
{
if ( !Cec4_ManGeneratePatterns_rec(p, pFan1, Gia_ObjFaninC1(pObj), vPat, vVisit) )
return 0;
}
else if ( Cec4_ObjFan1HasValue(pObj, 1) )
{
if ( !Cec4_ManGeneratePatterns_rec(p, pFan0, Gia_ObjFaninC0(pObj), vPat, vVisit) )
return 0;
}
else
{
if ( Cec4_ObjFan0IsImpliedValue( pObj, 0 ) )
{
if ( !Cec4_ManGeneratePatterns_rec(p, pFan0, Gia_ObjFaninC0(pObj), vPat, vVisit) )
return 0;
}
else if ( Cec4_ObjFan1IsImpliedValue( pObj, 0 ) )
{
if ( !Cec4_ManGeneratePatterns_rec(p, pFan1, Gia_ObjFaninC1(pObj), vPat, vVisit) )
return 0;
}
else if ( Cec4_ObjFan0IsImpliedValue( pObj, 1 ) )
{
if ( !Cec4_ManGeneratePatterns_rec(p, pFan1, Gia_ObjFaninC1(pObj), vPat, vVisit) )
return 0;
}
else if ( Cec4_ObjFan1IsImpliedValue( pObj, 1 ) )
{
if ( !Cec4_ManGeneratePatterns_rec(p, pFan0, Gia_ObjFaninC0(pObj), vPat, vVisit) )
return 0;
}
else if ( Abc_Random(0) & 1 )
{
if ( !Cec4_ManGeneratePatterns_rec(p, pFan1, Gia_ObjFaninC1(pObj), vPat, vVisit) )
return 0;
}
else
{
if ( !Cec4_ManGeneratePatterns_rec(p, pFan0, Gia_ObjFaninC0(pObj), vPat, vVisit) )
return 0;
}
}
assert( Cec4_ObjFan0HasValue(pObj, 0) || Cec4_ObjFan1HasValue(pObj, 0) );
return 1;
}
}
int Cec4_ManGeneratePatternOne( Gia_Man_t * p, int iRepr, int iReprVal, int iCand, int iCandVal, Vec_Int_t * vPat, Vec_Int_t * vVisit )
{
int Res, k;
Gia_Obj_t * pObj;
assert( iCand > 0 );
if ( !iRepr && iReprVal )
return 0;
Vec_IntClear( vPat );
Vec_IntClear( vVisit );
//Gia_ManForEachObj( p, pObj, k )
// assert( !pObj->fMark0 && !pObj->fMark1 );
Res = (!iRepr || Cec4_ManGeneratePatterns_rec(p, Gia_ManObj(p, iRepr), iReprVal, vPat, vVisit)) && Cec4_ManGeneratePatterns_rec(p, Gia_ManObj(p, iCand), iCandVal, vPat, vVisit);
Gia_ManForEachObjVec( vVisit, p, pObj, k )
pObj->fMark0 = pObj->fMark1 = 0;
return Res;
}
void Cec4_ManCandIterStart( Cec4_Man_t * p )
{
int i, * pArray;
assert( p->iPosWrite == 0 );
assert( p->iPosRead == 0 );
assert( Vec_IntSize(p->vCands) == 0 );
for ( i = 1; i < Gia_ManObjNum(p->pAig); i++ )
if ( Gia_ObjRepr(p->pAig, i) != GIA_VOID )
Vec_IntPush( p->vCands, i );
pArray = Vec_IntArray( p->vCands );
for ( i = 0; i < Vec_IntSize(p->vCands); i++ )
{
int iNew = Abc_Random(0) % Vec_IntSize(p->vCands);
ABC_SWAP( int, pArray[i], pArray[iNew] );
}
}
int Cec4_ManCandIterNext( Cec4_Man_t * p )
{
while ( Vec_IntSize(p->vCands) > 0 )
{
int fStop, iCand = Vec_IntEntry( p->vCands, p->iPosRead );
if ( (fStop = (Gia_ObjRepr(p->pAig, iCand) != GIA_VOID)) )
Vec_IntWriteEntry( p->vCands, p->iPosWrite++, iCand );
if ( ++p->iPosRead == Vec_IntSize(p->vCands) )
{
Vec_IntShrink( p->vCands, p->iPosWrite );
p->iPosWrite = 0;
p->iPosRead = 0;
}
if ( fStop )
return iCand;
}
return 0;
}
int Cec4_ManGeneratePatterns( Cec4_Man_t * p )
{
abctime clk = Abc_Clock();
int i, iCand, nPats = 100 * 64 * p->pAig->nSimWords, CountPat = 0, Packs = 0;
//int iRepr;
//Vec_IntForEachEntryDouble( p->vDisprPairs, iRepr, iCand, i )
// if ( iRepr == Gia_ObjRepr(p->pAig, iCand) )
// printf( "Pair %6d (%6d, %6d) (new repr = %9d) is FAILED to disprove.\n", i, iRepr, iCand, Gia_ObjRepr(p->pAig, iCand) );
// else
// printf( "Pair %6d (%6d, %6d) (new repr = %9d) is disproved.\n", i, iRepr, iCand, Gia_ObjRepr(p->pAig, iCand) );
//Vec_IntClear( p->vDisprPairs );
p->pAig->iPatsPi = 0;
Vec_WrdFill( p->pAig->vSimsPi, Vec_WrdSize(p->pAig->vSimsPi), 0 );
for ( i = 0; i < nPats; i++ )
if ( (iCand = Cec4_ManCandIterNext(p)) )
{
int iRepr = Gia_ObjRepr( p->pAig, iCand );
int iCandVal = Gia_ManObj(p->pAig, iCand)->fPhase;
int iReprVal = Gia_ManObj(p->pAig, iRepr)->fPhase;
int Res = Cec4_ManGeneratePatternOne( p->pAig, iRepr, iReprVal, iCand, !iCandVal, p->vPat, p->vVisit );
if ( !Res )
Res = Cec4_ManGeneratePatternOne( p->pAig, iRepr, !iReprVal, iCand, iCandVal, p->vPat, p->vVisit );
if ( Res )
{
int Ret = Cec4_ManPackAddPattern( p->pAig, p->vPat, 1 );
if ( p->pAig->vPats )
{
Vec_IntPush( p->pAig->vPats, Vec_IntSize(p->vPat)+2 );
Vec_IntAppend( p->pAig->vPats, p->vPat );
Vec_IntPush( p->pAig->vPats, -1 );
}
//Vec_IntPushTwo( p->vDisprPairs, iRepr, iCand );
Packs += Ret;
if ( Ret == 64 * p->pAig->nSimWords )
break;
if ( ++CountPat == 8 * 64 * p->pAig->nSimWords )
break;
//Cec4_ManCexVerify( p->pAig, iRepr, iCand, iReprVal ^ iCandVal );
//Gia_ManCleanMark01( p->pAig );
}
}
p->timeGenPats += Abc_Clock() - clk;
p->nSatSat += CountPat;
//printf( "%3d : %6.2f %% : Generated %6d CEXs after trying %6d pairs. Ave packs = %9.2f Ave tries = %9.2f (Limit = %9.2f)\n",
// p->nItersSim++, 100.0*Vec_IntSize(p->vCands)/Gia_ManAndNum(p->pAig),
// CountPat, i, (float)Packs / Abc_MaxInt(1, CountPat), (float)i / Abc_MaxInt(1, CountPat), (float)nPats / p->pPars->nItersMax );
return CountPat >= i / p->pPars->nItersMax;
}
/**Function*************************************************************
Synopsis [Internal simulation APIs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec4_ManSatSolverRecycle( Cec4_Man_t * p )
{
Gia_Obj_t * pObj;
int i;
//printf( "Solver size = %d.\n", sat_solver_varnum(p->pSat) );
p->nRecycles++;
p->nCallsSince = 0;
sat_solver_reset( p->pSat );
// clean mapping of AigIds into SatIds
Gia_ManForEachObjVec( &p->pNew->vSuppVars, p->pNew, pObj, i )
Cec4_ObjCleanSatId( p->pNew, pObj );
Vec_IntClear( &p->pNew->vSuppVars ); // AigIds for which SatId is defined
Vec_IntClear( &p->pNew->vCopiesTwo ); // pairs (CiAigId, SatId)
Vec_IntClear( &p->pNew->vVarMap ); // mapping of SatId into AigId
}
int Cec4_ManSolveTwo( Cec4_Man_t * p, int iObj0, int iObj1, int fPhase, int * pfEasy, int fVerbose, int fEffort )
{
abctime clk;
int nBTLimit = fEffort ? p->pPars->nBTLimitPo : (Vec_BitEntry(p->vFails, iObj0) || Vec_BitEntry(p->vFails, iObj1)) ? Abc_MaxInt(1, p->pPars->nBTLimit/10) : p->pPars->nBTLimit;
int nConfEnd, nConfBeg, status, iVar0, iVar1, Lits[2];
int UnsatConflicts[3] = {0};
//printf( "%d ", nBTLimit );
if ( iObj1 < iObj0 )
iObj1 ^= iObj0, iObj0 ^= iObj1, iObj1 ^= iObj0;
assert( iObj0 < iObj1 );
*pfEasy = 0;
// check if SAT solver needs recycling
p->nCallsSince++;
if ( p->nCallsSince > p->pPars->nCallsRecycle &&
Vec_IntSize(&p->pNew->vSuppVars) > p->pPars->nSatVarMax && p->pPars->nSatVarMax )
Cec4_ManSatSolverRecycle( p );
// add more logic to the solver
if ( !iObj0 && Cec4_ObjSatId(p->pNew, Gia_ManConst0(p->pNew)) == -1 )
Cec4_ObjSetSatId( p->pNew, Gia_ManConst0(p->pNew), sat_solver_addvar(p->pSat) );
clk = Abc_Clock();
iVar0 = Cec4_ObjGetCnfVar( p, iObj0 );
iVar1 = Cec4_ObjGetCnfVar( p, iObj1 );
if( p->pPars->jType > 0 )
{
sat_solver_start_new_round( p->pSat );
sat_solver_mark_cone( p->pSat, Cec4_ObjSatId(p->pNew, Gia_ManObj(p->pNew, iObj0)) );
sat_solver_mark_cone( p->pSat, Cec4_ObjSatId(p->pNew, Gia_ManObj(p->pNew, iObj1)) );
}
p->timeCnf += Abc_Clock() - clk;
// perform solving
Lits[0] = Abc_Var2Lit(iVar0, 1);
Lits[1] = Abc_Var2Lit(iVar1, fPhase);
sat_solver_set_conflict_budget( p->pSat, nBTLimit );
nConfBeg = sat_solver_conflictnum( p->pSat );
status = sat_solver_solve( p->pSat, Lits, 2 );
nConfEnd = sat_solver_conflictnum( p->pSat );
assert( nConfEnd >= nConfBeg );
if ( fVerbose )
{
if ( status == GLUCOSE_SAT )
{
p->nConflicts[0][0] += nConfEnd == nConfBeg;
p->nConflicts[0][1] += nConfEnd - nConfBeg;
p->nConflicts[0][2] = Abc_MaxInt(p->nConflicts[0][2], nConfEnd - nConfBeg);
*pfEasy = nConfEnd == nConfBeg;
}
else if ( status == GLUCOSE_UNSAT )
{
if ( iObj0 > 0 )
{
UnsatConflicts[0] = nConfEnd == nConfBeg;
UnsatConflicts[1] = nConfEnd - nConfBeg;
UnsatConflicts[2] = Abc_MaxInt(p->nConflicts[1][2], nConfEnd - nConfBeg);
}
else
{
p->nConflicts[1][0] += nConfEnd == nConfBeg;
p->nConflicts[1][1] += nConfEnd - nConfBeg;
p->nConflicts[1][2] = Abc_MaxInt(p->nConflicts[1][2], nConfEnd - nConfBeg);
*pfEasy = nConfEnd == nConfBeg;
}
}
}
if ( status == GLUCOSE_UNSAT && iObj0 > 0 )
{
Lits[0] = Abc_Var2Lit(iVar0, 0);
Lits[1] = Abc_Var2Lit(iVar1, !fPhase);
sat_solver_set_conflict_budget( p->pSat, nBTLimit );
nConfBeg = sat_solver_conflictnum( p->pSat );
status = sat_solver_solve( p->pSat, Lits, 2 );
nConfEnd = sat_solver_conflictnum( p->pSat );
assert( nConfEnd >= nConfBeg );
if ( fVerbose )
{
if ( status == GLUCOSE_SAT )
{
p->nConflicts[0][0] += nConfEnd == nConfBeg;
p->nConflicts[0][1] += nConfEnd - nConfBeg;
p->nConflicts[0][2] = Abc_MaxInt(p->nConflicts[0][2], nConfEnd - nConfBeg);
*pfEasy = nConfEnd == nConfBeg;
}
else if ( status == GLUCOSE_UNSAT )
{
UnsatConflicts[0] &= nConfEnd == nConfBeg;
UnsatConflicts[1] += nConfEnd - nConfBeg;
UnsatConflicts[2] = Abc_MaxInt(p->nConflicts[1][2], nConfEnd - nConfBeg);
p->nConflicts[1][0] += UnsatConflicts[0];
p->nConflicts[1][1] += UnsatConflicts[1];
p->nConflicts[1][2] = Abc_MaxInt(p->nConflicts[1][2], UnsatConflicts[2]);
*pfEasy = UnsatConflicts[0];
}
}
}
//if ( status == GLUCOSE_UNDEC )
// printf( "* " );
return status;
}
int Cec4_ManSweepNode( Cec4_Man_t * p, int iObj, int iRepr )
{
abctime clk = Abc_Clock();
int i, IdAig, IdSat, status, fEasy, RetValue = 1;
Gia_Obj_t * pObj = Gia_ManObj( p->pAig, iObj );
Gia_Obj_t * pRepr = Gia_ManObj( p->pAig, iRepr );
int fCompl = Abc_LitIsCompl(pObj->Value) ^ Abc_LitIsCompl(pRepr->Value) ^ pObj->fPhase ^ pRepr->fPhase;
int fEffort = p->vCoDrivers ? Vec_BitEntry(p->vCoDrivers, iObj) || Vec_BitEntry(p->vCoDrivers, iRepr) : 0;
status = Cec4_ManSolveTwo( p, Abc_Lit2Var(pRepr->Value), Abc_Lit2Var(pObj->Value), fCompl, &fEasy, p->pPars->fVerbose, fEffort );
if ( status == GLUCOSE_SAT )
{
int iLit;
//int iPatsOld = p->pAig->iPatsPi;
//printf( "Disproved: %d == %d.\n", Abc_Lit2Var(pRepr->Value), Abc_Lit2Var(pObj->Value) );
p->nSatSat++;
p->nPatterns++;
Vec_IntClear( p->vPat );
if ( p->pPars->jType == 0 )
{
Vec_IntForEachEntryDouble( &p->pNew->vCopiesTwo, IdAig, IdSat, i )
Vec_IntPush( p->vPat, Abc_Var2Lit(IdAig, sat_solver_read_cex_varvalue(p->pSat, IdSat)) );
}
else
{
int * pCex = sat_solver_read_cex( p->pSat );
int * pMap = Vec_IntArray(&p->pNew->vVarMap);
for ( i = 0; i < pCex[0]; )
Vec_IntPush( p->vPat, Abc_Lit2LitV(pMap, Abc_LitNot(pCex[++i])) );
}
assert( p->pAig->iPatsPi >= 0 && p->pAig->iPatsPi < 64 * p->pAig->nSimWords - 1 );
p->pAig->iPatsPi++;
Vec_IntForEachEntry( p->vPat, iLit, i )
Cec4_ObjSimSetInputBit( p->pAig, Abc_Lit2Var(iLit), Abc_LitIsCompl(iLit) );
if ( p->pAig->vPats )
{
Vec_IntPush( p->pAig->vPats, Vec_IntSize(p->vPat)+2 );
Vec_IntAppend( p->pAig->vPats, p->vPat );
Vec_IntPush( p->pAig->vPats, -1 );
}
//Cec4_ManPackAddPattern( p->pAig, p->vPat, 0 );
//assert( iPatsOld + 1 == p->pAig->iPatsPi );
if ( fEasy )
p->timeSatSat0 += Abc_Clock() - clk;
else
p->timeSatSat += Abc_Clock() - clk;
RetValue = 0;
// this is not needed, but we keep it here anyway, because it takes very little time
//Cec4_ManVerify( p->pNew, Abc_Lit2Var(pRepr->Value), Abc_Lit2Var(pObj->Value), fCompl, p->pSat );
// resimulated once in a while
if ( p->pAig->iPatsPi == 64 * p->pAig->nSimWords - 2 )
{
abctime clk2 = Abc_Clock();
Cec4_ManSimulate( p->pAig, p );
//printf( "FasterSmall = %d. FasterBig = %d.\n", p->nFaster[0], p->nFaster[1] );
p->nFaster[0] = p->nFaster[1] = 0;
//if ( p->nSatSat && p->nSatSat % 100 == 0 )
Cec4_ManPrintStats( p->pAig, p->pPars, p, 0 );
Vec_IntFill( p->vCexStamps, Gia_ManObjNum(p->pAig), 0 );
p->pAig->iPatsPi = 0;
Vec_WrdFill( p->pAig->vSimsPi, Vec_WrdSize(p->pAig->vSimsPi), 0 );
p->timeResimGlo += Abc_Clock() - clk2;
}
}
else if ( status == GLUCOSE_UNSAT )
{
//printf( "Proved: %d == %d.\n", Abc_Lit2Var(pRepr->Value), Abc_Lit2Var(pObj->Value) );
p->nSatUnsat++;
pObj->Value = Abc_LitNotCond( pRepr->Value, fCompl );
Gia_ObjSetProved( p->pAig, iObj );
if ( iRepr == 0 )
p->iLastConst = iObj;
if ( fEasy )
p->timeSatUnsat0 += Abc_Clock() - clk;
else
p->timeSatUnsat += Abc_Clock() - clk;
RetValue = 1;
}
else
{
p->nSatUndec++;
assert( status == GLUCOSE_UNDEC );
if ( p->vPairs ) // speculate
{
Vec_IntPushTwo( p->vPairs, Abc_Var2Lit(iRepr, 0), Abc_Var2Lit(iObj, fCompl) );
p->timeSatUndec += Abc_Clock() - clk;
// mark as proved
pObj->Value = Abc_LitNotCond( pRepr->Value, fCompl );
Gia_ObjSetProved( p->pAig, iObj );
if ( iRepr == 0 )
p->iLastConst = iObj;
RetValue = 1;
}
else
{
Gia_ObjSetFailed( p->pAig, iObj );
Vec_BitWriteEntry( p->vFails, iObj, 1 );
//if ( iRepr )
//Vec_BitWriteEntry( p->vFails, iRepr, 1 );
p->timeSatUndec += Abc_Clock() - clk;
RetValue = 2;
}
}
return RetValue;
}
Gia_Obj_t * Cec4_ManFindRepr( Gia_Man_t * p, Cec4_Man_t * pMan, int iObj )
{
abctime clk = Abc_Clock();
int iMem, iRepr;
assert( Gia_ObjHasRepr(p, iObj) );
assert( !Gia_ObjProved(p, iObj) );
iRepr = Gia_ObjRepr(p, iObj);
assert( iRepr != iObj );
assert( !Gia_ObjProved(p, iRepr) );
Cec4_ManSimulate_rec( p, pMan, iObj );
Cec4_ManSimulate_rec( p, pMan, iRepr );
if ( Cec4_ObjSimEqual(p, iObj, iRepr) )
{
pMan->timeResimLoc += Abc_Clock() - clk;
return Gia_ManObj(p, iRepr);
}
Gia_ClassForEachObj1( p, iRepr, iMem )
{
if ( iObj == iMem )
break;
if ( Gia_ObjProved(p, iMem) || Gia_ObjFailed(p, iMem) )
continue;
Cec4_ManSimulate_rec( p, pMan, iMem );
if ( Cec4_ObjSimEqual(p, iObj, iMem) )
{
pMan->nFaster[0]++;
pMan->timeResimLoc += Abc_Clock() - clk;
return Gia_ManObj(p, iMem);
}
}
pMan->nFaster[1]++;
pMan->timeResimLoc += Abc_Clock() - clk;
return NULL;
}
void Gia_ManRemoveWrongChoices( Gia_Man_t * p )
{
int i = 0, iObj, iPrev, Counter = 0;
for ( iPrev = i, iObj = Gia_ObjNext(p, i); -1 < iObj; iObj = Gia_ObjNext(p, iPrev) )
{
Gia_Obj_t * pRepr = Gia_ObjReprObj(p, iObj);
assert( pRepr == Gia_ManConst0(p) );
if( !Gia_ObjFailed(p,iObj) && Abc_Lit2Var(Gia_ManObj(p,iObj)->Value) == Abc_Lit2Var(pRepr->Value) )
{
iPrev = iObj;
continue;
}
Gia_ObjSetRepr( p, iObj, GIA_VOID );
Gia_ObjSetNext( p, iPrev, Gia_ObjNext(p, iObj) );
Gia_ObjSetNext( p, iObj, 0 );
Counter++;
}
Gia_ManForEachClass( p, i )
{
for ( iPrev = i, iObj = Gia_ObjNext(p, i); -1 < iObj; iObj = Gia_ObjNext(p, iPrev) )
{
Gia_Obj_t * pRepr = Gia_ObjReprObj(p, iObj);
if( !Gia_ObjFailed(p,iObj) && Abc_Lit2Var(Gia_ManObj(p,iObj)->Value) == Abc_Lit2Var(pRepr->Value) )
{
iPrev = iObj;
continue;
}
Gia_ObjSetRepr( p, iObj, GIA_VOID );
Gia_ObjSetNext( p, iPrev, Gia_ObjNext(p, iObj) );
Gia_ObjSetNext( p, iObj, 0 );
Counter++;
}
}
//Abc_Print( 1, "Removed %d wrong choices.\n", Counter );
}
void Cec4_ManSimulateDumpInfo( Cec4_Man_t * pMan )
{
Gia_Obj_t * pObj; int i, k, nWords = pMan->pAig->nSimWords, nOuts[2] = {0};
Vec_Wrd_t * vSims = NULL, * vSimsPi = NULL;
FILE * pFile = fopen( pMan->pPars->pDumpName, "wb" );
if ( pFile == NULL ) {
printf( "Cannot open file \"%s\" for writing primary output information.\n", pMan->pPars->pDumpName );
return;
}
vSimsPi = Vec_WrdDup( pMan->pAig->vSimsPi );
memmove( Vec_WrdArray(vSimsPi), Vec_WrdArray(vSimsPi) + nWords, Gia_ManCiNum(pMan->pAig) * nWords );
Vec_WrdShrink( vSimsPi, Gia_ManCiNum(pMan->pAig) * nWords );
if ( Abc_TtIsConst0(Vec_WrdArray(vSimsPi), Gia_ManCiNum(pMan->pAig) * nWords) ) {
Vec_WrdFree( vSimsPi );
vSimsPi = Vec_WrdStartRandom( Gia_ManCiNum(pMan->pAig) * nWords );
}
vSims = Gia_ManSimPatSimOut( pMan->pAig, vSimsPi, 1 );
assert( nWords * Gia_ManCiNum(pMan->pAig) == Vec_WrdSize(vSimsPi) );
Gia_ManForEachCo( pMan->pAig, pObj, i )
{
void Extra_PrintHex2( FILE * pFile, unsigned * pTruth, int nVars );
word * pSims = Vec_WrdEntryP( vSims, nWords*i );
//Extra_PrintHex2( stdout, (unsigned *)pSims, 8 ); printf( "\n" );
fprintf( pFile, "%d ", i );
if ( Gia_ObjFaninLit0p(pMan->pNew, Gia_ManCo(pMan->pNew, i)) == 0 )
nOuts[0]++;
else if ( Abc_TtIsConst0(pSims, nWords) )
fprintf( pFile, "-" );
else {
int iPat = Abc_TtFindFirstBit2(pSims, nWords);
for ( k = 0; k < Gia_ManPiNum(pMan->pAig); k++ )
fprintf( pFile, "%d", Abc_TtGetBit(Vec_WrdEntryP(vSimsPi, nWords*k), iPat) );
nOuts[1]++;
}
fprintf( pFile, "\n" );
}
printf( "Information about %d sat, %d unsat, and %d undecided primary outputs was written into file \"%s\".\n",
nOuts[1], nOuts[0], Gia_ManCoNum(pMan->pAig)-nOuts[1]-nOuts[0], pMan->pPars->pDumpName );
fclose( pFile );
Vec_WrdFree( vSims );
Vec_WrdFree( vSimsPi );
}
int Cec4_ManPerformSweeping( Gia_Man_t * p, Cec_ParFra_t * pPars, Gia_Man_t ** ppNew, int fSimOnly )
{
Cec4_Man_t * pMan = Cec4_ManCreate( p, pPars );
Gia_Obj_t * pObj, * pRepr;
int i, fSimulate = 1;
if ( pPars->fVerbose )
printf( "Solver type = %d. Simulate %d words in %d rounds. SAT with %d confs. Recycle after %d SAT calls.\n",
pPars->jType, pPars->nWords, pPars->nRounds, pPars->nBTLimit, pPars->nCallsRecycle );
// this is currently needed to have a correct mapping
Gia_ManForEachCi( p, pObj, i )
assert( Gia_ObjId(p, pObj) == i+1 );
// check if any output trivially fails under all-0 pattern
Abc_Random( 1 );
Gia_ManSetPhase( p );
if ( pPars->nLevelMax )
Gia_ManLevelNum(p);
//Gia_ManStaticFanoutStart( p );
if ( pPars->fCheckMiter )
{
Gia_ManForEachCo( p, pObj, i )
if ( pObj->fPhase )
{
p->pCexSeq = Cec4_ManDeriveCex( p, i, -1 );
goto finalize;
}
}
// simulate one round and create classes
Cec4_ManSimAlloc( p, pPars->nWords );
Cec4_ManSimulateCis( p );
Cec4_ManSimulate( p, pMan );
if ( pPars->fCheckMiter && !Cec4_ManSimulateCos(p) ) // cex detected
goto finalize;
if ( pPars->fVerbose )
Cec4_ManPrintStats( p, pPars, pMan, 1 );
// perform simulation
for ( i = 0; i < pPars->nRounds; i++ )
{
Cec4_ManSimulateCis( p );
Cec4_ManSimulate( p, pMan );
if ( pPars->fCheckMiter && !Cec4_ManSimulateCos(p) ) // cex detected
goto finalize;
if ( i && i % (pPars->nRounds / 5) == 0 && pPars->fVerbose )
Cec4_ManPrintStats( p, pPars, pMan, 1 );
}
if ( fSimOnly )
goto finalize;
// perform additional simulation
Cec4_ManCandIterStart( pMan );
for ( i = 0; fSimulate && i < pPars->nGenIters; i++ )
{
Cec4_ManSimulateCis( p );
fSimulate = Cec4_ManGeneratePatterns( pMan );
Cec4_ManSimulate( p, pMan );
if ( pPars->fCheckMiter && !Cec4_ManSimulateCos(p) ) // cex detected
goto finalize;
if ( i && i % 5 == 0 && pPars->fVerbose )
Cec4_ManPrintStats( p, pPars, pMan, 1 );
}
if ( i && i % 5 && pPars->fVerbose )
Cec4_ManPrintStats( p, pPars, pMan, 1 );
p->iPatsPi = 0;
Vec_WrdFill( p->vSimsPi, Vec_WrdSize(p->vSimsPi), 0 );
pMan->nSatSat = 0;
pMan->pNew = Cec4_ManStartNew( p );
Gia_ManForEachAnd( p, pObj, i )
{
Gia_Obj_t * pObjNew;
pMan->nAndNodes++;
if ( Gia_ObjIsXor(pObj) )
pObj->Value = Gia_ManHashXorReal( pMan->pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
else
pObj->Value = Gia_ManHashAnd( pMan->pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
if ( pPars->nLevelMax && Gia_ObjLevel(p, pObj) > pPars->nLevelMax )
continue;
pObjNew = Gia_ManObj( pMan->pNew, Abc_Lit2Var(pObj->Value) );
if ( Gia_ObjIsAnd(pObjNew) )
if ( Vec_BitEntry(pMan->vFails, Gia_ObjFaninId0(pObjNew, Abc_Lit2Var(pObj->Value))) ||
Vec_BitEntry(pMan->vFails, Gia_ObjFaninId1(pObjNew, Abc_Lit2Var(pObj->Value))) )
Vec_BitWriteEntry( pMan->vFails, Abc_Lit2Var(pObjNew->Value), 1 );
//if ( Gia_ObjIsAnd(pObjNew) )
// Gia_ObjSetAndLevel( pMan->pNew, pObjNew );
// select representative based on candidate equivalence classes
pRepr = Gia_ObjReprObj( p, i );
if ( pRepr == NULL )
continue;
if ( 1 ) // select representative based on recent counter-examples
{
pRepr = Cec4_ManFindRepr( p, pMan, i );
if ( pRepr == NULL )
continue;
}
int id_obj = Gia_ObjId( p, pObj );
int id_repr = Gia_ObjId( p, pRepr );
if ( Abc_Lit2Var(pObj->Value) == Abc_Lit2Var(pRepr->Value) )
{
if ( pPars->fBMiterInfo )
{
Bnd_ManMerge( id_repr, id_obj, pObj->fPhase ^ pRepr->fPhase );
}
assert( (pObj->Value ^ pRepr->Value) == (pObj->fPhase ^ pRepr->fPhase) );
Gia_ObjSetProved( p, i );
if ( Gia_ObjId(p, pRepr) == 0 )
pMan->iLastConst = i;
continue;
}
if ( Cec4_ManSweepNode(pMan, i, Gia_ObjId(p, pRepr)) && Gia_ObjProved(p, i) )
{
if (pPars->fBMiterInfo){
Bnd_ManMerge( id_repr, id_obj, pObj->fPhase ^ pRepr->fPhase );
// printf( "proven %d merged into %d (phase : %d)\n", Gia_ObjId(p, pObj), Gia_ObjId(p,pRepr), pObj->fPhase ^ pRepr -> fPhase );
}
pObj->Value = Abc_LitNotCond( pRepr->Value, pObj->fPhase ^ pRepr->fPhase );
}
}
if ( pPars->fBMiterInfo )
{
// print
Bnd_ManFinalizeMappings();
// Bnd_ManPrintMappings();
}
if ( p->iPatsPi > 0 )
{
abctime clk2 = Abc_Clock();
Cec4_ManSimulate( p, pMan );
p->iPatsPi = 0;
Vec_IntFill( pMan->vCexStamps, Gia_ManObjNum(p), 0 );
pMan->timeResimGlo += Abc_Clock() - clk2;
}
if ( pPars->fVerbose )
Cec4_ManPrintStats( p, pPars, pMan, 0 );
if ( ppNew )
{
Gia_ManForEachCo( p, pObj, i )
pObj->Value = Gia_ManAppendCo( pMan->pNew, Gia_ObjFanin0Copy(pObj) );
*ppNew = Gia_ManCleanup( pMan->pNew );
}
finalize:
if ( pPars->fVerbose )
printf( "SAT calls = %d: P = %d (0=%d a=%.2f m=%d) D = %d (0=%d a=%.2f m=%d) F = %d Sim = %d Recyc = %d Xor = %.2f %%\n",
pMan->nSatUnsat + pMan->nSatSat + pMan->nSatUndec,
pMan->nSatUnsat, pMan->nConflicts[1][0], (float)pMan->nConflicts[1][1]/Abc_MaxInt(1, pMan->nSatUnsat-pMan->nConflicts[1][0]), pMan->nConflicts[1][2],
pMan->nSatSat, pMan->nConflicts[0][0], (float)pMan->nConflicts[0][1]/Abc_MaxInt(1, pMan->nSatSat -pMan->nConflicts[0][0]), pMan->nConflicts[0][2],
pMan->nSatUndec,
pMan->nSimulates, pMan->nRecycles, 100.0*pMan->nGates[1]/Abc_MaxInt(1, pMan->nGates[0]+pMan->nGates[1]) );
if ( pMan->vPairs && Vec_IntSize(pMan->vPairs) )
{
extern char * Extra_FileNameGeneric( char * FileName );
char pFileName[1000], * pBase = Extra_FileNameGeneric(p->pName);
extern Gia_Man_t * Gia_ManDupMiterCones( Gia_Man_t * p, Vec_Int_t * vPairs );
Gia_Man_t * pM = Gia_ManDupMiterCones( p, pMan->vPairs );
sprintf( pFileName, "%s_sm.aig", pBase );
Gia_AigerWrite( pM, pFileName, 0, 0, 0 );
Gia_ManStop( pM );
ABC_FREE( pBase );
printf( "Dumped miter \"%s\" with %d pairs.\n", pFileName, pMan->vPairs ? Vec_IntSize(pMan->vPairs)/2 : -1 );
}
if ( pPars->pDumpName )
Cec4_ManSimulateDumpInfo( pMan );
Cec4_ManDestroy( pMan );
//Gia_ManStaticFanoutStop( p );
//Gia_ManEquivPrintClasses( p, 1, 0 );
if ( ppNew && *ppNew == NULL )
*ppNew = Gia_ManDup(p);
Gia_ManRemoveWrongChoices( p );
return p->pCexSeq ? 0 : 1;
}
Gia_Man_t * Cec4_ManSimulateTest( Gia_Man_t * p, Cec_ParFra_t * pPars )
{
Gia_Man_t * pNew = NULL;
Cec4_ManPerformSweeping( p, pPars, &pNew, 0 );
return pNew;
}
void Cec4_ManSimulateTest2( Gia_Man_t * p, int nConfs, int fVerbose )
{
abctime clk = Abc_Clock();
Cec_ParFra_t ParsFra, * pPars = &ParsFra;
Cec4_ManSetParams( pPars );
pPars->fVerbose = fVerbose;
pPars->nBTLimit = nConfs;
Cec4_ManPerformSweeping( p, pPars, NULL, 0 );
if ( fVerbose )
Abc_PrintTime( 1, "New choice computation time", Abc_Clock() - clk );
}
Gia_Man_t * Cec4_ManSimulateTest3( Gia_Man_t * p, int nBTLimit, int fVerbose )
{
Gia_Man_t * pNew = NULL;
Cec_ParFra_t ParsFra, * pPars = &ParsFra;
Cec4_ManSetParams( pPars );
pPars->fVerbose = fVerbose;
pPars->nBTLimit = nBTLimit;
Cec4_ManPerformSweeping( p, pPars, &pNew, 0 );
return pNew;
}
Gia_Man_t * Cec4_ManSimulateTest4( Gia_Man_t * p, int nBTLimit, int nBTLimitPo, int fVerbose )
{
Gia_Man_t * pNew = NULL;
Cec_ParFra_t ParsFra, * pPars = &ParsFra;
Cec4_ManSetParams( pPars );
pPars->fVerbose = fVerbose;
pPars->nBTLimit = nBTLimit;
pPars->nBTLimitPo = nBTLimitPo;
Cec4_ManPerformSweeping( p, pPars, &pNew, 0 );
return pNew;
}
int Cec4_ManSimulateOnlyTest( Gia_Man_t * p, int fVerbose )
{
Cec_ParFra_t ParsFra, * pPars = &ParsFra;
Cec4_ManSetParams( pPars );
pPars->fVerbose = fVerbose;
return Cec4_ManPerformSweeping( p, pPars, NULL, 1 );
}
/**Function*************************************************************
Synopsis [Internal simulation APIs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cec4_ManSimulateTest5Int( Gia_Man_t * p, int nConfs, int fVerbose )
{
abctime clk = Abc_Clock();
Cec_ParFra_t ParsFra, * pPars = &ParsFra;
Cec4_ManSetParams( pPars );
pPars->fVerbose = fVerbose;
pPars->nBTLimit = nConfs;
Cec4_ManPerformSweeping( p, pPars, NULL, 0 );
if ( fVerbose )
Abc_PrintTime( 1, "Equivalence detection time", Abc_Clock() - clk );
}
Gia_Man_t * Gia_ManLocalRehash( Gia_Man_t * p )
{
Gia_Man_t * pNew, * pTemp;
Gia_Obj_t * pObj;
int i;
pNew = Gia_ManStart( Gia_ManObjNum(p) );
Gia_ManHashAlloc( pNew );
Gia_ManConst0(p)->Value = 0;
Gia_ManForEachObj1( p, pObj, i )
{
if ( Gia_ObjIsAnd(pObj) )
pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
else if ( Gia_ObjIsCi(pObj) )
pObj->Value = Gia_ManAppendCi( pNew );
else if ( Gia_ObjIsCo(pObj) )
pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
}
Gia_ManHashStop( pNew );
pNew = Gia_ManCleanup( pTemp = pNew );
Gia_ManForEachObj1( p, pObj, i )
{
int iLitNew = Gia_ManObj(pTemp, Abc_Lit2Var(pObj->Value))->Value;
if ( iLitNew == ~0 )
pObj->Value = iLitNew;
else
pObj->Value = Abc_LitNotCond(iLitNew, Abc_LitIsCompl(pObj->Value));
}
Gia_ManStop( pTemp );
Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
return pNew;
}
Vec_Int_t * Cec4_ManComputeMapping( Gia_Man_t * p, Gia_Man_t * pAig, int fVerbose )
{
Gia_Obj_t * pObj;
Vec_Int_t * vReprs = Vec_IntStartFull( Gia_ManObjNum(p) );
int * pAig2Abc = ABC_FALLOC( int, Gia_ManObjNum(pAig) );
int i, nConsts = 0, nReprs = 0;
pAig2Abc[0] = 0;
Gia_ManForEachCand( p, pObj, i )
{
int iLitGia = pObj->Value, iReprGia;
if ( iLitGia == -1 )
continue;
iReprGia = Gia_ObjReprSelf( pAig, Abc_Lit2Var(iLitGia) );
if ( pAig2Abc[iReprGia] == -1 )
pAig2Abc[iReprGia] = i;
else
{
int iLitGia2 = Gia_ManObj(p, pAig2Abc[iReprGia] )->Value;
assert( Gia_ObjReprSelf(pAig, Abc_Lit2Var(iLitGia)) == Gia_ObjReprSelf(pAig, Abc_Lit2Var(iLitGia2)) );
assert( i > pAig2Abc[iReprGia] );
Vec_IntWriteEntry( vReprs, i, pAig2Abc[iReprGia] );
if ( pAig2Abc[iReprGia] == 0 )
nConsts++;
else
nReprs++;
}
}
ABC_FREE( pAig2Abc );
if ( fVerbose )
printf( "Found %d const reprs and %d other reprs.\n", nConsts, nReprs );
return vReprs;
}
void Cec4_ManVerifyEquivs( Gia_Man_t * p, Vec_Int_t * vRes, int fVerbose )
{
int i, iRepr, nWords = 4; word * pSim0, * pSim1;
Vec_Wrd_t * vSimsCi = Vec_WrdStartRandom( Gia_ManCiNum(p) * nWords );
int nObjs = Vec_WrdShiftOne( vSimsCi, nWords ), nFails = 0;
Vec_Wrd_t * vSims = Gia_ManSimPatSimOut( p, vSimsCi, 0 );
assert( Vec_IntSize(vRes) == Gia_ManObjNum(p) );
assert( nObjs == Gia_ManCiNum(p) );
Vec_IntForEachEntry( vRes, iRepr, i )
{
if ( iRepr == -1 )
continue;
assert( i > iRepr );
pSim0 = Vec_WrdEntryP( vSims, nWords*i );
pSim1 = Vec_WrdEntryP( vSims, nWords*iRepr );
if ( (pSim0[0] ^ pSim1[0]) & 1 )
nFails += !Abc_TtOpposite(pSim0, pSim1, nWords);
else
nFails += !Abc_TtEqual(pSim0, pSim1, nWords);
}
Vec_WrdFree( vSimsCi );
Vec_WrdFree( vSims );
if ( nFails )
printf( "Verification failed at %d nodes.\n", nFails );
else if ( fVerbose )
printf( "Verification succeeded for all (%d) nodes.\n", Gia_ManCandNum(p) );
}
void Cec4_ManConvertToLits( Gia_Man_t * p, Vec_Int_t * vRes )
{
Gia_Obj_t * pObj; int i, iRepr;
Gia_ManSetPhase( p );
Gia_ManForEachObj( p, pObj, i )
if ( (iRepr = Vec_IntEntry(vRes, i)) >= 0 )
Vec_IntWriteEntry( vRes, i, Abc_Var2Lit(iRepr, Gia_ManObj(p, iRepr)->fPhase ^ pObj->fPhase) );
}
void Cec4_ManSimulateTest5( Gia_Man_t * p, int nConfs, int fVerbose )
{
Vec_Int_t * vRes = NULL;
Gia_Man_t * pAig = Gia_ManLocalRehash( p );
Cec4_ManSimulateTest5Int( pAig, nConfs, fVerbose );
vRes = Cec4_ManComputeMapping( p, pAig, fVerbose );
Cec4_ManVerifyEquivs( p, vRes, fVerbose );
Cec4_ManConvertToLits( p, vRes );
Vec_IntDumpBin( "_temp_.equiv", vRes, fVerbose );
Vec_IntFree( vRes );
Gia_ManStop( pAig );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END